Epic Quest: Torchwood!

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HD Imp Worker Wrench.png
They can be tough nuts to crack.
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A HUGE WAVE OF ZOMBIES IS APPROACHING!
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Bring BIG SURPRISE!
The quest listed below is sometimes exclusive to certain events, and cannot always be played in game. When the quest is available, it will be noted as such. It is currently not available


Epic Quest - Torchwood is a Epic Quest that features 5 of the Premium Plant Quest of Torchwood. It lasted from March 19, 2019 to March 26, 2019, September 5, 2019 to September 12, 2019, January 20, 2020 to January 27, 2020, and June 2, 2021 to June 9, 2021 . The reward is a Premium Pinata that contains 50 Seed packets, each 10 seed packets being for a world/premium plant. (Before September 2021, the reward was 50 Seed Packets for Torchwood and 5,000 Coins).

Step 1

Torchwood will be you only help to protect the flower's. Swashbuckler Zombie is the biggest issue in this level, they will be very close to the flowers and can easily trample it. Use Torchwood to stall them while they take damage, however one explosion won't destroy Conehead Zombies or Buckethead Zombies. You will have to plant several Torchwood to easily destroy them, Tombstones can also be a problem because they will limit Torchwood space, but one or two explosion from Torchwood can be enough to destroy them. Imp Monk Zombie can easily trample the flowers due to being fast, stall them with Torchwood and because of how fast it eats, Torchwood will explode in no time.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Cowboy Zombie2.png None Torchwood2.png is available.
2 Cowboy Zombie2.png Imp Monk Zombie2.png4 Imp Monk Zombie2.png5 None
3 Flag Zombie2.png Cowboy Zombie2.png Imp Monk Zombie2.png4 Imp Monk Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png First flag.
Raiding Party!
4 Buckethead Cowboy2.png Imp Monk Zombie2.png1 Imp Monk Zombie2.png2 Imp Monk Zombie2.png Imp Monk Zombie2.png None
5 Buckethead Cowboy2.png Imp Monk Zombie2.png2 Imp Monk Zombie2.png2 Imp Monk Zombie2.png Imp Monk Zombie2.png Imp Monk Zombie2.png None
6 Flag Zombie2.png Cowboy Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Second flag.
Raiding Party!
7 Buckethead Cowboy2.png Imp Monk Zombie2.png1 Imp Monk Zombie2.png3 Imp Monk Zombie2.png3 Imp Monk Zombie2.png3 Imp Monk Zombie2.png Imp Monk Zombie2.png None
8 Buckethead Cowboy2.png Imp Monk Zombie2.png1 Imp Monk Zombie2.png5 Imp Monk Zombie2.png Imp Monk Zombie2.png Imp Monk Zombie2.png Imp Monk Zombie2.png None
9 Flag Zombie2.png Buckethead Pirate2.png1 Buckethead Pirate2.png2 Buckethead Pirate2.png3 Buckethead Pirate2.png4 Buckethead Pirate2.png5 Cowboy Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Final wave.
Raiding Party!


Note: Pirate Zombie2.png, Conehead Pirate2.png, and Imp Monk Zombie2.png spawns at random

Step 2

Split Pea will be very helpful in this level since it can attack backwards which can damage Prospector Zombie, however there will be sandstorms of zombies very close to the house that the Split Pea a while to kill them but they will then trigger lawnmowers and they can't be stalled since there are mold colonies which can prevent plants from being planted, Torchwood will make the Split Pea projectiles stronger (and even more stronger when fed Plant Food) and also it can damage zombies when it explodes. Appease-mint will also be a huge help when Gargantuars come since they can make Split Pea and Torchwood explosion more powerful, killing Bucketheads, Balloon Zombie and other zombies.. Stallia will be helpful in stalling zombies enough so that they can be killed, it is also helpful you place it up close to the Zombie Bull since he will launch the Imp instead of charging close to the lawn and then launching it close to the house. The final wave is very dangerous since a Gargantuar will ambush close to your house, you need to focus on damaging him fast. Use all Plant Food on Split Pea that is on his lane to deplete his health, Appease-mint will easily destroy him but there is a low chance of him coming during the final wave.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Basic Zombie2.png None
2 Basic Zombie2.png Conehead Zombie2.png Conehead Zombie2.png None A Zombie carries Plant Food
3 Flag Zombie2.png Basic Zombie2.png Conehead Zombie2.png Basic Zombie2.png Basic Zombie2.png Conehead Zombie2.png First flag.
Sandstorm!
4 Gargantuar2.png None
5 Conehead Zombie2.png Conehead Zombie2.png Conehead Zombie2.png Zombie Bull2.png None Stallia2.png is available.
6 Flag Zombie2.png Gargantuar2.png Conehead Zombie2.png Conehead Zombie2.png Second flag.
Sandstorm!
7 Basic Zombie2.png Conehead Zombie2.png Conehead Zombie2.png Zombie Bull2.png Zombie Bull2.png None
8 Basic Zombie2.png Conehead Zombie2.png Conehead Zombie2.png Zombie Bull2.png Zombie Bull2.png None
9 Flag Zombie2.png Gargantuar2.png1 Gargantuar2.png5 Gargantuar2.png Final wave.
Sandstorm!


