User blog:TheHandsomePlant/Modern Day Part 1 levels

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Yes, I'm too hyped like you guys. Kudos to ErnestoAM for sharing the RTON containing these levels. DON'T ASK ME WHAT PORTALS DO, I DUNNO. BTW, I skipped Days 8 and 13 because they're simply Beghouled levels. And I don't know what valuable stuff I can post there.

Day 1

Level type: Normal
First-time prize: Moonflower2.png
Dynamic Zombies: Basic Zombie2.png Conehead Zombie2.png Buckethead Zombie2.png

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Basic Zombie2.png None
2 Basic Zombie2.png Basic Zombie2.png None
3 Basic Zombie2.png Conehead Zombie2.png None 100% Plant Food
4 Conehead Zombie2.png2 Conehead Zombie2.png5 None
5 Conehead Zombie2.png1 Conehead Zombie2.png2 Conehead Zombie2.png4 Conehead Zombie2.png5 Flag Zombie2.png None First flag; AE Portal spawns at 4th column, 3rd row
6 Conehead Zombie2.png1 Conehead Zombie2.png3 Conehead Zombie2.png5 None
7 Basic Zombie2.png2 Conehead Zombie2.png1 Buckethead Zombie2.png4 None
8 Basic Zombie2.png3 Basic Zombie2.png3 Conehead Zombie2.png3 Buckethead Zombie2.png3 None PS Portal spawns at 6th column, 2nd row
9 Conehead Zombie2.png2 Conehead Zombie2.png Buckethead Zombie2.png1 Buckethead Zombie2.png5 None 100% Plant Food
10 Basic Zombie2.png2 Basic Zombie2.png3 Basic Zombie2.png4 Conehead Zombie2.png1 Conehead Zombie2.png5 Buckethead Zombie2.png2 Buckethead Zombie2.png3 Buckethead Zombie2.png4 Flag Zombie2.png None Final flag; FF Portal spawns at 5th column, 1st row


Day 2

Level type: Normal (Moonflower2.png is preset on the seed bar)
First-time prize: Money bag
Dynamic Zombies: Basic Zombie2.png Conehead Zombie2.png Buckethead Zombie2.png

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Basic Zombie2.png None
2 Basic Zombie2.png Camel Zombies2.png None
3 Basic Zombie2.png1 Basic Zombie2.png3 Camel Zombies2.png+3 None 100% Plant Food
4 Basic Zombie2.png2 Basic Zombie2.png5 Conehead Zombie2.png3 Explorer Zombie2.png4 None
5 Conehead Zombie2.png2 Conehead Zombie2.png3 Conehead Zombie2.png4 Buckethead Zombie2.png1 Buckethead Zombie2.png5 Flag Zombie2.png Explorer Zombie2.png2 Explorer Zombie2.png4 None First flag; BWB Portal spawns at 6th column, 1st row
6 Conehead Zombie2.png2 Conehead Zombie2.png3 Conehead Zombie2.png4 Camel Zombies2.png1 Camel Zombies2.png5 None 100% Plant Food
7 Basic Zombie2.png2 Buckethead Zombie2.png4 Explorer Zombie2.png1 Explorer Zombie2.png5 None
8 Buckethead Zombie2.png2 Buckethead Zombie2.png3 Camel Zombies2.png+4 None
9 Basic Zombie2.png3 Conehead Zombie2.png4 Buckethead Zombie2.png5 None 100% Plant Food; BWB Portal spawns at 7th column, 4th row
10 Basic Zombie2.png1 Basic Zombie2.png1 Basic Zombie2.png1 Basic Zombie2.png2 Basic Zombie2.png4 Basic Zombie2.png5 Basic Zombie2.png5 Conehead Zombie2.png3 Buckethead Zombie2.png2 Flag Zombie2.png Explorer Zombie2.png1 Explorer Zombie2.png5 Mummified Gargantuar2.png3 None Final flag; BWB Portal spawns at 6th column, 3rd row


