User:123WL/Designed Plants
Note: These may ruin the balance! And without clear explanations, they are all based on the international version of Plants vs. Zombies 2. If there is any similarity, it is pure coincidence.
Grabbing Vine
“ | ” | |
Short description
Extends trap branches
Almanac entry
Grabbing Vine extends his indestructible trap branches around to devour the approaching zombies.
Usage: damages zombies close to him with the spikes
Special: the more zombies his branches devours, the more powerful he is
Perhaps greedy Grabbing Vine just looks like a normal carnivorous plant, but his heart is full of hunger for food and hatred for zombies.
Upgrades
Plant Food effect
Damages all zombies in the 3x3 area around him, and randomly generates 5 trap branches, which cannot be destroyed and can swallow more zombies.
Spear-mint effect
When boosted by Spear-mint, Grabbing Vine will deal an additional 300 damage with his normal spikes, an additional 2200 damage with his Plant Food spikes, and his damage mirrored is increased by 70%.
Level upgrades
Level | Seed Packets | Coins | Upgrades | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Sun Cost | Recharge | Starting Recharge | Toughness | Damage | Damage Mirrored | Special (Branch Chew Time)* |
Special (Branch Swallowing Limit) |
Grow Needs^ | |||||
Normal | Plant Food | Normal | Plant Food | ||||||||||
1 | 0 | 0 | 150 | 15 seconds | 10 seconds | 600 damage | 50 damage | 900 damage | 20% | 18 seconds | 3 | 5 | 15 zombies |
2 | 50 | 1,000 | 125 | 14 seconds | 9 seconds | 700 damage | 70 damage | 1000 damage | 25% | 17 seconds | 6 | 14 zombies | |
3 | 75 | 2,000 | 800 damage | 80 damage | 1200 damage | 4 | 7 | ||||||
4 | 100 | 3,000 | 13 seconds | 8 seconds | 900 damage | 90 damage | 1400 damage | 30% | 16 seconds | 8 | 13 zombies | ||
5 | 150 | 5,000 | 100 | 1000 damage | 100 damage | 1600 damage | 5 | 9 | |||||
6 | 300 | 7,500 | 12 seconds | 7 seconds | 1100 damage | 110 damage | 1800 damage | 35% | 15 seconds | 10 | 12 zombies | ||
7 | 400 | 10,000 | 1200 damage | 120 damage | 1900 damage | 40% | 6 | 11 | |||||
8 | 550 | 15,000 | 75 | 11 seconds | 6 seconds | 1300 damage | 130 damage | 2000 damage | 45% | 14 seconds | 7 | 12 | 11 zombies |
9 | 700 | 20,000 | 1400 damage | 140 damage | 2100 damage | 50% | 13 seconds | 8 | 13 | ||||
10 | 1,000 | 30,000 | 10 seconds | 5 seconds | 1500 damage | 150 damage | 2200 damage | 12 seconds | 9 | 15 | 10 zombies |
*Applies to both normal and Plant Food state.
^Grabbing Vine can grow up to 2 times, each time needing a certain number of zombies to swallow. After finishing growing, Grabbing Vine's damage is increased to 2x and 3x.
Mastery upgrades
- Damage Pierce
- Chance to Boost
Weak Weed
“ | ” | |
Short description
Weakens and stuns
Almanac entry
Weak Weed can be planted on top of other plants, but it will provide a negative effect to those plants.
Usage: zombies that eat him will be briefly stunned and grow weeds after being defeated
Special: destory Chickens and Ice Weasels, but will not make them grow weeds
Special: contain-mint family plants immune to the negative effects
It doesn't have so many hobbies. It is weak, and weaken others.
Upgrades
Plant Food effect
Grow small weeds in the 3x3 area, which can exist on non-vine plants. Those who eat the weeds grow normal weeds when being defeated. Weak Weed also changes ites form, which allow him to make zombies who eat him grow PF weeds when being defeated.
Contain-mint effect
When boosted by Contain-mint, Weak Weed will deal an additional 165 damage with its normal attack, an additional 300 damage with its Plant Food attack, its stun duration is increased to 60 seconds, its PF stun duration is increased to 90 seconds, its weeds' stun duration is increased to 20 seconds, and its PF weeds' stun duration is increased to 30 seconds.
