Epic Quest: Gloom Vine!

From Plants vs. Zombies Wiki
Jump to navigation Jump to search
Gold Bloom.png
Bring BIG SURPRISE!
The quest listed below is sometimes exclusive to certain events, and cannot always be played in game. When the quest is available, it will be noted as such. It is currently not available
Flag Zombie 3.png
A HUGE WAVE OF ZOMBIES IS APPROACHING!
This subject currently has no proper strategy associated with it. If you have figured out a good strategy, please add it or the zombies will eat your brains!

Epic Quest: Gloom Vine! is an Epic Quest that features 5 levels for Gloom Vine. It lasted from February 15, 2021 - March 29, 2021. The reward is 50 Gloom Vine seed packets.

Step 1

Clearing out the Tombstones should be the fist step in playing this level since the Tombstone covers up all of the tiles beside the pre-planted Dusk Lobber, however it can also damage tombstones in its lane when not powered, so plant Gloom Vine on top of them in order to damage in its lane and the adjacent lanes, not only that but Gloom Vine can also destroy the surrounding Tombstones.

After all the tombstones are cleared (or at least 1 Tombstone is cleared in each lane), start planting Shadow Peashooter and then Gloom Vine on top of them to have stalling and strikethrough power which is helpful to easily destroy Camel Zombies. Jester Zombie can be an issue because they can deflect Dusk Lobber projectiles, however Shadow Peashooter stalling effect can help increase their time to deflect, making it longer to deflect, while Dusk Lobber splash damage can easily destroy Jester Zombie.

Garlic can also help by moving zombies into areas where Gloom Vine can attack longer on the zombies, it is best to plant it on column 2 and 4, be sure to replace it when almost eaten. Buckethead Zombies will easily be defeated by splash damage of Dusk Lobber, and Tomb Raiser Zombie will not have time to spawn Tombstones because of how splash damage can easily destroy them and the stalling of Shadow Peashooter makes it longer to spawn Tombstones.

When the final wave happens, Gargantuars will easily be defeated with splash damage, keep in mind that the thrown Imps can be easily defeated by nearby Gloom Vine. Grimrose should be used to drag the closest zombie to the ground, and it is best to be planted on Gloom Vine so that it can drag three times.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Basic Zombie2.png2 Conehead Zombie2.png3 None
2 Basic Zombie2.png3 Conehead Zombie2.png5 None
3 Basic Zombie2.png1 Buckethead Zombie2.png3 Jester Zombie2.png5 None
4 Conehead Zombie2.png4 Jester Zombie2.png3 None Garlic2.png is available.
5 Basic Zombie2.png2 Conehead Zombie2.png3 None
6 Basic Zombie2.png1 Basic Zombie2.png1 Jester Zombie2.png1 None
7 Basic Zombie2.png2 Basic Zombie2.png5 Basic Zombie2.png5 Camel Zombies2.png+1 Camel Zombies2.png+4 Jester Zombie2.png2 None
8 Conehead Zombie2.png3 Tomb Raiser Zombie2.png2 Tomb Raiser Zombie2.png4 None Grimrose2.png is available.
9 Basic Zombie2.png1 Basic Zombie2.png1 Basic Zombie2.png3 Jester Zombie2.png4 Camel Zombies2.png5 Jester Zombie2.png2 Jester Zombie2.png3 None
10 Conehead Zombie2.png5 Buckethead Zombie2.png1 Buckethead Zombie2.png5 Camel Zombies2.png++2 Camel Zombies2.png++4 Chicken Wrangler Zombie2.png2 Chicken Wrangler Zombie2.png4 None
11 Camel Zombies2.png++1 Camel Zombies2.png++3 Camel Zombies2.png++5 Pirate Captain Zombie2.png2 None
12 Buckethead Zombie2.png1 Buckethead Zombie2.png4 Buckethead Zombie2.png4 Flag Zombie2.png Gargantuar2.png3 Pirate Captain Zombie2.png Jester Zombie2.png1 Jester Zombie2.png None Final wave.


