User blog:ShroomstagramUser/Fixing Modern Day

From Plants vs. Zombies Wiki
Jump to navigation Jump to search

I know, I'm behind, but I want to get this out of my mind and onto a blog, because!  If one want to implement some or most of these changes, feel free to do so. This will be edited, later.

General changes

  • Arm and head losing animations for Balloon Zombie, All-Star Zombie, and Super-Fan Imp.
  • Overtime, make the yard a bit more paradoxal (Like, add a couple cracks after every 5 levels or so).
  • Add a few more world gimmicks.
  • Gold Leaf and Thyme Warp can be used on all levels where plants can be chosen, and can be obtained in Highway to the Danger Room.
  • Depending on the gimmicks on the level, Hot Potato, Lily Pad, Tangle Kelp, and Perfume-shroom can be usable.
  • Normal zombies will be affected by Pianist Zombie and Zombie King.
  • All level will be fixed on the highest dynamic difficulty (Dynamic T)
  • Upon completion of this world, every Pinata Party will have the Heroes event lawn (proving you beat the game).

Day 1

Day 1 has remained unchanged.

Day 2

Day 2 remains unchanged

Day 3

A Pirate Seas portal is added. On the 6th column, Row 2

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Basic Zombie2.png2 Basic Zombie2.png3 Basic Zombie2.png4 None
2 Newspaper Zombie2.png3 None Endurian2.png is available
3 Troglobite2.png=5 None
4 Pianist Zombie2.png1 None 100% Plant Food; Intensive Carrot2.png is available
5 Conehead Zombie2.png1 Conehead Zombie2.png2 Conehead Zombie2.png4 Conehead Zombie2.png5 Flag Zombie2.png Troglobite2.png-3 None First flag
6 Basic Zombie2.png2 Basic Zombie2.png3 Basic Zombie2.png4 Buckethead Zombie2.png5 None
7 Newspaper Zombie2.png1 Newspaper Zombie2.png3 None
8 Pianist Zombie2.png4 Pianist Zombie2.png5 None 100% Plant Food
9 Troglobite2.png-2 Troglobite2.png-3 None Endurian2.png is no longer available
10 Basic Zombie2.png3 Basic Zombie2.png4 Basic Zombie2.png5 Flag Zombie2.png Gargantuar Prime2.png1 Troglobite2.png=2 None Final flag; PortalPS.png spawns at 6th column, 2nd row


Troglobite2.png- pushes two ice blocks
Troglobite2.png= pushes one ice block

Day 4

Imp Mummy, Imp Pirate, and Zombie Bull Rider are added, and a Far Future portal appears on Column 5, Row 3 and on Column 6, Row 4