Level upgrades
Level | Seed Packets | Coins | Upgrades | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Sun Cost | Recharge | Starting Recharge | Toughness | Damage | Stun Duration | Special (Grow Weed)* |
Special (Weed Strength)* | ||||||||
Normal | Powered | Normal | Plant Food | Normal | Plant Food | Normal | Plant Food | Normal | Plant Food | ||||||
1 | 0 | 0 | 0 | 6 seconds | 3 seconds | 50 damage | 350 damage | 25 damage | 75 damage | 12 seconds | 20 seconds | 5 seconds | 10 seconds | 300 damage | 600 damage |
2 | 15 | 1,000 | 100 damage | 400 damage | 35 damage | 100 damage | 13 seconds | 22 seconds | 7 seconds | 11 seconds | 350 damage | 650 damage | |||
3 | 45 | 2,000 | 5 seconds | 2 seconds | 150 damage | 450 damage | 45 damage | 125 damage | 14 seconds | 24 seconds | 8 seconds | 12 seconds | 400 damage | 700 damage | |
4 | 75 | 3,000 | 200 damage | 500 damage | 55 damage | 150 damage | 15 seconds | 27 seconds | 9 seconds | 14 seconds | 450 damage | 750 damage | |||
5 | 150 | 4,000 | 250 damage | 550 damage | 65 damage | 175 damage | 16 seconds | 30 seconds | 10 seconds | 15 seconds | 500 damage | 800 damage | |||
6 | 300 | 5,000 | 4 seconds | 1 second | 300 damage | 600 damage | 75 damage | 200 damage | 18 seconds | 32 seconds | 11 seconds | 16 seconds | 550 damage | 850 damage | |
7 | 600 | 6,000 | 350 damage | 650 damage | 85 damage | 225 damage | 20 seconds | 34 seconds | 12 seconds | 18 seconds | 600 damage | 900 damage | |||
8 | 1,100 | 7,000 | 3 seconds | 700 damage | 105 damage | 250 damage | 22 seconds | 37 seconds | 13 seconds | 20 seconds | 650 damage | 950 damage | |||
9 | 1,500 | 8,000 | 800 damage | 125 damage | 275 damage | 25 seconds | 40 seconds | 14 seconds | 22 seconds | 700 damage | 1000 damage | ||||
10 | 2,000 | 9,000 | 2 seconds | 900 damage | 165 damage | 300 damage | 30 seconds | 45 seconds | 15 seconds | 25 seconds | 750 damage | 1100 damage |
*Show thw weeds' stun duration and health separately.
Mastery upgrades
- Damage Pierce
- Chance to Boost
Winter Vine
“ | ” | |
Short description
Create ice tiles and shoots snowballs
Almanac entry
Winter Vines create ice tiles and shoot frozen snowballs in four directions to freeze and chill zombies.
Special: ice tiles boost Winter-mint family plants but weaken Pepper-mint family plants
The Snow Queen knows how to freeze zombies.
Upgrades
Plant Food effect
Immediately create ice tiles, and launch three extreme cold ice blocks into empty tiles to form Ice-shrooms. Ice-shrooms will create cold tiles to provide stronger damage boost/reduction. Ice-shrooms will release a full screen freeze after being destroyed.
Winter-mint effect
When boosted by Winter-mint, her snowball's damage is increased by 120 damage, freezing duration increased by 3 seconds, ice tiles damage boost is increased by 3x, PF cold tile damage boost is increased by 5x, PF Ice-shroom's damage is increased by 395 damage, his freezing duration is increased by 12 seconds, and the chill duration is increased by 20 seconds.
Level upgrades
Level | Seed Packets | Coins | Upgrades | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Sun Cost | Recharge | Starting Recharge | Toughness | Damage | Freeze Duration | Chill Duration | Special (Tiles Damage Boost)^ | ||||||||
Normal | Plant Food* | Normal | Plant Food* | Normal | Plant Food* | Normal | Plant Food | ||||||||
1 | 0 | 0 | 150 | 5 seconds | 3 seconds | 300 damage | 30 damage | 190 damage | 1.5 seconds | 7.5 seconds | 4 seconds | 12 seconds | 1.5x | 2.5x | |
2 | 50 | 500 | 2.5 seconds | 350 damage | 40 damage | 205 damage | 1.7 seconds | 8 sceonds | 5 seconds | 14 seconds | 1.6x | 2.75x | |||
3 | 100 | 1,000 | 4.5 seconds | 400 damage | 50 damage | 225 damage | 1.8 seconds | 8.5 seconds | 16 seconds | 1.75x | 3x | ||||
4 | 200 | 1,500 | 125 | 2 seconds | 450 damage | 60 damage | 245 damage | 1.9 seconds | 9 seconds | 6 seconds | 17 seconds | 2x | 3.25x | ||
5 | 300 | 2,000 | 4 seconds | 500 damage | 70 damage | 265 damage | 2 seconds | 9.5 seconds | 18 seconds | 2.1x | 3.5x | ||||
6 | 400 | 2,500 | 550 damage | 80 damage | 275 damage | 2.1 seconds | 10 seconds | 19 seconds | 2.25x | 3.75x | |||||
7 | 500 | 3,000 | 100 | 3.5 seconds | 1.5 seconds | 600 damage | 90 damage | 305 damage | 2.2 seconds | 10.5 seconds | 7 seconds | 20 seconds | 2.5x | 4x | |
8 | 600 | 3,500 | 650 damage | 100 damage | 335 damage | 2.3 seconds | 11 seconds | 21 seconds | 2.6x | 4.25x | |||||
9 | 800 | 4,000 | 3 seconds | 700 damage | 110 damage | 365 damage | 2.4 seconds | 11.5 seconds | 8 seconds | 22 seconds | 2.75x | 4.5x | |||
10 | 1,000 | 5,000 | 1 second | 750 damage | 120 damage | 395 damage | 2.5 seconds | 12 seconds | 24 seconds | 3x | 5x |
*Shows Ice-shroom's damage, freeze duration and chill duraion respectively.
