Lost City - Day 6

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For the Chinese version of the level, see Lost City - Day 6 (Chinese version).
For the Chinese version of this level before the v1.8 update, see Lost City - Day 6 (Chinese version: pre-1.8).

Lost City - Day 6 is the sixth level of Lost City in Plants vs. Zombies 2. There are five Gold Tiles in this level; two are in the fourth, two in the fifth, and one in the sixth column. When this level is finished for the first time, the player unlocks A.K.E.E.

Difficulty

  • As A.K.E.E. is pre-picked for the player and is greatly utilized in this level. As Parasol Zombie does not yet appear, A.K.E.E.s can freely deal with practically every zombie type in this level.
  • If the player does not wish to use A.K.E.E., they can use whatever strategy they used in previous regular levels as longs as it has a reliable lobbed-shot plant.
  • Regrading instant-use plants, the standard stun plant and an instant kill do the trick.
  • Sun-producing plants on Gold Tiles may be tedious to defend later on. Defensive plants like Wall-nut will fare better.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Adventurer Zombie2.png None
2 Adventurer Zombie2.png Adventurer Zombie2.png None
3 Adventurer Zombie2.png1 Conehead Adventurer Zombie2.png2 None Carries 1x Plant Food.
4 Adventurer Zombie2.png3 Adventurer Zombie2.png4 Adventurer Zombie2.png4 Buckethead Adventurer Zombie2.png3 Flag Adventurer Zombie2.png Excavator Zombie2.png4 None First flag.
5 Adventurer Zombie2.png2 Adventurer Zombie2.png3 Conehead Adventurer Zombie2.png1 None
6 Adventurer Zombie2.png5 Adventurer Zombie2.png5 Excavator Zombie2.png5 None
7 Adventurer Zombie2.png1 Adventurer Zombie2.png4 Conehead Adventurer Zombie2.png2 Conehead Adventurer Zombie2.png3 None Carries 1x Plant Food.
8 Adventurer Zombie2.png2 Adventurer Zombie2.png3 Adventurer Zombie2.png4 Adventurer Zombie2.png4 Adventurer Zombie2.png5 Conehead Adventurer Zombie2.png1 Conehead Adventurer Zombie2.png4 Buckethead Adventurer Zombie2.png Flag Adventurer Zombie2.png Excavator Zombie2.png4 None Second flag.
9 Adventurer Zombie2.png1 Adventurer Zombie2.png5 Conehead Adventurer Zombie2.png5 Buckethead Adventurer Zombie2.png1 None
10 Adventurer Zombie2.png1 Adventurer Zombie2.png2 Adventurer Zombie2.png4 Conehead Adventurer Zombie2.png3 Conehead Adventurer Zombie2.png5 None Carries 1x Plant Food.
11 Adventurer Zombie2.png4 Conehead Adventurer Zombie2.png4 Conehead Adventurer Zombie2.png4 Excavator Zombie2.png4 None
12 Adventurer Zombie2.png1 Adventurer Zombie2.png1 Adventurer Zombie2.png2 Adventurer Zombie2.png3 Adventurer Zombie2.png3 Adventurer Zombie2.png4 Adventurer Zombie2.png5 Adventurer Zombie2.png5 Buckethead Adventurer Zombie2.png2 Buckethead Adventurer Zombie2.png4 Flag Adventurer Zombie2.png Excavator Zombie2.png1 Excavator Zombie2.png3 Excavator Zombie2.png5 None Final wave.


Strategies

This strategy was created by User:Pvzarif

Plants needed:
(Pre-selected plant)
Twin Sunflower2.png Chili Bean2.png Lightning Reed2.png Cherry Bomb2.png Iceberg Lettuce2.png Stunion2.png

  • Plant Twin Sunflowers on the Gold Tiles and freeze the first zombie.
  • After planting Twin Sunflowers, plant Chili Beans on the zombies. And start planting Lightning Reeds.
  • Plant just Lightning Reeds behind the Twin Sunflowers, and stun or freeze zombies that come close to your Twin Sunflowers.
  • Use Cherry Bomb to blow up groups of Zombies
  • When the final wave comes, use any Plant Food on the Lightning Reed to easily destroy zombies.
  • You successfully completed the level, :)

Gallery

Walkthroughs