Camel Zombies2.png+ carry four camel segments

Day 3

Level type: Special Delivery

  • Plants: Snapdragon2.png Lightning Reed2.png Shrinking Violet2.png

First-time prize: Money bag
Dynamic Zombies: Basic Zombie2.png Conehead Zombie2.png Buckethead Zombie2.png

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Basic Zombie2.png2 Basic Zombie2.png3 Basic Zombie2.png4 None
2 Newspaper Zombie2.png3 None Endurian2.png is available
3 Troglobite2.png=5 None
4 Pianist Zombie2.png1 None 100% Plant Food; Intensive Carrot2.png is available
5 Conehead Zombie2.png1 Conehead Zombie2.png2 Conehead Zombie2.png4 Conehead Zombie2.png5 Flag Zombie2.png Troglobite2.png-3 None First flag
6 Basic Zombie2.png2 Basic Zombie2.png3 Basic Zombie2.png4 Buckethead Zombie2.png5 None
7 Newspaper Zombie2.png1 Newspaper Zombie2.png3 None
8 Pianist Zombie2.png4 Pianist Zombie2.png5 None 100% Plant Food
9 Troglobite2.png-2 Troglobite2.png-3 None Endurian2.png is no longer available
10 Basic Zombie2.png3 Basic Zombie2.png4 Basic Zombie2.png5 Flag Zombie2.png Gargantuar Prime2.png1 Troglobite2.png=2 None Final flag


Troglobite2.png- pushes two ice blocks
Troglobite2.png= pushes one ice block

Day 4

Level type: Normal
First-time prize: Nightshade2.png
Dynamic Zombies: Basic Zombie2.png Conehead Zombie2.png Buckethead Zombie2.png

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Imp Mermaid Zombie2.png4 None Pop plays; Skips immediately to Wave 2
2 Imp Monk Zombie2.png3 Imp Monk Zombie2.png3 Imp Mermaid Zombie2.png3 None Skips immediately to Wave 3
3 Conehead Zombie2.png4 Jurassic Imp2.png1 Jurassic Imp2.png1 Jurassic Imp2.png1 None
4 Basic Zombie2.png1 Basic Zombie2.png3 Basic Zombie2.png4 Conehead Zombie2.png2 Conehead Zombie2.png4 Buckethead Zombie2.png1 Flag Zombie2.png Yeti Imp2.png5 Lost City Imp Zombie2.png5 Glitter Zombie2.png5 Impunk2.png5 None First flag; 100% Plant Food
5 Imp Dragon Zombie2.png2 Imp Dragon Zombie2.png2 Yeti Imp2.png3 Yeti Imp2.png3 Glitter Zombie2.png2 Glitter Zombie2.png3 None
6 Conehead Zombie2.png2 Conehead Zombie2.png4 Bug Bot Imp2.png1 Bug Bot Imp2.png1 Bug Bot Imp2.png2 Bug Bot Imp2.png3 Bug Bot Imp2.png3 Bug Bot Imp2.png4 Bug Bot Imp2.png5 Bug Bot Imp2.png5 None 100% Plant Food
7 Basic Zombie2.png2 Conehead Zombie2.png3 Buckethead Zombie2.png4 Yeti Imp2.png4 Yeti Imp2.png4 Yeti Imp2.png4 Glitter Zombie2.png4 None
8 Conehead Zombie2.png1 Conehead Zombie2.png2 Buckethead Zombie2.png1 Buckethead Zombie2.png2 Buckethead Zombie2.png4 Flag Zombie2.png Glitter Zombie2.png1 Glitter Zombie2.png2 Glitter Zombie2.png4 Glitter Zombie2.png5 Impunk2.png1 Impunk2.png1 Impunk2.png2 Impunk2.png2 Impunk2.png4 Impunk2.png4 Impunk2.png4 Impunk2.png5 Impunk2.png5 Impunk2.png5 None Second flag
9 Basic Zombie2.png5 Buckethead Zombie2.png1 Buckethead Zombie2.png3 Imp Dragon Zombie2.png1 Imp Dragon Zombie2.png1 Imp Dragon Zombie2.png3 Imp Dragon Zombie2.png3 None 100% Plant Food
10 Glitter Zombie2.png1 Glitter Zombie2.png2 Glitter Zombie2.png3 Glitter Zombie2.png4 Glitter Zombie2.png5 Jurassic Imp2.png1 Jurassic Imp2.png2 Jurassic Imp2.png3 Jurassic Imp2.png4 Jurassic Imp2.png5 None
11 Conehead Zombie2.png1 Conehead Zombie2.png1 Conehead Zombie2.png2 Conehead Zombie2.png2 Conehead Zombie2.png3 Conehead Zombie2.png3 Conehead Zombie2.png4 Conehead Zombie2.png4 Conehead Zombie2.png5 Conehead Zombie2.png5 None
12 Buckethead Zombie2.png1 Buckethead Zombie2.png2 Buckethead Zombie2.png4 Buckethead Zombie2.png5 Flag Zombie2.png Gargantuar2.png3 Imp Monk Zombie2.png1 Imp Dragon Zombie2.png4 Imp Mermaid Zombie2.png3 Yeti Imp2.png5 Lost City Imp Zombie2.png2 Glitter Zombie2.png1 Glitter Zombie2.png2 Glitter Zombie2.png3 Glitter Zombie2.png4 Glitter Zombie2.png5 None Final flag