^Shows the Ice Tiles' and Cold Tiles' dmaage boost to Winter-mint family plants. Pepper-mint family plants gets a -50% dmaage reduction. Ice tiles are created every 20 seconds and last for 12 seconds. They can chill passing zombies for 5 seconds. Cold Tiles are created every 25 seconds and last for 15 seconds. They can freeze passing zombies for 5 seconds.
Mastery upgrades
- Damage Pierce
- Chance to Boost
Fleece Flower Vine
“ | ” | |
Short description
Spits poison balls out
Almanac entry
Fleece Flower Vine spits out a poison ball, which damages zombies it encounters and poisons them.
Special: poison balls form toxic tiles which poiosn and damage zombies
Special: toxic tiles turn peas into poisonous ones and make poison peas stronger
It's amazing that when zombies eat it, it won't cause strong poisoning effect. Shh, Shh, Shh!
Upgrades
Plant Food effect
Spray 5 strands of balls, which damage and poison zombies when landing, and then leave venom tiles that lasts for 15 seconds.
Ail-mint effect
When boosted by Ail-mint, Fleece Flower Vine will deal an additional 125 damage with its poison balls attack, an additional 450 damage with its PF touch attack, its poison balls poison damage is increased by 90 damage, its toxic tiles poison damage is increased by 180 damage, its toxic tiles's damage boost to poison peas is increased by 4.5x, and its PF poison damage is increased by 150 damage.
Level upgrades
Level | Seed Packets | Coins | Upgrades | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Sun Cost | Recharge | Starting Recharge | Toughness | Damage | Special (Poison) |
Special (Toxic Tiles) |
Special (Tiles Damage Boost) | ||||||||
Normal | Plant Food | Damage | Duration | PF Damage | PF Duration | Poison Damage | Duration | ||||||||
1 | 0 | 0 | 125 | 9 seconds | 5 seconds | 300 damage | 75 damage | 225 damage | 45 damage | 10 seconds | 60 damage | 25 seconds | 90 damage | 3 seconds | 2x |
2 | 50 | 500 | 80 damage | 250 damage | 50 damage | 12 sceonds | 70 damage | 26 seconds | 100 damage | 3.25 seconds | 2.25x | ||||
3 | 100 | 1,000 | 100 | 8 seconds | 4 seconds | 400 damage | 85 damage | 275 damage | 55 damage | 13 seconds | 80 damage | 27 seconds | 110 damage | 3.5 seconds | 2.5x |
4 | 200 | 1,500 | 90 damage | 300 damage | 60 damage | 14 seconds | 90 damage | 28 seconds | 120 damage | 3.75 seconds | 2.75x | ||||
5 | 300 | 2,000 | 75 | 500 damage | 100 damage | 325 damage | 65 damage | 15 seconds | 100 damage | 30 seconds | 130 damage | 4 seconds | 3x | ||
6 | 400 | 2,500 | 7 seconds | 3 seconds | 105 damage | 350 damage | 70 damage | 16 seconds | 110 damage | 32 seconds | 140 damage | 4.25 seconds | 3.25x | ||
7 | 500 | 3,000 | 600 damage | 110 damage | 375 damage | 75 damage | 17 seconds | 120 damage | 33 seconds | 150 damage | 4.5 seconds | 3.5x | |||
8 | 600 | 3,500 | 50 | 115 damage | 400 damage | 80 damage | 18 seconds | 130 damage | 34 seconds | 160 damage | 3.75x | ||||
9 | 800 | 4,000 | 6 seconds | 2 seconds | 700 damage | 120 damage | 425 damage | 85 damage | 19 seconds | 140 damage | 35 seconds | 170 damage | 4x | ||
10 | 1,000 | 5,000 | 125 damage | 450 damage | 90 damage | 20 seconds | 150 damage | 36 seconds | 180 damage | 4.5x |
Mastery upgrades
- Damage Pierce
- Chance to Boost
Meat Vine
“ | ” | |
Short description
Attracts & knocks back zombies
Almanac entry
Meat Vine produces leafy brains to attract the attention of nearby zombies.
Special: knocks back and slightly damage zombies
His technology for producing these delicious foods is superexcellent.
Upgrades
Plant Food effect
Produce a huge leafy brain, which can attract the attention of zombies in a 5x5 area.
Enforce-mint effect
When boosted by Enforce-mint, Meat Vine will deal an additional 120 damage, his production interval is reduced to 2.5 seconds, and he will knoc zombies back for 6 tiles.
