User blog:Zombotanist/PvZ Heroes Zombie Class idea
Here's my idea for a potential sixth class for zombies, first I'll explain it the way it would appear in-game and then I'll go into more detail. Lastly I'll mention some card ideas for this class.
(If you're interested you can find my idea for a sixth plant class here )
SCARY CLASS
They perturb their opponents by petrifying them, using illusions and having Afterlife!
Scary Heroes may use Scary cards.
Class icon is some claw marks and the class color is dark red.
Petrify: That plant skips its next attack. (Basically the same function as freezing)
Illusion: When this is played: Create a fake decoy on another lane.
Ok, the main purpose of the Scary class is to keep the plants guessing, since they have to predict your strategy in order to counter it effectively, but it does so without making it too easy for the zombies, because if you don't play your cards right the plants will easily figure out your strategy and counter it.
Petrify is a way to allow the zombies to use freezing, (while letting Brain Freeze's signature superpower stay unique). Freeze is one of the strongest tools plants have, so it's only fair that zombies get access to its benefits as well.
Illusions work in the following way: When you play a zombie with Illusion you first play the real zombie on a lane and then choose an unoccupied lane to place the decoy, (Plants see the real zombie and the decoy being placed at the same time). Decoys do no damage and have no health, and if the plants hit a decoy it just disappears and the hit goes through, attacking the zombie hero, also if the real zombie is destroyed, the decoy disappears too. This offers an interesting dinamic, since it puts plants on a tough spot where they have to decide how they'll deal with both the real zombie and the decoy, potentially benefitting the zombies by allowing a powerful zombie to be free to attack on an unprotected lane or it can benefit the plants by letting them hit through a decoy with a powerful plant.
CARDS
Toilet Paper Mummy
Monster Zombie
1 , 1 , 1
Basic, Common
He's not wearing a costume, he just has a small bladder and likes to be prepared.
Li'l Devil (An imp in one of those silly devil costumes)
Imp Monster Zombie
1 , 2 , 2
Illusion
Basic, Common
He bought this costume at a dollar store for a Halloween party and his life hasn't been the same ever since.
Actor Zombie (Looks like a classic Shakespearean actor)
Professional History Zombie
1 , 1 , 2
When a decoy disappears: This gets +2 /+2
Basic, Common
"Alas, poor Yorick! I knew him, Horatio: a fellow with a most delectable brain."
Terrifying Howl
Monster Trick
1
Petrify a plant
Basic, Common
Nothing like a good scream to get those pesky plants shaking on their roots with fear.
Change of Scene
Trick
1
Move a zombie. Make a decoy of that zombie
Basic, Common
"Cut! Could someone get the stunt double in here please? Let them handle the plants."
Mirror Zombie
Professional Zombie
2 , 1 , 3
When a zombie is played: Make a decoy of that zombie
Basic, Common
Hates having to carry a heavy mirror everywhere, but his love of shiny things makes it all worth it.
Hunchback of Notre Mort
Monster Zombie
3 , 2 , 2
Gravestone. When revealed: Petrify all plants here
Basic, Common
Being condemned by society isn't a really big deal to him considering he's a zombie. Being condemned by his fellow zombies on the other hand...
Scarecrow Zombie
Pet Monster Zombie (Has a few crows sitting on his shoulder, that's why he's in the pet tribe)
4 , 3 , 4
When a monster zombie does damage to a plant: Petrify that plant.
Basic, Common
"Being pestered by crows all day isn't even the worst part of the job. Do you have any idea how itchy hay is?"
Somewhat Invisible Zombie (His body is invisible, but not his clothes)
Trying Monster Zombie
4 , 3 , 2
Illusion. If this zombie's decoy disappears: This gets +2/+2
Basic, Common
His invisible outfit is at the dry cleaner's.