Note: Basic Zombie2.png, Conehead Zombie2.png, Buckethead Zombie2.png, and Pirate Captain Zombie2.png spawns at random. Camel Zombies2.png have one segment, Camel Zombies2.png+ have 2 segments, and Camel Zombies2.png++ have 3 segments

Step 2

Power Tiles are your main advantage in winning this level, try only putting them in row 2,3,and 4 since that is where most zombies come in, plant Snow Pea on top of them because it slows them down as well as deal a good amount of damage. Keep in mind that Nightshade will not be very effective until Gloom Vine is planted, so always plant Nightshade on Gloom Vine, you can put some Power Tiles on Nightshade inside Gloom Vine if you want to deal heavy damage to a certain zombie.

Nightshade are helpful in the plankless rows because they can easily destroy Bug Zombies and his variants, and once the bug is dead the zombie will drop into the water and be instantly killed, Nightshade are reliable against Seagull Zombie, it is not recommended to put Nightshade with Gloom Vine close to where the plank meets the ship because that is where Relic Hunter Zombie will land and he will eat the vine making Nightshade useless, try putting them in columns 1,2, or 3. Blastronaut Zombie can easily rush over our plants, so use Snow Pea to slow them down.

Shield Zombie can be a problem because they can create Force field that can block Snow Pea and Night Shade projectiles, try using E.M.Peach to disable to force field, same applies to Disco-tron 3000 which can summon Disco Jetpack Zombie which can easily overwhelm your plants, only disable, they can't summon zombies.

Try your best to clear out the lane because you have to damage Imp Cannons or else they will shower your lawn with Imps, Snow Pea chilling effect can help make Imp Cannon time until it explodes longer. Use Plant Food only on plants that are on Power Tiles so that multiple other plants can also get the Plant Food effect.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Bug Zombie2.png1 Bug Zombie2.png5 None Carries 1x Plant Food.
2 Seagull Zombie2.png1 Seagull Zombie2.png4 Shield Zombie2.png3 None
3 Bug Zombie2.png2 Bug Zombie2.png4 Relic Hunter Zombie2.png3 None Carries 1x Plant Food.
E.M.Peach2.png is available.
4 Flag Pirate Zombie2.png Imp Cannon2.png1 Imp Cannon2.png5 Shield Zombie2.png3 Relic Hunter Zombie2.png2 None First flag.
Nightshade2.png is available.
5 Seagull Zombie2.png1 Seagull Zombie2.png5 Bug Zombie2.png3 Bug Conehead Zombie2.png4 None Carries 1x Plant Food.
6 Shield Zombie2.png3 Bug Conehead Zombie2.png4 Relic Hunter Zombie2.png1 None
7 Bug Zombie2.png3 Bug Conehead Zombie2.png2 Relic Hunter Zombie2.png5 None Carries 1x Plant Food.
8 Flag Pirate Zombie2.png Imp Cannon2.png1 Imp Cannon2.png2 Imp Cannon2.png4

Imp Cannon2.png5 Shield Zombie2.png3

None Second flag.
9 Seagull Zombie2.png1 Seagull Zombie2.png1 Seagull Zombie2.png5 Shield Zombie2.png2 Shield Zombie2.png4 None Carries 1x Plant Food.
10 Imp Cannon2.png3 Blastronaut Zombie2.png1 Blastronaut Zombie2.png5 None
11 Shield Zombie2.png4 Disco-tron 30002.png3 Relic Hunter Zombie2.png2 None Carries 1x Plant Food.
12 Flag Pirate Zombie2.png Imp Cannon2.png1 Imp Cannon2.png2 Imp Cannon2.png4 Imp Cannon2.png5 Blastronaut Zombie2.png1 Blastronaut Zombie2.png5 Shield Zombie2.png3 Relic Hunter Zombie2.png1 Relic Hunter Zombie2.png5 None Final wave.


