Template:GuitarAbilities

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Tier Ability Description Variables
LevelIcon1New.png GuitarAbilities Ability 1.png
Crescendo
渐强声浪
Active Ability: Pause the time and start a minigame, click the notes accordingly with timing, and get as high score as possible. After the minigame ends the soundwave will be released, the damage and range of the soundwave will be determined by the score evaluation and the artifact's level.


主动使用:暂停时间并开启一场小游戏,根据时机点击音符,尽可能获得高分。游戏结束后将释放音波,音波伤害和范围将由得分评价和神器等级共同决定。

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LevelIcon2New.png GuitarAbilities Ability 2.png
Ace Band
王牌乐队
Passive Ability 1: The offensive and defensive statistics of Musical plants are increased by X%.


被动生效一:龙类植物的攻防属性增加X%

X: 10 + (a - 10)*1
[a: artifact level]
LevelIcon3New.png GuitarAbilities Ability 3.png
Transition Notes
过渡乐符
Passive Ability 2: Every once in a while, 3 notes will be released, causing damage and knockback to the zombies, and briefly increasing the attack speed of the plants they pass through.


被动生效二:每隔一段时间,释放 3 个音符,对僵尸造成伤害和击退,并短暂提升路径所经过植物的攻速。

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LevelIcon4New.png GuitarAbilities Ability 4.png
Amplifying Speakers
扩音音箱
Passive Ability 3: After using the Active Ability, 2 speakers will be dropped, which will continue to damage and stun the surrounding zombies. Their duration depends on the score evaluation of the minigame.


被动生效三:使用主动技能后掉落 2 台音箱,持续对周围僵尸造成伤害和眩晕,持续时间取决于游戏中的得分评价。

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