Board Thread:Plants vs. Zombies 2: It's About Time/@comment-25502707-20150103181559/@comment-25924728-20150107125528

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TheZombiemelon wrote:
And also an idea for DA. We could add an Alchemist Zombie, Necromancer Zombie, and a Witch Zombie. The Necromancer obviosly would cause "Necromancy!" the Witch would brew potions, and the alchemist would turn your plants into gold, and they'd stay that way like an Octo Zombie.

We no need necromancer zombie and much less other "wizard zombie". I think that would have a Alchemist Zombie that make potions and place them in tiles for the zombies as in Dark Alchemy , but with new potions and this zombie would be weak. I think too in add Cavarly Zombie and Rogue Zombie. No think that archmage is necessary, but this the others too have agree.