Once the Peashooter turns into a Pea Gatling, however, he will root to the ground, preventing him from moving until he runs out of ammo or the ability is deactivated. In this situation, the player can easily be vanquished instantly by a ZPG. Pea Gatling also provides a small damage resistance boost (approx. 20%, 40% in Garden Warfare 2) when being rooted. In Battle for Neighborville, the Pea Gatling receives no damage resistance.
Although the ability technically has to cooldown for 30 seconds after being deactivated, it can be instantly reused if a single pea was not fired (in Battle for Neighborville, the cooldown will reflect on how many bullets were fired, the fewer bullets fired, the less time Pea Gatling must be in cooldown, with the formula
). The impact damage of a single pea is 8, while the critical damage is 10. The alternate ability for Pea Gatling is the Retro Gatling.
The Peashooter can dig into the ground and root himself in place, turning himself into a Pea Gatling. He can deal more damage, but is vulnerable to attack.
Statistics
Battle for Neighborville
Ability stats
Internal data
Ammo capacity
Fire mode
Rate of fire
Damage (DPS)
Cooldown time
100
Full auto
875 RPM
10 (145.83)
Variable (30 s max)
Projectile speed
Projectile lifetime
Projectile travel distance
Projectile gravity
550 m/s (1804.46 ft/s)
2.5 s
1375 m (4511.15 ft)
10 m/s² (32.8 ft/s²)
Base recoil
Minimum x-axis recoil angle
Maximum x-axis recoil angle
Minimum y-axis recoil angle
Maximum y-axis recoil angle
Minimum z-axis recoil angle
Maximum z-axis recoil angle
0.2
0.6
-0.3
0.3
-0.1
0.1
Minimum FOV recoil
Maximum FOV recoil
Recoil recovery time
0
0
0.01
Projectile spread (unzoomed)
Minimum angle
Maximum angle
Increase per shot
Decrease per second
0.4
1
0.015
5
Sway recoil (unzoomed)
Maximum vertical amplitude
Vertical increase per shot
Maximum horizontal amplitude
Horizontal minimum increase per shot
Horizontal maximum increase per shot
Amplitude decrease factor
5
0.075
6.5
-0.125
0.125
15
Projectile spread (zoomed)
Minimum angle
Maximum angle
Increase per shot
Decrease per second
0.2
0.7
0.01
15
Sway recoil (zoomed)
Maximum vertical amplitude
Vertical increase per shot
Maximum horizontal amplitude
Horizontal minimum increase per shot
Horizontal maximum increase per shot
Amplitude decrease factor
3.5
0.045
4
-0.125
0.125
15
Associated upgrades (Battle for Neighborville only)
Reload Gatling
● 2
Gain ammo when dealing critical damage with Pea Gatling.
Gain 25 ammo after 5 critical hits.
Explosive Gatling
● 3
Enemies explode when vanquished by Pea Gatling.
If a zombie is vanquished by the explosion they will explode and cause other zombies to explode Explosion stats: Blast damage = 40, Inner blast radius = 4.74999m, Blast radius = 4.75m, Shockwave damage = 10, Shockwave radius = 5m.
The Pea Gatling is very powerful when trying to shoot someone from a good distance but it is very risky at the same time as you cannot move while shooting. It is best recommended to use this on safe camping spots where no one can attack you. Never root in the middle of the battle or otherwise you would be an extremely easy target. If you have nothing to shoot, do not be afraid to press the ability again to unroot yourself before the opponents can attack you.
If you use Pea Gatling on a false alarm, and never shoot with it you can dispel it without having it cool down. Try not to use this ability for close combat as moving spells can dodge it easily. If you spot a Foot Soldier facing you, especially if it is bending over, end your ability quickly and run! You might be able to dodge a ZPG.
Against
Zombie Stink Cloud or Super Stink Cloud can easily blind the Pea Gatling, resulting in less accuracy. ZPG or Multi-Rocket (Garden Warfare only, unless the rooted Peashooter is an Agent Pea) can easily take out the Pea Gatling due to the Peashooter being rooted and unable to dodge the ZPGs.
If you play as a Scientist, you can warp past the Pea Gatling to make an easy ambush target. Try to keep moving as the Pea Gatling will land less hits. Also, try not to run straight at the face due to being a dangerous risk. Sprint Tackle and Ultra Tackle can easily kill Pea Gatling. Imps can use their Gravity Grenades to unroot the Peashooter and hold him in place for a few seconds, making him an easy vanquish.
Please note that only official translations are used.
Language
Name
Description
English
Pea Gatling
French
Sulfateuse à pois
German
MG-Erbse
Italian
Gatling sparasemi
Japanese
ピーガトリング
English name transliterated into Japanese
Brazilian Portuguese
Ervilhadora
Spanish
Guisantralladora
Trivia
Unlike the Gatling Pea, a Peashooter using it can shoot more than 4 peas at a time.
Elemental Peashooters, like Fire Pea, Toxic Pea, or Ice Pea do not shoot their elemental pea counterparts, they will only shoot normal peas.
Unlike the Gatling Pea in the original game, the Peashooter wears goggles similar to a pilot's on the helmet, but he does not wear them. Also, the tubes seem to resemble bamboo instead of gatling gun bullet tubes.
His helmet is different than the Retro Gatling helmet.
Like the Sunflower with her Sunbeam, the Peashooter takes 20% less damage while this ability is active in both Garden Warfare.
In Garden Warfare 2, Peashooters using it gain a 40% damage resistance.
Its damage is also buffed in that game, dealing 10 damage max for impact and 12 damage max for critical.
While the game suggests that it should be used for long-range only, heavy recoil and instability while firing makes this very difficult. However, the Retro Gatling can fix this problem as it is much more accurate than the default Pea Gatling.
Because of this, it is virtually easier to take out closer, unaware zombies than far away zombies.