Day 5

Level type: Normal (Nightshade2.png is preset on the seed bar)
First-time prize: Money bag
Dynamic Zombies: Basic Zombie2.png Conehead Zombie2.png Buckethead Zombie2.png

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Lost City Imp Zombie2.png Jurassic Imp2.png None Rap plays; Immediately skips to Wave 2
2 Conehead Zombie2.png Conehead Zombie2.png None
3 Lost City Imp Zombie2.png4 Lost City Imp Zombie2.png4 Breakdancer Zombie2.png4 None 100% Plant Food
4 Parasol Zombie2.png2 Parasol Zombie2.png3 Jurassic Imp2.png1 None
5 Flag Zombie2.png Pharaoh Zombie2.png2 Pharaoh Zombie2.png4 Breakdancer Zombie2.png2 Breakdancer Zombie2.png4 Newspaper Zombie2.png3 Newspaper Zombie2.png5 None First flag
6 Conehead Zombie2.png1 Conehead Zombie2.png1 Lost City Imp Zombie2.png5 Breakdancer Zombie2.png1 Jurassic Imp2.png5 None
7 Conehead Zombie2.png3 Parasol Zombie2.png2 Parasol Zombie2.png3 Parasol Zombie2.png4 None 100% Plant Food
8 Jurassic Imp2.png1 None
9 Parasol Zombie2.png1 Parasol Zombie2.png4 Lost City Imp Zombie2.png2 Lost City Imp Zombie2.png3 Breakdancer Zombie2.png1 Breakdancer Zombie2.png4 None 100% Plant Food
10 Flag Zombie2.png Porter Gargantuar2.png3 Lost City Imp Zombie2.png1 Lost City Imp Zombie2.png2 Lost City Imp Zombie2.png3 Lost City Imp Zombie2.png4 Lost City Imp Zombie2.png5 Breakdancer Zombie2.png1 Breakdancer Zombie2.png5 Newspaper Zombie2.png1 Newspaper Zombie2.png5 None Final flag


Day 6

Level type: Normal with objective

  • Produce at least 5000 sun

First-time prize: Gift box
Environment Modifiers: Gold Tiles

  • Seven (five occupying whole 9th column, and two occupying 7th column, rows 2 and 4)

