From Plants vs. Zombies Wiki
This article contains the various community-built decks for Solar Flare in Plants vs. Zombies Heroes. You are free to add your decks, but please refer to the rules page first.
| 🎶Here Comes The Sun🎶 (created by Ummidkwhattoputsorry)
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Get all The Sun you need in the Early Game! Then Unleash a Powerful Amount of Attacks From Your Good Ol Power Houses, Like Astro Vera And Three-Headed Chomper! Using your Sunflowers To Ramp to Pair Pearadise Can help you get just as much sun As you need. Toadstool Can Help you In The Late Game as well.
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| Sun is inportant! (created by Patryk8i9)
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Use the flowers to all!
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| The Heal Deal (created by Patryk8i9)
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Use the immense power of... Lil' Buddy? Yeah, um... Lil' Buddy. Use Lil' Buddy to heal yourself up, then dispose of them after they use their ability by Evolution, or just plain destroying them! Play your Lil Buddies, then use an Elderberry Evolution to upgrade your Lil' Buddies, or just destroy them with Hot Lava. It's ok if your other plants get hurt, they'll just be healed back up anyways!
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| Solar Flare: Ultamite Control (created by MachoCheeseBear)
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Control the early game with removal cards like whack a zombie, berry blast, and water balloons. Then, control the late game.
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| Doom and Bloom (created by Lily8763cp)
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This deck uses a mix of both sun production, Strikethrough and healing. Sunflowers and Twin Sunflowers can either be used to create more sun or to block an attack from any enemy, depending on if the player wants Power Flower or Briar Rose to benefit. There's also plants that boosted by the tons of sun the player will presumably make and Berry Blast/Cherry Bomb to deal with aquatic enemies.
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| Burner (created by MoreZnipingZombie)
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This deck is for doing massive damage, with using crowds of enemies, and a good strategy includes using berry angry to give Sunflowers or anything with Team-Up strength, and is great against Beastly heroes, but weak against Sneaky classes. (P.S.:May be expensive so use at your own expense)
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| Flowered Pandemonium (created by MoreSnipingZombie)
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{{{Deck description}}}
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| Heavy Firepower (created by Andy7675)
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Use tricks or Shroom for Two to survive until late-game, where your numerous cards can deal insane amounts of damage. This deck requires a large amount of uncommon and rare cards, but no Super-Rares or Legendaries..
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| Mush-Mash (created by Perin.evrankaya.3)
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As the name suggests, this deck mostly relies on Mushroom teammates. Buff-Shroom and Punish-Shroom make these mushrooms even more useful. Combining this with the damaging/healing tricks and some sun-based plants, the teammates and tricks in this deck are great for dealing high damage.
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| Smash and Shroom (created by Killuminati620)
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This is a versatile deck that combines sun production (although this is not a priority) with healing, control, and damage dealing.The objective is to overwhelm your opponent early, although the healing and control functions allow for excellent late-game play as well.
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| Control Solar Flare (created by PvZTryHard)
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You will want to mulligan for removal cards like Whack-a-Zombie, Berry Blast, and if you're going against Crazy class aggro decks that involve Mini-Ninjas or Disco Zombie; cards like Water Balloons and Sour Grapes are what you should be looking for. The mid game you want to make sure to use your Lawnmowers and Squashes to pave the way so your end game cards can effectively kill the opponent in the following turns. Sergeant Strongberry is used to combo with your other berries for effective board clear and can bait out an opponents hard removal. If you played this deck correctly up to the late game there should be little to no zombies on the field and your opponent should be at or around 20 health with little to no charge on block meter. The late game is where this deck shines and that's where you come in with your Grapes of Wrath, Dandy Lion King, and Cornucopia. Effectively Dandy Lion King will do a guaranteed 14 damage in one turn if not dealt with immediately. With three Grapes of Wraths in the deck that's 18 Damage on top of Dandelion king's 10 Damage. Cornucopia is also another win condition that can be devastating if the opponent has no zombies on the field.
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| In Bloom (AKA Basic Solar Flare) (created by GamerNerd i)
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The cards in this deck are either given at the start, craftable through Hero Quests, or found in Basic Packs. Cards are usually moderately cheap to craft, regardless of set. Tap into some SERIOUS flower power with this basic Solar Flare deck! Build up a bank of sun using Sunflower and Metal Petal, then take that extra sun and crank those attack stats to the MAX with Berry Angry! Strikethroughs like Bloomerang and Power Flower shine through when buffed, but Squash and Berry Blast make sure your other plants their share as well. In a pinch? Both Power Flower and 2nd-Best Tacos of All Time will help you recover from attacks while your blooms bring the doom to your opponent!
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| Mushroom Mushboom (created by Pryp'yatMineralGamer)
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This deck is a Mushroom deck. Venus Flytraps support Pepper M.Ds, Buff-Shrooms buff mushrooms, and so does Punish-Shroom, Sergeant Strongberry goes with Bluesberry and Berry Blast, and everything locks in!
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| Sunshine and Flames (created by KirbiMiroir)
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This deck focuses purely on Sun Production, Strikethrough and direct damage. If you have a Twin Sunflower, take one of the Sunflowers or Metal Petal Sunflowers out of the deck to make room for her. Laser Beans can be used to replace some of the Fume-Shrooms and Bloomerangs. If you don't have Sizzle or Lawnmower, use another Squash as an alternative. A fourth Berry Blast will do if you can't access the Cherry Bomb. You may also optionally use Morning Glories instead of Sage Sages.
