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Peas that are entire universes unto themselves.
The following blog features fanmade content and/or personal headcanons or character interpretations; it is not official to the mainline canon and should not be added to official articles.
Every balance change/rework what I want to make, also I agrouped plants in families because:
- Is easier to comparate plants with plants in the same family
- I can show what plant families have some plants without making an entire blog post.
Under construction
Also someone help idk how to balance plants
Appease-mint
The pea now makes the same damage, other pea-based too.
Plant
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Balance Changes
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Why?
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Peashooter
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Base plant
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Repeater
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Peashooter x2
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Threepeater
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Peashooter x3
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(Mega) Gatling Pea
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Nerf: Auto PF deleted
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Too op
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Pea Pod
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Buff: Sun cost 125 -> 100
Nerf: Damage reduced
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Weaker peashooter but with upgrades
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Sky Pea
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New plant
- 150 sun
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Is a flying peashooter but when he kills a zombie shoots a knockbacking pea.
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P. Peashooter
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Spilt Pea
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IDK
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Buffing peas?
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Pea Vine
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Buff: Sun cost 125 -> 100
Nerf: Damage recuced
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I want to make him more a support plant
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Trump Tulip
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Rework: Now makes Phat's atack
Nerf: Damage reduced
Buff: Sun cost 225 ->150
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Aloe is pretty useless and this plant is better.
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Red Stinger
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Buff: Now First Aid works in him.
Nerf: Projectiles make the damage of a pea.
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Very original plant but needs some tweaks.
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Pretty Plum
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Nerf: Damage recuced
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Many plants now have the same damage lmao
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Dandelion
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Rotobaga
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Nerf: Damage reduced
Buff: Atack speed increased
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To make a balance between Roto and Star.
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Starfruit
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Buff: Damage increased
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Only five stars, makes more damage!
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Bowling Bulb
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Tumbleweed
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Rework?
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I don't like the current Tumbleweed but idk how to change it.
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Enlighteen-mint
Plant
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Balance Changes
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Why?
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Sun-shroom
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75 stage has now less speed.
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75 is op
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Sunflower
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Producing speed increased
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To be a better option than Primal
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P. Sunflower
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Producing speed decreased
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Overshadows the regular
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T. Sunflower
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Sun cost 125 -> 100
Recharge: Increased
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Idk
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Sunflower Singer
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Sun production 125 -> 75
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Overshadows Twin
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Gold Leaf
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Now usable in oher worlds
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Ovious
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Shine Vine
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Sun cost 75 -> 100
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Overshadows leaf
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Toad-shroom
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Chomper but with sun production
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See Chomper's buffs
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Sun Bean
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Sun production 5 -> 25
Sun drop reduced
Sun Bean is now stackeable
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Why not
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Solar Sage
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Idk
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Solar Tomato
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Sun cost 100 ->75
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To make him more usable
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Gold Bloom
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Recharge incrased
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OP
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Arma-mint
Plant
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Balance Changes
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Why?
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Cabbage-pult
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Kernel-pult
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Pepper-pult
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Damage of projectile increased
Splash damage reduced
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To make it more different than Pepper
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Pomegranate-pult
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Canta-pult
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tba
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idk
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AKEE
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Red Ruby
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Apple Mortar
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Bud-minton
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Carrotillery
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Trow slow but strong carrots, priorizes shooting zombies.
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Boomberry
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Sling Pea
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Pod Pilots
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Turkey-pult
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Stickybomb Rice
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Blastberry VIne
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Lotuspot
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Egrett Flower
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Coconut Cannon
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Banana Launcher
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Enforce-mint
I am considerating what plants will be in Enforce and what in Spear
Reinforce-mint
Plant
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Balance Changes
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Why?
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Spear-mint
Plant
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Balance Changes
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Why?
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Contain-mint
Plant
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Balance Changes
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Why?
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Bombard-mint
Plant
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Balance Changes
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Why?
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Fila-mint
Plant
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Balance Changes
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Why?
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Pepper-mint
Plant
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Balance Changes
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Why?
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Pepper-pult
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Damage of projectile reduced
Splash damage increased
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To make it more different than Melon
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Winter-mint
Plant
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Balance Changes
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Why?
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Ail-mint
Plant
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Balance Changes
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Why?
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Enchant-mint
Plant
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Balance Changes
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Why?
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Conceal-mint
Plant
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Balance Changes
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Why?
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Moonflower
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Shadow Peashooter
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Shadow Fanilla
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Dusk Lobber
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Damage recuced
Sun cost 150 -> 125
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Overshadows Cabbage
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Nightshade
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Shadow-shroom
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Murkadamia Nut
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Grimrose
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Gloom Vine
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Noctarine
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None-mint
Power Mints
Mints aren't in its families xd
Plant
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Balance Changes
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Why?
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