User blog:TheBlueCreeper78/PVZ Heroes Card Ideas/Lost City
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Lost City Zombies
Zombie Cards (no tricks) inspired by Lost City zombies from PvZ2.
Adventurer Zombie
- Class:
Hearty
- Tribe: Mustache Zombie
- Rarity: Common
- Stats: Costs 2
. Has 2
/3
- Traits: None
- Abilities: None
Conehead Adventurer
- Class:
Hearty
- Tribe: Mustache Zombie
- Rarity: Uncommon
- Stats: Costs 2
. Has 2
/4
- Traits: None
- Abilities: None
Buckethead Adventurer
- Class:
Hearty
- Tribe: Mustache Zombie
- Rarity: Uncommon
- Stats: Costs 3
. Has 2
/5
- Traits:
Armored 1
- Abilities: None
Lost Pilot
- Class:
Sneaky
- Tribe: Mustache Professional Zombie
- Rarity: Token
- Stats: Costs 2
. Has 3
/3
- Traits: None
- Abilities: None
Excavator Zombie
- Class:
Sneaky
- Tribe: Mustache Professional Zombie
- Rarity: Super-Rare
- Stats: Costs 4
. Has 4
/3
- Traits: Gravestone
- Abilities: When revealed: Bounce an Environment and all Plants there.
Note: Basically the same as the Excavator Zombie coming in Triassic Triumph, but with a stat change.
Bug Zombie
- Class:
Beastly
- Tribe: Pet Mustache Zombie
- Rarity: Rare
- Stats: Costs 3
. Has 3
/2
- Traits: Levitate
- Abilities: When destroyed: Make a Adventurer Zombie here.
Imp Porter
- Class:
Sneaky
- Tribe: Sports Imp Zombie
- Rarity: Super-Rare
- Stats: Costs 4
. Has 3
/2
- Traits: None
- Abilities: When played in an Environment: Destroy this Zombie and make an Adventurer's Tent here. When destroyed: Make an Adventurer's Backpack here.
Note: Will not make a Backpack when destroyed by the first ability.
Adventurer's Tent
- Class:
Hearty
- Tribe: Sports Zombie
- Rarity: Token
- Stats: Costs 4
. Has 0
/5
- Traits: None
- Abilities: Start of turn: Make a random Adventurer in a random Lane.
Note: Can make a Adventurer Zombie, Conehead Adventurer, or Buckethead Adventurer.
Adventurer's Backpack
- Class:
Hearty
- Tribe: Sports Zombie
- Rarity: Token
- Stats: Costs 2
. Has 0
/3
- Traits: Team-Up
- Abilities: None
Relic Hunter
- Class:
Brainy
- Tribe: Mustache Pirate Zombie
- Rarity: Super-Rare
- Stats: Costs 4
. Has 4
/4
- Traits: Gravestone
- Abilities: When revealed: This does a Bonus Attack. When this hurts the Plant Hero: Gain a random Idol.
Turquoise Skull Zombie
- Class:
Sneaky
- Tribe: Mustache Professional Zombie
- Rarity: Legendary
- Stats: Costs 4
. Has 4
/3
- Traits:
Strikethrough, [[File:|20px|link=]] Deadly
- Abilities: Start of turn: The Plant Hero loses 1
this turn. This gets +1
.
Note: Ability is the same as the version coming in Triassic Triumph.
Lost Guide
- Class:
Brainy
- Tribe: Mustache Science Zombie
- Rarity: Legendary
- Stats: Costs 5
. Has 3
/3
- Traits: None
- Abilities: When played: Make Hidden Tunnels in each Ground Lane.
Lost Doctor
- Class:
Hearty
- Tribe: Mustache Professional Zombie
- Rarity: Legendary
- Stats: Costs 6
. Has 3
/5
- Traits: None
- Abilities: Start of turn: Heal a random Zombie and the Zombie Hero for 3. Plants here and next door get -2
Lost City Tricks/Environments
Zombie tricks and environments inspired by Lost City features/zombies from PvZ2. I put them together because there's not many of them.
Parachute Rain
- Class:
Sneaky
- Tribe: Professional Trick
- Rarity: Uncommon
- Stats: Costs 3
.
- Abilities: Make 2 Lost Pilots in random Lanes.
Stormy Night
- Class:
Crazy
- Tribe: Trick
- Rarity: Super-Rare
- Stats: Costs 4
.
- Abilities: Do 3 damage to each Plant and Zombie in a random Lane. All Plants get -1
this turn.
Windstorm Idol
- Class:
Sneaky
- Tribe: History Trick
- Rarity: Rare
- Stats: Costs 2
.
- Abilities: Move a Zombie. It gets
Strikethrough.
Laser Idol
- Class:
Brainy
- Tribe: History Science Trick
- Rarity: Rare
- Stats: Costs 2
.
- Abilities: A Zombie gets
Bullseye. It does a Bonus Attack.
Eclipse Idol
- Class:
Hearty
- Tribe: History Trick
- Rarity: Rare
- Stats: Costs 2
.
- Abilities: The Plant Hero gets -3
next turn. A Plant gets -1
.
Lightning Idol
- Class:
Crazy
- Tribe: History Trick
- Rarity: Rare
- Stats: Costs 2
.
- Abilities: Do 3 damage. If the damage is done to a Plant, do 1 damage to Plants next door.
Absorption Idol
- Class:
Beastly
- Tribe: History Gourmet Trick
- Rarity: Rare
- Stats: Costs 2
.
- Abilities: A Zombie gets +2
/+2
. Each plants there gets -2
/-2
.
Boulder Traps
- Class:
Hearty
- Tribe: History Environment
- Rarity: Rare
- Stats: Costs 3
.
- Abilities: When anything is played here: Gain a Rolling Stone.
Flame Traps
- Class:
Hearty
- Tribe: History Environment
- Rarity: Rare
- Stats: Costs 3
.
- Abilities: When anything is played here: Do 2 damage to each Plant and Zombie here.
Hidden Tunnels
- Class:
Brainy
- Tribe: History Science Environment
- Rarity: Token
- Stats: Costs 2
.
- Abilities: End of turn: Each Zombie here does a Bonus Attack.