Level upgrades
Level | Seed Packets | Coins | Upgrades | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Sun Cost | Recharge | Starting Recharge | Toughness | Damage | Special (Leafy Brains) |
Special (Knockback) |
Plant Food Power (Super Leafy Brains) | ||||
Health | Interval | ||||||||||
1 | 0 | 0 | 100 | 12 seconds | 8 seconds | 900 damage | 20 damage | 300 damage | 7.5 seconds | 3 tiles | 3000 damage |
2 | 50 | 500 | 11 seconds | 7 seconds | 950 damage | 30 damage | 350 damage | 7 seconds | 3.25 tiles | 3500 damage | |
3 | 100 | 1,000 | 1000 damage | 40 damage | 400 damage | 3.5 tiles | 4000 damage | ||||
4 | 200 | 1,500 | 75 | 10 seconds | 6 seconds | 1050 damage | 50 damage | 450 damage | 6.5 seconds | 3.75 tiles | 4500 damage |
5 | 300 | 2,000 | 1100 damage | 60 damage | 500 damage | 4 tiles | 5000 damage | ||||
6 | 400 | 2,500 | 9 seconds | 5 seconds | 1150 damage | 70 damage | 550 damage | 6 seconds | 4.25 tiles | 5500 damage | |
7 | 500 | 3,000 | 50 | 1200 damage | 80 damage | 600 damage | 4.5 tiles | 6000 damage | |||
8 | 600 | 3,500 | 8 seconds | 4 seconds | 1300 damage | 90 damage | 650 damage | 5.5 seconds | 4.75 tiles | 6500 damage | |
9 | 800 | 4,000 | 1400 damage | 100 damage | 700 damage | 5 tiles | 7000 damage | ||||
10 | 1,000 | 5,000 | 7 seconds | 3 seconds | 1500 damage | 120 damage | 750 damage | 5 seconds | 7500 damage |
Mastery upgrades
- Damage Pierce
- Chance to Boost
Lavender
“ | ” | |
Short description
Emits lavender scents
Almanac entry
Lavender emits purple lavender scents around, to stall and damage zombies in the area.
Special: multiple lavender scents can be stacked, and each can sense all other lavender scents
Special: zombies affected by lavender scents take more damage from plants in Contain-mint family
Special: the duration of the negative effects of zombies affected by lavender scents is prolonged
Lavender does well in making all kinds of perfumes. When Stallia asked her skills, she kept silent about that, indicating that what she could do was not only to influence zombies with the purple puff of perfume.
Upgrades
Plant Food effect
Send out lavender scents in a 5x5 area, damages and stuns all zombies affected by lavender scents.
Contain-mint effect
When boosted by Contain-mint, Lavender will deal an additional 175 damage with her normal attack, an additional 2800 damage with her Plant Food attack, her stall duration is increased to 24 seconds, her damage boost is increased to 5x, and her prolonging effect is increased to 6x.
Level upgrades
Level | Seed Packets | Coins | Upgrades | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Sun Cost | Recharge | Starting Recharge | Toughness | Damage | Special (Lavender Scents) |
Special (Stall) |
Plant Food Power (Scents Duration) |
Damage Boost | Prolonging Effect | ||||||
Normal | Plant Food | Duration | Interval | ||||||||||||
1 | 0 | 0 | 125 | 14 seconds | 9 seconds | 300 damage | 25 damage | 1000 damage | 12 seconds | 10 seconds | 12 seconds | 30 seconds | 1.75x | 2x | |
2 | 50 | 500 | 8 seconds | 350 damage | 40 damage | 1200 damage | 12.5 seconds | 9.5 seconds | 13 seconds | 32 seconds | 2x | 2.25x | |||
3 | 100 | 1,000 | 13 seconds | 400 damage | 55 damage | 1400 damage | 13 seconds | 9 seconds | 14 seconds | 34 seconds | 2.5x | ||||
4 | 200 | 1,500 | 7 seconds | 450 damage | 70 damage | 1600 damage | 13.5 seconds | 8.5 seconds | 15 seconds | 36 seconds | 2.25x | 2.75x | |||
5 | 300 | 2,000 | 100 | 12 seconds | 550 damage | 100 damage | 1800 damage | 14.5 seconds | 8 seconds | 16 seconds | 40 seconds | 3x | |||
6 | 400 | 2,500 | 11 seconds | 600 damage | 115 damage | 2000 damage | 15 seconds | 7.5 seconds | 17 seconds | 42 seconds | 2.5x | 3.25x | |||
7 | 500 | 3,000 | 6 seconds | 650 damage | 130 damage | 2200 damage | 15.5 seconds | 7 seconds | 18 seconds | 44 seconds | 2.75x | 3.5x | |||
8 | 600 | 3,500 | 10 seconds | 700 damage | 145 damage | 2400 damage | 16 seconds | 6.5 seconds | 46 seconds | 3x | 3.75x | ||||
9 | 800 | 4,000 | 9 seconds | 800 damage | 160 damage | 2600 damage | 16.5 seconds | 6 seconds | 48 seconds | 3.25x | 4x | ||||
10 | 1,000 | 5,000 | 75 | 5 seconds | 900 damage | 175 damage | 2800 damage | 17.5 seconds | 50 seconds | 3.5x | 4.5x |
Mastery upgrades
- Damage Pierce
- Chance to Boost
Butter Pea
“ | ” | |
Short description
Shoots buttery peas
Almanac entry
Butter Peas shoot buttery peas which immobilize zombies, and release some butter when destroyed.
