User:TheHandsomePlant/PvZH Revival Project 2

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The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 ZombieH.png3 None
2 ZombieH.png3 ConeheadH.png2 None
3 ZombieH.png4 Haunting ZombieH.png1 None
4 Drum MajorH.png3 None
5 VimpireH.png3 Haunting ZombieH.png5 None
6 Arm WrestlerH.png3 Flag ZombieH.png? ZombieH.png? ZombieH.png? ZombieH.png? None First flag
7 Zombot Dinotronic MechasaurH.png? None
8 Smashing GargantuarH.png3 Disco ZombieH.png5 None
9 AbracadaverH.png1 Disco ZombieH.png2 Disco ZombieH.png4 None
10 Flamenco ZombieH.png3 Imp-Throwing GargantuarH.png5 None
11 Zombie ChickenH.png*1 Zombie ChickenH.png*2 Zombie ChickenH.png*3 Zombie ChickenH.png*4 Zombie ChickenH.png*5 None
12 Flag ZombieH.png? Foot Soldier ZombieH.png? None Final wave


  • has Team-Up

Foot Soldier Zombie Boss | 4/30
Untrickable
Cannot be bounced
When a Plant is played, this Zombie moves there.
When a Plant gets destroyed, this Zombie gets +1 Attack.
Start of Combat: Do 3 damage to a random Plant that's not in this Zombie's lane.
End of Turn: Do 1 damage to the Plant Hero.


Endangered zombie: Flag ZombieH.png3

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Morning GloryH.png3 None
2 Bonk ChoyH.png2 PeashooterH.png3 None
3 Banana SplitH.png1 None
4 Bonk ChoyH.png3 Banana SplitH.png4 None
5 PeashooterH.png1 Morning GloryH.png2 Ketchup MechanicH.png5 None
6 ThreepeaterH.png3 TorchwoodH.png3 None
7 PeashooterH.png1 Invasive SpeciesH.png2 Invasive SpeciesH.png4 PeashooterH.png5 None First flag
8 Ketchup MechanicH.png1 Venus FlytraplanetH.png2 Fire PeashooterH.png3 Ketchup MechanicH.png5 None
9 Leaf BlowerH.png2 Black-Eyed PeaH.png3 Super-Phat BeetsH.png4 Venus FlytraplanetH.png4 None
10 Shooting StarfruitH.png1 TorchwoodH.png1 Pod FighterH.png2 None
11 Morning GloryH.png1 Morning GloryH.png2 Morning GloryH.png3 Morning GloryH.png4 Morning GloryH.png5 None
12 CornucopiaH.png3 None
13 Dandy Lion KingH.png2 Dandy Lion KingH.png4 None
14 Invasive SpeciesH.png? RepeaterH.png? None Final wave


Repeater Boss | 2/25
When a Zombie is played, this does a Bonus Attack.
When this destroys a Zombie, make a Gatling Pea in a random lane with a Zombie.
Start of Combat: If there's a Zombie here, gain +1 Attack for each other Zombie this turn. If it's a Deadly Zombie, transform it into a 1/1 Zombie.
End of Turn: Make a Torchwood in another random lane.


Opponent: Professor Brainstorm

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Loose CannonH.png4 None
2 Cardboard Robot ZombieH.png2 Unlife of the PartyH.png3 None
3 Backup DancerH.png1 Space CadetH.png5T None
4 Loose CannonH.png3 AbracadaverH.png4 None
5 Hippity Hop GargantuarH.png? None
6 Flag ZombieH.png3-4 Space CadetH.png1T Space CadetH.png2T Space CadetH.png5T None First flag
7 Portal TechnicianH.png? Conga ZombieH.png? None
8 Stupid CupidH.png? Stupid CupidH.png? None
9 AbracadaverH.png1 ElectricianH.png3 AbracadaverH.png5 None
10 Space CadetH.png1T Space CadetH.png2T Space CadetH.png3T Space CadetH.png4T Space CadetH.png5T None
11 Transformation StationH.png2 Transformation StationH.png3 Transformation StationH.png4 Teleportation ZombieH.png2 Teleportation ZombieH.png3 Teleportation ZombieH.png4 None
12 Flag ZombieH.png? Gadget ScientistH.png? None Final wave


Scientist Boss | 4/20
Untrickable, Hunt
When this moves, it leaves behind a random Science Zombie.
Start of Tricks: This moves to a random lane with a Plant.
When this destroys a Plant: All Zombies get +3 Health.
Start of Turn: A random Plant gets "Start of Turn: Do 2 damage here and next door."