Note: Buckethead Zombie2.png, Prospector Zombie2.png, and Balloon Zombie2.png spawns at random. 6 Plant Food spawns at random

Step 3

Grave Buster will be very helpful in this level, since the there are Tombstones on the lawn which can block Pea Pod and Primal Peashooter from damaging zombies. Pea Pod should be maxed out in order to deal full damage, but first plant Pea Pods on every row on the lawn , then start plant another Pea Pod on top of the Pea Pod every row in the lawn continuing the pattern eventually to deal equal and strong damage in all lanes, Torchwood will also be a very big help since it can easily make the pea projectiles stronger making Coneheads easier to defeat, feeding Plant Food will be even stronger so that it can destroy tough zombies such as, Cart-Head Zombie easy to defeat. Pianist Zombie will also be an issue as they can moves Cowboy Zombie variants to other lanes, but their weakness is Torchwood as they can instantly explode when they are crushed by him, making zombies in that row damaged. Surfer Zombie can also act as an problem, as they can crush plants and use the Surfboard as an obstacle. But with enough firepower from the Peashooter plants, they can be destroyed. Pirate Captain Zombie will not be a threat if you have Primal Peashooter on the lawn, since they can stun and push back the summoned Zombie Parrot and eventually destroy him before he can steal plants. During wave 6, Tombstones will spawn on the lawn, which can easily block projectiles, Grave Buster can remove the Tombstones or Torchwood can damage them once exploded (Surfer Zombie can help Torchwood, explode faster, by dropping his Surfboard). Use Plant Food on Primal Peashooter to push back zombies while projectiles can be set ablaze (though Tombstones can block them, or on Torchwood to make projectiles deal even more damage.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Spawned
Tombstones
Note(s)
1 Cowboy Zombie2.png None None
2 Cowboy Zombie2.png Cowboy Zombie2.png None None
3 Flag Zombie2.png Cowboy Zombie2.png Cowboy Zombie2.png Buckethead Cowboy2.png Buckethead Cowboy2.png None None First flag.
4 Cowboy Zombie2.png Cowboy Zombie2.png Buckethead Cowboy2.png None None
5 Cowboy Zombie2.png Cart-Head Zombie2.png None None
6 Flag Zombie2.png Cowboy Zombie2.png Cowboy Zombie2.png Buckethead Cowboy2.png Buckethead Cowboy2.png Cart-Head Zombie2.png None Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Second flag.
7 Cowboy Zombie2.png Buckethead Cowboy2.png Buckethead Cowboy2.png None None
8 Buckethead Cowboy2.png Cart-Head Zombie2.png None None
9 Flag Zombie2.png Cowboy Zombie2.png Cowboy Zombie2.png Buckethead Cowboy2.png Buckethead Cowboy2.png Cart-Head Zombie2.png Cart-Head Zombie2.png None None FInal wave.


Note: Pirate Captain Zombie2.png, Conehead Cowboy2.png, Pianist Zombie2.png, and Surfer Zombie2.png spawns at random. 5 Plant Food spawns at random

