User blog:PrismastebanZ/PvZ 4 Ideas

From Plants vs. Zombies Wiki
Jump to navigation Jump to search
⚠️ THIS BLOG POST IS UNDER CONSTRUCTION ⚠️
If you have any suggestions, feel free to leave it in the comments!

Latest updates:

  • January 23, 2020 - Organized achievements, added achievements "Harry the Healer" and "Stomp the Yard", created Achievements template
  • January 22, 2020 - Added achievement "Hot Off the Presses"
  • January 20, 2020 - Added Achievements & Traits

About

The 25 first levels would be in the Player's House, as a callback to PvZ 1. Five levels on each "stage", the 5th being an Ultimate Battle (like the X-10 levels on PvZ 1).

  • Day (Tutorial): 4 levels + Ultimate Battle.
  • Night: 4 levels + Ultimate Battle.
  • Pool: 4 levels + Ultimate Battle.
  • Fog: 4 levels + Ultimate Battle.
  • Roof: 4 levels + Dr. Zomboss Boss Battle.

After finishing the first 25 levels, the player would unlock most of the other features of the game (just like you unlock the rest of minigames, puzzles and survival after finishing Adventure Mode in PvZ 1).

This features include:

  • Other "worlds"/zones.
  • Talents.
  • Minigames.
  • Costumes.

World Travel

PvZ takes place in the Player's House, and PvZ 2's main theme is Time Travel. In order to be a big game and having the possibility of adding more and more stuff, PvZ 4 should have a similar theme, so for the time being, I thought about traveling around the world (Each "World" in PvZ 2 is a different Era. Each "World" in PvZ 4 would be a different place).

Currency

Any game needs a way to maintain itself. Some games you have to pay to play them, and that's all (like Garden Warfare, and Plants vs. Zombies on PC), while other games are free to play, but have in-game content you can buy (like Plants vs. Zombies 2).

A lot of free to play games these days (especially shooters), and gain money via skins/costumes, which a lot of players like, and does not affect gameplay, so it doesn't make the game pay to win!

Plants vs. Zombies 4 would have costumes (WIP) like, for example, a Golden Peashooter. These "Golden" costumes wouldn't change gameplay at all, no damage increase, no faster fire rate, just like costumes in Plants vs. Zombies 2. Costumes may variate in rarity and cost, but every plant would have a Golden costume.

These Golden costumes would be legendary (the highest rarity) and thus, be the most expensive ones (100 ingots), but have amazing graphics and new visual effects. I know it'd be cool to have them free like in PvZ 2, but I'm sure it's better paying for costumes, than paying for plants. And unlike said plants in PvZ 2, you wouldn't need to pay for the costumes, you would pay to get more ingots and get them faster, but you can still get them by yourself eventually!

Gold

Pvz2goldcoin.png Gold coins are worth 50 gold.

They would be the most "common" currency in Plants vs. Zombies 4, and can be easily obtained in almost any level!

If you're lucky enough, a zombie will drop one after being defeated... And you can also get one for every remaining Lawnmower! (You'd get 50 gold per Lawnmower like in PvZ 1, for a total of 250 gold! Not like PvZ 2 that only gives 10 per LM for a total of 50).

You can buy some talents with coins that you got in the game.

They are NOT purchasable.

Gold ingot4P.png Gold ingots are worth 1.000 gold.

If you wish to, you can use 1.000 gold to get 1 gold ingot. But once you melted your gold into an ingot, you can't change it back to coins.

With these, you can buy costumes in the store, the most rare and expensive ones being Golden costumes, worth 100 ingots each.

You CAN purchase these if you want to get some costumes quicker, but you can still get them by just playing the game.

Others

Scales
Basics Plants Zombies
HP 100 HeartPvZH.png 100 HeartPvZH.png
Damage 1 Pea = 10 1 bite = 30

Tip: Hover over Abbreviations.