Note: Seagull Zombie2.png and Bug Zombie2.png spawns at random. One Plant Food spawns during a certain point

Step 3

Since you can't have any sun-producing plants, you have to rely on sun on Moonflower as well as from the sky, try having shadow plants since they can boost Moonflower and produce more sun, you can plant Gloom Vine on top of them to produce more sun.

Slider tiles also helps out since it can move zombies out of the Moonflowers' lane so that they can't be eaten, beside from the sun production should be a little issue. Try having stalling plants such as: Tall-nut to protect your plants from Imps being thrown by Bull Rider Imp, however Zcorpion Zombie can easily crush plants with vases, so plant Spikeweeds or Spikerock for Zcorpion Zombie to constantly launch vases until self-destruction and at the same time not be destroyed by them, keep in mind though Excavator Zombie can dig up Spikeweed and through it out of Zcorpions Zombie range, which can cause Zcorpion Zombie to launch at non-defensive plants, so use plants lobber plants or piercing plants to damage Excavator Zombie, and plus Zcorpion Zombie will only appear once so its not much of a problem, Jester Zombie can easily mess up your defense if you have Straight-shooting plants or projectiles plants, so try to limit on how much projectile plants and use plants such as: Strikethrough, Snapdragon, or melee plants.

Having Instant-kill plants such as: Primal Potato Mine or Cherry Bomb to easily wipe out crowds including tough zombies such as: Centurion Zombie, Zcorpion Zombie, and Gargantuars, use Gloom VIne as a way to damage the summoned Imp, not to mention but Gloom Vine is also helpful against Jester Zombie and Excavator Zombie since these zombies are not immune or have any reaction against him, use Plant Food on Moonflower if your low on sun.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Roman Zombie2.png Roman Conehead2.png None Carries 1x Plant Food.
2 Centurion Zombie2.png None
3 Jester Zombie2.png Excavator Zombie2.png None Carries 1x Plant Food.
4 Excavator Zombie2.png3 Roman Zombie2.png Roman Zombie2.png None
5 Excavator Zombie2.png2 Excavator Zombie2.png4 None Carries 1x Plant Food.
6 Flag Zombie2.png Zombie Bull2.png Excavator Zombie2.png Roman Buckethead2.png2 Roman Buckethead2.png4 None First flag.
Carries 1x Plant Food.
7 Zombie Bull2.png3 Roman Conehead2.png1 Roman Conehead2.png1 Roman Conehead2.png2 Roman Conehead2.png4 Roman Conehead2.png4 Roman Conehead2.png2 None Carries 1x Plant Food.
8 Excavator Zombie2.png3 Jester Zombie2.png Jester Zombie2.png Jester Zombie2.png None
9 Excavator Zombie2.png Excavator Zombie2.png Excavator Zombie2.png Roman Conehead2.png None Carries 1x Plant Food.
10 Zombie Bull2.png1 Zombie Bull2.png5 None
11 Dark Ages Gargantuar2.png3 None
12 Flag Zombie2.png Zombie Bull2.png Zombie Bull2.png Dark Ages Gargantuar2.png1 Zcorpion Zombie2.png None Final wave.


Note: Roman Zombie2.png spawns at random

Step 4

Pokra is very reliable in this level since she can easily wipe out any zombies in her range, easily destroying Buckethead Peasants, Knight Zombies, and Deep Sea Gargantuars, just keep in mind they are close to where zombies are spawned, just to be sure they are not eaten plant Gloom Vine on top of them to protect and damage zombies a bit. Dartichoke is also helpful since Prospector Zombie, Wizard Zombie, and Octo Zombie are all prioritized by Dartichoke, easily defeating them and even if Dartichoke is recharging, Pokra can slow them down and easily defeat any octopus wrapped onto zombies.

