User blog:TheMajesticStork/Underrated cards! (PvZH)

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Introduction

Underrated cards. There's a ton of them, let me just say that. Plants vs. Zombies Heroes has been neutral towards these cards. Sometimes, they don't even know how underrated they actually are. I'm no expert, but I will be giving my personal opinion on these cards and why I think they're underrated. Here we go!

Plants

Guardian 

- Primal Potato Mine is a pretty interesting card. Firstly, it controls zombies way better than its original, Potato Mine. The only thing it can't kill on the first turn is Planetary Gladiator and Cat Lady... and yeah that's it. It answers so many turn 1 plays, like Conman, Arm Wrestler, and Cheese Cutter. Secondly, it holds back nearly the entire turn 2 and turn 3 Zombie army, with exceptions like Teleportation Zombie, Dr. Spacetime, and Team Mascot. Basically, this is efficient in controlling the opponent. Even if they remove it with a Trick or an Environment, it's still going to explode and do wonders for your deck.

- Pea-Nut is pretty cool. Not only is it well on-curve, with nearly no way to soft-remove it in one card on Turn 3, but you can also use it to protect a vital 2-drop from the previous turn (Black-Eyed Pea, Rotobaga, and any ramping card that's vulnerable). It also gets Pea synergy, so it gets boosted by The Podfather, Nut synergy, which synergizes with Smackadamia and serves as evolution fodder for Loco Coco, Team-Up synergy, which boosts it and all Team-Up plants via. Go-Nuts, and overall it's just so underestimated that it's insane.

Tough Beets is a great card to play on turn 5. The tempo it gives is so insane, that it could be considered Super-Rare. In fact, it's more worthy of Super-Rare than some other Guardian cards (I'm looking at you Guacodile). 6-strength card for 5 is already good. But an ability that grants it extra health depending on the swarms of both sides, AND Armored? That's a lot to take in! This could be used as a budget finisher in Wall-Knight aggro along with Elderberry. Speaking of Wall-Knight aggro, here's a deck example to get you started (budget, of course).

link=Wall-Knight 100px Good-Night

PvZH Guardian Icon.png PvZH Solar Icon.png
Wall-Knight is the bane of all destruction. Early on, use cards like Haunted Pumpking and Sting Pea to put on the pressure. Later, when times get rough, evolve Elderberries on your early-game remnants. Tough Beets puts on the pressure.
Haunted PumpkingH.png x4 Morning GloryH.png x4 Spikeweed SectorH.png x3 Apple-SaucerH.png x4 PlanternH.png x2
Pumpkin ShellH.png x3 Magnifying GrassH.png x3 BlockbusterH.png x4 BloomerangH.png x3 ElderberryH.png x4
Tough BeetsH.png x4 Grizzly PearH.png x2