Step 4

Always put Peashooter's and Threepeater's behind the Torchwood as then the pea projectiles will be stronger, not to mention the chances of being frozen less because Torchwood is immune to freezing wind or when Hunter Zombie throw snowballs, so its a good idea. Pokra will be very helpful due to her strong damage, Blockhead Zombie won't be a issue since Pokra can easily handle them, Weasel Hoarder are also less of a threat (however in between breaks, you have to rely on the Peashooters/Threepeater to damage Ice Weasel). Pokra's stalling effect from her attack also helps since it gives you more time to plant. There will be plenty of Porter Gargantuars which is a good idea to use Pokra on them, the frozen Banana Launcher will also aid to reducing their health but they need to be defrosted, so plant Torchwood near them. Remember to plant some Torchwood near Pokra, so that she has a low chance of being frozen. Slider tiles will constantly spawn at different areas but mostly zombies will move to row: 1,3, and 5 so its best to use the strongest firepower there.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Freezing wind Note(s)
1 Dodo Rider Zombie2.png None None
2 Cave Conehead Zombie2.png2 Cave Conehead Zombie2.png4 Dodo Rider Zombie2.png None Lane: 1 and 5
3 Flag Zombie2.png Cave Buckethead Zombie2.png1 Dodo Rider Zombie2.png None None First flag.
All Slider tiles disappear, and ↑ spawns at C7R2 and ↓ spawns at C7R4.
4 Cave Conehead Zombie2.png3 Cave Buckethead Zombie2.png5 Dodo Rider Zombie2.png None Lane: 2,3, and 4
5 Cave Conehead Zombie2.png1 Cave Conehead Zombie2.png2 Cave Buckethead Zombie2.png4 Dodo Rider Zombie2.png Porter Gargantuar2.png None Lane: 1 and 5
6 Flag Zombie2.png Cave Conehead Zombie2.png3 Cave Buckethead Zombie2.png3 Cave Buckethead Zombie2.png5 Dodo Rider Zombie2.png None None Second flag.
All Slide tiles disappear, and ↑ spawns at C7R4 and ↓ spawns at C7R2.
7 Cave Buckethead Zombie2.png2 Cave Buckethead Zombie2.png3 Cave Buckethead Zombie2.png4 Dodo Rider Zombie2.png None Lane: 2,3, and 4
8 Dodo Rider Zombie2.png Porter Gargantuar2.png Porter Gargantuar2.png None None
9 Flag Zombie2.png Cave Conehead Zombie2.png1 Cave Buckethead Zombie2.png1 Cave Conehead Zombie2.png2 Cave Conehead Zombie2.png4 Cave Conehead Zombie2.png5 Cave Buckethead Zombie2.png5 Dodo Rider Zombie2.png None Lane: 1,2,3,4, and 5 Final wave.
All Slider tiles disappear.


Note: Blockhead Zombie2.png, Hunter Zombie2.png, and Weasel Hoarder2.png spawns at random. 3 Plant Food spawns at random

Step 5

This level is very risky because of you Troglobites can crush your Endangered Torchwood, you need to destroy them right away. Destroy the closest one with Repeaters so that they can't crush your plants, use your first Plant Food on Torchwood to make pea projectile stronger. Sloth Gargantuar are also an issue, because they arrive early in the level. Use Shrinking Violet to shrink them so that they can be weaker, and then move the endangered Torchwood so a safe place. Imp Pear is a very big help, making strong and dangerous zombies such as: Seagull Zombie, Jurassic Fossilhead and Newspaper Zombie and turning into weak imps, Plant Food is a must on him because he can transform zombies that won't eat into Imps, destroying Sloth Gargantuars. Sweet Potato should be a plant to lure in zombies to other lanes so that Torchwood won't have to constantly be moved, be sure to place an Aloe behind it so that it can restore health to Sweet Potato as well as Torchwood.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Jurassic Zombie2.png None
2 Jurassic Zombie2.png None Sweet Potato2.png is available.
3 Seagull Zombie2.png Sloth Gargantuar2.png5 None
4 Seagull Zombie2.png None
5 Flag Zombie2.png Seagull Zombie2.png Troglobite2.png None First flag.
6 Seagull Zombie2.png Troglobite2.png+ None
7 Seagull Zombie2.png Cave Zombie2.png None
8 Seagull Zombie2.png Sloth Gargantuar2.png3 None
9 Seagull Zombie2.png Troglobite2.png+ None
10 Flag Zombie2.png Seagull Zombie2.png Troglobite2.png Troglobite2.png None Final wave.


Note: Seagull Zombie2.png, Troglobite2.png-, Jurassic Zombie2.png, Jurassic Conehead2.png, Jurassic Buckethead2.png, Jurassic Fossilhead2.png, and Newspaper Zombie2.png spawns at random. 3 Plant Food spawns a random. Troglobite2.png+ means pushes two Frozen blocks, Troglobite2.png- means pushes one Frozen block