Daily Challenge (PvZH) strategies/Puzzle Party (Witty Wednesday)/Week 26
Synopsis
The puzzle plays as Impfinity against Solar Flare on turn 17. Solar Flare has 40 health while Impfinity has
1 . Solar Flare starts with a Grapes of Wrath on the first lane (heights) and a Briar Rose on the third lane. Impfinity starts with a Binary Stars in their gravestone on the first lane and a Disco-Naut on the last lane (heights). At Start of Turn, Solar Flare’s block meter charges full, which will always give Solar Flare Sunburn if she super-blocks. In Impfinity’s hand, a Mini-Ninja, a Sugary Treat, a Terrify, a Swashbuckler Zombie, a Captain Flameface, an Exploding Imp and 3 Moon Base Z’s are given.
October 4th, 2017 / October 3rd, 2018
- Play Mini Ninja and Captain Flameface anywhere on the second and third lane; play Swashbuckler Zombie in the fourth lane.
- End the "Zombies Play" phase. During the Tricks phase, in any order:
- Play all three Moon Base Z environments on each Ground lane to give the three Zombies
Overshoot 3 each.
- Use Terrify on the Grapes of Wrath and move it to the second lane, avoiding their lethal ability.
- Play all three Moon Base Z environments on each Ground lane to give the three Zombies
- Start the fight. Sugary Treat and Exploding Imp are not played. Because Mini-Ninja had his
Anti-Hero 3 blocked, he receives
Bullseye for his
Overshoot 3. With all Zombies having double-damage
Bullseye:
- Binary Stars will do 6 straight damage.
- Mini-Ninja will only do 6
Overshoot damage.
- Captain Flameface and Swashbuckler Zombie will each do 6
Overshoot damage first, gain
+1 /
+1 each from Swashbuckler Zombie, before dealing (2+1)×2= 6 damage each (respectively through the
Strikethrough trait and the empty lane).
- Disco-Naut will finishes Solar Flare off with 4 damage.
October 2nd, 2019
Update 1.30.4 ▼ nerfed Disco-Naut’s ability range from 3 to
2 . Because this puzzle was not removed in accordance, this challenge is impossible to solve, because neither Binary Stars and post-
Overshoot Swashbuckler Zombie and Captain Flameface receives
Bullseye, allowing Solar Flare to super-block and compromise the fight at numerous options.