Pirate Seas - Day 14

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For the Chinese version of the level, see Pirate Seas - Day 14 (Chinese version).
Grab your water wings! We're going to get wet.

Crazy Dave

Pirate Seas - Day 14 is the 14th level of Pirate Seas in Plants vs. Zombies 2. It is a Last Stand level. To complete this level, the player has 3000 sun to spend on a strategy to defeat the zombies. When this level is finished for the first time, the player unlocks Threepeater.

Difficulty

With only 3000 sun to spend, the player doesn't have many options. Many Seagull Zombies appear, as well as some Barrel Roller Zombies. This makes the player choose different types of offensive plants, which could take a big toll on their remaining sun cost they can use. There are also Pirate Captain Zombies, who send out their parrots to steal valuable plants. The biggest threat are the Swashbuckler Zombies, which act like shields for the tougher zombies. Kernel-pult is highly suggested, as it can stun all zombies with its Plant Food and easily deal with the Seagull Zombies.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Pirate Zombie2.png Conehead Pirate2.png Conehead Pirate2.png Seagull Zombie2.png1 Seagull Zombie2.png5 None
2 Barrel Roller Zombie2.png2 Barrel Roller Zombie2.png3 Barrel Roller Zombie2.png4 None
3 Conehead Pirate2.png2 Conehead Pirate2.png4 Conehead Pirate2.png Seagull Zombie2.png1 Seagull Zombie2.png5 Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Raiding Party!
4 Swashbuckler Zombie2.png1 Swashbuckler Zombie2.png5 Pirate Captain Zombie2.png3 Pirate Captain Zombie2.png None
5 Conehead Pirate2.png2 Conehead Pirate2.png4 Conehead Pirate2.png Seagull Zombie2.png1 Seagull Zombie2.png5 None
6 Barrel Roller Zombie2.png2 Barrel Roller Zombie2.png3 Barrel Roller Zombie2.png4 Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Raiding Party!
7 Conehead Pirate2.png Seagull Zombie2.png1 Seagull Zombie2.png1 Seagull Zombie2.png5 Seagull Zombie2.png5 None
8 Swashbuckler Zombie2.png1 Swashbuckler Zombie2.png5 Pirate Captain Zombie2.png Pirate Captain Zombie2.png None
9 Conehead Pirate2.png Conehead Pirate2.png Seagull Zombie2.png1 Seagull Zombie2.png1 Seagull Zombie2.png5 Seagull Zombie2.png5 Barrel Roller Zombie2.png3 None
10 Flag Pirate Zombie2.png Seagull Zombie2.png1 Seagull Zombie2.png1 Seagull Zombie2.png5 Seagull Zombie2.png5 Barrel Roller Zombie2.png2 Barrel Roller Zombie2.png Pirate Captain Zombie2.png4 Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Final wave.
Raiding Party!


Strategies

Strategy 1

Created by RaidingParty

This simple strategy can beat the level without Plant Food, premium content or losing any mowers. It does not require any plants that needs the player to progress past Pirate Seas - Day 14.

The rest are not needed.

Plant three Bloomerangs in the middle lanes of the first column. Plant five Snapdragons in the second column. Plant three Snapdragons in the middle lanes of the third column. Protect the Snapdragons that do not have Bloomerangs behind them with a Wall-nut. Leave the rest unguarded and reserve the extra sun.

This strategy shows off the raw power of Snapdragons. They will kill most everything themselves, with the center group not even needing any Wall-nuts. This includes the Zombie Parrots, which will almost always try to take them and be burned down quickly. It is possible for them get lucky and steal a Wall-nut while the Snapdragons are in between attack and idle modes, but those can easily be replaced with the leftover sun. Seagull Zombies and stray Imp Pirate Zombies may get a few bites on the Wall-nuts, but not nearly enough and your original Wall-nuts, if they are not stolen, will end the battle barely degraded. The Bloomerangs will damage the Barrel Roller Zombies enough for the Snapdragons to kill them before they can roll barrels into them and the Snapdragons will kill the center lane Imp Pirate Zombies almost always before they can do any damage at all. If you use the Plant Food on the Snapdragons, the zombie force will have zero chance of survival.

For more strategies, see Last Stand (PvZ2)/Strategies.

Gallery

Walkthrough

Trivia

  • Before the 10.2.1 update, the player was given 2000 sun as opposed to the current 3000 sun
  • During 2023, a stream showcased a glitch where the player had no seed slots and no available plants, and renting a plant would crash the game. This made the attempt impossible. (I bet the moderators are just gonna moderate this edit for unnecessary editing, which they might as well do)

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