Abilities/Traits

  • Icon HeartArmor.png
Armor receives only half of the incoming damage.
  • Fila-mint familyicon.png
Electric attacks arc upon hitting a target, and then jump onto another one.
  • Pepper-mint familyicon.png
Fire deals a moderate amount of damage over time.
  • Ail-mint familyicon.png
Poison deals a small amount of damage over a very short amount of time.
  • Contain-mint familyicon.png
Slow and Winter-mint familyicon.png
Chill reduce the attack and movement speed of its target.
  • Contain-mint familyicon.png
Stun and PvZH Frozen Icon.png
Freeze completely stop its target's movement and attack.
  • PvZH Strikethrough Icon.png
Pierce striikes through multiple targets, affecting all of them.

Talents

  • Can only use one at a time.
  • Can switch anytime through the Almanac or the "Choose your seeds" part.
  • Can be unlocked by completing levels, quests, or bought with unpurchasable in-game currency (Pvz2goldcoin.png
Gold coins).

Examples

Sunflower2.png

Sunflower sprout 1.png

Sunflower's cost is reduced by half.

Cost: 25 Sun4P.png

Primal Sunflower Upgrade 3.png Primal Instinct

Sunflower produces bigger sun drops.

Drops: 50 Sun4P.png

Playdate PSN.png Classic

If planted next to a Peashooter, gain the ability "Heal Beam".


Heal BeamBfN.png Heal Beam stats:

  • Heals 2 health every 0.2 seconds.
  • Healing per second: 10
  • Has a range of 3x3, and can heal a maximum of 1 target at the same time.
  • Can over-heal plants up to 110% of their max. health.

Witch Hazel2C.png

Witch Hazel Costume 1.png Witchcraft

Charge shots separately.

Perk Duration.png Fire rate: 10s Perk Handling.png Targets: ZombieHeadPvZ1.pngx1

Crash of the Titan.png Crash of the Titan

75% chance Witch Hazel targets the toughest zombie in the lawn.

Hypno-shroom Upgrade 2.png Hypnosis

40% chance Witch Hazel hypnotizes its target instead.

Shadow-shroom2.png

Shadow-shroom Upgrade 2.png Contagious

The infected zombie spreads the poison effect to nearby zombies.

The Shadow Family2.png Shadowy

Shadow-shroom costs 0 sun, but its cooldown increases.

Cost: 0 Sun4P.png Cooldown: 20s

No Toxic Too NoxiousGW2.png No Toxic Too Noxious

Shadow-shroom deals damage twice as fast.


  • Deals 1 damage point every 0.05 seconds.
  • Damage per second: 20
  • Deals a total of 400 damage over time.

Bonk ChoyAS.png

PvZO Bonk Choy Upgrade2.png Flaming Fists

Bonk Choy's punches set zombies on fire, dealing additional damage over time. Spreads to nearby zombies.


Pepper-mint familyicon.png Fire stats:

  • Deals 5 damage every 0.5 seconds.
  • Lasts for 2.5 seconds.
  • Damage per second: 10
  • Deals a total of 25 damage over time.

Bonk Choy Upgrade 1.png Uppercut

Every 8th hit, Bonk Choy performs an Uppercut.

Enforce-mint familyicon.png Uppercut's damage: 20

Bonk Choy PF.png Fists of Fury

Every time Bonk Choy defeats a zombie, he performs a powerful uppercut in every direction.


  • Uppercut's damage: 80 Enforce-mint familyicon.png
  • Area of effect: 3x3 Aloe Splash.png
  • Hits 8 surrounding tiles one time each.
  • Hits Bonk Choy's tile every hit (8 times total).

PvZ BfN Plant Icon.png Plants PvZ BfN Plant Icon.png

Sunflower2.png ?
Sunflower
Sun4P.png Cost
50
Perk Mobility.png Cooldown
5s
HeartPvZH.png Health
100
Sun4P.png Drops
25
Sun Production.png Drop Rate
20s

Sunflower is essential for you to produce extra sun. Try planting as many as you can!

Sunflower sprout 1.png

Sunflower's cost is reduced by half.

Cost: 25 Sun4P.png

Primal Sunflower Upgrade 3.png Primal Instinct

Sunflower produces bigger sun drops.

Drops: 50 Sun4P.png

Playdate PSN.png Classic

If planted next to a Peashooter, gain the ability "Heal Beam".