Dynamic Zombies: Basic Zombie2.png Conehead Zombie2.png Buckethead Zombie2.png

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Basic Zombie2.png None
2 Basic Zombie2.png Conehead Zombie2.png None
3 Imp Porter2.png5 None 100% Plant Food
4 Conehead Zombie2.png4 Buckethead Zombie2.png3 None
5 Basic Zombie2.png1 Basic Zombie2.png3 Basic Zombie2.png4 Basic Zombie2.png5 Flag Zombie2.png Wizard Zombie2.png2 None First flag; DA Portal spawns at 7th column, 1st row
6 Basic Zombie2.png2 Conehead Zombie2.png4 Newspaper Zombie2.png3 Newspaper Zombie2.png5 None
7 Basic Zombie2.png5 Conehead Zombie2.png2 Wizard Zombie2.png1 None
8 Basic Zombie2.png1 Basic Zombie2.png5 Conehead Zombie2.png3 Buckethead Zombie2.png2 Imp Porter2.png4 None First flag
9 Conehead Zombie2.png1 Wizard Zombie2.png5 Imp Porter2.png3 None
10 Flag Zombie2.png Wizard Zombie2.png2 Wizard Zombie2.png3 Wizard Zombie2.png4 Imp Porter2.png1 Imp Porter2.png5 Newspaper Zombie2.png2 Newspaper Zombie2.png3 Newspaper Zombie2.png4 None Final flag


Day 7

Level type: Normal
First time-prize: Money bag
Dynamic Zombies: Basic Zombie2.png Conehead Zombie2.png Buckethead Zombie2.png

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Imp Mermaid Zombie2.png None Rap plays; skips immediately to Wave 2
2 Imp Mermaid Zombie2.png Impunk2.png Impunk2.png None 400%/7 Plant Food; skips immediately to Wave 3
3 Flag Zombie2.png Octo Zombie2.png4 Breakdancer Zombie2.png2 None First flag; 100% Plant Food
4 Basic Zombie2.png1 Basic Zombie2.png5 Newspaper Zombie2.png3 None
5 Newspaper Zombie2.png2 Newspaper Zombie2.png4 None
6 Conehead Zombie2.png3 Flag Zombie2.png Imp Mermaid Zombie2.png1 Imp Mermaid Zombie2.png2 Imp Mermaid Zombie2.png3 Imp Mermaid Zombie2.png4 Imp Mermaid Zombie2.png5 Breakdancer Zombie2.png1 Breakdancer Zombie2.png2 Breakdancer Zombie2.png3 Breakdancer Zombie2.png4 Breakdancer Zombie2.png5 None Second flag; 300%/7 Plant Food
7 Conehead Zombie2.png1 Conehead Zombie2.png2 Conehead Zombie2.png3 Conehead Zombie2.png4 Conehead Zombie2.png5 None
8 Impunk2.png2 Breakdancer Zombie2.png2 None 100% Plant Food; DA Portal spawns at 7th column, 2nd row
9 Conehead Zombie2.png1 Flag Zombie2.png Deep Sea Gargantuar2.png5 Octo Zombie2.png1 Impunk2.png5 Breakdancer Zombie2.png5 None Third flag
10 Octo Zombie2.png2 Octo Zombie2.png4 None
11 Conehead Zombie2.png1 Conehead Zombie2.png2 Conehead Zombie2.png4 Conehead Zombie2.png5 Buckethead Zombie2.png3 Imp Mermaid Zombie2.png2 Imp Mermaid Zombie2.png4 Impunk2.png1 Impunk2.png5 None
12 Conehead Zombie2.png2 Conehead Zombie2.png4 Buckethead Zombie2.png3 Flag Zombie2.png Octo Zombie2.png1 Octo Zombie2.png2 Octo Zombie2.png4 Octo Zombie2.png5 Breakdancer Zombie2.png1 Breakdancer Zombie2.png2 Breakdancer Zombie2.png4 Breakdancer Zombie2.png5 None Final flag; DA Portal spawns at 6th column, 3rd row