Opponent: Solar Flare

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Blooming HeartH.png5 None
2 Fume-ShroomH.png1 BellflowerH.png3 None
3 CosmossH.png2 Button MushroomH.png3 CosmossH.png4 None
4 Hot LavaH.png2 Fume-ShroomH.png3 Hot LavaH.png4 None First flag
5 Power FlowerH.png? Blooming HeartH.png? None
6 Power FlowerH.png? Button MushroomH.png? None
7 Ketchup MechanicH.png2 Haunted PumpkingH.png3 Ketchup MechanicH.png4 None
8 SunflowerH.png? SunflowerH.png? None Final wave


Sunflower Boss | 0/21
Untrickable
Can't be hurt. Start of Turn: Heal all non-Boss Plants for 1 and make a Seedling in front of this that transforms into a random Plant.
When another Plant gets destroyed, move to another random lane and give this Plant -3 Health.
Has +1 Attack and does three Bonus Attacks when there is no Plant in front of this and there's a Zombie here.


Opponent: Rustbolt

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Zombie Middle ManagerH.png2 None
2 Baseball ZombieH.png3 Cardboard Robot ZombieH.png4 None
3 Space CadetH.png1 Planetary GladiatorH.png5 None
4 Pool SharkH.png2 Pool SharkH.png4 None
5 All-Star ZombieH.png? None
6 Chimney SweepH.png? Chimney SweepH.png? Zombie CoachH.png? None
7 Rodeo GargantuarH.png? None
8 ConeheadH.png? Coffee ZombieH.png? None
9 Zombot Dinotronic MechasaurH.png? Space CadetH.png? None
10 Zombie Middle ManagerH.png1 Zombie Middle ManagerH.png2 Zombie Middle ManagerH.png3 Zombie Middle ManagerH.png4 Zombie Middle ManagerH.png5 None
11 Zombie Middle ManagerH.png1 Zombie Middle ManagerH.png2 Zombie Middle ManagerH.png3 Zombie Middle ManagerH.png4 Zombie Middle ManagerH.png5 None
12 Zombot Drone EngineerH.png? None Final wave


Engineer Boss | 3/30
Untrickable, Hunt
When this moves, all Plants and Zombies here do Bonus Attacks.
Start of Turn: Make two 2/1 Cyborgs in random lanes.
When a Zombie does damage, all Zombies get +1 Attack this turn.
Cards in Plant Hero's hand cost 2 more everytime this loses 10 Health.


Opponent: Chompzilla

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Pea PodH.png1 None
2 Kernel-PultH.png1 Half-BananaH.png3 None
3 Jack O' LanternH.png2 None
4 Black-Eyed PeaH.png4 Black-Eyed PeaH.png5 None
5 WhipvineH.png? None
6 Three-Headed ChomperH.png? None
7 Venus FlytrapH.png? Venus FlytrapH.png? Bonk ChoyH.png? None
8 Apple SaucerH.png? Apple SaucerH.png? Banana SplitH.png? None
9 Three-Headed ChomperH.png? Muscle SproutH.png? None
10 Super-Phat BeetsH.png? Venus FlytraplandH.png* None
11 ChomperH.png? None
12 ToadstoolH.png? ToadstoolH.png? None Final wave


Same lane as Super-Phat BeetsH.png

Chomper Boss | 0/30
Untrickable, Hunt, Bullseye
When hurt: Destroy all Zombies here.
Start of Turn: Make a Spikeweed Sector in a random lane.
End of Turn: If no Zombies are in play, do 500 damage to the Zombie Hero.
Start of Combat: Give all Zombies in un-opposed lanes -2 Attack and do 2 damage to them.