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Imp Mermaid Zombie2.png4 None Pop "plays"; Skips immediately to Wave 2
2 Imp Monk Zombie2.png3 Imp Monk Zombie2.png3 Imp Mermaid Zombie2.png3 None Skips immediately to wave 3
3 Conehead Zombie2.png4 Jurassic Imp2.png1 Jurassic Imp2.png1 Jurassic Imp2.png1 None
4 Basic Zombie2.png1 Basic Zombie2.png3 Basic Zombie2.png4 Conehead Zombie2.png2 Conehead Zombie2.png4 Buckethead Zombie2.png1 Flag Zombie2.png Yeti Imp2.png5 Lost City Imp Zombie2.png5 Glitter Zombie2.png5 Impunk2.png5 None First flag; 100% Plant Food
5 Imp Dragon Zombie2.png2 Imp Dragon Zombie2.png2 Yeti Imp2.png3 Yeti Imp2.png3 Glitter Zombie2.png2 Glitter Zombie2.png3 None
6 Conehead Zombie2.png2 Conehead Zombie2.png4 Bug Bot Imp2.png1 Bug Bot Imp2.png1 Bug Bot Imp2.png2 Bug Bot Imp2.png3 Bug Bot Imp2.png3 Bug Bot Imp2.png4 Bug Bot Imp2.png5 Bug Bot Imp2.png5 None 100% Plant Food
7 Basic Zombie2.png2 Conehead Zombie2.png3 Buckethead Zombie2.png4 Yeti Imp2.png4 Yeti Imp2.png4 Yeti Imp2.png4 Glitter Zombie2.png4 None
8 Conehead Zombie2.png1 Conehead Zombie2.png2 Buckethead Zombie2.png1 Buckethead Zombie2.png2 Buckethead Zombie2.png4 Flag Zombie2.png Glitter Zombie2.png1 Glitter Zombie2.png2 Glitter Zombie2.png4 Glitter Zombie2.png5 Impunk2.png1 Imp Mummy2.png1 Impunk2.png2 Imp Pirate Zombie2.png2 Zombie Bull Rider2.png3 Zombie Bull Rider2.png3 Impunk2.png4 Imp Pirate Zombie2.png4 Impunk2.png4 Impunk2.png5 Impunk2.png5 Imp Mummy2.png5 None Second flag; PortalFF.png spawns on 5th Column, 3rd row
9 Basic Zombie2.png5 Buckethead Zombie2.png1 Buckethead Zombie2.png3 Imp Dragon Zombie2.png1 Imp Dragon Zombie2.png1 Imp Dragon Zombie2.png3 Imp Dragon Zombie2.png3 None 100% Plant Food
10 Glitter Zombie2.png1 Glitter Zombie2.png2 Glitter Zombie2.png3 Glitter Zombie2.png4 Glitter Zombie2.png5 Jurassic Imp2.png1 Jurassic Imp2.png2 Jurassic Imp2.png3 Jurassic Imp2.png4 Jurassic Imp2.png5 None
11 Conehead Zombie2.png1 Conehead Zombie2.png1 Conehead Zombie2.png2 Conehead Zombie2.png2 Conehead Zombie2.png3 Conehead Zombie2.png3 Conehead Zombie2.png4 Conehead Zombie2.png4 Conehead Zombie2.png5 Conehead Zombie2.png5 None
12 Buckethead Zombie2.png1 Buckethead Zombie2.png2 Buckethead Zombie2.png4 Buckethead Zombie2.png5 Flag Zombie2.png Gargantuar2.png3 Imp Monk Zombie2.png1 Imp Dragon Zombie2.png4 Imp Mermaid Zombie2.png3 Yeti Imp2.png5 Lost City Imp Zombie2.png2 Glitter Zombie2.png1 Glitter Zombie2.png2 Glitter Zombie2.png3 Glitter Zombie2.png4 Glitter Zombie2.png5 None Final flag; PortalFF.png spawns on 6th column, 4th row


Day 5

A Dark Ages portal appears on column 6, Row 4

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Lost City Imp Zombie2.png Jurassic Imp2.png None Rap "plays"; immediately skips to wave 2
2 Conehead Zombie2.png Conehead Zombie2.png None
3 Lost City Imp Zombie2.png4 Lost City Imp Zombie2.png4 Breakdancer Zombie2.png4 None 100% Plant Food
4 Parasol Zombie2.png2 Parasol Zombie2.png3 Jurassic Imp2.png1 None
5 Flag Zombie2.png Pharaoh Zombie2.png2 Pharaoh Zombie2.png4 Breakdancer Zombie2.png2 Breakdancer Zombie2.png4 Newspaper Zombie2.png3 Newspaper Zombie2.png5 None First flag
6 Conehead Zombie2.png1 Conehead Zombie2.png1 Lost City Imp Zombie2.png5 Breakdancer Zombie2.png1 Jurassic Imp2.png5 None
7 Conehead Zombie2.png3 Parasol Zombie2.png2 Parasol Zombie2.png3 Parasol Zombie2.png4 None 100% Plant Food
8 Jurassic Imp2.png1 None PortalDA.png spawns on 6th column, 4th row
9 Parasol Zombie2.png1 Parasol Zombie2.png4 Lost City Imp Zombie2.png2 Lost City Imp Zombie2.png3 Breakdancer Zombie2.png1 Breakdancer Zombie2.png4 None 100% Plant Food
10 Flag Zombie2.png Porter Gargantuar2.png3 Lost City Imp Zombie2.png1 Lost City Imp Zombie2.png2 Lost City Imp Zombie2.png3 Lost City Imp Zombie2.png4 Lost City Imp Zombie2.png5 Breakdancer Zombie2.png1 Breakdancer Zombie2.png5 Newspaper Zombie2.png1 Newspaper Zombie2.png5 None Final flag


Day 6

Day 6 has remained unchanged.

Day 7

Day 7 remains unchanged


Day 8

Day 8 has remain unchanged.

Day 9

The graves revert back to the Ancient Egypt ones.  Some Dark Ages graves also summon during the level.

