Board Thread:Plants vs. Zombies 2: It's About Time/@comment-25580460-20141026191029/@comment-25620611-20141102015042

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Awesomesix wrote:
Andreelikesplantsvszombies wrote:
SunShroom wrote:
If they add pirate seas vasebreaker, there really is nothing intresting they can do.----

barrel- it's fast, launches imps into two lanes, the only really tricky one...

seagull- it's fast, thats about it, butter kills it. the end.

imp cannon cannot be used

captain- really easy

swashbuckler- in a vase, it's just a regular zombie...


Wild west vasebreaker will scares me though

chicken wranglers ruin your day

bulls will through the imp right into your house

pianos will switch lanes of zombies

prospectors could be really annoying if there is no split pea, choy, etc.

ponchos are simple, nothing bad about them.

What about far future vasebreaker?

Shield zombies might be a bit challenging.

Jetpacks could pass through plants without heavy damage dealing plants

Robo-cones will be almost the same to the garg strategies.

Disco-trons and Mecha-Footballs will be more annoying than the gargs.

Don't get me started on Dark Ages.

Wizard Zombie - biggest threat

King Zombie - if you open a vase with him, depending on which direction, it'd either break the left vase or the right vase because of the throne [1], upgrades peasents [2]

Jester Zombie - #2 most biggest threat

Peasent Zombie - see king zombie [2], and that's the biggest threat, other than that,  not a threat at all

Knight Zombie: not too big of a threat, but still a threat if that vasebreaker (level) doesn't have magnet-shroom