User blog:TheHandsomePlant/"Aloe, Salut!" Epic Quest
New Epic Quest introduced in 5.1, starring Aloe and night-themed Lost City! It appears to be unfinished, the last two levels are missing in the file.
EDIT: Here they are! Also, there has been some changes introduced to the other levels aswell.
Bolded text means that this feature has been added to this quest in the new beta of the 5.1
Strikethrough text means that this feature has been removed from this quest in the new beta of the 5.1
Name: Epic Quest: Aloe, Salut!
Level 1
Dialogue:
[EPIC_QUEST_ALOE_STEP_01_TITLE]
Form a formidable defense with Wall-Nuts and healing Aloes!
[NARRATIVE_EPIC_QUEST_ALOE_01_INTRO_1]
{NPC_ENTER:crazydave}{NPC_ENTER:winnie}{SAY:winnie}User Dave, I have detected that you have sustained multiple surface level injuries.
[NARRATIVE_EPIC_QUEST_ALOE_01_INTRO_2]
{SAY:crazydave}I got into a fight with the Travel Log. He thinks he can tell me what to do!
[NARRATIVE_EPIC_QUEST_ALOE_01_INTRO_3]
{SAY:winnie}Medical assistance is required. I recommend that we search for an Aloe.
[NARRATIVE_EPIC_QUEST_ALOE_01_INTRO_4]
{SAY:winnie}Aloe is capable of healing damage an adjacent plant takes.
- Type: Locked and Loaded
- Stage:
LostCityNightsStageLostCityStage (no sun drops during the level) - Dynamic Zombies:
- Gold Tile placements: C5R3, C6R3, C1R1, C2R2, C2R4, C1R5
- Plant placements: Aloe at C5R3, at C6R3
- Flags: 2
- Non-dynamic Zombies:
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves | Non-dynamic zombies | Ambush zombies | Note(s) |
---|---|---|---|
1 | 3 | None | |
2 | 3 3 | None | |
3 | 3 2 4 | None | 400%/7 Plant Food |
4 | 1 5 3 | None | |
5 | 2 4 3 3 1 5 | None | First flag; 100% Plant Food |
6 | 2 4 | None | |
7 | 3 3 3 3 | None | 600%/7 Plant Food |
8 | 1 5 | None | |
9 | 2 3 4 | None | 500%/7 Plant Food |
10 | 3 3 3 3 1 3 5 2 4 | None | Final flag |
Level 2 (NO CHANGES)
Dialogue:
[EPIC_QUEST_ALOE_STEP_02_TITLE]
Primal Wall-Nuts love their Aloes!
[NARRATIVE_EPIC_QUEST_ALOE_02_INTRO_1]
{NPC_ENTER:crazydave}{NPC_ENTER:winnie}{SAY:winnie}The Aloe is a steadfast companion to the Kiwi Beast.
[NARRATIVE_EPIC_QUEST_ALOE_02_INTRO_2]
{SAY:winnie}Aloe's healing with allow Kiwi Beast to persist longer, dealing optimal damage to zombies.
[NARRATIVE_EPIC_QUEST_ALOE_02_INTRO_3]
{SAY:crazydave}Aloe soothes the savage Kiwi Beast. Except for the part where it still looks pretty angry.
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves | Non-dynamic zombies | Ambush zombies | Note(s) |
---|---|---|---|
1 | 3 4 | None | |
2 | 2 5 | None | |
3 | 1 3 4 | None | 100% Plant Food |
4 | 2 5 | None | First flag |
5 | 4 | None | |
6 | 1 2 3 4 5 | None | 100% Plant Food |
7 | 3 2 4 3 | None | |
8 | 2 4 1 3 5 | Second flag; Parachute Rain! | |
9 | 1 5 3 | None | 100% Plant Food |
10 | 2 4 1 3 5 | None | |
11 | 2 4 3 | None | 100% Plant Food |
12 | 1 2 3 4 5 3 4 | Final flag; Parachute Rain! |
Level 3 (4?) (NO CHANGES)
Dialogue:
[EPIC_QUEST_ALOE_STEP_03_TITLE]
Test your Endurian-ce by protecting the plants!
