Board Thread:Roleplaying/@comment-32632608-20170921045012/@comment-32632608-20171101082717
The monobugs manage to cover the ground with traps. This deals a starting 25 damage to all Psyches (Except Serebug), and will continue to deal 25 damage for 3 turns. Because there are 4 Psyches with Reflecting Defense, they do not take damage, but instead reflect it to Serebug.
Serebug suffers 75 damage.
Serebug v.s. Psyches
Serebug's Goal: Eliminate all enemy Psyches.
Psyches' Goal: Hold their ground until their users escape. 4 Turns.)
Pestilence: 150/175 Lifeforce
Therian: 450 Lifeforce
Chronos: 300 Lifeforce
Katrina: 250 Lifeforce
Lux: 250/275 Lifeforce
Perseus: 150 Lifeforce
Serebug: 1825 Lifeforce (Power Up) (Defense Up) (Disease: Takes 75 Damage every turn, and is vulnerable to Phys attacks.)
Environment:
Mosquitos: 100 Lifeforce (Gives everyone a 20% chance to be infected. Every 2 turns, they multiply, increasing the chance of being infected)
Traps: Not the anime kind Deals 25 damage to all apart from the one who set them up for 3 turns.