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Basic Zombie2.png Basic Zombie2.png None Punk "plays"
2 Explorer Zombie2.png5 None
3 Balloon Zombie2.png4 None 100% Plant Food
4 Basic Zombie2.png2 Basic Zombie2.png4 Flag Zombie2.png Tomb Raiser Zombie2.png3 Balloon Zombie2.png1 Balloon Zombie2.png5 None First flag; Five Plant Food-on-destruction Dark Ages tombstones spawn on the 9th column
5 Basic Zombie2.png3 Punk Zombie2.png1 Punk Zombie2.png5 None
6 Explorer Zombie2.png3 Tomb Raiser Zombie2.png2 Tomb Raiser Zombie2.png4 None 100% Plant Food
7 Explorer Zombie2.png1 Explorer Zombie2.png5 Punk Zombie2.png2 Punk Zombie2.png3 Punk Zombie2.png4 None
8 Conehead Zombie2.png2 Conehead Zombie2.png3 Conehead Zombie2.png4 Flag Zombie2.png Ra Zombie2.png2 Ra Zombie2.png3 Ra Zombie2.png4 Punk Zombie2.png1 Punk Zombie2.png5 Balloon Zombie2.png2 Balloon Zombie2.png3 Balloon Zombie2.png4 None Second flag; PortalFC.png spawns at 6th column, 4th row; Five normal Dark Ages tombstones spawn on the 8th column
9 Ra Zombie2.png2 Ra Zombie2.png4 Explorer Zombie2.png1 Explorer Zombie2.png3 Explorer Zombie2.png5 Tomb Raiser Zombie2.png3 None 100% Plant Food
10 Conehead Zombie2.png1 Conehead Zombie2.png5 Buckethead Zombie2.png3 Tomb Raiser Zombie2.png2 Tomb Raiser Zombie2.png4 None
11 Buckethead Zombie2.png2 Buckethead Zombie2.png4 Punk Zombie2.png1 Punk Zombie2.png3 Punk Zombie2.png5 None
12 Flag Zombie2.png Tomb Raiser Zombie2.png1 Tomb Raiser Zombie2.png3 Tomb Raiser Zombie2.png5 Punk Zombie2.png1 Punk Zombie2.png2 Punk Zombie2.png3 Punk Zombie2.png4 Punk Zombie2.png5 Balloon Zombie2.png1 Balloon Zombie2.png2 Balloon Zombie2.png3 Balloon Zombie2.png4 Balloon Zombie2.png5 None Final flag; Five sun-on-destruction Dark Ages tombstones spawn on the 7th column


Day 10

Freezing winds are added. Blockhead Zombie, Jurassic Bully, and Jurassic Fossilhead are added.

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Jurassic Imp2.png None Skips to wave 2 immediately
2 Bug Bot Imp2.png Yeti Imp2.png Jurassic Imp2.png None Skips to wave 3 immediately
3 Jetpack Zombie2.png2 Jetpack Zombie2.png4 None 100% Plant Food
4 Flag Zombie2.png Robo-Cone Zombie2.png3 Hunter Zombie2.png2 Weasel Hoarder2.png4 Jurassic Imp2.png3 Jurassic Fossilhead2.png2 None First flag; freezing winds affect rows 2,3,and 4
5 Shield Zombie2.png1 Troglobite2.png=1 None
6 Shield Zombie2.png5 Dodo Rider Zombie2.png5 None
7 Troglobite2.png-4 Blockhead Zombie2.png3 Jurassic Imp2.png 2 None 100% Plant Food; PortalFF.png spawns at 9th column, 2nd row
8 Flag Zombie2.png Shield Zombie2.png3 Disco-tron 30002.png1 Disco-tron 30002.png5 Troglobite2.png-3 Weasel Hoarder2.png2 Weasel Hoarder2.png4 Jurassic Imp2.png1 Jurassic Imp2.png2 Jurassic Imp2.png3 Jurassic Imp2.png4 Jurassic Imp2.png5 None Second flag; Freezing winds affect 1, 3 and 5
9 Buckethead Zombie2.png1 Buckethead Zombie2.png5 Jetpack Zombie2.png2 Jetpack Zombie2.png3 Jetpack Zombie2.png4Jurassic Bully2.png2 Jurassic Bully2.png4 None PortalJM.png spawns at 6th column, 3rd row
10 Sloth Gargantuar2.png4 None 100% Plant Food
11 Jurassic Gargantuar2.png3 None
12 Flag Zombie2.png Jetpack Zombie2.png4 Shield Zombie2.png2 Gargantuar Prime2.png2 Mecha-Football Zombie2.png5 Hunter Zombie2.png3 Dodo Rider Zombie2.png1 Blockhead Zombie2.png Blockhead Zombie2.png Jurassic Imp2.png2 Jurassic Fossilhead2.png Jurassic Fossilhead2.png Jurassic Bully2.png None Final flag; Freezing winds affect every row


Troglobite2.png- always push two ice blocks
Troglobite2.png= always push one ice block

Day 11

Jurassic Marsh portals appear in Column 6, Row 3, and Column 5, rows 2 and 4.

