Chomper (Plants vs. Zombies: Battle for Neighborville)
- For other uses, see Chomper (disambiguation).
Chomper is a playable plant class in Plants vs. Zombies: Battle for Neighborville. Chomper is an Attack class that specializes in close range attacks. Unlike in the Garden Warfare series, Chomper can no longer instantly eat zombies unless while using Burrow.
Description
Close range attacker that can snare and slow opponents and can Burrow underground to instantly vanquish opponents. Don't let them see you coming!
Weapons
Primary Weapon
“ | ” | |
—In-game description |
Chomper's primary weapon is the Chomp, a melee weapon that deals 41 damage in a very short range.
Secondary Weapon
“ | ” | |
—In-game description |
Chomper's secondary weapon is the Slobber Shot, a ranged attack that can only be used when aiming. It deals 34 damage (41 critical) damage and has a slow rate of fire.
Abilities
Left ability | |
---|---|
Spikeweed |
Launch a snaring trap to stun enemies. |
Center ability | |
Burrow |
Instantly vanquish enemies by targeting them from underground. Press [?] to eat your target. |
Right ability | |
Grody Goop |
Immobilize and disarm enemies by catching them in a toxic cloud. |
Upgrades
Combo
|
● 2
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Faster refresh time for all abilities by earning multiple vanquishes rapidly.
Reduces ability cooldown by 5x for 2 seconds (10 seconds total) for earning multiple vanquishes. |
Face Bite
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● 1
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Chomp can do critical damage.
Deal 30% more damage for attacking an enemies head. |
Refreshing Revive
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● 1
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Faster refresh time for all abilities by reviving an ally.
Reduces ability cooldown by 5x for 2 seconds (10 seconds total) when a teammate is revived. |
Rough Patch
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● 1
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Spawn with more health after suffering multiple vanquishes in a row.
After dying three times in a row, spawn with the maximum amount of overhealth for the currently used class after respawning or being revived. |
Low Life
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● 2
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Gain health by earning a vanquish when at low health.
Grants 1.666667 health every 0.2 seconds for 3 seconds (25 total health) upon vanquishing an enemy at 20% HP or lower. |
Upset Stomach
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● 2
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Longer duration of Grody Goop.
Grody Goop lasts for 12 seconds. |
Critical Blow
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● 3
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Faster refresh time for all abilities by earning a critical vanquish.
Reduces ability cooldown by 5.5 seconds upon critically vanquishing an enemy. |
Well Fed
|
●
| ||
When using Burrow reduces Dig Power consumption when moving slow.
Standing still or moving slow in Burrow increases Burrow's duration by 100% (22 seconds). |
Halitosis
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● 3
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Deal additional splash damage at location that Slobber Shot hits.
Splash stats: Blast damage = 9, Inner blast radius = 2.4999m, Blast radius = 2.25m, Shockwave damage = 5, Shockwave radius = 2.5m. |
Speedy
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● 3
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Move faster, except when sprinting.
Increases walking speed by 12.9032%. |
Vampiric
|
● 3
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Gain health by earning a vanquish.
Grants 1.666667 health every 0.2 seconds for 3 seconds (25 total health) upon vanquishing an enemy hero. Can grant overhealth if no health is lost. |
Symbiosis
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● 2
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Create a Spikeweed at Chomper's location by earning a vanquish with Burrow.
Spawn multiple Spikeweeds that last for 90 seconds each. |
Leveling Up
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● 2
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Earn XP faster.
Increases the amount of XP earned by 10%. Does not affect the XP Machine in Giddy Park. |
Chomp Thing
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● 3
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Reduced time between taking damage and when health regeneration activates.
Reduces the time required to start health regeneration by 70%. |
Hotrod
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● 2
| ||
Move faster for a short time by earning a vanquish with Burrow.
Increases movement speed by 55% for 5 seconds upon vanquishing an enemy with Burrow, move faster when digesting. |
Ready Up
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● 2
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Use weapons and abilities faster just after sprinting.