Since Prospector can jump to the other side of lawn, plant Gloom Vine in columns 1 and 2 since they can attack behind and damage these zombies, Conceal-mint can also help by buffing Gloom Vine which makes him much powerful in defeating zombies quick and fast. Magnet-shroom can be used in removing Buckets and Knight helms from that, Pokra can easily destroy Zombie King from preventing zombies to have knight helms, when the Gargantuar comes, you can easily finish him of with Pokra while the summoned Imp can be destroyed by other plants. Keep in mind the Tombstone's while spawn and will spawn Wizard Zombie and Octo Zombie, try you best in destroying the Tombstone's fast. Use Plant Food on Dartichoke to destroy some high-threat zombies.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Spawned
Tombstones
Note(s)
1 Peasant Zombie2.png None None
2 Peasant Zombie2.png Imp Monk Zombie2.png None None
3 Peasant Zombie2.png Peasant Zombie2.png Peasant Zombie2.png Peasant Zombie2.png Conehead Peasant2.png Conehead Peasant2.png Peasant Flag Zombie2.png None Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Carries 1x Plant Food.
4 Peasant Buckethead2.png None None
5 Zombie King2.png None None
6 Prospector Zombie2.png3 Peasant Buckethead2.png3 Peasant Flag Zombie2.png Wizard Zombie2.png None Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Second flag.
Carries 1x Plant Food.
7 Zombie King2.png None None Conceal-mint2.png is available.
8 Prospector Zombie2.png Knight Zombie2.png3 None None Carries 1x Plant Food.
9 Knight Zombie2.png3 Peasant Flag Zombie2.png Imp Monk Zombie2.png Imp Monk Zombie2.png Wizard Zombie2.png Wizard Zombie2.png None Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png
10 Prospector Zombie2.png Zombie King2.png Wizard Zombie2.png Wizard Zombie2.png None Carries 1x Plant Food.
Necromancy!
11 Prospector Zombie2.png3 Octo Zombie2.png Octo Zombie2.png Octo Zombie2.png None Necromancy!
12 Peasant Buckethead2.png1 Peasant Buckethead2.png2 Peasant Buckethead2.png4 Peasant Buckethead2.png5 Peasant Flag Zombie2.png Deep Sea Gargantuar2.png None Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Final wave.


Note: Peasant Zombie2.png, Conehead Peasant2.png, and Peasant Buckethead2.png spawns at random. One Plant Food is spawned at random

Step 5

Pianist Zombie serve as the biggest problem in this this level because they can cause cowboy variants to switch lanes and eat the endangered Snapdragon although Cowboy Zombie and Conehead Cowboy can be defeated, Buckethead Cowboy and Cart-Head Zombies high health can help them take a while to defeat and by then the endangered Snapdragons will be defeated, same applies to Healer Zombie which can kill the Snapdragon if near him when defeated because his caduceus can destroy a plant that is on the tile he is going to land on.

Headbutter Lettuce can help because his powerful attack and strong health can easily destroy zombies in no time and stall them with butter which prevents Cowboy Zombie variants from switching lanes and takes longer time for Tombstones can be spawned by Tomb Raiser Zombie, they can also defeat Poncho Zombie and Jurassic Fossilhead. Mainly Headbutter Lettuce is your best attacking plant, Fume-shroom is helpful in attacking Swashbuckler Zombie and Bug Bot Imps summoned from ambushes since they will arrive in the middle of the lawn, since Headbutter is mostly attacking in the front of the lawn, Fume-shroom can help damage these zombies.

Gloom Vine can also serve as a protection for Snapdragon if Zombies come close to the Snapdragon, since its level 10 it has stronger health and can defeat weak zombies, which makes it also reliable against Swashbuckler Zombies and Bug Bot Imps since they don't have lots of health and can easily be defeated.

Remember to put Dusk Lobber on top of Gloom Vine to lob in its lane and in adjacent lanes, they are really helpful in group-damaging zombies which can easily defeat zombies. Sweet Potato is in fact the most important plant since he can attract zombies to other lanes, which means that if you only plant them in lane 2 and 4, zombies from lanes that has the endangered Snapdragons will be lead into either 2 of these lanes, which means less chances of Snapdragon be eaten, you can use Headbutter Lettuce to attack all the zombies attracted to it and butter them, so that they don't eat the Sweet Potato (make sure you keep refilling so that they are not eaten).

