Active Ability: Pause the time and start a minigame, click the notes accordingly with timing, and get as high score as possible. After the minigame ends the soundwave will be released, the damage and range of the soundwave will be determined by the score evaluation and the artifact's level.
Passive Ability 1: The offensive and defensive statistics of Musical plants are increased by X%.
被动生效一:龙类植物的攻防属性增加X%
X: 10 + (a - 10)*1 [a: artifact level]
Transition Notes 过渡乐符
Passive Ability 2: Every once in a while, 3 notes will be released, causing damage and knockback to the zombies, and briefly increasing the attack speed of the plants they pass through.
被动生效二:每隔一段时间,释放 3 个音符,对僵尸造成伤害和击退,并短暂提升路径所经过植物的攻速。
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Amplifying Speakers 扩音音箱
Passive Ability 3: After using the Active Ability, 2 speakers will be dropped, which will continue to damage and stun the surrounding zombies. Their duration depends on the score evaluation of the minigame.