Day 9

Level type: Locked and Loaded

  • Plants: Moonflower2.png Nightshade2.png Grave Buster2.png Thyme Warp2.png

Environment Modifiers: Gravestones

  • Eight total, occupying tiles C4R1, C8R2, C6R2, C5R3, C3R3, C9R4, C7R4, and C2R5

First-time prize: Money bag
Dynamic Zombies: Basic Zombie2.png Conehead Zombie2.png Buckethead Zombie2.png

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Basic Zombie2.png Basic Zombie2.png None Punk plays
2 Explorer Zombie2.png5 None
3 Balloon Zombie2.png4 None 100% Plant Food
4 Basic Zombie2.png2 Basic Zombie2.png4 Flag Zombie2.png Tomb Raiser Zombie2.png3 Balloon Zombie2.png1 Balloon Zombie2.png5 None First flag
5 Basic Zombie2.png3 Punk Zombie2.png1 Punk Zombie2.png5 None
6 Explorer Zombie2.png3 Tomb Raiser Zombie2.png2 Tomb Raiser Zombie2.png4 None 100% Plant Food
7 Explorer Zombie2.png1 Explorer Zombie2.png5 Punk Zombie2.png2 Punk Zombie2.png3 Punk Zombie2.png4 None
8 Conehead Zombie2.png2 Conehead Zombie2.png3 Conehead Zombie2.png4 Flag Zombie2.png Ra Zombie2.png2 Ra Zombie2.png3 Ra Zombie2.png4 Punk Zombie2.png1 Punk Zombie2.png5 Balloon Zombie2.png2 Balloon Zombie2.png3 Balloon Zombie2.png4 None Second flag; FC Portal spawns at 6th column, 4th row
9 Ra Zombie2.png2 Ra Zombie2.png4 Explorer Zombie2.png1 Explorer Zombie2.png3 Explorer Zombie2.png5 Tomb Raiser Zombie2.png3 None 100% Plant Food
10 Conehead Zombie2.png1 Conehead Zombie2.png5 Buckethead Zombie2.png3 Tomb Raiser Zombie2.png2 Tomb Raiser Zombie2.png4 None
11 Buckethead Zombie2.png2 Buckethead Zombie2.png4 Punk Zombie2.png1 Punk Zombie2.png3 Punk Zombie2.png5 None
12 Flag Zombie2.png Tomb Raiser Zombie2.png1 Tomb Raiser Zombie2.png3 Tomb Raiser Zombie2.png5 Punk Zombie2.png1 Punk Zombie2.png2 Punk Zombie2.png3 Punk Zombie2.png4 Punk Zombie2.png5 Balloon Zombie2.png1 Balloon Zombie2.png2 Balloon Zombie2.png3 Balloon Zombie2.png4 Balloon Zombie2.png5 None Final flag


Day 10

Level type: Normal
Environment Modifiers: Power Tiles

  • 3 Alpha tiles at C9R1, C1R2, C9R2
  • 3 Beta tiles at C1R4, C9R4, C9R5

First-time prize: Shadow-shroom2.png
Dynamic Zombies: Basic Zombie2.png Conehead Zombie2.png Buckethead Zombie2.png

