Template:ChomperAbilities1

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Left abilities
GoopGW1.png
Goop
Hitting targets with the Chomper's ranged Goop attack is a great way to slow them down, making them easier to chomp. They taste better too!
Super Sticky GoopGW1.png
Super Sticky Goop
This goop is sooo sticky that Zombies are not even able to move when they get hit by it. Let's say it together... "Now that's Sticky!"
Cheesy GoopGW1.png
Cheesy Goop
The Cheesy Goop in the first in Crazy Dave's new line of gourmet marinades. It's scientifically formulated to slow Zombies down and make them taste great!
Center abilities
BurrowGW1.png
Burrow
The Chomper's ultimate weapon. He has the ability to tunnel underground and ambush unsuspecting Zombies by emerging under their feet and swallowing them whole!
Sprint BurrowGW1.png
Sprint Burrow
The Sprint Burrow allows the Chomper to move much faster when under the ground, but the range is quite limited.
Right abilities
SpikeweedGW1.png
Spikeweed
Laying Spikeweed traps is a great way to ambush Zombies. If they walk over the Spikeweed, they get ensnared and are easy to chomp.
Spiky SpikeweedGW1.png
Spiky Spikeweed
The Spiky Spikeweed deals more damage to Zombies it ensnares, but only a few can be deployed at a time.
ChesterweedGW1.png
Chesterweed
The Chesterweed attacks at an extremely fast speed, dealing up to 70 damage in 5 seconds. Chompers eating zombies trapped by the Chesterweed will swallow significantly faster, but the Chomper can only have two of them at a time, instead of three. It takes 60 seconds to recharge one Chesterweed.