- Type: Save Our Seeds
- Stage: LostCityStage
- Dynamic Zombies:
- Gold Tile placements: C2R1, C3R2, C4R3, C3R4, and C2R5
- Flags: 3
- Non-dynamic Zombies:
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves | Non-dynamic zombies | Ambush zombies | Note(s) |
---|---|---|---|
1 | 2 | None | |
2 | 1 5 | None | |
3 | 4 | None | 100% Plant Food |
4 | 4 2 3 | None | First flag; spawns at C6R3 |
5 | 1 5 | None | |
6 | 3 2 | None | |
7 | 5 5 | None | 100% Plant Food; spawns at C6R4 |
8 | 3 1 5 2 4 | None | Second flag |
9 | 2 1 5 | None | |
10 | 5 1 | None | spawns at C6R3 |
11 | 2 4 | None | 100% Plant Food |
12 | 2 3 4 1 5 1 5 | None | Final flag |
Level 4 (5?) (NO CHANGES)
Dialogue:
[EPIC_QUEST_ALOE_STEP_04_TITLE]
Find yourself once more in the Lost City.
- Type: Normal level
- Stage: LostCityNightsStage
- Dynamic Zombies:
- Gold Tile placements: C5R1, C1R2, C5R3, C1R4, and C5R5
- Flags: 3
- Non-dynamic Zombies:
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves | Non-dynamic zombies | Ambush zombies | Note(s) |
---|---|---|---|
1 | None | ||
2 | 3 | None | 100% Plant Food |
3 | 4 4 | None | |
4 | 2 1 3 | First flag; Parachute Rain! | |
5 | 4 5 | None | 100% Plant Food |
6 | 4 2 | None | |
7 | 5 3 | 100% Plant Food; Parachute Rain! | |
8 | 2 1 5 2 2 3 4 | None | Second flag |
9 | 4 5 5 4 | None | |
10 | 4 1 3 2 | None | |
11 | 2 2 3 4 1 3 5 | None | |
12 | 2 5 4 5 3 1 2 2 1 2 | None | Final flag |
Level 5 (8?/10?)
Dialogue:
[EPIC_QUEST_ALOE_STEP_05_TITLE]
Portals! What's the worst that can happen?
[NARRATIVE_EPIC_QUEST_ALOE_10_INTRO_1]
{NPC_ENTER:crazydave}{NPC_ENTER:winnie}{SAY:winnie}We have arrived at the apex of our Aloe adventure.
[NARRATIVE_EPIC_QUEST_ALOE_10_INTRO_2]
{SAY:crazydave}I'm going to miss all of the good times we had together.
[NARRATIVE_EPIC_QUEST_ALOE_10_INTRO_3]
{SAY:winnie}User Dave, victory here will allow us to acquire the Aloe permanently.
[NARRATIVE_EPIC_QUEST_ALOE_10_INTRO_4]
{SAY:crazydave}In that case, I'm going to miss my beard.
[NARRATIVE_EPIC_QUEST_ALOE_10_OUTRO_1]
{NPC_ENTER:crazydave}{NPC_ENTER:winnie}{SAY:winnie}Mission accomplished. The Aloe has been added to our plant collection.
[NARRATIVE_EPIC_QUEST_ALOE_10_OUTRO_2]
{SAY:crazydave}And I still have my beard! Everything is coming up Crazy Dave!
- Type: Locked and Loaded
- Stage:
LostCityStageLostCityNightsStage - Dynamic Zombies:
- Gold Tile placements: C4R1, C4R2, C8R2, C4R3, C4R4, C8R4, and C4R5
- Plant placements: Five at C4R1, C4R2, C4R3, C4R4, and C4R5
- Flags: 3
- Non-dynamic Zombies:
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves | Non-dynamic zombies | Ambush zombies | Note(s) |
---|---|---|---|
1 | 1 5 | None | |
2 | 2 | None | 100% Plant Food |
3 | 4 | None | |
4 | 3 1 5 2 4 | None | First flag |
5 | 2 4 | None | 100% Plant Food |
6 | 1 5 3 | None | |
7 | 2 4 | None | 100% Plant Food |
8 | 3 1 5 2 4 1 5 | None | |
9 | 3 | None | spawns at C6R3 |
10 | 1 3 5 | None | 100% Plant Food |
11 | 2 4 1 5 | None | |
12 | 2 4 2 3 4 1 5 3 2 3 4 | None | Final flag |
Level 6 (NO CHANGES)
Dialogue:
[EPIC_QUEST_ALOE_STEP_06_TITLE]
You're halfway through, show the zombies what you can do!
- Type: Normal with objective
- Survive without planting on Dave's mold colonies (columns 1 and 2)
- Stage: LostCityNightsStage
- Dynamic Zombies:
- Gold Tile placements: C3R1, C7R1, C4R2, C6R2, C5R3, C4R4, C6R4, C3R5, and C7R5
- Flags: 2
- Non-dynamic Zombies:
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves | Non-dynamic zombies | Ambush zombies | Note(s) |
---|---|---|---|
1 | None | ||
2 | None | ||
3 | None | 100% Plant Food | |
4 | None | ||
5 | 3 1 5 | None | First flag |
6 | 2 3 4 | None | 100% Plant Food |
7 | None | ||
8 | 4 4 | None | |
9 | None | 100% Plant Food | |
10 | 3 5 1 1 3 5 | None | Final flag |
Level 7
Dialogue:
[EPIC_QUEST_ALOE_STEP_07_TITLE]
Plan wisely, plant wisely.