Reduces sprint exit delay by 6.67x. |
Mastication
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● 4
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Gain faster digestion speed after vanquishing with Burrow.
Reduces the time required to digest an enemy by 60%. |
Strategies
With
- Chomper now has the Slobber Shot attack as a secondary weapon, making this plant suitable for ranged attacks. The Slobber Shot has a slow rate of fire.
- Having a Sunflower constantly healing the Chomper can help it in close range combat.
- Burrowing can help the Chomper evade from incoming fire.
- Using Grody Goop can be helpful when one is trying to defend a Garden, as it disables abilities for Zombies.
- Chomper's job is to act as a "pressure unit" and must charge and flank the Zombie team. Chomper acts as a distraction so the enemy team will prioritize it instead of the Plant team.
- Not only does Grody Goop help to counter Space Station, but it's great for taking out a small group of Zombies. Flanking is heavily advised.
- The Well Fed upgrade allows you to stay in burrow for a very long time. This lets you easily capture or defend points by simply walking into a capture point, burrowing, and not moving until you are forced to unburrow. Engineer does counter this strategy, however, so be wary.
Against
- If a Chomper tries to use Burrow, sprint to outrun it, or get to high ground. Abilities that launch you in the air like ZPG or Rocket Ride or abilities that move you around such as Sprint Tackle or Warp can help in escaping a burrowing Chomper.
- If a Chomper is giving you a hard time, switch to Engineer. Engineer’s Bullhorn Swarm will dispel a Chomper from burrowing, any you can stay on your jackhammer to gain immunity to Burrow. In addition, Double Time can also be stood on top of and will give your allies a speed boost to help in outrunning the Chomper. It's worth noting, however, that Chomper's secondary weapon outranges both you and your turret, so avoid open areas.
- If a Chomper is using Grody Goop to much, switch to Scientist. Healing will eliminate Grody Goop's status effect, making it near useless. Scientist can also quickly get away from a nearby chomper using Warp, allowing you to regroup with your team or regenerate health.
Tips & Tricks
- Unlike in the previous game, Captain Deadbeard is not immune to being Burrowed while in Barrel Blast, so he will be completely helpless against a burrowing Chomper they are unprepared for.
- Burrowing at the right time can be used to dodge an incoming ZPG.
- Grody Goop can spread it's infection to other zombies if they're close enough to infected zombies, allowing it to quickly spread throughout a large group of zombies if you can pressure an infected zombie into it.
Bugs
As of the July 2020 patch, there is a bug where the player can significantly increase his chomping rate of fire by rapidly pressing the fire and reload buttons. Using a script, macro, or modded controller, it is possible to achieve excessively high rate of fire with this glitch. Because of this, he got disabled for use in multiplayer to prevent this glitch from being abused. [1]
As of September 2nd 2020, Chomper was re-enabled for multiplayer, but Face Bite is still disabled for fixing. On public multiplayer sessions, it can appear the glitch is still active, but it is purely visual. However, it still works on PvE regions or private play. [2]
Video
- Chomper Rapid Fire Glitch THIS THING RUINS MULTIPLAYER! - PvZ Battle for Neighborville
Balancing changes
October 2019 patch
- ▲ Removed delay after button input with Burrow
- ▼ Improved audio of burrow for enemy recognition
November 2019 patch
- ▲ Ability icon of Grody Goop now shows active state while gas is active
- ▼ Additional check with Spikeweed to guarantee victim is within proper range before being trapped
December 2019 patch
- ▲ Chomp damage increased 28.8->40.55
- ▲ Slobber Shot damage increased 22.6->34
- ▲ Slobber Shot projectile speed post drag period reduce 400->250
- ▲ Splash damage increased for the Halitosis upgrade 5.45->9
