User blog:PeaVZ108/PvZ Heroes New Plant Ideas
Hi there! Here are some plant ideas that I have come up with for PopCap to make PvZH even better. Enjoy reading and feel free to list any objections so that I can rectify them. The blog post on zombie ideas is now available. Check out my page for more information. Commenting is now available and I will add more plants in future blog posts. (See bottom of page.) See you in PvZH!
P.S. Originally, this was to be for ALL plants, but I decided to change this to a part 1 because if I compiled everything here, things may be a little messy. Sorry about that, though.
Plant Ideas
From PvZ (Original)
Sun-shroom
- Cost: 2
- Class:
Solar
- Tribe: Mushroom Plant
- Traits: None
- Abilities: Start of turn: You get +1
this turn. If you made it to at least 6
this turn, you get +2
this turn instead.
- Stats: 1
- Set - Rarity: Premium - Rare
- Card Description
- "Ironically hates sun and enjoys hanging out in the dark."
Hypno-shroom
- Cost: 3
- Class:
Guardian
- Tribe: Mushroom Trick
- Traits: None
- Abilities: When played, bring a Zombie towards your side. That Zombie gets Team-Up, but its abilities do not take place.
- Set - Rarity: Premium - Super Rare
- Card Description
- "When I snap my fingers, I'll turn you into a...oh yeah...I forgot I don't have fingers..."
Scaredy-shroom
- Cost: 3
- Class:
Kabloom
- Tribe: Mushroom Plant
- Traits:
Anti-Hero 3
- Abilities: When played, this can't be hurt this turn.
- Stats: 1
/3
- Set - Rarity: Premium - Rare
- Card Description
- "He has a bad case of zombophobia."
Ice-shroom
- Cost: 2
- Class:
Guardian
- Tribe: Mushroom Trick
- Traits: None
- Abilities: When played, freeze all zombies on the ground.
- Set - Rarity: Premium - Super-Rare
- Card Description
- " 'Stay frosty, never melt.' is his catchphrase."
Lily Pad
- Cost: 1
- Class:
Guardian
- Tribe: Leafy Plant
- Traits: Amphibious
- Abilities: Allows a plant without the Amphibious trait to be planted on top of it.
- Stats: 1
- Set - Rarity: Basic - Common
- Card Description
- "Constantly argues with Sea-shroom on the temperature of water. One says in degree Celsius, while the other says in degree Fahrenheit. It never ends."
Tangle Kelp
- Cost: 2
- Class:
Mega-Grow
- Tribe: Leafy Trick
- Traits: None
- Abilities: Destroy the zombie in the Amphibious lane.
- Set - Rarity: Premium - Uncommon
- Card Description
- "He likes to go undercover, bragging that he is invisible, though all Plants claim that he can be seen. But Tangle Kelp, he never changes."
Jalapeno
- Cost: 6
- Class:
Kabloom
- Tribe: Pepper Trick
- Traits: None
- Abilities: Do 5 damage here with
Strikethrough.
- Set - Rarity: Premium - Uncommon
- Card Description
- "He's pretty FIRED up as you can see."
Spikeweed
- Cost: 2
- Class:
Guardian
- Tribe: Vine Plant
- Traits: None
- Abilities: When hurt, deal 2 damage to the zombie here.
- Stats: 1
/2
- Set - Rarity: Premium - Rare
- Card Description
- "I can pretty much camouflage well. Not to brag, but I'm certainly sure that you can't spot me within this lawn. Even the most accurate of optometrists can't spot me."
Tall-nut
- Cost: 3
- Class:
Guardian
- Tribe: Nut Plant
- Traits:
Armored 1
- Abilities: Plants behind this can't be hurt by tricks.
- Stats: 8
- Set - Rarity: Premium - Uncommon
- Card Description
- "The older brother of Wall-nut, the cousin of Jugger-nut and the father of Pea-nut. That's how it is with family. They're 'nuts'."
Plantern
- Cost: 2
- Class:
Smarty
- Tribe: Leafy Plant
- Traits: None
- Abilities: All zombies get -1
/-1
.
- Stats: 3
- Set - Rarity: Premium - Super Rare
- Card Description
- "He knows that he is defying the laws of science, because he eats oxygen and excretes light, instead of vice versa. But the thing is, he never studied 'law'. "
Blover
- Cost: 7
- Class:
Mega-Grow
- Tribe: Leafy Trick
- Traits: None
- Abilities: Bounce all zombies on the ground.
- Set - Rarity: Premium - Rare
- Card Description
- "Blover does not guarantee any luck. After all, he's not four-leaved."
Split Pea
- Cost: 5
- Class:
Mega-Grow
- Tribe: Pea Plant
- Traits: Team-Up
- Abilities: After combat here, this does a bonus attack at double the strength of this plant.
- Stats: 1
/3
- Set - Rarity: Premium - Super Rare
- Card Description:
- "Little known fact: Both heads never sleep at the same time."
Starfruit
- Cost: 8
- Class:
Smarty
- Tribe: Fruit Plant
- Traits: Splash Damage 1
- Abilities: When played, each plant gets +1
/+1
and does a bonus attack.
