From Plants vs. Zombies Wiki
This article contains the various community-built decks for Z-Mech in Plants vs. Zombies Heroes. You are free to add your decks, but please refer to the rules page first.
| Professional Splashing (created by KatDude66)
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A professional and splash deck hybrid using the pair that is Middle Manager and Fireworks. Middle Manager gets strong when professionals are hurt, and Fireworks can do just that. Buff your zombie's health with Camel Crossing and Healthy Treat to have your zombies last longer. With extra synergy like Newspaper, Fossilhead, and Jester, you can play this deck in many ways!
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| Garg Mech [DB] (created by Max Sun 0622)
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This is taken from the r/PvZHeroes discord server. Considered to be one of the best decks in the game. Grave Robber and Quickdraw Con-Man put pressure on the board and push early damage. When you send a Barrel of Deadbeards on a final mission, you get a 4/3 body while dealing plenty of damage to their board or hero. Apply even more pressure with must-remove threats like Aerobics Instructor and Gargologist. Use any of your hard hitters with the removal in this deck to keep the plant hero off the board and win the game.
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| King Flag Swarm (created by Ohsnappies)
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A swarm deck that doesn't fully rely on Flag Zombie, a really fun deck to use.
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| egg con (created by hoioho)
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use quickdraw con man to trap your opponent while rush your opponent with sports zombies
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| Combo Dance (created by PlantMastuh)
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FACE is the place, and this deck knows that well. Use Sumo Wrestlers to move pesky plants away from your rapidly growing Unlife and into an awaiting Jester. Test your luck and hopefully, get a head start with the almighty Mystery Egg. Cosmic Dancers and Disco Dance Floor keep doing direct damage to whittle down the enemy hero, and secure the win with a Flamenco Zombie! (This deck is not my original idea. Hopefully this helps new players get on their feet. All credit goes to Hectorthe3rd: https://www.reddit.com/user/Hectorthe3rd
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| Jest Kidding! (created by ByeGuys)
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Get Jester to deal 4 damage 5 times, and this game's over. GG Well played. Only 2 Binary Stars tho as it will also make Jester's lifespan halved. Do note that Disco-Naut will die quickly due to his low health, so it is recommanded that you boost his health first b4 releasing the Fireworks.
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| United We Stand (created by Lily8763cp)
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This deck is featured mostly around having tons of armored zombies as well as having a ton of health on those zombies. Conehead, Buckethead, Knight of the Living Dead, and All-Star Zombie all have armored traits, which will prevent them from being hurt by plants with 1 strength (2 if it's the Knight of the Living Dead). Coffee Zombie will give all zombies more health and frenzy while Medic and Camel Crossing can heal hurt allies (and Camel Crossing can give more health to zombies with full health. )
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| Titanfall, or Knightfall? (created by GamerNerd i)
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Yes, I did just make that joke. Begin weak, end strong. Summon tons of small Zombies using Disco Zombie, Imp-Throwing Gargantuars, and Disco-Tron 3000, then play a Zombie King and watch as you Crazy companions turn into Hearty heroes! Medics will keep you in the fight, and Camel Crossing and Monster Mash will keep your allies in their fight! Valkyrie’s voice sings stronger for each fallen, so even when the Knights fail, massive attack stats will bring down the toughest threats.
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| From Ninjas to Knights (created by Honeyfungus)
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This deck is used for clear zombies (with Space Ninja in an environment) and build environments in the beginning, then start to promote zombies into knights so you will have a wave of strong armored zombies! Use and Escape Through Time to protect your zombies.
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| Bullseye Dance (created by NgThang)
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Combine your Disco-Naut with Overshoot teammates for extra damage!
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| Environmental Professionals (created by Honeyfungus)
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This deck is about boosting professional zombies' health and make the Zombie Middle Manager stronger. The environments Meteor Z and Cone Zone can help your professional zombies survive in the game. Use Jurassic Fossilhead to evolve weak professionals and move harmful plants away with Rodeo Gragantuars in the late game.
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| Environmental Sports (created by honeyfungus)
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This deck is a deck with sports zombies and environments. Keep Team Mascot alive while you are boosting your zombies with environments. Use strong zombies like Rodeo Gargantuar in the late game to outmatch your opponent.
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| No-Meta Z-Mech Semi-Sports (created by EvoSwag)
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WARNING! THIS IS COMPLETELY EXPERIMENTAL! USE AT YOUR OWN RISK!
All the sports decks are the same. Team Mascot on 3, Zombie Coach on 4, and it's game over. Z-Mech, though, wanted to try something different than the usual sports deck. He just wanted to plow through his opponents. So here's the No-Meta Z-Mech Semi-Sports deck, which is a sports removal stall until you can get out a Garg Feast. If anyone can do it, Z-Mech can!
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| Control Z-Mech (created by Zambiealex)
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I always believed Z-Mech could be a great control class, but this is what I see Viable as a control list
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| Zoo-Mech Treatise (created by TheMajesticStork)
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Z-Mech's most powerful deck (according to a lot of high-ranked players)! While this isn't the best version I could gather, this is definitely my favorite. Step one: If you can, use Bungee Plumber or one of your superpowers to remove any possible turn one plays. Make your opponent think you are trying to control them for a while. Then, on the second turn, unleash the horde! Flag Zombie makes your army of 1-cost Zombies free, turning up the heat once you flood the board. Later, both of the Treats boost your troop, then Going Viral or Primeval Yeti seals the deal.
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| Garg Mech (created by Bruhmomentumd)
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Unleash your gargs with Gargologist! Control the early game so you can get Undying Pharaoh and Wannabe Hero on the field!
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