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Basic Zombie2.png Basic Zombie2.png None
2 Newspaper Zombie2.png2 None
3 Basic Zombie2.png5 Conehead Zombie2.png3 Conehead Zombie2.png4 None 100% Plant Food
4 Basic Zombie2.png2 Basic Zombie2.png3 Pianist Zombie2.png1 None
5 Basic Zombie2.png1 Basic Zombie2.png2 Basic Zombie2.png3 Buckethead Zombie2.png4 Flag Zombie2.png Prospector Zombie2.png5 Mecha-Football Zombie2.png5 None First flag
6 Conehead Zombie2.png3 Conehead Zombie2.png4 Pianist Zombie2.png2 None 100% Plant Food; PortalJM.png spawns on 6th column, 3rd row
7 Basic Zombie2.png1 Basic Zombie2.png2 Basic Zombie2.png5 Prospector Zombie2.png3 Prospector Zombie2.png4 Newspaper Zombie2.png1 None
8 Basic Zombie2.png1 Basic Zombie2.png3 Basic Zombie2.png5 Buckethead Zombie2.png2 Pianist Zombie2.png4 None
9 Conehead Zombie2.png1 Conehead Zombie2.png5 Newspaper Zombie2.png2 Newspaper Zombie2.png3 Newspaper Zombie2.png4 None
10 Basic Zombie2.png2 Basic Zombie2.png3 Basic Zombie2.png4 Flag Zombie2.png Prospector Zombie2.png1 Prospector Zombie2.png5 Pianist Zombie2.png3 Mecha-Football Zombie2.png1 Mecha-Football Zombie2.png5 Newspaper Zombie2.png2 Newspaper Zombie2.png4 None Final flag; Two PortalJM.png spawn on 5th column, 2nd and 4th row


Day 12

Explosive plants count as losing 1 plant, not 2 . A Pirate Seas portal is added on the final wave.

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Dinosaurs Note(s)
1 Imp Dragon Zombie2.png None None Skips to wave 2 immediately
2 Basic Zombie2.png3 Excavator Zombie2.png4 None None
3 Basic Zombie2.png1 Basic Zombie2.png2 Parasol Zombie2.png2 None None 500%/7 Plant Food
4 Basic Zombie2.png3 Excavator Zombie2.png3 Parasol Zombie2.png3 None Raptor2.png3
5 Conehead Zombie2.png3 Conehead Zombie2.png4 Flag Zombie2.png Chicken Wrangler Zombie2.png1 Chicken Wrangler Zombie2.png2 Excavator Zombie2.png5 Excavator Zombie2.png5 Parasol Zombie2.png5 None Stegosaurus2.png5 First flag
6 Imp Dragon Zombie2.png2 Imp Dragon Zombie2.png3 Imp Dragon Zombie2.png4 None None Skips to wave 7 immediately; 100% Plant Food
7 Basic Zombie2.png4 Conehead Zombie2.png4 Conehead Zombie2.png5 Parasol Zombie2.png4 Parasol Zombie2.png5 None None
8 Basic Zombie2.png2 Conehead Zombie2.png2 Buckethead Zombie2.png2 Excavator Zombie2.png2 Parasol Zombie2.png2 None T-rex2.png2 300%/7 Plant Food
9 Conehead Zombie2.png3 Conehead Zombie2.png4 Conehead Zombie2.png5 Excavator Zombie2.png3 Excavator Zombie2.png4 Excavator Zombie2.png5 None None 400%/7 Plant Food
10 Conehead Zombie2.png3 Conehead Zombie2.png3 Conehead Zombie2.png4 Conehead Zombie2.png4 Conehead Zombie2.png5 Conehead Zombie2.png5 Buckethead Zombie2.png2 Flag Zombie2.png Dark Ages Gargantuar2.png1 Excavator Zombie2.png2 Parasol Zombie2.png1 None None Final flag; PortalPS.png spawns on 5th column, row 5


Day 13

Day 13 remains unchanged.

Day 14

It is now a Last Stand level. An Ancient Egypt portal is added on Column 4, Row 5.  Two Lost City portals appear on Column 5, Rows 1 and 4.

