Template:AllStarAbilities2
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Left abilities | |
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Imp Punt |
With Imp Punt, the All-Star punts an Imp that rolls forward and explodes after a short time, dealing 150 damage to plants within its blast radius. |
Long Bomb |
An alternate ability of Imp Punt, Long Bomb allows the All-Star kicks an Imp up very high, which explodes when he lands and deals 150 damage. |
Center abilities | |
Sprint Tackle |
With the Sprint Tackle, the All-Star rushes forward, dealing 75 damage and knocks plants into the sky. This can serve as a short-ranged attack. |
Ultra Tackle |
An alternate ability of Sprint Tackle, Ultra Tackle does 90 damage but has a longer recharge time. |
Right abilities | |
Dummy Shield |
Dummy Shield is a shield that the All-Star places to protect himself. |
Shield Decoy |
An alternate ability of Dummy Shield, the player can have four Shield Decoys, but it is weaker. |
Future Dummy |
An alternate ability of Dummy Shield, the Future Dummy is stronger than the default Dummy Shield, but only one Future Dummy can be placed down at a time. When the Future Dummy is destroyed, it explodes (dealing up to 75 damage to nearby Plants). |