User blog:ShroomstagramUser/Fan-Made set: From Paper to Screen
I decided to make a fan set for PvZ Heroes. The theme for this set is memes and animation, just because. It will be set up exactly like Galactic Gardens: 3 uncommons, 2 rares, 3 super-rares, 2 legendaries.
New trait: Fusion. These cards can be played on top of cards of a specific tribe or trait for combined abilities.
UPDATE: Smarty is completed. Feel free to add ideas. I might edit this to accommodate set 3 mechanics.
Plants
Guardian
Uncommon
The Nutshack
- Cost: 3
- Tribes: Nut Environment
- Ability: Plants here conjure From Paper to Screen cards when played.
- Description: At some point in a nut's life, it owns a shack of its very own.
Weed, Weedd, and Weedy
- Cost: 4
- Tribes: Leafy Flower Plant
- Stats: 3/3
- Traits: Team-Up; Fusion
- Ability: When played: Zombie heroes lose 2 brains this turn. (Can fuse with: Any leafy card.)
- Description: All three scam Imps out of their money on a frequent basis. The Podfather's gang have become quite jealous.
Stunion
- Cost: 3
- Tribes: Root Plant
- Stats: 2/3
- Traits: Deadly
- Ability: When played: Give another plant Deadly
- Description: Been life long friends with Rotobaga, but has become close to Onion Rings.
Rare
Ghost Cactus
- Cost: 3
- Tribes: Cactus Flower Plant
- Stats: 2/4
- Traits: Bullseye
- Ability: When destroyed: Make a random cactus here.
- Description: If you feel a cold and spiky sensation in your room at night, then this might by why.
Brickoli
- Cost: 5
- Tribes: Leafy Plant
- Stats: 5
- Traits: Team-Up; Fusion
- Ability: This attacks using its health instead of its strength.(Can fuse with Team-Up plants.)
- Description: Disgust and Anger had NOTHING to do with this! They don't associate with him, either!
Super-Rare
White Radish
- Cost: 3
- Tribes: Root Plant
- Stats: 2/5
- Traits: Team-Up; Untrickable
- Ability: This can't be hurt this turn.
- Description: He'll make a man out of any plant facing the zombie hoard.
Wizard Greens
- Cost: 4
- Tribes: Leafy Fruit Plant
- Stats: 3/4
- Traits: None
- Ability: Give a plant a random trait. Plant Evolution: This gets Bullseye
- Description: He's a bit rusty on his wizard skills. Give him a bit.
Pineapple Under the Sea
- Cost: 3
- Tribes: Fruit Trick
- Ability: Conjure three Amphibious cards. They get +1/+1
- Description: Nautical Nonsense be something zombies don't wish.
Legendary
Beautiful Castle
- Cost: 4
- Tribes: Environment
- Ability: Plants here have double health. When a plant does damage here, destroy a zombie environment.
- Description: When you wish upon a Starfruit, zombies run and hide.
Lord Fishnut
- Cost: 6
- Tribes: Animal Nut Plant
- Stats: 4/5
- Traits: Armored 2; Fusion
- Ability: All plants on the board get Armored 2. All plants in your hand get Armored 1. (Can fuse with animal and nut plants)
- Description: Bow down to the almighty nut!
Kabloom
Uncommon
Mr. Okradible
- Cost: 2
- Tribes: Pea Flower Plant
- Stats: 2/2
- Traits: Overshoot 2
- Ability: None
- Description: It's a bird! It's a plane! It's a Plant!
Grim Tuber
- Cost: 3
- Tribes: Root Plant
- Stats: 2/3
- Traits: None
- Ability: When a zombie is destroyed, a random plant gets +1
- Description: Doesn't do babysitting.
Grande the Pepper
- Cost: 5
- Tribes: Pepper Plant
- Stats: 3/3
- Traits: None
- Ability: All plants get +2
- Description: Praise the lord of Pepperstan!
Rare
Wilting Tree
- Cost: 4
- Tribes: Tree Plant
- Stats: 1/4
- Traits: Anti-Hero 5
- Ability: End of turn: This does 1 damage to itself
- Description: Not everything lasts forever.
Angry Bulbs
- Cost: 7
- Tribes: Root Flower Trick
- Ability: Do 3 damage in 3 random lanes
- Description: You won't like onions when they're angry.
Super-Rare
Sorcerer-shroom
- Cost: 4
- Tribes: Mushroom Plant
- Stats: 3/3
- Traits: Fusion
- Ability: All mushrooms have Overshoot 3 (Can be fused with mushrooms).
- Description: No one seems to tell the difference between wizards and sorcerers, and it offends him to no end.
Pipe Chomper
- Cost: 6
- Tribes: Flytrap Plant
- Stats: 4/4
- Traits: None
- Ability: Plant Evolution: Do 4 damage.
- Description: Plumbers hate him.
Time for Adventure
- Cost: 2
- Tribes: Leafy Fruit Environment
- Ability: End of Turn: Plants here transform into a random plant of the same tribe.
- Description: Come on grab your friends. We're going to very distant lands.
Legendary
Kim Plantable
- Cost: 6
- Tribes: Flower Plant
- Stats: 4/5
- Traits: Overshoot 4
- Ability: When played in an environment: Destroy a Zombie.
- Description: Call her, beep her, if you wanna reach her about a zombie infestation.
