User blog:TheHandsomePlant/Modern Day Part 1 levels
Yes, I'm too hyped like you guys. Kudos to ErnestoAM for sharing the RTON containing these levels. DON'T ASK ME WHAT PORTALS DO, I DUNNO. BTW, I skipped Days 8 and 13 because they're simply Beghouled levels. And I don't know what valuable stuff I can post there.
Day 1
Level type: Normal
First-time prize:
Dynamic Zombies:
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves | Non-dynamic zombies | Ambush zombies | Note(s) |
---|---|---|---|
1 | None | ||
2 | None | ||
3 | None | 100% Plant Food | |
4 | 2 5 | None | |
5 | 1 2 4 5 | None | First flag; AE Portal spawns at 4th column, 3rd row |
6 | 1 3 5 | None | |
7 | 2 1 4 | None | |
8 | 3 3 3 3 | None | PS Portal spawns at 6th column, 2nd row |
9 | 2 1 5 | None | 100% Plant Food |
10 | 2 3 4 1 5 2 3 4 | None | Final flag; FF Portal spawns at 5th column, 1st row |
Day 2
Level type: Normal ( is preset on the seed bar)
First-time prize: Money bag
Dynamic Zombies:
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves | Non-dynamic zombies | Ambush zombies | Note(s) |
---|---|---|---|
1 | None | ||
2 | None | ||
3 | 1 3 +3 | None | 100% Plant Food |
4 | 2 5 3 4 | None | |
5 | 2 3 4 1 5 2 4 | None | First flag; BWB Portal spawns at 6th column, 1st row |
6 | 2 3 4 1 5 | None | 100% Plant Food |
7 | 2 4 1 5 | None | |
8 | 2 3 +4 | None | |
9 | 3 4 5 | None | 100% Plant Food; BWB Portal spawns at 7th column, 4th row |
10 | 1 1 1 2 4 5 5 3 2 1 5 3 | None | Final flag; BWB Portal spawns at 6th column, 3rd row |
Day 3
Level type: Special Delivery
First-time prize: Money bag
Dynamic Zombies:
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves | Non-dynamic zombies | Ambush zombies | Note(s) |
---|---|---|---|
1 | 2 3 4 | None | |
2 | 3 | None | is available |
3 | =5 | None | |
4 | 1 | None | 100% Plant Food; is available |
5 | 1 2 4 5 -3 | None | First flag |
6 | 2 3 4 5 | None | |
7 | 1 3 | None | |
8 | 4 5 | None | 100% Plant Food |
9 | -2 -3 | None | is no longer available |
10 | 3 4 5 1 =2 | None | Final flag |
- pushes two ice blocks
= pushes one ice block
Day 4
Level type: Normal
First-time prize:
Dynamic Zombies:
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves | Non-dynamic zombies | Ambush zombies | Note(s) |
---|---|---|---|
1 | 4 | None | Pop plays; Skips immediately to Wave 2 |
2 | 3 3 3 | None | Skips immediately to Wave 3 |
3 | 4 1 1 1 | None | |
4 | 1 3 4 2 4 1 5 5 5 5 | None | First flag; 100% Plant Food |
5 | 2 2 3 3 2 3 | None | |
6 | 2 4 1 1 2 3 3 4 5 5 | None | 100% Plant Food |
7 | 2 3 4 4 4 4 4 | None | |
8 | 1 2 1 2 4 1 2 4 5 1 1 2 2 4 4 4 5 5 5 | None | Second flag |
9 | 5 1 3 1 1 3 3 | None | 100% Plant Food |
10 | 1 2 3 4 5 1 2 3 4 5 | None | |
11 | 1 1 2 2 3 3 4 4 5 5 | None | |
12 | 1 2 4 5 3 1 4 3 5 2 1 2 3 4 5 | None | Final flag |
Day 5
Level type: Normal ( is preset on the seed bar)
First-time prize: Money bag
Dynamic Zombies:
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves | Non-dynamic zombies | Ambush zombies | Note(s) |
---|---|---|---|
1 | None | Rap plays; Immediately skips to Wave 2 | |
2 | None | ||
3 | 4 4 4 | None | 100% Plant Food |
4 | 2 3 1 | None | |
