Future Cactus is a Super Rare variant of the Cactus in Plants vs. Zombies: Garden Warfare and Plants vs. Zombies: Garden Warfare 2. Her primary weapon is named Future Shot. She is unlocked by buying sticker packs in the Sticker Shop. She can charge up her primary weapon to significantly increase impact damage and add in splash damage to each fully charged shot. A charged shot can only stay charged for a short while before it fires automatically, like the Plasma Pea and Mystic Flower.
The Future Cactus' primary weapon is the Future Shot. It is a semi-automatic and chargeable weapon that will deal 17 to 85 impact damage and 20 to 96 critical damage, both depending on the charge rate. A fully charged shot will also deal 30 splash damage.
Potato Mines force Zombies to look down. If a Zombie sets foot on a Potato Mine, it will explode and they will experience the full force of a "SPUDOW!"
These little nuggets are small, have a great sense of humor and enjoy sitting around waiting to blow Zombies sky high. While not as damaging as their potato cousins, these little nuggets still pack a spudow!
The Artichoke Drone has a really thick skin. This gives it more health and helps it last longer in a fight. However, it does not have the same firepower as its Garlic counterpart.
Tallnut Battlements have many uses. They can be shields and they can block paths to stop the Zombies in their tracks. They're terrible card players, though.
Encased in iron armor, these Iron Maiden Tallnuts will stare at Zombies with an unmatched intensity. They are very hard to destroy and enjoy getting in the way.
Potato Mines force Zombies to look down. If a Zombie sets foot on a Potato Mine, it will explode and they will experience the full force of a "SPUDOW!"
These little nuggets are small, have a great sense of humor and enjoy sitting around waiting to blow Zombies sky high. While not as damaging as their potato cousins, these little nuggets still pack a spudow!
The Artichoke Drone has a really thick skin. This gives it more health and helps it last longer in a fight. However, it does not have the same firepower as its Garlic counterpart.
Tallnut Battlements have many uses. They can be shields and they can block paths to stop the Zombies in their tracks. They're terrible card players, though.
Encased in iron armor, these Iron Maiden Tallnuts will stare at Zombies with an unmatched intensity. They are very hard to destroy and enjoy getting in the way.
This Tallnut is encased in solid bling gold armor! How did a Tallnut even afford such expensive armor though?
Weapon upgrades
Futuristic Reload
Reload speed enhanced with futuristic reload technology.
Far Future Ammo
Far-future technology allows for an ammo capacity increase.
Incomprehensible Future Shot
Damage increased in ways we can't yet comprehend with this futuristic ammo.
Strategies
With
The Future Cactus is arguably one of the most versatile members of the Cactus family. Her charged shot (which can deal up to 107 critical damage when fully charged) is strong enough to kill a Scientist in a single hit and any other zombie in two hits (even a full-health All-Star will go down if hit twice on the head with a fully charged shot).
If a zombie attacks you at close range, the Future Cactus' uncharged shot can be a last resort since her reticle is very focused, and there is little to no recoil. The low recoil makes close-range combat easier, but this does not mean that the Future Cactus is effective at close range. She quickly burns through her entire magazine (which holds 12 shots, and 15 when upgraded). Use Potato Mines and Tallnut Battlements while backing up to create a gap between you and the threat, allowing you to zoom in and/or charge a shot.
The Future Cactus is capable of dealing more damage per shot than any other Cactus, but the shots take a while to charge up, and once fully charged, they decrease your movement speed and make you very visible with a bright glowing light in front of your face, so watch out when performing this on nighttime maps, as the zombies can see you from far away. A good way to deal with this is to charge up behind a wall where zombies may see you but cannot harm you (except for zombies/abilities that deal splash damage), come out of cover to fire, and then repeat.
These traits make the Future Cactus extremely versatile since she can eliminate targets almost instantly, can force enemies out of cover with the fully charged shot's splash damage, and can, only as a last resort in the worst of situations, attack enemies at close range.
If you are at a high vantage point while sniping, it is possible to use the Future Shot's charged shots to destroy teleporters and Zombot Turrets if you can get a clear shot.
The Future Cactus gains a new purpose due to the advent of the Z-Mech. When at maximum charge level, the Future Cactus' primary weapon can deal as much as 102 damage, making it ideal for anti-armor tasks, in this case, for destroying Z-Mechs. The Future Cactus is capable of dealing so much damage per shot that it only takes around three fully charged shots to destroy a Pylon Mech (which is the weakest Z-Mech variant) and around four to destroy a Drake Mech or a Scallywag Mech (which are the most challenging variants to vanquish).
A Z-Mech will take massive damage if you land a fully charged hit on the Z-Mech's cockpit window. On the other hand, if your fully charged shot hits any other part of the Mech, it will still deal a considerable amount of damage. This strategy, coupled with the Future Cactus' long attack range, can effectively allow the player to turn it into a long-range anti-armor turret capable of dealing damage in quantities that not even a Z-Mech can ignore.
Against
Although the Future Cactus can be a devastating long-ranged hit-and-run specialist, she isn't that good at close-ranged combat. Scientist and All-Star can be good against Future Cactus at close range, but close range only. As a scientist, you should try to warp over to Future Cactus and run around her while shooting at her.
If you are an All-Star, you can try to ambush her and throw an Imp Punt or Long Bomb at her or shoot her with your primary weapon. Beware of Potato Mines because, although they may not instantly kill you (All-Stars above 175 health only), they can still take a majority of your health out.
Appearance of the Germinator NPC in Garden Warfare 2 (a customized Future Cactus)
Video
Plants vs Zombies Garden Warfare - Future Cactus Gameplay Walkthrough - Crazy! Disco Final Boss
In other languages
Please note that only official translations are used.
Language
Name
Description
English
Future Cactus
French
Cactus Futuriste
"Futuristic Cactus"
German
Zukunftskaktee
Italian
Cactus del futuro
"Cactus of the Future"
Japanese
フューチャーサボテン
"Future Cactus", "Future" is transliterated, while the Japanese word for "Cactus" is used
Brazilian Portuguese
Cacto do Futuro
"Cactus of the Future"
Spanish
Cactus del Futuro
"Cactus of the Future"
Trivia
When the player first gets the "Incomprehensible Future Shot" upgrade sticker from a pack, it says that the upgrade is for the Camo Cactus. This could be an error in the coding.
Due to her leather jacket, "hairdo," futuristic origins, and her stated mission to save the present, she is likely inspired by the reprogrammed T-800 from the Terminator films.
This is also seen in Garden Warfare 2, where a Future Cactus named the Germinator is an obvious play on words of "germinate" and "Terminator," which is a reference to the Terminator, mentioned before.
However, the shades resemble more closely another contemporary cyborg, the cybernetic police RoboCop.
Occasionally, if the player fires a charged shot, then immediately fires another shot, the second one may be charged as well, though this is likely an unintentional glitch.
According to Gary Clay, she and Citron are best friends and occasional bounty hunting rivals in the future.