Medusa Zombie
History Monster Zombie
7 , 4 , 5
Gravestone. When revealed: Petrify all Plants here and next door
Basic, Common
You would not believe how hard it is for her to find a veterinarian that can give her a good haircut.
Werewolf Zombie (Looks like a regular zombie when played, but after his ability activates he turns into a classic werewolf)
Pet Monster Zombie
3 , 1 , 3
At the end of the turn that this is played: Petrify all plants here. This gets +3
Premium, Uncommon
Hates having to wear a flea collar everywhere, he finds it embarrassing. On the other hand he's totally fine going to the bathroom anywhere
Swamp Creature Zombie
Pet Monster Zombie
3 , 2 , 1
Amphibious. When a plant is played here: Petrify that plant.
Premium, Uncommon
His favorite sport? Hiking.
Gooey Zombie
Monster Zombie
2 , 2 , 3
Illusion. Afterlife.
Premium, Uncommon
Saves over $100 on sunscreen each year.
Ghost Hunter Zombie
Professional Zombie
3 , 2 , 3
When a decoy is created: This gets +2 /+2
Premium, Uncommon
Who you gonna call? Someone else probably. He's admittedly not very good at his job.
Cursed Talisman
History Trick
4
All decoys become real.
Premium, Uncommon
Contrary to what you may think, you can probably find one of these at your local hardware store.
Clown Zombie
Professional Party Zombie
3 , 2 , 2
Gravestone. When you play a trick: Petrify a random plant
Premium, Rare
After getting booed at a young Wall-Nut's birthday party, he swore to get revenge on those plants.
Gargenstein
Monster Gargantuar Zombie
7 , 6 , 7
When a Gargantuar is played: Petrify all plants on that lane
Premium, Rare
To make your own Gargentstein you'll first need the finest Gargantuar cuts. Then you just stitch them back together.
Director Zombie
Professional Mustache Zombie
5 , 2 , 5
At the start of the turn: Transform another random zombie into a random monster zombie
Premium, Rare
Has a real talent for seeing the potential in every zombie he meets. Sadly he sees potential to be a gruesome monster in every one of them.
Skeleton Zombie(Like the ones from the Lawn of Doom piñata parties in PvZ2)
Monster Zombie
4 , 2 , 2
Afterlife. When played: Petrify all plants here.
Premium, Rare
Always loved dressing up as a skeleton on Halloween. Turning into a zombie hasn't stopped him
Camera Operator Zombie
Professional Zombie
4 , 3 , 2
When a decoy disappears: Petrify all plants on that lane.
Premium, Super Rare
Lights! Camera! Brains!
Necromancer Wizard
Wizard Zombie
6 , 5 , 6
All Monster zombies have Afterlife
Premium, Super Rare
Has always found death to be a major inconvenience for his plans, so he just had to find a way around it.
{Small clarification: The synergy card for a certain tribe doesn't necessarily need to be part of the tribe itself, as shown by Torchwood}
Sneaking Poltergeist
Monster Zombie
6 , 5 , 5
Illusion. If this zombie's decoy is destroyed: Switch lanes with another zombie
Premium, Super Rare
He's good at what he does, but he's also a bit of a coward.
Count Alucorpse (Name based on Alucard, aka Dracula's son)
Monster Mustache Zombie
5 , 5 , 5
When this hurts the plant hero: Petrify all plants
Premium, Legendary
He's always believed that plants would make much better statues than fighters.
Zombot Dark Dragon
Monster Science Zombie
6 , 6 , 6
When a plant is hurt: Petrify it. When a plant is petrified: All zombies get +1
Premium, Legendary
A classic Zomboss design. The flamethrower inside its mouth was revolutionary for its time.
Token
Pharaoh's Sphinx
Pet Monster Zombie
3 , 2 , 2
When this destroys a plant: Heal your hero for 2
Token
The hardest part of having a Sphinx as a pet is having to answer a riddle everytime you want to feed it.
