Board Thread:Plants vs. Zombies 2/@comment-5760976-20160407214636/@comment-27275617-20160414233207
Actually, Garlic doesn't divert zombies who bite it in PvZ 2. If you plant it in a crowd of any amount of zombies, they all will get diverted (though garlic will die). Plus, I've seen once Punk Zombie being diverted while Punk jam was playing, meaning he didn't even bite it. So my final conclusion is that it is AoE that diverts zombies in a very close range after a second or so.
So, maybe PopCap has buffed it recently? Even then I still don't notice either an AOE or any more than 4 zombies being diverted for my Garlic (my normal Garlic that is).
2. Punk jam was playing continuously.
3. That crowd was made of more than 12 zombies. (I was having fun in EZ :P)
4. What I am saying is that PvZ 2 Garlic diverts zombies not with its taste (because why the heck zombie kills garlic and after a second since it's dead he decides to get stunned and change the lane), but with its stink, that can remain there for a moment after Garlic's death (but still visible only for those zombies that were there before Garlic died).
For the record, I looked into it and Garlic doesn't have any tile based codes for it's abilities (yet) which indicates the AOE. Maybe it will gain such when the level upgrades come, but who knows. As far as the info currently shows, this system makes some plants even more weak than before. Hopefully they fix these things before releasing it. If not, it's a tough call. Also, the health for Garlic in the code shows it as "C", which further proves my point.
Yes, yes, and you could do that for PvZ1 5 years after it came out yet I found something about Torchwood that no one else did with little messing around(it was that splash damage doesn't warm up slowed down zombies).
Also, as a counter-argument:
The codes of many games don't show how bugs came to be; therefore, bugs don't exist.
That's the structure of your argument, and I just dismantled it.
Another thing; you said that me saying Garlic could take either two bites or two half-bites was less accurate than your three actual bites, but your video puts it at three half-bites, witch, even if you consider actual bites half-bites for your next post, still puts me as rather accurate with only a half-bite(or full bite, your choice) away from accurate. Also, you didn't adress what happened when a zombie wasn't done diverting before eating or if it was slowed/frozen while eating. It only proved that Garlic had 12 half-bites(bites? Your call) and nothing else.
Enough with this diversion(Garlic joke not intended)So, no one has any information about the Arcade Machine or Aloe? No clue when they release or how to access them?