Template:ASabilities

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Imp Punt

With Imp Punt, the All-Star punts an Imp that rolls forward and explodes after a short time, dealing 150 damage to plants within its blast radius.

Sprint Tackle

With the Sprint Tackle, the All-Star rushes forward, dealing 75 damage and knocks plants into the sky. This can serve as a short-ranged attack.

Dummy Shield

Dummy Shield is a shield that the All-Star places to protect himself.

Long Bomb

An alternate ability of Imp Punt, Long Bomb allows the All-Star kicks an Imp up very high, which explodes when he lands and deals 150 damage.

Ultra Tackle

An alternate ability of Sprint Tackle, Ultra Tackle does 90 damage but has a longer recharge time.

Shield Decoy

An alternate ability of Dummy Shield, the player can have four Shield Decoys, but it is weaker.

Future Dummy

An alternate ability of Dummy Shield, the Future Dummy is stronger than the default Dummy Shield, but only one Future Dummy can be placed down at a time. When the Future Dummy is destroyed, it explodes (dealing up to 75 damage to nearby Plants).