User blog:JuanXDiego/Pendants and Artifacts in International
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Pendants
Pendants are a feature in PvZ 2, they can be unlocked in Piñatas along with Puzzle Pieces, they also can be purchased in Store and they are part of some bundles. They have his own menu called "inventory" and they can be aplied to some plants.
Mints and Imitater can't hold pendants
Pendant | Description | Effect | Can be applied to |
---|---|---|---|
Medical box | Plants can feel the great pain when they are hurt, they must be treated as soon as possible to not have any sequelae. | Heals an average amount of plant's health every 3 seconds. Does not work on instant-use plants. | Every non-instant use plant |
Bucket | Magnet-shroom collected them with hard work, now they will have great uses! | Increases plant's defense by 15%. Does not work on instant-use plants. | Every non-instant use plant |
Fertilizer | Plants can only grow strong if they are regularly fertilized. | Increases plant's damage by 15%, some non-atacking plants that interact with zombies can use this and gain an atack. | Every atacking plant, some plants that don't atack. Plants that needs updates likes Stunion or Sap-fling[1] can use it before being upgraded. |
Torch | The plants hate the zombies' torches, so they made one themselves, but it has a different effect. | Increases plant's fire damage by 18%. | All the Pepper-mint familly, Torchwood and Wasabi Whip |
Snowflake | Preserving a snowflake is not an easy task, this is only a replica... | Increases plant's ice damage/stalling by 18%. | All the Winter-mint familly. |
Pole | There is always a line of sparrows on the pole, squeaking and tweeting the latest gossips. | Increases plant's lightning damage by 18%. | All the Fila-mint familly and Laser Bean. |
Dinamite | It says "No Fire", but there's no time to listen to that when zombies are attacking! | Increases plant's explosive damage by 18%. | All the Bombard-mint familly, Berry Blaster, Boomberry, etc. |
Alarm Clock | Dave thinks traditional alarm clocks are more reliable, that's why he's still keeping this out-of-battery alarm clock. | Decreases abilities' recharge time by 20%. | Almost every plant. |
Battery |
There is a sign on the side. "Less work, more gain." | Decreases plant's planting time by 15% | Every plant excepting the very fast recharging ones. |
Sun Stick |
A solar powered heater, um, I mean stick, having mystical powers. | Plants produce 25 sun more. | All the Enlighteen-mint familiy (excepting Gold Leaf) and Moonflower |
Energy-Saving Can | Both kids and plants need to stay under the sun more to grow healthily. | Decreases plant's sun cost by 25. | Every plant that costs more than 100 (if a plant gets upgraded and reduces his cost the Pendant breakes. |
Artifacts
Artifacts are new upgrades, they can be unlocked in the store with money and they have habilities when used.
They can be selected after starting a level, they appear at the end of the plant selecting and only one of they can be selected.
- ↑ Non-oficial, this is something mine