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Weapon stats
|
Internal data
|
Ammo capacity
|
Rate of fire
|
Reload time
|
Fire mode
|
Damage (DPS)
|
Damage falloff
|
30
|
550 RPM
|
2.25 s
|
Fully automatic
|
6 – 8 (55 – 73.3)
|
|
Projectile speed
|
Projectile lifetime
|
Projectile travel distance
|
Projectile gravity
|
350 m/s (1148.29 ft/s)
|
1.25 s
|
437.5 m (1435.37 ft)
|
15 m/s² (49.21 ft/s²)
|
Projectile spread (unzoomed, standing)
|
Minimum angle
|
Maximum angle
|
Increase per shot
|
Decrease per second
|
0.4
|
1.5
|
0.06
|
15
|
Projectile spread (unzoomed, moving)
|
Minimum angle
|
Maximum angle
|
Increase per shot
|
Decrease per second
|
0.7
|
1.8
|
0.08
|
15
|
Projectile spread (unzoomed, jumping)
|
Minimum angle
|
Maximum angle
|
Increase per shot
|
Decrease per second
|
2
|
2
|
0.1
|
15
|
Recoil (unzoomed)
|
Maximum vertical amplitude
|
Vertical increase per shot
|
Maximum horizontal amplitude
|
Horizontal minimum increase per shot
|
Horizontal maximum increase per shot
|
Amplitude decrease factor
|
10
|
0.15
|
-0.3
|
0.1
|
10
|
18
|
Projectile spread (zoomed, standing)
|
Minimum angle
|
Maximum angle
|
Increase per shot
|
Decrease per second
|
0.1
|
1
|
0.04
|
15
|
Projectile spread (zoomed, moving)
|
Minimum angle
|
Maximum angle
|
Increase per shot
|
Decrease per second
|
0.4
|
1.3
|
0.06
|
15
|
Projectile spread (zoomed, jumping)
|
Minimum angle
|
Maximum angle
|
Increase per shot
|
Decrease per second
|
2
|
2
|
0.1
|
15
|
Recoil (zoomed)
|
Maximum vertical amplitude
|
Vertical increase per shot
|
Maximum horizontal amplitude
|
Horizontal minimum increase per shot
|
Horizontal maximum increase per shot
|
Amplitude decrease factor
|
10
|
0.08
|
-0.3
|
0.1
|
10
|
18
|