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| Sunny-Shroom (created by honeyfungus)
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This deck is a sun-producing mushroom deck which can let you play mushrooms in early game, produce sun to play strong plants like Toadstool, Astro Vera and Gloom-Shroom.
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| SF Heal (created by TSRITW)
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This deck is about healing and removal. If you don't like using Solar Flare, you can use other Solar Heroes.
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| Variety is the Spice of Life (created by Meap123)
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Using many cards, this deck works best against AI. Mushroom Grotto, Buff-Shroom, and other mushrooms work to make a good fighting force early on, and Pineclone makes mushrooms stronger; Seedling and Petal-Morphosis can make virtually anything; and Kernel Corn helps wipe out a strong late game fighting force. Feel free to post tweaks on my profile page.
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| Good For Your Health (created by TheSocialZombie)
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Heal yourself to get back in the game, using Ketchup Mechanic and Venus Flytrap. Then, do huge damage to Zombie Hero with Heartichoke and Pepper M.D..
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| Heal All (created by Boon)
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Heal, Heal, Heal to take opponent down And be alive, Using Healing Cards Combined With Heartichoke Would Be A Powerful Combo.
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| {{{Name of Deck}}} (created by Boon)
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{{{Deck description}}}
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File:Grapes Of WrathH.png
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| Early Bird
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{{{Deck description}}}
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| Some Berry Nice Combos (BUDGET) (created by TheMajesticStork)
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Berries aren't thought to be very budget-friendly. But I am going to break that rule - who needs Strawberrian and Sergeant Strongberry? Featuring this week's Event card (as of the creation of this deck), High-Voltage Currant, the deck I am providing assesses you by cranking your currant power to the max by using Sour Grapes and Bluesberry. And the icing on the cake, evolving Elderberries on Shelf Mushrooms gives Elderberry its boost and allows Shelf Mushroom to dish out extra damage.
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| It's Always an Empty Board (created by EvoSwag)
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Solar Flare removes everything. Big, Small, or somewhere in between, Solar Flare has it covered. Gravestones? They can live. FOR NOW. But with some strong late-game finishers to seal the deal, and plenty of cards to get you there, there's nothing to fear!
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| Conjuring Beasts! (created by TitaXsuXforXgooX)
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It's time for a conjure deck! Use your sunflowers wisely to do great damage to your opponents. Use High-Voltage Currant and Cosmic Sunflower to conjure tons of strong berries and flowers, and finish your opponent off with those conjured cards!
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| A Troller Coaster (created by KatDude66)
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This deck is all about trolling your opponent until you get out the big guys. Keep killing those zombies!
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x3
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x1
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| Invading The Flytraplanet (Budget) (created by KatDude66)
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This is a budget heal deck based off of the Invasive Species + Venus Flytraplanet combo, with some extra heal synergy. Total Spark Cost: 3400 Sparks.
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x4
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x4
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x4
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x4
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x4
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x2
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x2
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x4
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x4
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x4
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x2
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x2
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| Quick Winz (created by AwesomeDude4713)
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Tons of high-damage, low-cost cards make for excellent aggro, with a few Strikethrough cards in case your opponent tries to block 'em.
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x4
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x4
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x4
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x4
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x4
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x4
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x4
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x4
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x4
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x4
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| Quick Winz (Budget Version) (created by AwesomeDude4713)
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Same as the deck above, but better for budget players.
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x4
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x4
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x4
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x4
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x4
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x4
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x4
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x4
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x4
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x4
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| Flourishing Health (created by Snufflepus Penguin)
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Unleash the power of natural flowery healing ! Use your Heartichokes to deal massive damage on your Venus Flytrap environments, along with all your other healing plants to make sure Solar Flare stays bright as ever ! Fill your board with cheap flowers like Lil' Buddy and put a Briar Rose to cause chaos ! Finish your opponent off with a Astro Vera + Heartichoke combo.
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x4
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x4
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x4
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x4
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x3
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x3
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x4
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x4
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x3
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x4
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x3
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| I Hate Zombies Berry Much (created by Maplacher1012)
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Solar Flare hates zombies alot, and so does her army of berries. Sergeant Strongberry will be significantly useful. When Elderberry does damage, Sargent Strongberry will do additional damage to the zombie and the zombie hero, since Elderberry is a berry. Strawberrian will also be a monster with Sergeant Strongberry present.
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x4
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x4
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x4
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x4
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x1
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x3
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x2
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x4
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x3
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x2
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x4
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x3
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x2
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| Flaming Fungi (created by Fignite)
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With this deck, you play as many cards as you can that seem weak, until you play Buff-Shroom or Berry Angry. Astro-Shroom should be put out early so that you can wreak havoc with it. Punish-shroom prevents your opponent from destroying or hurting most cards in this deck before thinking twice. Finally, if the game lasts long enough, you can clear the field with Kernel Corn to make way for the mushrooms.
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x2
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x4
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x2
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x4
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x3
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x3
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x2
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x3
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x4
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x4
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x3
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x4
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x1
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| Budget Aggro (created by Chase Hart)
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This is my take on the budget aggro flare.
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x4
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x4
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x4
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x4
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x4
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x4
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x4
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x4
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x4
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x4
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| Budget Control (Will delete later)
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{{{Deck description}}}
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x4
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x4
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x4
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x4
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x4
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x4
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x2
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x2
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x4
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x4
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