User blog:JuanXDiego/PvZ2P Families & Balance Changes

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Plasma Pea5.png
Peas that are entire universes unto themselves.
The following blog features fanmade content and/or personal headcanons or character interpretations; it is not official to the mainline canon and should not be added to official articles.

Every balance change/rework what I want to make, also I agrouped plants in families because:

  • Is easier to comparate plants with plants in the same family
  • I can show what plant families have some plants without making an entire blog post.

Under construction

Also someone help idk how to balance plants

Appease-mint

The pea now makes the same damage, other pea-based too.
Plant Balance Changes Why?
Peashooter Base plant
Repeater Peashooter x2
Threepeater Peashooter x3
(Mega) Gatling Pea Nerf: Auto PF deleted Too op
Pea Pod Buff: Sun cost 125 -> 100

Nerf: Damage reduced

Weaker peashooter but with upgrades
Sky Pea New plant

- 150 sun

Is a flying peashooter but when he kills a zombie shoots a knockbacking pea.
P. Peashooter
Spilt Pea IDK Buffing peas?
Pea Vine Buff: Sun cost 125 -> 100

Nerf: Damage recuced

I want to make him more a support plant
Trump Tulip Rework: Now makes Phat's atack

Nerf: Damage reduced Buff: Sun cost 225 ->150

Aloe is pretty useless and this plant is better.
Red Stinger Buff: Now First Aid works in him.

Nerf: Projectiles make the damage of a pea.

Very original plant but needs some tweaks.
Pretty Plum Nerf: Damage recuced Many plants now have the same damage lmao
Dandelion
Rotobaga Nerf: Damage reduced

Buff: Atack speed increased

To make a balance between Roto and Star.
Starfruit Buff: Damage increased Only five stars, makes more damage!
Bowling Bulb
Tumbleweed Rework? I don't like the current Tumbleweed but idk how to change it.

Enlighteen-mint

Plant Balance Changes Why?
Sun-shroom 75 stage has now less speed. 75 is op
Sunflower Producing speed increased To be a better option than Primal
P. Sunflower Producing speed decreased Overshadows the regular
T. Sunflower Sun cost 125 -> 100

Recharge: Increased

Idk
Sunflower Singer Sun production 125 -> 75 Overshadows Twin
Gold Leaf Now usable in oher worlds Ovious
Shine Vine Sun cost 75 -> 100 Overshadows leaf
Toad-shroom Chomper but with sun production See Chomper's buffs
Sun Bean Sun production 5 -> 25

Sun drop reduced Sun Bean is now stackeable

Why not
Solar Sage Idk
Solar Tomato Sun cost 100 ->75 To make him more usable
Gold Bloom Recharge incrased OP

Arma-mint

Plant Balance Changes Why?
Cabbage-pult
Kernel-pult
Pepper-pult Damage of projectile increased

Splash damage reduced

To make it more different than Pepper
Pomegranate-pult
Canta-pult tba idk
AKEE
Red Ruby
Apple Mortar
Bud-minton
Carrotillery Trow slow but strong carrots, priorizes shooting zombies.
Boomberry
Sling Pea
Pod Pilots
Turkey-pult
Stickybomb Rice
Blastberry VIne
Lotuspot
Egrett Flower
Coconut Cannon
Banana Launcher

Enforce-mint

I am considerating what plants will be in Enforce and what in Spear

Reinforce-mint

Plant Balance Changes Why?

Spear-mint

Plant Balance Changes Why?

Contain-mint

Plant Balance Changes Why?

Bombard-mint

Plant Balance Changes Why?

Fila-mint

Plant Balance Changes Why?

Pepper-mint

Plant Balance Changes Why?
Pepper-pult Damage of projectile reduced

Splash damage increased

To make it more different than Melon

Winter-mint

Plant Balance Changes Why?

Ail-mint

Plant Balance Changes Why?

Enchant-mint

Plant Balance Changes Why?

Conceal-mint

Plant Balance Changes Why?
Moonflower
Shadow Peashooter
Shadow Fanilla
Dusk Lobber Damage recuced

Sun cost 150 -> 125

Overshadows Cabbage
Nightshade
Shadow-shroom
Murkadamia Nut
Grimrose
Gloom Vine
Noctarine

None-mint

Plant
Imitater

Power Mints

Mints aren't in its families xd

Plant Balance Changes Why?