User blog:Snapdragon717/Custom Levels
http://plantsvszombies.wikia.com/wiki/User_blog:Snapdragon717/More_Custom_Modern_Day_Concepts
Continuation of this blog.
Not O.K Corral I
Not O.K Corral Level with Objective
Objective: Never lose a plant.
Gimmicks: Minecarts on columns 3, 4, 5, 6, 7, 8, and 9 (all go down the column).
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Not O.K Corral II (Positions Working)
Not O.K Corral Level with Objective
Objective: Don't lose more than (Number working) plants
Gimmicks: Minecarts on column 2, 3, 4, and 6, all going down the column.
Notes: 's timer is still active.
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Special Delivery I (Positions Working)
Gimmicks: Snowstorms; Bot Swarm; Tide ends on column 3. See Wave Chart for tide changes.
Plants: Infinite; Common 4; Uncommon Infinite; Uncommon Infinite; Semi-rare
Notes: Conveyor Belt is the slower version. Tide starts on the first column. There are 5 pre-placed s on the first column.
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Regular Level 1 (Work in Progress)
Gimmicks: Minecarts on C2L3-5, C4L1-3.
Plants: Choice
Regular Level II
Area: Modern Day
Gimmicks: Boulder Tiles on C2R3, C4R3, C6R3, C8R3; Modern Slider Tiles on C3R3, C5R3, C7R3, C9R3 (Up Down Up Down, in that order); Sandstorms
Plants: Choice
Locked and Loaded I (Work in Progress)
Locked and Loaded with Objective
Objective: Never lose a Plant.
Gimmicks: Tombstones on columns 7, 8, and 9.
Pinata Party I
Conveyor Belt Level
Event: Birthdayz
Gimmicks: Power Tiles: on C1R1, C1R2, C1R3, C1R4, C1R5, C2R1, C2R3, C3R1, C3R2, C3R3; on C4R3, C4E4, C5R5, C6R3, C6R4; on C7R1, C7R4, C7R5, C8R1, C8R3, C8R5, C9R1, C9R2, C9R5
(The Sun Tiles spell out "PvZ" in the best way possible).
Sun Bombs I
Area: Far Future
Gimmicks: Power Tiles: on C2R1, C2R3, C2R5; on C4R2, C4R4.
Plants: Choice with no sun producers, / , and / (except and )
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.