However Pianist Zombie can crush Sweet Potato, so try to destroy them fast, when the final wave comes, attract the two Gargantuars to either lane 2 or 4, because they can easily destroy the Snapdragon, and once they are attracted, use Headbutter Lettuce to reduce their health fast, Dusk Lobber also helps destroy them fast. Use Plant Food on Headbutter Lettuce to stall lots of zombies and destroy zombies close to him, Dusk Lobber to deal intense splash damage, or Snapdragon if zombies are close to him, and you want to destroy them fast.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Cowboy Zombie2.png Conehead Cowboy2.png None
2 Cowboy Zombie2.png Cowboy Zombie2.png Conehead Cowboy2.png None
3 Cowboy Zombie2.png Conehead Cowboy2.png1 Conehead Cowboy2.png2 Conehead Cowboy2.png4 Conehead Cowboy2.png5 Pianist Zombie2.png3 Flag Adventurer Zombie2.png None First flag.
4 Conehead Cowboy2.png Conehead Cowboy2.png Conehead Cowboy2.png Bug Bot Imp2.png Bug Bot Imp2.png Bug Bot Imp2.png Bug Bot Imp2.png Bug Bot Imp2.png Bot Swarm!
5 Conehead Cowboy2.png Conehead Cowboy2.png Buckethead Cowboy2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Sweet Potato2.png is available.
Raiding Party!
6 Cowboy Zombie2.png3 Cowboy Zombie2.png3 Cowboy Zombie2.png1 Conehead Cowboy2.png3 Conehead Cowboy2.png3 Conehead Cowboy2.png5 Buckethead Cowboy2.png1 Buckethead Cowboy2.png5 Pianist Zombie2.png2 Pianist Zombie2.png4 Flag Adventurer Zombie2.png None Second flag.
7 Cowboy Zombie2.png Buckethead Cowboy2.png Buckethead Cowboy2.png Bug Bot Imp2.png Bug Bot Imp2.png Bug Bot Imp2.png Bug Bot Imp2.png Bug Bot Imp2.png Bug Bot Imp2.png Bug Bot Imp2.png Bug Bot Imp2.png Bug Bot Imp2.png Bug Bot Imp2.png Bot Swarm!
8 Conehead Cowboy2.png3 Buckethead Cowboy2.png3 Pianist Zombie2.png3 Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Raiding Party!
9 Tomb Raiser Zombie2.png2 Tomb Raiser Zombie2.png4 Conehead Cowboy2.png2 Conehead Cowboy2.png4 Buckethead Cowboy2.png3 Flag Adventurer Zombie2.png Healer Zombie2.png3 Healer Zombie2.png3 None Third flag.
10 Buckethead Cowboy2.png1 Buckethead Cowboy2.png5 Pianist Zombie2.png2 Pianist Zombie2.png4 Bug Bot Imp2.png Bug Bot Imp2.png Bug Bot Imp2.png Bug Bot Imp2.png Bug Bot Imp2.png Bug Bot Imp2.png Bug Bot Imp2.png Bug Bot Imp2.png Bug Bot Imp2.png Bug Bot Imp2.png Carries 1x Plant Food.
Bot Swarm!
11 Tomb Raiser Zombie2.png3 Cart-Head Zombie2.png1 Cart-Head Zombie2.png5 Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Raiding Party!
12 Mummified Gargantuar2.png5 Tomb Raiser Zombie2.png3 Cowboy Zombie2.png3 Conehead Cowboy2.png3 Buckethead Cowboy2.png3 Cart-Head Zombie2.png3 Cart-Head Zombie2.png3 Cart-Head Zombie2.png3 Cart-Head Zombie2.png3 Pianist Zombie2.png3 Wild West Gargantuar2.png1 Flag Adventurer Zombie2.png Healer Zombie2.png2 Healer Zombie2.png4 None Final wave.


Note: Poncho Zombie2.png, Jurassic Fossilhead2.png, and Roman Imp2.png spawns at random