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Jurassic Imp2.png None Skips to Wave 2 immediately
2 Bug Bot Imp2.png Yeti Imp2.png Jurassic Imp2.png None Skips to Wave 3 immediately
3 Jetpack Zombie2.png2 Jetpack Zombie2.png4 None 100% Plant Food
4 Flag Zombie2.png Robo-Cone Zombie2.png3 Hunter Zombie2.png2 Weasel Hoarder2.png4 Jurassic Imp2.png3 None First flag
5 Shield Zombie2.png1 Troglobite2.png=1 None
6 Shield Zombie2.png5 Dodo Rider Zombie2.png5 None
7 Troglobite2.png-4 Jurassic Imp2.png2 None 100% Plant Food; FF Portal spawns at 9th column, 2nd row
8 Flag Zombie2.png Shield Zombie2.png3 Disco-tron 30002.png1 Disco-tron 30002.png5 Troglobite2.png-3 Weasel Hoarder2.png2 Weasel Hoarder2.png4 Jurassic Imp2.png1 Jurassic Imp2.png2 Jurassic Imp2.png3 Jurassic Imp2.png4 Jurassic Imp2.png5 None Second flag
9 Buckethead Zombie2.png1 Buckethead Zombie2.png5 Jetpack Zombie2.png2 Jetpack Zombie2.png3 Jetpack Zombie2.png4 None JM Portal spawns at 6th column, 3rd row
10 Sloth Gargantuar2.png4 None 100% Plant Food
11 Jurassic Gargantuar2.png3 None
12 Flag Zombie2.png Jetpack Zombie2.png4 Shield Zombie2.png2 Gargantuar Prime2.png2 Mecha-Football Zombie2.png5 Hunter Zombie2.png3 Dodo Rider Zombie2.png1 Jurassic Imp2.png2 None Final flag


Troglobite2.png- always push two ice blocks
Troglobite2.png= always push one ice block

Day 11

Level type: Normal

  • Garlic2.png and Shadow-shroom2.png are preset on the seed bar

First-time prize: Money bag
Dynamic Zombies: Basic Zombie2.png Conehead Zombie2.png Buckethead Zombie2.png

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Basic Zombie2.png Basic Zombie2.png None
2 Newspaper Zombie2.png2 None
3 Basic Zombie2.png5 Conehead Zombie2.png3 Conehead Zombie2.png4 None 100% Plant Food
4 Basic Zombie2.png2 Basic Zombie2.png3 Pianist Zombie2.png1 None
5 Basic Zombie2.png1 Basic Zombie2.png2 Basic Zombie2.png3 Buckethead Zombie2.png4 Flag Zombie2.png Prospector Zombie2.png5 Mecha-Football Zombie2.png5 None First flag
6 Conehead Zombie2.png3 Conehead Zombie2.png4 Pianist Zombie2.png2 None 100% Plant Food
7 Basic Zombie2.png1 Basic Zombie2.png2 Basic Zombie2.png5 Prospector Zombie2.png3 Prospector Zombie2.png4 Newspaper Zombie2.png1 None
8 Basic Zombie2.png1 Basic Zombie2.png3 Basic Zombie2.png5 Buckethead Zombie2.png2 Pianist Zombie2.png4 None
9 Conehead Zombie2.png1 Conehead Zombie2.png5 Newspaper Zombie2.png2 Newspaper Zombie2.png3 Newspaper Zombie2.png4 None
10 Basic Zombie2.png2 Basic Zombie2.png3 Basic Zombie2.png4 Flag Zombie2.png Prospector Zombie2.png1 Prospector Zombie2.png5 Pianist Zombie2.png3 Mecha-Football Zombie2.png1 Mecha-Football Zombie2.png5 Newspaper Zombie2.png2 Newspaper Zombie2.png4 None Final flag


Day 12

Level type: Normal with objective

  • Don't lose more than 10 plants

First-time prize: Gift box
Dynamic Zombies: Basic Zombie2.png Conehead Zombie2.png Buckethead Zombie2.png