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves | Non-dynamic zombies | Ambush zombies | Note(s) |
---|---|---|---|
1 | 2 4 | None | |
2 | 3 3 | None | 100% Plant Food |
3 | 5 | None | |
4 | 2 4 1 5 | None | First flag |
5 | 5 5 2 3 | None | 100% Plant Food |
6 | 4 4 1 | None | |
7 | 3 1 3 5 | None | 100% Plant Food |
8 | 2 2 4 5 | Second flag; Parachute Rain! | |
9 | 5 4 4 5 | None | |
10 | 4 1 3 2 3 | None | 100% Plant Food |
11 | 2 2 4 3 1 3 | None | |
12 | 5 4 5 3 2 2 2 1 | Final flag; Parachute Rain! |
Level 8 (3?)
Dialogue:
[EPIC_QUEST_ALOE_STEP_08_TITLE]
Now you too can play the part of plant matchmaker!
[NARRATIVE_EPIC_QUEST_ALOE_08_INTRO_1]
{NPC_ENTER:crazydave}{SAY:crazydave}Penny! A grid of plants for swappin'!
[NARRATIVE_EPIC_QUEST_ALOE_08_INTRO_2]
{NPC_ENTER:winnie}{SAY:winnie}Indeed, User Dave. Plants can be swapped to create matches of 3 or more.
[NARRATIVE_EPIC_QUEST_ALOE_08_INTRO_3]
{SAY:winnie}You must make 100 matches to defeat the zombies.
[NARRATIVE_EPIC_QUEST_ALOE_08_INTRO_4]
{SAY:winnie}You can use sun to upgrade your plants.
Type: Beghouled
Stage: LostCityStage LostCityNightsStage
Zombies:
- 0-29 matches:
- 30-69 matches:
- 70-100 matches: (in code it's "lostcity_explorer", but no such zombie exists, mistake?)
Matches to win: 100
Initial plants: , Aloe,
Upgrades:
Level 9
Dialogue:
[EPIC_QUEST_ALOE_STEP_09_TITLE]
The penultimate planting party!
[NARRATIVE_EPIC_QUEST_ALOE_09_INTRO_1]
{NPC_ENTER:crazydave}{NPC_ENTER:winnie}{SAY:crazydave}Penny, I've been thinking…
[NARRATIVE_EPIC_QUEST_ALOE_09_INTRO_2]
{SAY:winnie}This is a first, User Dave. Please continue.
[NARRATIVE_EPIC_QUEST_ALOE_09_INTRO_3]
{SAY:crazydave}The Lost City lost its lights. What if we could turn them back on?
[NARRATIVE_EPIC_QUEST_ALOE_09_INTRO_4]
{SAY:winnie}Then I would say that would be a bright idea.
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves | Non-dynamic zombies | Ambush zombies | Note(s) |
---|---|---|---|
1 | 3 4 | None | |
2 | 2 5 | None | |
3 | 1 3 4 | None | 100% Plant Food |
4 | 2 5 | None | First flag |
5 | 4 | None | |
6 | 1 1 1 1 1 | None | |
7 | 3 2 4 3 | None | 100% Plant Food |
8 | 2 4 2 4 2 4 2 4 | Second flag; Parachute Rain! | |
9 | 1 5 3 2 4 | None | |
10 | 5 5 5 5 5 | None | |
11 | 1 2 4 5 3 1 5 | None | |
12 | 3 1 3 5 3 | Final flag; Parachute Rain! |
Level 10
Dialogue:
[EPIC_QUEST_ALOE_STEP_10_TITLE]
Sun is limited, every shot counts!
- Type: Locked and Loaded with objective
- Stage: LostCityStage
- Dynamic Zombies:
- Flags: 3
- Non-dynamic Zombies:
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves | Non-dynamic zombies | Ambush zombies | Note(s) |
---|---|---|---|
1 | 2 | None | |
2 | 2 2 | None | |
3 | 3 | None | |
4 | 2 4 | None | First flag; 100% Plant Food |
5 | None | ||
6 | 1 3 | None | |
7 | 1 1 4 | None | 100% Plant Food |
8 | 1 3 | None | Second flag; 100% Plant Food |
9 | 4 | None | |
10 | None | ||
11 | 3 | None | 100% Plant Food |
12 | None | Final flag |