5 | 2 4 2 4 3 5 | None | First flag |
6 | 1 1 5 1 5 | None | |
7 | 3 2 3 4 | None | 100% Plant Food |
8 | 1 | None | |
9 | 1 4 2 3 1 4 | None | 100% Plant Food |
10 | 3 1 2 3 4 5 1 5 1 5 | None | Final flag |
Day 6
Level type: Normal with objective
- Produce at least 5000 sun
First-time prize: Gift box
Environment Modifiers: Gold Tiles
- Seven (five occupying whole 9th column, and two occupying 7th column, rows 2 and 4)
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves | Non-dynamic zombies | Ambush zombies | Note(s) |
---|---|---|---|
1 | None | ||
2 | None | ||
3 | 5 | None | 100% Plant Food |
4 | 4 3 | None | |
5 | 1 3 4 5 2 | None | First flag; DA Portal spawns at 7th column, 1st row |
6 | 2 4 3 5 | None | |
7 | 5 2 1 | None | |
8 | 1 5 3 2 4 | None | First flag |
9 | 1 5 3 | None | |
10 | 2 3 4 1 5 2 3 4 | None | Final flag |
Day 7
Level type: Normal
First time-prize: Money bag
Dynamic Zombies:
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves | Non-dynamic zombies | Ambush zombies | Note(s) |
---|---|---|---|
1 | None | Rap plays; skips immediately to Wave 2 | |
2 | None | 400%/7 Plant Food; skips immediately to Wave 3 | |
3 | 4 2 | None | First flag; 100% Plant Food |
4 | 1 5 3 | None | |
5 | 2 4 | None | |
6 | 3 1 2 3 4 5 1 2 3 4 5 | None | Second flag; 300%/7 Plant Food |
7 | 1 2 3 4 5 | None | |
8 | 2 2 | None | 100% Plant Food; DA Portal spawns at 7th column, 2nd row |
9 | 1 5 1 5 5 | None | Third flag |
10 | 2 4 | None | |
11 | 1 2 4 5 3 2 4 1 5 | None | |
12 | 2 4 3 1 2 4 5 1 2 4 5 | None | Final flag; DA Portal spawns at 6th column, 3rd row |
Day 9
Level type: Locked and Loaded
Environment Modifiers: Gravestones
- Eight total, occupying tiles C4R1, C8R2, C6R2, C5R3, C3R3, C9R4, C7R4, and C2R5
First-time prize: Money bag
Dynamic Zombies:
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves | Non-dynamic zombies | Ambush zombies | Note(s) |
---|---|---|---|
1 | None | Punk plays | |
2 | 5 | None | |
3 | 4 | None | 100% Plant Food |
4 | 2 4 3 1 5 | None | First flag |
5 | 3 1 5 | None | |
6 | 3 2 4 | None | 100% Plant Food |
7 | 1 5 2 3 4 | None | |
8 | 2 3 4 2 3 4 1 5 2 3 4 | None | Second flag; FC Portal spawns at 6th column, 4th row |
9 | 2 4 1 3 5 3 | None | 100% Plant Food |
10 | 1 5 3 2 4 | None | |
11 | 2 4 1 3 5 | None | |
12 | 1 3 5 1 2 3 4 5 1 2 3 4 5 | None | Final flag |
Day 10
Level type: Normal
Environment Modifiers: Power Tiles
- 3 Alpha tiles at C9R1, C1R2, C9R2
- 3 Beta tiles at C1R4, C9R4, C9R5
First-time prize:
Dynamic Zombies:
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves | Non-dynamic zombies | Ambush zombies | Note(s) |
---|---|---|---|
1 | None | Skips to Wave 2 immediately | |
2 | None | Skips to Wave 3 immediately | |
3 | 2 4 | None | 100% Plant Food |
4 | 3 2 4 3 | None | First flag |
5 | 1 =1 | None | |
6 | 5 5 | None | |
7 | -4 2 | None | 100% Plant Food; FF Portal spawns at 9th column, 2nd row |
8 | 3 1 5 -3 2 4 1 2 3 4 5 | None | Second flag |
9 | 1 5 2 3 4 | None | JM Portal spawns at 6th column, 3rd row |
10 | 4 | None | 100% Plant Food |
11 | 3 | None | |
12 | 4 2 2 5 3 1 2 | None | Final flag |
- always push two ice blocks