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Dinosaurs Note(s)
1 Imp Dragon Zombie2.png None None Skips to Wave 2 immediately
2 Basic Zombie2.png3 Excavator Zombie2.png4 None None
3 Basic Zombie2.png1 Basic Zombie2.png2 Parasol Zombie2.png2 None None 500%/7 Plant Food
4 Basic Zombie2.png3 Excavator Zombie2.png3 Parasol Zombie2.png3 None Raptor2.png3
5 Conehead Zombie2.png3 Conehead Zombie2.png4 Flag Zombie2.png Chicken Wrangler Zombie2.png1 Chicken Wrangler Zombie2.png2 Excavator Zombie2.png5 Excavator Zombie2.png5 Parasol Zombie2.png5 None Stegosaurus2.png5 First flag
6 Imp Dragon Zombie2.png2 Imp Dragon Zombie2.png3 Imp Dragon Zombie2.png4 None None Skips to Wave 7 immediately; 100% Plant Food
7 Basic Zombie2.png4 Conehead Zombie2.png4 Conehead Zombie2.png5 Parasol Zombie2.png4 Parasol Zombie2.png5 None None
8 Basic Zombie2.png2 Conehead Zombie2.png2 Buckethead Zombie2.png2 Excavator Zombie2.png2 Parasol Zombie2.png2 None T. Rex2.png2 300%/7 Plant Food
9 Conehead Zombie2.png3 Conehead Zombie2.png4 Conehead Zombie2.png5 Excavator Zombie2.png3 Excavator Zombie2.png4 Excavator Zombie2.png5 None None 400%/7 Plant Food
10 Conehead Zombie2.png3 Conehead Zombie2.png3 Conehead Zombie2.png4 Conehead Zombie2.png4 Conehead Zombie2.png5 Conehead Zombie2.png5 Buckethead Zombie2.png2 Flag Zombie2.png Dark Ages Gargantuar2.png1 Excavator Zombie2.png2 Parasol Zombie2.png1 None None Final flag


Day 14

Level type: Locked and Loaded

  • Plants: Garlic2.png Shrinking Violet2.png Moonflower2.png Nightshade2.png Shadow-shroom2.png

First-time prize: Money bag
Dynamic Zombies: Basic Zombie2.png Conehead Zombie2.png Buckethead Zombie2.png

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Jurassic Imp2.png Jurassic Imp2.png None Skips to Wave 2 immediately
2 Basic Zombie2.png2 Basic Zombie2.png3 Basic Zombie2.png4 Basic Zombie2.png5 None
3 Basic Zombie2.png1 Conehead Zombie2.png1 Buckethead Zombie2.png1 None
4 Robo-Cone Zombie2.png3 Jurassic Imp2.png3 None 100% Plant Food
5 Flag Zombie2.png Disco-tron 30002.png3 Relic Hunter Zombie2.png1 Relic Hunter Zombie2.png5 None First flag
6 Relic Hunter Zombie2.png2 Relic Hunter Zombie2.png4 None
7 Basic Zombie2.png1 Basic Zombie2.png2 Basic Zombie2.png4 Basic Zombie2.png5 Conehead Zombie2.png3 Jurassic Imp2.png1 Jurassic Imp2.png2 Jurassic Imp2.png3 Jurassic Imp2.png4 Jurassic Imp2.png5 None 100% Plant Food
8 Robo-Cone Zombie2.png1 Robo-Cone Zombie2.png5 None
9 Basic Zombie2.png1 Basic Zombie2.png5 Conehead Zombie2.png1 Conehead Zombie2.png5 Buckethead Zombie2.png2 Buckethead Zombie2.png4 None
10 Conehead Zombie2.png2 Conehead Zombie2.png4 Flag Zombie2.png Gargantuar2.png3 Robo-Cone Zombie2.png2 Robo-Cone Zombie2.png3 Robo-Cone Zombie2.png4 None Final flag


Day 15

Level type: Save our Seeds

  • Endangered plants: Two Primal Wall-nut2.png at tiles C5R2 and C5R4

First-time prize: Modern Note
Dynamic Zombies: Basic Zombie2.png Conehead Zombie2.png Buckethead Zombie2.png