- Stats: 1
/1
- Set - Rarity: Premium - Legendary
- Card Description
- "He believes that all living things love stars. But it's not entirely true. Zombies don't."
Pumpkin
- Cost: 3
- Class:
Solar
- Tribe: Squash Trick
- Traits: None
- Abilities: A Plant gets +5
and
Armored 1.
- Set - Rarity: Premium - Uncommon
- Card Description
- "Refuses to be killed for haunting purposes."
Magnet-Shroom
- Cost: 5
- Class:
Guardian
- Tribe: Mushroom Plant
- Traits: Team-Up
- Abilities: When played, destroy a Science Zombie.
- Stats: 3
/4
- Set - Rarity: Premium - Rare
- Card Description
- ""Attracting may be easy, but repelling is much harder than you might imagine.", says Magnet-shroom, who has a hard time of metals in his everyday life."
Flower Pot
- Cost: 3
- Class:
Solar
- Tribe: Pot Plant
- Traits: Team-Up,
Armored 2
- Abilities: When played on heights, this gets +3
.
- Stats: 3
- Set - Rarity: Basic - Common
- Card Description
- "'I'm a pot, yet I'm also a plant. HAS YOUR MIND EXPLODED YET?'"
Kernel-pult
- Cost: 4
- Class:
Mega-Grow
- Tribe: Corn Plant
- Traits: None
- Abilities: End of turn: This does 2 damage to zombies here and next door.
- Stats: 1
/4
- Set - Rarity: Premium - Rare
- Card Description
- "As the eldest of the Pult brothers, he has troubles putting an end to quarrels between Cabbage-pult and Melon-pult. You should go visit the Pults. They're always squabbling."
Coffee Bean
- Cost: 3
- Class:
Mega-Grow
- Tribe: Bean Trick
- Traits: None
- Abilities: A plant with the highest strength does a bonus attack. Draw a card.
- Set - Rarity: Basic - Common
- Card Description
- "Not surprisingly, he sleeps at MOST 20 minutes a day."
Garlic
- Cost: 2
- Class:
Smarty
- Tribe: Root Plant
- Traits:
Deadly
- Abilities: When played, move the zombie here to another lane.
- Stats: 1
/3
- Set - Rarity: Premium - Uncommon
- Card Description
- "Garlic and Chomper are buddies. Currently, they are known as the Plants with the Potent Breath."
Umbrella Leaf
- Cost: 1
- Class:
Mega-Grow
- Tribe: Leafy Plant
- Traits: None
- Abilities: When a zombie hurts it, damage the zombie hero for the damage dealt to it.
- Stats: 4
- Set - Rarity: Premium - Uncommon
- Card Description
- "He loves the rain."
Marigold
- Cost: 2
- Class:
Smarty
- Tribe: Flower Plant
- Traits: None
- Abilities: When a zombie gets destroyed, draw a card.
- Stats: 1
- Set - Rarity: Basic - Common
- Card Description
- "She's a bank accountant in her spare time, also a volunteer in charity work to produce coins for the needy plants out there."
Melon-pult
- Cost: 6
- Class:
Smarty
- Tribe: Fruit Plant
- Traits: Splash Damage 4
- Abilities: None
- Stats: 4
/4
- Set - Rarity: Premium - Super Rare
- Card Description
- "He's not fat, he's just big as a watermelon."
Gatling Pea
- Cost: 7
- Class:
Kabloom
- Tribe: Pea Plant
- Traits: None
- Abilities: After combat here, this does a bonus attack.
- Stats: 5
/5
- Set - Rarity: Basic - Common
- Card Description
- "Call him on P-Day. He'll be free to fire peas in the hole."
Gloom-shroom
- Cost: 3
- Class:
Kabloom
- Tribe: Mushroom Plant
- Traits: None
- Abilities: When played, deal 1 damage to each plant and zombie.
- Stats: 3
/3
- Set - Rarity: Premium - Rare
- Card Description
- "Feeling gloomy on the outside, but more of a cheerleader on the inside.
Gold Magnet
- Cost: 2
- Class:
Smarty
- Tribe: Mushroom Trick
- Traits: None
- Abilities: All cards in your hand will cost 1
less. Draw a card
- Set - Rarity: Premium - Super Rare
- Card Description
- "Once found a $50 bill on the floor but could not pick it up due to his magnetic properties. A waste of a GOLDEN opportunity indeed."
Spikerock
- Cost: 4
- Class:
Guardian
- Tribe: Vine Plant
- Traits:
Armored 1
- Abilities: When hurt, deal 3 damage to a zombie here.
- Stats: 2
/3
- Set - Rarity: Premium - Rare
- Card Description
- "Oh yeah, he likes to party rock. Party and rock."
Cob Cannon* Cost: 10
- Class:
Solar
- Tribe: Corn Plant
- Traits: Splash Damage 6
- Abilities: When played, this can't be hurt this turn.
- Stats: 6
/6
- Set - Rarity: Premium - Legendary
- Card Description
- "He may be yellow on the outside, but deep within lays a heart of black ash that makes him feel like kicking zombie butt."
- Note: I will upload part by part from different series, so don't worry if only some are stated here. I'll keep updating and adding more blog posts.