Upgrades
Plant Food effect
Shoot ten buttery peas forward and release multiple butter in a 3x3 area around him.
Contain-mint effect
When boosted by Contain-mint, Butter Pea will deal an additional 75 damage with his pea attack, an additional 120 damage with his butter attack, an additional 240 damage with his Plant Food pea attack, his stun duration is increased to 16 seconds, and his Plant Food stun duration is increased to 24 seconds.
Level upgrades
Level | Seed Packets | Coins | Upgrades | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Sun Cost | Recharge | Toughness | Damage | Stun Duration^ | Butter Quantity | |||||||
Pea | Butter* | PF Pea | Normal | Plant Food | Normal | Plant Food | ||||||
1 | 0 | 0 | 175 | 5 seconds | 300 damage | 30 damage | 40 damage | 60 damage | 8 seconds | 12 seconds | 2-3 | 3-5 |
2 | 10 | 1,000 | 350 damage | 35 damage | 45 damage | 75 damage | 8.5 seconds | 12.5 seconds | 2-4 | 3-6 | ||
3 | 25 | 2,500 | 4.5 seconds | 400 damage | 40 damage | 50 damage | 90 damage | 9 seconds | 13 seconds | 3-4 | 3-7 | |
4 | 50 | 5,000 | 450 damage | 45 damage | 60 damage | 105 damage | 9.5 seconds | 13.5 seconds | 4-7 | |||
5 | 100 | 10,000 | 4 seconds | 550 damage | 50 damage | 70 damage | 120 damage | 10 seconds | 14 seconds | 4 | 5-7 | |
6 | 200 | 20,000 | 150 | 600 damage | 55 damage | 80 damage | 135 damage | 10.5 seconds | 14.5 seconds | |||
7 | 400 | 30,000 | 3.5 seconds | 650 damage | 60 damage | 90 damage | 150 damage | 11 seconds | 15 seconds | 6-7 | ||
8 | 800 | 50,000 | 700 damage | 65 damage | 100 damage | 180 damage | 11.5 seconds | 16 seconds | 5 | |||
9 | 1,200 | 75,000 | 3 seconds | 800 damage | 70 damage | 110 damage | 210 damage | 12 seconds | 17 seconds | 7 | ||
10 | 1,600 | 100,000 | 900 damage | 75 damage | 120 damage | 240 damage | 18 seconds |
*Applies to both normal and Plant Food state.
^Applies to both pea and butter attack.
Mastery upgrades
- Damage Pierce
- Chance to Boost
Jelly Pea
“ | ” | |
Short description
Lobs hypnotic sweet peas
Almanac entry
Jelly Peas lob sweet peas at any position on the ground at regular intervals.
Special: sweet peas can attract and hypnotize zombies
Special: launch three sweet peas on planting, one pea afterward
Upgrades
Plant Food effect
Launch three large sweet peas, which creates hypnotized Gargantuars when eaten.
Enchant-mint effect
When boosted by Enchant-mint, Jelly Pea's firing rate is reduced to 6 seconds, its sweet peas will restore zombies to an additional 125% of its original HP (max HP if the zombie is a mechanical zombie), and its Plant Food will restore zombies to an additional 150% of its original HP (max HP if the zombie is a mechanical zombie).
Level upgrades
Level | Seed Packets | Coins | Upgrades | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Sun Cost | Recharge | Starting Recharge | Toughness | Firing Rate | Special (Max Hypnosis) |
Special (Sweet Peas Strength) |
Special (Zombie Healing) | |||||
Normal | Plant Food | Normal | Plant Food | |||||||||
1 | 0 | 0 | 150 | 15 seconds | 10 seconds | 300 damage | 18 seconds | 3 | 50 damage | 200 damage | 100% HP | 100% HP |
2 | 10 | 1,000 | 14 seconds | 9 seconds | 350 damage | 17 seconds | 100 damage | 250 damage | 105% HP | 105% HP | ||
3 | 25 | 2,500 | 13 seconds | 400 damage | 150 damage | 300 damage | 110% HP | |||||
4 | 50 | 5,000 | 12 seconds | 8 seconds | 450 damage | 16 seconds | 4 | 200 damage | 350 damage | 110% HP | 115% HP | |
5 | 100 | 10,000 | 11 seconds | 7 seconds | 550 damage | 250 damage | 400 damage | 125% HP | ||||
6 | 200 | 20,000 | 125 | 10 seconds | 600 damage | 15 seconds | 300 damage | 450 damage | 115% HP | 130% HP | ||
7 | 400 | 30,000 | 9 seconds | 6 seconds | 650 damage | 5 | 350 damage | 500 damage | 135% HP | |||
8 | 800 | 50,000 | 8 seconds | 5 seconds | 700 damage | 14 seconds | 550 damage | 120% HP | 140% HP | |||
9 | 1,200 | 75,000 | 7 seconds | 4 seconds | 800 damage | 13 seconds | 600 damage | 145% HP | ||||
10 | 1,600 | 100,000 | 3 seconds | 900 damage | 12 seconds | 6 | 700 damage | 125% HP | 150% HP |
Mastery upgrades
- Damage Pierce
- Chance to Boost
Needttle
“ | ” | |
Short description
Burns zombies
Almanac entry
Needttles burn nearby zombies and release powerful burns when destroyed.
