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Tier
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Ability
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Description
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Variables
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![TridentAbilities Ability 1.png](/images/thumb/7/7b/TridentAbilities_Ability_1.png/76px-TridentAbilities_Ability_1.png) Ocean's Roar 海洋咆哮
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Active Ability: Activate the Active Ability, each wave of the ability will spout fountains at 5 different locations on the lawn, knocking off small and medium sized zombies (up to 5 per a single tile), and the remaining zombies will fly up to the sky and fall off to the ground after being impacted, causing damage and stun effects. It starts with one wave of abilities, and as the artifact's level increases, the number of fountain waves increases.
主动使用:释放主动技能,每波技能都将在场上 5 个位置召唤喷泉,击飞地块上的中小型僵尸(单格至多 5 个),其余僵尸受到冲击后向上腾空坠地,造成眩晕和伤害效果。初始为一波技能,随神器等级提升,增加喷泉波数。
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![TridentAbilities Ability 2.png](/images/thumb/6/66/TridentAbilities_Ability_2.png/76px-TridentAbilities_Ability_2.png) Magical Weapons 神兵利器
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Passive Ability 1: The offensive and defensive statistics of Weaponed plants are increased by X%.
被动生效一:手持兵器的植物攻防属性增加X%
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X: 10 + (a - 10)*1 [a: artifact level]
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![TridentAbilities Ability 3.png](/images/thumb/9/9b/TridentAbilities_Ability_3.png/76px-TridentAbilities_Ability_3.png) Abysmal Pool 深渊水池
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Passive Ability 2: Every once in a while, several potholes will be created on the lawn, where small and medium sized zombies will fall into the water after passing by the plots. If no zombies passes by them, the plots will disappear after a period of time. The potholes will not be created on tiles with plants on, neither can plants be planted on the tiles with potholes on.
被动生效二:每隔一段时间,在场上召唤若干个深水地块,中小型僵尸经过地块会落入水中,随后地块消失。若没有僵尸经过,地块也会在存在一段时间后消失。深水地块不会出现在存在植物或瓷砖的地块,地块上也不能种植植物。
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![TridentAbilities Ability 4.png](/images/thumb/b/b9/TridentAbilities_Ability_4.png/76px-TridentAbilities_Ability_4.png) Impact Tornado 冲击龙卷
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Passive Ability 3: After the Active Ability ends, a waterspout will be released, attracting zombies towards the centre, and pushing them towards the right side.
被动生效三:主动技能结束后,召唤一个水龙卷,吸引僵尸向中心靠拢,并推动僵尸向右侧移动。
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