Heal BeamBfN.png Heal Beam stats:

  • Heals 2 health every 0.2 seconds.
  • Healing per second: 10
  • Has a range of 3x3, and can heal a maximum of 1 target at the same time.
  • Can over-heal plants up to 110% of their max. health.

Peashooter2.png ?
Peashooter
Sun4P.png Cost
100
Perk Mobility.png Cooldown
5s
HeartPvZH.png Health
100
PvZ BfN Attack Class Icon.png Damage
10
Perk Duration.png RoF
1.5s
Appease-mint familyicon.png Range
Straight

Damage per second: 6.66

Peashooter shoots peas, hitting zombies in the knees.

Primalpeashooterpvz2.png Primal Instinct

Each pea has 10% chance of knocking back zombies.

Perk Knockback.png Knockback: 2 tiles

PvZGW2 P BFF@3x.png Classic.

Shoots faster when next to a Sunflower.

Fire Rate: 1s

Wall-nut2.png ?
Wall-nut
Sun4P.png Cost
50
Perk Mobility.png Cooldown
30s
HeartPvZH.png Health
2000



Wall-nut has a hard shell which you can use to protect your other plants.

Wall-nut (PF Armor).png Iron Maiden

Wall-nut has 50% chance of gaining armor when planted.

Armor: 2000 Icon HeartArmor.png

PvZO Wall-nut Upgrade2.png Shell Shove

Wall-nut knocks back zombies when planted.

Range: 3 tiles Perk Knockback.png Knockback: 2 tiles

New roll some heads icon.png Wall-nut Bowling

When planted, Wall-nut will roll towards the zombies, bouncing to another lane every time it hits.

Damage: 100 PvZ BfN Attack Class Icon.png Range: Multi-hit

Potato Mine2.png ?
Potato Mine
Sun4P.png Cost
25
Perk Mobility.png Cooldown
20s
HeartPvZH.png Health
100
Perk Mobility.png Arming
15s
Bombard-mint familyicon.png Damage
1000
Sprout2.png
SINGLE
USE

Range: Contact
Explosion radius: 1x3

Potato Mine explodes on contact, but takes time to arm. Plant him ahead of zombies.

PvZO Potato Mine Upgrade1.png Potato Salad

Potato Mine has 25% chance of creating a duplicate on a random tile upon exploding.

Potato Mine sprout 1.png Nugget

Potato mine recharges and arms faster, but deals less damage.

Perk Mobility.png Cooldown: 10s
Perk Mobility.png Arming: 5s
Bombard-mint familyicon.png Damage: 250

Chomper2C.png ?
Chomper
Sun4P.png Cost
150
Perk Mobility.png Cooldown
5s
HeartPvZH.png Health
150
33eo0gg th.gif Digest
30s
PvZC P ChomperYum@3x.png Chomp
ZombieHeadPvZ1.pngx1
PvZ BfN Attack Class Icon.png Bite
200

Range: 2 tiles

Chomper can devour a zombie whole, but she's vulnerable while chewing.

33eo0gg th.gif Improved Intestinal Chamber

Chomper digests zombies faster.

Digest: 15s

Chomper Upgrade 3.png Big Mouth

Chomper can eat multiple zombies per chomp.

Chomp: ZombieHeadPvZ1.pngx3

Chomper Upgrade 1.png Grody Goop

After digesting, Chomper burps out a toxic cloud that slows down zombies.


If you want to see the rest of plants and talents, head over here.

PvZ BfN Zombie Icon.png Zombies PvZ BfN Zombie Icon.png

Speed Rates:

  • Slow - Takes 7.5 seconds to move a tile.
  • Normal - Takes 5 seconds to move a tile.
  • Hungry - Takes 3.5 seconds to move a tile.
  • Flying - Takes 2 seconds to move a tile.
Basic Zombie2.png Health: 100 HeartPvZH.png
DPS: 30
Speed: Normal
Conehead Zombie2.png Health: 100 HeartPvZH.png
Armor: 100 Icon HeartArmor.png
DPS: 30
Speed: Normal
Buckethead Zombie2.png Health: 100 HeartPvZH.png
Armor: 250 Icon HeartArmor.png
DPS: 30
Speed: Normal
Gargantuar2.png Health: 2000 HeartPvZH.png
DPS: 1000
Summons: 1 Imp2.png
Speed: Slow
Imp2.png Health: 50 HeartPvZH.png
DPS: 40
Speed: Hungry
Screen Door Zombie1.png Health: 100 HeartPvZH.png
Armor: 250 Icon HeartArmor.png
DPS: 30
Speed: Normal
Heal ZombieGW2.png Health: 100 HeartPvZH.png
DPS: 50
Speeed: Normal
AoE: 3x3
Restores: 5 HeartPvZH.png/s
Flag Zombie2.png Health: 100 HeartPvZH.png
DPS: 50
Speed: Hungry
AoE: 3x3
Boosts: +30% speed

Special foes

While they don't have tremendous amounts of health, these zombies have special abilities and are more complex than the rest.

PvZ BfN Zombie Icon.png Captain Deadbeard PvZ BfN Zombie Icon.png
Pvz-text-embed-image-zombie-07.png Health: 250 HeartPvZH.png
Damage: 40
Speed: Slow
Summons: Zombie Parrot2.png
Special: Gets inside a barrel, protecting himself and dealing a lot of damage after detonating it.
Zombie Parrot2.png Health: 20 Icon HeartArmor.png
DPS: 10x3
Speed: Flying
Behavior
  • After appearing, summons parrot and stays still until it's destroyed.

If plants are X tiles away:

  • 3 or more: Stops to shoot Spyglass Shot every 5s.
  • 2 tiles: Gets into the barrel.
  • Next to a plant: Detonates the barrel.
  • If already used the barrel, shoots Scurvy Scattershot every 2s.
BarrelOfDeadbeards.png Health: 150 Icon HeartArmor.png
Damage: 150 PvZ BfN Attack Class Icon.png
Speed: Hungry
PvZ BfN Zombie Icon.png Electric Slide PvZ BfN Zombie Icon.png
Pvz-text-embed-image-zombie-01.png Health: 250 HeartPvZH.png
Damage: 10x3
Arcing dmg: 5
Range: 3 tiles
Life-rip: 3 HeartPvZH.png per hit Heal Beam of ScienceGW2.png
Speed: Hungry
Summons: Disco TornadoBfN.png
Disco TornadoBfN.png Damage: 30x3
AoE: 3x3
Cooldown: 26s
Behavior
  • Rushes towards your plants with her cool rollerskates.
  • When she has a plant on range, fires a Disco Tornado and detonates it 1 tile behind said plant.
  • When she's lost more than 50% of her health, activates Outta Fight! and steps back 3 tiles.
Outta Fight!BfN.png Speed: Flying
Cooldown: 20s
Duration: 6s

Achievements

You are my candy girl
Plant an entire column of Sweet Peas next to an entire column of Beeshooters.
Unlocks Beeshooter's talent "Sugar, Honey, Honey"
Sunday Edition Zombie2.png Hot Off the Presses
Set a Newspaper Zombie's newspaper on fire.
Unlocks Newspaper Zombie's
costume "Sunday Edition"

Talent specific

Frostbolt ShooterAS.png Frostbolt Shooter
Hit zombies with all 3 shards using Snow Pea's talent "Ice Shards".
Unlocks Snow Pea's costume "Frostbolt Shooter"
Ice Queen PeaA.png Ice Queen Pea
Freeze 100 zombies using Snow Pea's talent "Freeze Tag".
Unlocks Snow Pea's costume "Ice Queen Pea"
Wombo Combo
Unlock 3 talents that need another plant to work.

  • Classic (Sunflower)
  • Classic (Peashooter)
  • Sugar, Honey, Honey (Beeshooter)
  • Garlic Drone (Garlic)

I, Zombie

Heal ZombieGW2.png Harry the Healer
Heal 100 health with a single Healing Flag Zombie.
Stomp the Yard PSN.png Stomp the Yard
Vanquish 50 plants with Z-Mech's Robo Stomp.
Unlocks Robo Stomp
alternative animation "Bionic Bash"