Superpowers
Forbidden Ritual
Superpower Trick
A decoy becomes real. Draw a card
Super Rare
It became forbidden when it was found that its creator had been evading taxes for over a decade.
Grail of Immortality
Superpower Trick
A zombie gets Afterlife. That zombie costs 2 less next time you play it
Super Rare
*Immortality may only last until death.
Unnerving Scream
Superpower Trick
Petrify all plants with 2 or less
Super Rare
An effective way to get those plants to stop right on their tracks.
HEROES
Brainwolf
Leads Beastly and Scary Zombies.
Design: Classic Werewolf design, but with the human parts replaced with zombie features.
Main strategy: Petrifying and destroying plants, while doing damage with Frenzy and strong zombies.
Signature Superpower:
Full Moon Howl
Pet Superpower Trick
A zombie gets +2 and Frenzy. Petrify all plants in that lane.
Legendary
Nothing gets the blood pumping like a good howl. Or it would if zombies had blood.
Other Superpowers: Evaporate, Galvanize and Unnerving Scream
Doctor Two-Face
Leads Brainy and Scary Zombies.
Design: This hero is based on Dr. Jekyll and Mr. Hyde, and he has two different appearances: One he has at the start of the battle and another one for after he uses his signature superpower. The first one is designed after a regular scientist, lanky and kind of awkward. The second one he appears more like a brute, almost like a Gargantuar, but smaller.
Main strategy: Overwhelming plants with tricks and surprising them with Illusions and playing zombies during the tricks phase.
Signature Superpower:
Mad Metamorphosis
Science Superpower Trick
Transform a zombie into a random zombie that costs in-between 2 and 4 . You get +1 for the rest of the game.
Legendary
Doctor Two-Face's motto is always showing your true self. Either that or becoming a giant unstoppable monster
Other Superpowers: Summoning, Forbidden Ritual and Grail of Immortality.
Major Explosion
Leads Scary and Crazy Zombies.
Design: He's based on the Foot Soldier, with diffrent kinds of explosives covering a lot of his uniform. He's also missing an arm, which has been replaced with a rocket launcher.
Main strategy: Petrifying plants so his super strong zombies can destroy said plants while staying alive to overwhelm the plant hero.
Signature Superpower:
Rocket Strike
Professional Superpower Trick
Do 3 damage to a plant. Petrify all plants here and next door.
Legendary
Major Explosion likes the simple things in life. A cup of good coffee in the morning. Reading a good book. Destroying plants by using a rocket launcher.
Other Superpowers: Unnerving Scream, Grail of Immortality and Electrobolt.
Cleospectra
Leads Scary and Hearty Zombies.
Design: Based on a mummy and Cleopatra. She has lots of jewellery and one of those crowns Cleopatra is usually depicted with.
Main Strategy: Use Illusions to confuse your opponent so you can keep your super strong zombies alive while they get even stronger.
Signature Superpower:
Pharaoh's Sphinx:
Make a 2 , 2 Zombie Sphinx that says: "When this destroys a plant: Heal your hero for 2 "
Legendary
Cleospectra believes that it's incredibly important to take your Sphinx out for a walk everyday.
Other Superpowers: Forbidden Ritual, Heroic Health and Possessed.
Baron Von Bats
Leads Scary and Sneaky Zombies.
Design: Same as in PvZ: GW and GW2.
Main Strategy: Hampering with plants by using Gravestones, Illusions and Deadly.
Signature Superpower:
Vampiric Teleportation
Monster Superpower Trick
Move a zombie. It gets + 2 . Make a decoy of that zombie.
Legendary
Most people think that Baron Von Bats' teleporting abilities come from him being a vampire, but he actually learnt them at a young age to fulfill his dream of becoming a magician.
Other Superpowers: Forbidden Ritual, Unnerving Scream and Super Stench.
If you have any sort of feedback please comment, as I'd like to make this idea into something everyone likes, possibly even sending it to PopCap once the game's released.