Special: burning zombies continue to receive fire damage
Special: knocks back unaffected zombies into other lanes
Upgrades
Plant Food effect
Burn zombies in a 3x3 area around him.
Pepper-mint effect
Level upgrades
Mastery upgrades
- Damage Pierce
- Chance to Boost
Hedge
“ | ” | |
Short description
Blocks and edges zombies
Almanac entry
Hedge resists instant-kill attacks and edges zombies trying to contact him. Edged zombies deal less damage and take more damage.
Zombies immune to edge:
Zombie Parrot
Zombie Chicken
Ice Weasel
Parasol Zombie
Glitter Zombie
Bikini Zombie
Bikini Conehead
Bikini Buckethead
Imp Mermaid Zombie
Zombie Medusa
ZCorp Contractor
ZCorp Contractor Conehead
ZCorp Contractor Buckethead
ZCorp Consultant
Zombie Monkey
Zombie Dove
Upgrades
Plant Food effect
Equipped with a spiked armor to deal damage to nearby zombies, and randomly edge several zombies.
Reinforce-mint effect
When boosted by Reinforce-mint, Hedge can absorb an additional 22500 damage, the damage edged zombies deal is reduced to 0.25x, take is increased by 4.5x, and his Plant Food armor attack will deal an additional 120 damage.
Level upgrades
Level | Seed Packets | Coins | Upgrades | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Sun Cost | Recharge | Toughness | Special (Edge Zombies) |
Plant Food Power (Armor) |
Plant Food Power (Damage) |
Plant Food Power (Zombies Edged) | ||||||
Damage Dealt | Damage Taken | |||||||||||
1 | 0 | 0 | 150 | 5 seconds | 5500 damage | 0.5x | 2x | 12000 damage | 30 damage | 12 | ||
2 | 50 | 500 | 125 | 4.5 seconds | 7000 damage | 0.45x | 2.25x | 40 damage | 13 | |||
3 | 100 | 1,000 | 100 | 8500 damage | 2.5x | 16000 damage | 50 damage | 14 | ||||
4 | 200 | 1,500 | 4 seconds | 10000 damage | 0.4x | 2.75x | 60 damage | 15 | ||||
5 | 300 | 2,000 | 12000 damage | 3x | 20000 damage | 70 damage | 16 | |||||
6 | 400 | 2,500 | 3.5 seconds | 14000 damage | 0.35x | 3.25x | 80 damage | 17 | ||||
7 | 500 | 3,000 | 75 | 16000 damage | 3.5x | 24000 damage | 90 damage | 18 | ||||
8 | 600 | 3,500 | 3 seconds | 18000 damage | 0.3x | 3.75x | 100 damage | 20 | ||||
9 | 800 | 4,000 | 20000 damage | 4x | 28000 damage | 110 damage | 21 | |||||
10 | 1,000 | 5,000 | 50 | 2.5 seconds | 22500 damage | 0.25x | 4.5x | 32000 damage | 120 damage | 22 |
Mastery upgrades
- Damage Pierce
- Chance to Boost
Snake Grass
“ | ” | |
Short description
Attacks with fangs and spawns grass snakes
Almanac entry
Snake Grass attacks approaching zombies with fangs, becomes stronger as it grows over time, and can place aggressive grass snakes anywhere on the lawn.
Usage: tap or drag Snake Grass to place grass snakes to any position on the lawn
Special: tap grass snakes to make them evacuate, knocking off or heavily damaging zombies they encounter
Upgrades
Plant Food effect
Immediately grows to the final stage and recovers all lost grass snakes. Sprays venom into 6 tile, which deals heavy damage.
Ail-mint effect
Level upgrades
Mastery upgrades
- Damage Pierce
- Chance to Boost
Evening Glory
“ | ” | |
Short description
Vibrates and bounces sound waves
Almanac entry
Evening Glory is a shadow plant that can shake up sound waves, and bounce back sound waves emitted by zombies.
Special: powered sound waves affect multiple zombies
Special: sound waves stun zombies after knocking them back
Special: sound waves priority attack Hair Metal Gargantuar and Boombox Zombie
Upgrades
Plant Food effect
Launch a stronger sound wave, move all zombies to the rightmost of the lawn, and then explode, dealing 1800 damage to all zombies in a 3x3 area.