Grapeshot
- Cost: 10
- Tribes: Berry Trick
- Ability: Do 3 damage to all Zombies. Fill the ground lanes with random berries.
- Description: They always argue over how efficiently to destroy zombies.
Mega-Grow
Uncommon
Zombie Kek
- Cost: 2
- Tribes: Leafy Trick
- Ability: Move a Zombie. It can't attack this turn.
- Description: The Zombies won't be laughing when a plant attacks twice.
Seedious and Fern
- Cost: 4
- Tribes: Seed Leafy Plant
- Stats: 4/3
- Traits: None
- Ability: When played: Create a random plant environment.
- Description: What are we gonna do today?
Celery Stalker
- Cost: 2
- Tribes: Leafy Plant
- Stats: 1/4
- Traits: Team-Up
- Ability: When played: If there's another plant here, this gets +1/+1
- Description: They prefer to be behind the enemy.
Rare
Let it Grow
- Cost: 4
- Tribes: Tree Seed Environment
- Ability: Plants here get +2/+2 when you draw a card. When a plant is placed here, Conjure a Tree.
- Description: Zombies can't reap what they don't eat.
Lazy Pea
- Cost: 2
- Tribes: Pea Plant
- Stats: 4
- Traits: Fusion
- Ability: This gets +3 this turn when you play another pea. (Can be fused with peas)
- Description: Can't seem to get out of that Pear Pairadise for some reason.
Super-Rare
Truffle Tree (Idea by Pinacoin)
- Cost: 5
- Tribes: Tree Root Plant
- Stats: 3/3
- Traits: None
- Abitity: Destroy a plant. When that plant appears in your hand, this gets +5/+5
- Description: He started out as a tiny seed. But sometimes, he's all you really need.
Satisfaction Bush
- Cost: 6
- Tribes: Leafy Flower Plant
- Stats: 5/5
- Traits: Team-Up
- Ability: Plants with traits get +2/+2
- Description: Drop it like it's hot.
Beehive
- Cost: 4
- Tribes: Animal Pea Trick
- Ability: Make a 3/2 Beeshooter. Shuffle 2 more into your deck.
- Descriptions: They love flowers, but Sunflowers especially.
Legendary
Strawburst
- Cost: 6
- Tribes: Berry Plant
- Stats: 3/3
- Traits: Splash Damage 3
- Ability: When this destroys a Zombie: Double this plant's health and strength.
- Description: Size doesn't matter.
Sports Apple
- Cost: 4
- Tribes: Fruit Plant
- Stats: 3/4
- Traits: Untrickable
- Ability: When you play a trick, this gets +1/+1 Plant Evolution: Plant tricks cost 2 less.
- Description: Him and Sportacus are good pals.
Token
Beeshooter
- Cost: 3
- Tribes: Animal Pea Plant
- Stats: 3/2
- Traits: None
- Ability: When the zombie hero plays a trick, this does a bonus attack
- Description: Peas go Buzz! Buzz!
Smarty
Uncommon
Mountain Berry Blast
- Cost: 2
- Tribes: Berry Trick
- Ability: Do 2 damage to a zombie. Freeze that Zombie.
- Description: Zombies can't let it go.
Minefruit
- Cost: 4
- Tribes: Fruit Plant
- Stats: 4/4
- Traits: None
- Abilities: Plant Evolution: This becomes Untrickable
- Description: There's no real explanation as to why he floats off the ground, but sinks in the water.
Pine Language
- Cost: 4
- Tribes: Pinecone Environment
- Ability: When you place a plant here, Bounce a zombie and give it -1/-1
- Description: Cryptic language is Spyris' thing.
Rare
Primal Rafflesia
- Cost: 4
- Tribes: Animal Flower Plant
- Stats: 4/4
- Traits: None
- Ability: When played: Conjure an animal. Plant Evolution: Make a random animal.
- Description: If you hear gargling coming from a flower, you should probably start running...if you're a zombie, anyways.
Pint-sized Bean
- Cost: 1
- Tribes: Bean Plant
- Stats: 2/2
- Traits: Fusion; Untrickable
- Abilities: None (Can be fused with bean plants)
- Description: Don't let his size fool you.
Super-Rare
Thyme Warp
- Cost: 6
- Tribes: Leafy Trick
- Ability: Bounce all Plants and Zombies. Make two Weenie Beanies.
- Description: Do the Thyme Warp, again!
Gold Bean
- Cost: 4
- Tribes: Bean Plant
- Stats: 3/3
- Traits: Amphibious; Fusion
- Ability: When you place a plant in the water, shuffle a Magic Beanstalk into your deck. (Can fuse with Amphibious plants)
- Description: Gold is lovely, but nowhere to be seen.
Musical Cattail
- Cost: 1
- Tribes: Animal Plant
- Stats: 1/2
- Traits: Amphibious
- Ability: When you hurt the zombie hero, this gets +1/+1
- Description: Huge Fan of the Alleycats.
Legendary
Missile Toe
- Cost: 3
- Tribes: Flower Berry Plant
- Stats: 2/3
- Traits: Team-Up
- Ability: Start of turn: Gain a Chilled Berry
- Description: After constant legal battles with Elsa, they ultimately decided both did not create snow.
Fruity View
- Cost: 4
- Tribes: Fruit Environment
- Ability: Plants here can attack next door.
- Description: When you wish upon a Starfruit, you'll get a star to the face.