Opponent: Super Brainz

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Mystery EggH.pngE None 1? - Random 1-cost Imp
2? - Random 1-cost Pet
3? - Random 1-cost Professional
4? - 1/1 Zombie
5? - 1/1 Zombie and a random 2-cost Plant into hand
2 Mystery EggH.pngE None 1? - Random 2-cost Science
2? - Two random 1-cost Zombies.
3? - Random 2-cost Sports
4? - Chimney Sweep and a random 3-cost Plant into hand
5? - Chimney Sweep
3 Mystery EggH.pngE None 1? - Random 3-cost Zombie
2? - Random 1-cost and 2-cost Zombie
3? - Three random 1-cost Zombies
4? - Pool Shark
5? - Pool Shark and a random 4-cost Plant into hand.
4 Mystery EggH.pngE None 1? - Random 4-cost Zombie
2? - Two random 2-cost Zombies
3? - Four random 1-cost Zombies
4? - All Plants get -1/-1
5? - Cuckoo Zombie
5 Mystery EggH.pngE None 1? - Random 5-cost Zombie
2? - Two random 2-cost Zombies and one 1-cost
3? - Random 3-cost and 2-cost Zombie
4? - All Plant cards cost 2 more
5? - Smashing Gargantuar
6 Mystery EggH.pngE None 1? - Random 6-cost Zombie
2? - Three random 2-cost Zombies
3? - Two random 3-cost Zombies
4? - Plant Hero gets -2 Sun this turn
5? - Defensive End
7 Mystery EggH.pngE None 1? - Random 7-cost Zombie
2? - Three random 2-cost Zombie and one 1-cost
3? - Two random 3-cost Zombies and one 1-cost
4? - All Plants get -2/-2
5? - Random Legendary Zombie
8 Mystery EggH.pngE None 1? - Octo Zombie
2? - Zombot Aerostatic Gondola
3? - Binary Stars
4? - Zombot 1000
5? - Zombot Battlecruiser
9 Hippity Hop GargantuarH.png? None Boss wave



E - in every lane
? - in random lane


Opponent: The Smash

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Baseball ZombieH.png2 None All Fighters with 1 Attack get +1 Health.
2 Skunk PunkH.png1 Arm WrestlerH.png3 None A random Plant in the Plant Hero's hand costs 2 less.
3 Arm WrestlerH.png4 Sumo WrestlerH.png5 None Hide a random Zombie inside a Gravestone.
4 Pied PiperH.png1 Pied PiperH.png2 None A random Plant and Zombie gets -1/-1.
5 Skunk PunkH.png3 Skunk PunkH.png4 Team MascotH.png5 None Fighters with 1 Health can't be hurt this turn.
6 Sumo WrestlerH.png1 Sumo WrestlerH.png2 Sumo WrestlerH.png5 None All Fighters move to random lanes.
7 Defensive EndH.png3 Dog WalkerH.png4 None All Zombies get +1/+1 for each Trick in the Plant Hero's hand.
8 Turquoise Skull ZombieH.png1 Turquoise Skull ZombieH.png5 None All Plant cards cost 3 less.
9 Zombot 1000H.png? None Everything can't be hurt this turn.
10 All-Star ZombieH.png? Chum ChampionH.png? Chum ChampionH.png? None Bounce everything.


All-Star Boss | 0/15
Untrickable, Hunt
Start of Combat: Do 4 damage to all Plants here and Bounce any that die.
When a Plant is played, make a 1/1 Exploding Imp with Splash Damage 2 in a random lane.
When hurt: Make a 0/4 Dummy Shield in front of this.
When a Plant gets destroyed, this gets +1 Attack this turn and does a Bonus Attack.


Cactus Boss | 0/30
Untrickable, Hunt, Bullseye
Reflects taken damage back.
When this destroys a Zombie, it does 1 damage in all lanes.
Before combat here: If there are no Zombies here, heal this Plant for 10.
Start of Turn: Make two random Wall-Nuts, Potato Mines, or Heartichokes in random lanes.


Captain Deadbeard Boss | 2/20
Untrickable, Hunt
When played: Explode from Barrel of Deadbeards and do 2 damage to everything.
Start of Combat: Do 6 damage to a random Plant with highest Attack.
When hurt: Make a 3/1 Loose Cannon with Splash Damage 1 in a random lane.
When a Zombie gets destroyed, Bounce a random Plant.


Kernel Corn Boss | 2/25
Untrickable, Hunt
When this moves, it does damage equal to amount of lanes skipped, in all skipped lanes.
Start of Turn: Do 4 damage to two random Zombies.
When a Zombie is played here or next door, make three 1/1 Kernel-pults here and next door that do two Bonus Attacks and die at the end of this turn.
When this destroys a Zombie, it gets +1 Attack this turn.