Conceal-mint effect
Level upgrades
Mastery upgrades
- Damage Pierce
- Chance to Boost
Queen of the Light
“ | ” | |
Short description
Shoots light spikes and release shrinking petals
Almanac entry
Queen of the Light absorbs the power of the sun, shoots piercing light spikes, and releases magical petals to attack when zombies get to close.
Special: light spikes briefly stun zombies and cause them to drop tiny sun
Special: magical petals shrink zombies and make them weaker
Upgrades
Plant Food effect
Shrinks all zombies and shoots a total of 60 powerful light spikes towards the curve.
Enlighten-mint effect
Level upgrades
Mastery upgrades
- Damage Pierce
- Chance to Boost
Impatiens
“ | ” | |
Short description
Releases magic bubbles
Almanac entry
Impatiens releases magic bubbles that can turn zombies into Imps.
Special: magic bubbles deal heavy damage to Imps and other unaffected zombies
Upgrades
Plant Food effect
Turns all zombies in a 3x3 area around it into Imps and releases 10 powerful magic bubbles.
Enchant-mint effect
Level upgrades
Mastery upgrades
- Damage Pierce
- Chance to Boost
Equinox Flower from Other Shore
“ | ” | |
Short description
Petals from other shore is shot
Almanac entry
Equinox Flower from Other Shore shoots other-shore petals, which deals slight damage and has a chance to turn zombies back to ordinary humans.
Special: petals has magical power and can evoke the memory before death.
Upgrades
Plant Food effect
Grows other-shore flowers in the three columns, which deals damage to zombies and has a higher chance to reverse zombies back to ordinary humans.
Enchant-mint effect
Level upgrades
Mastery upgrades
- Damage Pierce
- Chance to Boost
Dragon Chomper
“ | ” | |
Short description
Swallows zombies and spits flames
Almanac entry
Dragon Chomper swallows multiple zombies and spits high-damage flames forward after finishing swallowing.
Upgrades
Plant Food effect
Eat several zombies and release high-damage flames towards.
Pepper-mint effect
Level upgrades
Mastery upgrades
- Damage Pierce
- Chance to Boost
Ghost Wallnut
“ | ” | |
Short description
Blocks and scare zombies
Almanac entry
Ghost Wallnut constantly scare nearby zombies, giving them a chance to change their lines.
Upgrades
Plant Food effect
Get a threat armor. Any zombie who eats the armor will change line. When the armor exists, its threat effect will be powered.
Reinforce-mint effect
Level upgrades
Mastery upgrades
- Damage Pierce
- Chance to Boost
Thunder-shroom
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Short description
A burst of lightning and thunder cloud
Almanac entry
Thunder-shroom shoots a burst of lightning ahead that can bounce multiple zombies, and occasionally release a thunder cloud that can track zombies.
Upgrades
Plant Food effect
Fila-mint effect
Level upgrades
Mastery upgrades
- Damage Pierce
- Chance to Boost
Punishroom
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Short description
Heavily damages mushroom-destroyers
Almanac entry
Punishroom immediately deals heavy damage to zombies that destroys mushrooms.
Upgrades
Plant Food effect
Immediately deal great damage to 5 zombies on the lawn. The more mushrooms zombies destroy, the higher damage it deals.
Ail-mint effect
When boosted by Ail-mint, Punishroom will deal an additional 1500 damage with its normal attack, an additional 3000 damage with its Plant Food attack, and its explosion percentage damage is increased to 100%.
Level upgrades
Level | Seed Packets | Coins | Upgrades | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Sun Cost | Recharge | Toughness | Damage | Plant Food Power (Zombies Affected) |
PF Damage Per Stack | PF Max Stacks | ||||||
Normal | Explosion | Explosion Percentage | Plant Food | |||||||||
1 | 0 | 0 | 100 | 5 seconds | 300 damage | 600 damage | 1200 damage | 10% | 1800 damage | 5 | 100 | 12 |
2 | 10 | 1,000 | 4.5 seconds | 350 damage | 700 damage | 1300 damage | 15% | 1900 damage | 125 | 13 | ||
3 | 25 | 2,500 | 400 damage | 800 damage | 1400 damage | 20% | 2000 damage | 150 | 14 | |||
4 | 50 | 5,000 | 75 | 450 damage | 900 damage | 1500 damage | 25% | 2100 damage | 6 | 175 | ||
5 | 100 | 10,000 | 4 seconds | 550 damage | 1000 damage | 1600 damage | 30% | 2200 damage | 200 | 15 | ||
6 | 200 | 20,000 | 600 damage | 1100 damage | 1700 damage | 35% | 2300 damage | 225 | ||||
7 | 400 | 30,000 | 3.5 seconds | 650 damage | 1200 damage | 1800 damage | 40% | 2400 damage | 7 | 250 | 16 | |
8 | 800 | 50,000 | 50 | 700 damage | 1300 damage | 2000 damage | 45% | 2600 damage | 275 | |||
9 | 1,200 | 75,000 | 800 damage | 1400 damage | 2200 damage | 50% | 2800 damage | 300 | 17 | |||
10 | 1,600 | 100,000 | 3 seconds | 900 damage | 1500 damage | 2400 damage | 60% | 3000 damage | 8 | 350 | 18 |
Mastery upgrades
- Damage Pierce
- Chance to Boost
Chilly Pepper
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Short description
Damages, freezes and chills zombies
Almanac entry
Chilly Pepper damages, freezes and chills zombies in one column. Weak zombies are iceblocked when defeated.
