Template:CactusUpgrades
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Level | Seed packets | Coins | Upgrades | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Sun Cost | Recharge (Fast) |
Toughness (Typical) |
Damage (Normal) |
Special (Spike Damage)* |
Special (Bonus Damage)^ |
Projectile Velocity |
Range | |||||
Normal | Powered** | Normal | Powered** | |||||||||
1 | 0 | 0 | 175 | 5 seconds | 300 damage | 30 damage | 60 damage | 10 damage | 20 damage | 45 damage | Normal | Multi-Hit |
2 | 10 | 1,000 | 175 | 4.5 seconds | 350 damage | 40 damage | 80 damage | 15 damage | 20 damage | 60 damage | ||
3 | 25 | 2,500 | 175 | 4.5 seconds | 400 damage | 50 damage | 100 damage | 20 damage | 30 damage | 75 damage | + 1.6x | |
4 | 50 | 5,000 | 175 | 4 seconds | 450 damage | 60 damage | 120 damage | 25 damage | 30 damage | 90 damage | ||
5 | 100 | 10,000 | 150 | 4 seconds | 550 damage | 70 damage | 140 damage | 25 damage | 40 damage | 105 damage | ||
6 | 200 | 20,000 | 150 | 3.5 seconds | 600 damage | 80 damage | 160 damage | 30 damage | 40 damage | 120 damage | ||
7 | 400 | 30,000 | 125 | 3.5 seconds | 650 damage | 90 damage | 180 damage | 30 damage | 50 damage | 135 damage | + 2.2x | |
8 | 800 | 50,000 | 125 | 3 seconds | 700 damage | 100 damage | 200 damage | 35 damage | 50 damage | 150 damage | ||
9 | 1,200 | 75,000 | 100 | 3 seconds | 800 damage | 110 damage | 220 damage | 35 damage | 60 damage | 165 damage | ||
10 | 1,600 | 100,000 | 100 | 2.5 seconds | 900 damage | 120 damage | 240 damage | 40 damage | 80 damage | 180 damage |
*This column shows its ground damage when hiding.
**After being fed with Plant Food, both its spike and ground damage are powered.
^Cactus's bonus projectile damage to flying zombies. This applies to both normal and Plant Food states.