January 2020 patch
- ▲ Increased effective area of primary Chomp
- ▲ Increased length from 4.25 to 4.5
- ▲ Increased near width from 3.4 to 5
- ▲ Increased far width from 1.8 to 3.4
- ▲ Increased height from 1.75 to 2.25
- ▼ Decreased velocity and drag distance of Slobber Shot
- Decreased projectile speed from 800 m/s (2624.67 ft/s) to 400 m/s (1312.34 ft/s)
March 2020 patch
- Spikeweed and Grody Goop
- Adjust trajectory to be more center screen aligned
- Burrow
- Target detection improved
- ▲ Increase chomp distance 3.0->3.75 m
- ▲ Increase chomp height distance 1.0->4.25 m
May 2020 patch
- Chomp
- Switch to automatic fire
- Spikeweed
- ▲ Now ensnares Captain Deadbeard during Barrel Blast
- Burrow
- ▼ Decrease target height reach 4.24->2.5 m
- ▲ Increase underground speed multiplier 2->2.25x
- Speed is now normalized in all directions
- Fix the issue with zombies being turned into goats right before they are eaten
- Grody Goop
- ▲ Increase initial damage 35->45
- ▲ Increase tick damage 1->4
- ▼ Increase ability refresh time 9->10
- Upgrade Well Fed
- Fix underground speed to match regular Burrow
- Upgrade Dirth Bath
- Fix the issue with speed burst not getting turned off on Chomper being vanquished
- Upgrade Halitosis
- ▲ Increase blast radius 0.46->2.25 m
- ▲ Increase shockwave radius 1.5->2.5 m
- Upgrade Vampire Spikeweed
- Fix the issue with Spikeweeds placed from Symbiosis upgrade not granting health
Related achievement
Gallery
Plants vs. Zombies Wiki has a gallery for Chomper.
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In other languages
Please note that only official translations are used.
Language | Name | Description |
---|---|---|
English | Chomper | |
Simplified Chinese | 大嘴花 | |
Traditional Chinese | 大嘴花 | |
Dutch | Happer | |
French | Mordeur | |
German | Schnapper | |
Italian | Masticazombi | |
Japanese | チャンパー | |
Korean | 먹깨비 | |
Polish | Pożeracz | |
Brazilian Portuguese | Carnívora | |
Russian | Зубастик | |
Spanish | Planta carnívora | |
Latin American Spanish |
Planta carnívora |
Trivia
- Slobber Shot appears to be made of the same material as Goop.
See also
References
V · E |
Plants vs. Zombies: Garden Warfare 2 plants | |||||||||||||||||||||||
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Playable Classes |
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Abilities |
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Spawnable Plants |
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Bosses | Giga Torchwood · Super Bean · Sunflower Queen · Big Stump · Marigold · Squash · Royal Hypno-Flower · Spooky Squash | ||||||||||||||||||||||
L.E.A.F. | Agent Citron · Agent Rose · Agent Corn · Grumpy Stumpy · Ironball | ||||||||||||||||||||||
Others | Assistant Manager Bitey · Crystal Guardian · Tallnut · Tallnut Cannon |
Plants vs. Zombies: Battle for Neighborville plants | |||||||||||||||||||||||||||||||
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Playable Classes |
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Abilities |
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Spawnable Plants |
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Battle Leaders | Bam-Bam-Boo · Bluehorn Corn · Flotsamuel · Lucy · No-Neck Raffi · Pinky Rain · Pollen Kate · Pound Cake · Queen Capra · Sherman · Sproutrage · Teddy | ||||||||||||||||||||||||||||||
Bounty Hunt |
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Elusive Foes |
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Bosses | Dreadroot · Giga Torchwood · Sunflower Queen · Super Bean · Marigold · Hypno Sunflower Queen · Spooky Squash · Bitter Dill · Dreadwood · Blight Cap | ||||||||||||||||||||||||||||||
Quest NPCs | Air Ron · Best Fishing Friend™️ · Bingo-Bongo · Brian · Corny Corn · Dandelion · Exposition Al · Gilly the Kid · Harmela · Land Phil · Major Sweetie · Mark · Mike · Sergeant Peel · Sir Crustworthy · Sir Victor-Ian · Tenderleaf · Tumbleweed Ted · Vivian | ||||||||||||||||||||||||||||||
Others | Weed · Pumpkin Weed · Leaf Shield Weed · Pumpkin Wildflower · Mindblower |