Upgrades
Winter-mint effect
When boosted by Winter-mint, Chilly Pepper will deal an additional 1200 damage, his freeze duration is increased by 15 seconds, and his chill duration is increased by 22.5 seconds.
Level upgrades
Level | Seed Packets | Coins | Upgrades | ||||||
---|---|---|---|---|---|---|---|---|---|
Sun Cost | Recharge | Starting Recharge |
Damage | Freeze Duration |
Chill Duration |
Iceblock Health | |||
1 | 0 | 0 | 100 | 20 seconds | 10 seconds | 600 damage | 7.5 seconds | 12.5 seconds | 200 damage |
2 | 10 | 1,000 | 9 seconds | 650 damage | 8 seconds | 13.5 seconds | 250 damage | ||
3 | 25 | 2,500 | 75 | 19 seconds | 700 damage | 8.5 seconds | 14.5 seconds | 300 damage | |
4 | 50 | 5,000 | 8 seconds | 750 damage | 9 seconds | 15.5 seconds | 350 damage | ||
5 | 100 | 10,000 | 18 seconds | 800 damage | 10 seconds | 16.5 seconds | 400 damage | ||
6 | 200 | 20,000 | 50 | 7 seconds | 850 damage | 11 seconds | 17.5 seconds | 450 damage | |
7 | 400 | 30,000 | 17 seconds | 900 damage | 12 seconds | 18.5 seconds | 500 damage | ||
8 | 800 | 50,000 | 6 seconds | 1000 damage | 13 seconds | 19.5 seconds | 600 damage | ||
9 | 1,200 | 75,000 | 25 | 16 seconds | 1100 damage | 14 seconds | 20.5 seconds | 700 damage | |
10 | 1,600 | 100,000 | 5 seconds | 1200 damage | 15 seconds | 22.5 seconds | 800 damage |
Mastery upgrade
- Damage Pierce
Vanishing Vine
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Short description
Makes zombies vanish
Almanac entry
Vanishing Vines use magic beams to make zombies vanish.
Usage: tap or drag Vanishing Vines to any tile to make zombies vanish
Special: deals heavy damage to zombies that cannot vanish
Where did the Vanishing Vine take the zombies? According to him, zombies are trapped in a different dimensional space which is created by him and explodes from time to time. But is it necessary? The size of the space is infinite.
Upgrades
Plant Food effect
Makes zombies in random 3 tiles vanish.
Enchant-mint effect
When boosted by Enchant-mint, Vanishing Vine will deal an additional 1800 damage to zombies that cannot vanish, his Plant Food effect will deal an additional 3300 damage to zombies that cannot vanish, his firing rate is reduced to 5 seconds, and his Plant Food effect will affect 12 tiles regardless of level.
Level upgrades
Level | Seed Packets | Coins | Upgrades | |||||||
---|---|---|---|---|---|---|---|---|---|---|
Sun Cost | Recharge | Starting Recharge | Toughness | Damage | Firing Rate | Plant Food Power (Tiles Affected) | ||||
Normal | Plant Food | |||||||||
1 | 0 | 0 | 200 | 20 seconds | 10 seconds | 300 damage | 1200 damage | 2400 damage | 25 seconds | 3 |
2 | 50 | 19 seconds | 9 seconds | 1250 damage | 2500 damage | 24 seconds | 4 | |||
3 | 100 | 18 seconds | 400 damage | 1300 damage | 2600 damage | 23 seconds | 5 | |||
4 | 200 | 175 | 17 seconds | 8 seconds | 1350 damage | 2700 damage | 22 seconds | 6 | ||
5 | 300 | 16 seconds | 500 damage | 1400 damage | 2800 damage | 21 seconds | 7 | |||
6 | 400 | 15 seconds | 7 seconds | 1450 damage | 2900 damage | 20 seconds | 8 | |||
7 | 500 | 14 seconds | 600 damage | 1500 damage | 3000 damage | 19 seconds | 9 | |||
8 | 600 | 150 | 13 seconds | 6 seconds | 1600 damage | 3100 damage | 18 seconds | 10 | ||
9 | 800 | 12 seconds | 900 damage | 1700 damage | 3200 damage | 17 seconds | 11 | |||
10 | 1,000 | 5 seconds | 1800 damage | 3300 damage | 16 seconds | 12 |
Mastery upgrades
- Damage Pierce
- Chance to Boost