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Conehead Zombie2.png None
2 Basic Zombie2.png Basic Zombie2.png Basic Zombie2.png Basic Zombie2.png None
3 Basic Zombie2.png3 Swashbuckler Zombie2.png2 Swashbuckler Zombie2.png4 None 100% Plant Food
4 Imp Cannon2.png5 None
5 Conehead Zombie2.png1 Conehead Zombie2.png5 Flag Zombie2.png Imp Cannon2.png1 Balloon Zombie2.png2 Balloon Zombie2.png3 Balloon Zombie2.png4 None First flag
6 Buckethead Zombie2.png3 Buckethead Zombie2.png4 Prospector Zombie2.png2 Prospector Zombie2.png5 None
7 Conehead Zombie2.png3 Conehead Zombie2.png4 Conehead Zombie2.png5 Relic Hunter Zombie2.png1 Relic Hunter Zombie2.png2 None 100% Plant Food
8 Imp Cannon2.png2 Imp Cannon2.png4 None
9 Gargantuar2.png3 None
10 Flag Zombie2.png Imp Cannon2.png3 Prospector Zombie2.png1 Prospector Zombie2.png5 Relic Hunter Zombie2.png2 Relic Hunter Zombie2.png4 Balloon Zombie2.png1 Balloon Zombie2.png2 Balloon Zombie2.png3 Balloon Zombie2.png4 Balloon Zombie2.png5 None Final flag


Day 16

Level type: World Key battle (Special Delivery level)

  • Plants: Winter Melon2.png Primal Potato Mine2.png

First-time prize: World Key
Dynamic Zombies: Basic Zombie2.png Conehead Zombie2.png Buckethead Zombie2.png Imp2.png

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Mummified Gargantuar2.png5 None Metal plays
2 Wild West Gargantuar2.png2 Wild West Gargantuar2.png4 None Coconut Cannon2.png and Cherry Bomb2.png are available; 100% Plant Food
3 Jurassic Gargantuar2.png3 Jurassic Gargantuar2.png5 None Citron2.png is available; 300%/7 Plant Food
4 Flag Zombie2.png Mummified Gargantuar2.png1 Deep Sea Gargantuar2.png4 Hair Metal Gargantuar2.png2 None First flag; 300%/7 Plant Food
5 Sloth Gargantuar2.png3 Sloth Gargantuar2.png5 None Spikerock2.png, Grapeshot2.png, and Primal Wall-nut2.png are available; Cherry Bomb2.png and Primal Potato Mine2.png are no longer available
6 Gargantuar Pirate2.png2 None Winter Melon2.png is no longer available; 400%/7 Plant Food
7 Porter Gargantuar2.png4 Porter Gargantuar2.png4 None 500%/7 Plant Food
8 Flag Zombie2.png Deep Sea Gargantuar2.png1 Deep Sea Gargantuar2.png5 Jurassic Gargantuar2.png2 Jurassic Gargantuar2.png3 None Second flag; Threepeater2.png is available; Coconut Cannon2.png and Citron2.png are no longer available
9 Gargantuar2.png4 None A.K.E.E.2.png and Cold Snapdragon2.png are available; 300%/7 Plant Food
10 Gargantuar Prime2.png1 Gargantuar Prime2.png3 None Iceberg Lettuce2.png is available; Coconut Cannon2.png, Winter Melon2.png, and Cold Snapdragon2.png are no longer available
11 Hair Metal Gargantuar2.png4 Hair Metal Gargantuar2.png5 None Repeater2.png, Phat Beet2.png, and Intensive Carrot2.png are available; Threepeater2.png, Citron2.png, and Cold Snapdragon2.png are no longer available; 100% Plant Food
12 Flag Zombie2.png Mummified Gargantuar2.png4 Gargantuar Prime2.png3 Deep Sea Gargantuar2.png5 Sloth Gargantuar2.png2 Porter Gargantuar2.png1 None Peashooter2.png is available; Repeater2.png and A.K.E.E.2.png are no longer available; Final flag