Template:AllStarAbilities2

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Left abilities
Imp PuntGW2.png
Imp Punt
With Imp Punt, the All-Star punts an Imp that rolls forward and explodes after a short time, dealing 150 damage to plants within its blast radius.
Long BombGW2.png
Long Bomb
An alternate ability of Imp Punt, Long Bomb allows the All-Star kicks an Imp up very high, which explodes when he lands and deals 150 damage.
Center abilities
Sprint TackleGW2.png
Sprint Tackle
With the Sprint Tackle, the All-Star rushes forward, dealing 75 damage and knocks plants into the sky. This can serve as a short-ranged attack.
Ultra TackleGW2.png
Ultra Tackle
An alternate ability of Sprint Tackle, Ultra Tackle does 90 damage but has a longer recharge time.
Right abilities
Dummy ShieldGW2.png
Dummy Shield
Dummy Shield is a shield that the All-Star places to protect himself.
Shield DecoyGW2.png
Shield Decoy
An alternate ability of Dummy Shield, the player can have four Shield Decoys, but it is weaker.
Future DummyGW2.png
Future Dummy
An alternate ability of Dummy Shield, the Future Dummy is stronger than the default Dummy Shield, but only one Future Dummy can be placed down at a time. When the Future Dummy is destroyed, it explodes (dealing up to 75 damage to nearby Plants).