User talk:Jedgould
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It's a bit more of an obvious example to go from easiest to most difficult. However if you're manipulating Dynamic Difficulty for a specific difficulty, then do that. Of course the sudden changes aren't as apparent if I were to show them one by one, but I may revisit it at some point and add in another video showing another difficult level, but with all of the differences presented.
Higehigebomber (talk) 21:21, May 17, 2016 (UTC)
Thanks hige for your response. I guess what I am asking is does the game automatically shift from the next highest or lowest rank? Is this the purpose of DD? Jedgould (talk) 23:43, May 17, 2016 (UTC)Jedgould
After every win or loss, it adds to the counter of... I don't know how to explain it. If you lose 8 times, you're on the easiest difficulty, but instead of having to win 16 times to reach 0 win/loss, then 8 wins, you only have to win 8 times and you go from the easiest difficulty to the hardest. Again I'm usiing the more apparent examples, but the game will ease you in and probably force you to do the harder difficulties on harder levels if you don't lose often.
Higehigebomber (talk) 19:27, May 29, 2016 (UTC)