= always push one ice block
Day 11
Level type: Normal
First-time prize: Money bag
Dynamic Zombies:
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves | Non-dynamic zombies | Ambush zombies | Note(s) |
---|---|---|---|
1 | None | ||
2 | 2 | None | |
3 | 5 3 4 | None | 100% Plant Food |
4 | 2 3 1 | None | |
5 | 1 2 3 4 5 5 | None | First flag |
6 | 3 4 2 | None | 100% Plant Food |
7 | 1 2 5 3 4 1 | None | |
8 | 1 3 5 2 4 | None | |
9 | 1 5 2 3 4 | None | |
10 | 2 3 4 1 5 3 1 5 2 4 | None | Final flag |
Day 12
Level type: Normal with objective
- Don't lose more than 10 plants
First-time prize: Gift box
Dynamic Zombies:
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves | Non-dynamic zombies | Ambush zombies | Dinosaurs | Note(s) |
---|---|---|---|---|
1 | None | None | Skips to Wave 2 immediately | |
2 | 3 4 | None | None | |
3 | 1 2 2 | None | None | 500%/7 Plant Food |
4 | 3 3 3 | None | 3 | |
5 | 3 4 1 2 5 5 5 | None | 5 | First flag |
6 | 2 3 4 | None | None | Skips to Wave 7 immediately; 100% Plant Food |
7 | 4 4 5 4 5 | None | None | |
8 | 2 2 2 2 2 | None | 2 | 300%/7 Plant Food |
9 | 3 4 5 3 4 5 | None | None | 400%/7 Plant Food |
10 | 3 3 4 4 5 5 2 1 2 1 | None | None | Final flag |
Day 14
Level type: Locked and Loaded
First-time prize: Money bag
Dynamic Zombies:
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves | Non-dynamic zombies | Ambush zombies | Note(s) |
---|---|---|---|
1 | None | Skips to Wave 2 immediately | |
2 | 2 3 4 5 | None | |
3 | 1 1 1 | None | |
4 | 3 3 | None | 100% Plant Food |
5 | 3 1 5 | None | First flag |
6 | 2 4 | None | |
7 | 1 2 4 5 3 1 2 3 4 5 | None | 100% Plant Food |
8 | 1 5 | None | |
9 | 1 5 1 5 2 4 | None | |
10 | 2 4 3 2 3 4 | None | Final flag |
Day 15
Level type: Save our Seeds
First-time prize: Modern Note
Dynamic Zombies:
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves | Non-dynamic zombies | Ambush zombies | Note(s) |
---|---|---|---|
1 | None | ||
2 | None | ||
3 | 3 2 4 | None | 100% Plant Food |
4 | 5 | None | |
5 | 1 5 1 2 3 4 | None | First flag |
6 | 3 4 2 5 | None | |
7 | 3 4 5 1 2 | None | 100% Plant Food |
8 | 2 4 | None | |
9 | 3 | None | |
10 | 3 1 5 2 4 1 2 3 4 5 | None | Final flag |
Day 16
Level type: World Key battle (Special Delivery level)
First-time prize: World Key
Dynamic Zombies:
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves | Non-dynamic zombies | Ambush zombies | Note(s) |
---|---|---|---|
1 | 5 | None | Metal plays |
2 | 2 4 | None | and are available; 100% Plant Food |
3 | 3 5 | None | is available; 300%/7 Plant Food |
4 | 1 4 2 | None | First flag; 300%/7 Plant Food |
5 | 3 5 | None | , , and are available; and are no longer available |
6 | 2 | None | is no longer available; 400%/7 Plant Food |
7 | 4 4 | None | 500%/7 Plant Food |
8 | 1 5 2 3 | None | Second flag; is available; and are no longer available |
9 | 4 | None | and are available; 300%/7 Plant Food |
10 | 1 3 | None | is available; , , and are no longer available |
11 | 4 5 | None | , , and are available; , , and are no longer available; 100% Plant Food |
12 | 4 3 5 2 1 | None | is available; and are no longer available; Final flag |