Sun given: 2500 SunPvZH.png

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Jurassic Imp2.png Jurassic Imp2.png None Skips to wave 2 immediately
2 Basic Zombie2.png2 Basic Zombie2.png3 Basic Zombie2.png4 Basic Zombie2.png5 None
3 Basic Zombie2.png1 Conehead Zombie2.png1 Buckethead Zombie2.png1 None PortalAE.png spawns on 4th column, 5th row
4 Robo-Cone Zombie2.png3 Jurassic Imp2.png3 None 100% Plant Food
5 Flag Zombie2.png Disco-tron 30002.png3 Relic Hunter Zombie2.png1 Relic Hunter Zombie2.png5 None First flag
6 Relic Hunter Zombie2.png2 Relic Hunter Zombie2.png4 None
7 Basic Zombie2.png1 Basic Zombie2.png2 Basic Zombie2.png4 Basic Zombie2.png5 Conehead Zombie2.png3 Jurassic Imp2.png1 Jurassic Imp2.png2 Jurassic Imp2.png3 Jurassic Imp2.png4 Jurassic Imp2.png5 None 100% Plant Food
8 Robo-Cone Zombie2.png1 Robo-Cone Zombie2.png5 None
9 Basic Zombie2.png1 Basic Zombie2.png5 Conehead Zombie2.png1 Conehead Zombie2.png5 Buckethead Zombie2.png2 Buckethead Zombie2.png4 None
10 Conehead Zombie2.png2 Conehead Zombie2.png4 Flag Zombie2.png Gargantuar2.png3 Robo-Cone Zombie2.png2 Robo-Cone Zombie2.png3 Robo-Cone Zombie2.png4 None Final flag; Two PortalLC.png spawn on 5th column, 1st and 4th row


Day 15

The endangered plants are now Two Moonflowers in the same position as the Primal Wall-nuts.  Two Frostbite Caves portals are added on Column 7, Rows 2 and 4.

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Conehead Zombie2.png None
2 Basic Zombie2.png Basic Zombie2.png Basic Zombie2.png Basic Zombie2.png None
3 Basic Zombie2.png3 Swashbuckler Zombie2.png2 Swashbuckler Zombie2.png4 None 100% Plant Food
4 Imp Cannon2.png5 None
5 Conehead Zombie2.png1 Conehead Zombie2.png5 Flag Zombie2.png Imp Cannon2.png1 Balloon Zombie2.png2 Balloon Zombie2.png3 Balloon Zombie2.png4 None First flag
6 Buckethead Zombie2.png3 Buckethead Zombie2.png4 Prospector Zombie2.png2 Prospector Zombie2.png5 None
7 Conehead Zombie2.png3 Conehead Zombie2.png4 Conehead Zombie2.png5 Relic Hunter Zombie2.png1 Relic Hunter Zombie2.png2 None 100% Plant Food
8 Imp Cannon2.png2 Imp Cannon2.png4 None
9 Gargantuar2.png3 None
10 Flag Zombie2.png Imp Cannon2.png3 Prospector Zombie2.png1 Prospector Zombie2.png5 Relic Hunter Zombie2.png2 Relic Hunter Zombie2.png4 Balloon Zombie2.png1 Balloon Zombie2.png2 Balloon Zombie2.png3 Balloon Zombie2.png4 Balloon Zombie2.png5 None Final flag; Two PortalFC.png spawn on the 7th column, 2nd and 4th row


Day 16

Dark Ages Gargantuar is added.

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Mummified Gargantuar2.png5 None Winter Melon2.png and Primal Potato Mine2.png are available at the start; Metal "plays"
2 Wild West Gargantuar2.png2 Wild West Gargantuar2.png4 None Coconut Cannon2.png and Cherry Bomb2.png are available
3 Jurassic Gargantuar2.png3 Jurassic Gargantuar2.png5 None Citron2.png is available
4 Flag Zombie2.png Mummified Gargantuar2.png1 Deep Sea Gargantuar2.png4 Hair Metal Gargantuar2.png2 None First flag
5 Sloth Gargantuar2.png3 Sloth Gargantuar2.png5 None Spikerock2.png, Grapeshot2.png, and Primal Wall-nut2.png are available; Cherry Bomb2.png and Primal Potato Mine2.png are no longer available
6 Gargantuar Pirate2.png2 Dark Ages Gargantuar2.png3 None Winter Melon2.png is no longer available
7 Porter Gargantuar2.png4 Porter Gargantuar2.png4 None
8 Flag Zombie2.png Deep Sea Gargantuar2.png1 Deep Sea Gargantuar2.png5 Jurassic Gargantuar2.png2 Jurassic Gargantuar2.png3 None Second flag; Threepeater2.png is available; Coconut Cannon2.png and Citron2.png are no longer available
9 Gargantuar2.png4 Gargantuar2.png None A.K.E.E.2.png and Cold Snapdragon2.png are available; may give Plant Food
10 Gargantuar Prime2.png1 Gargantuar Prime2.png3 None Iceberg Lettuce2.png is available;Cold Snapdragon2.png is no longer available
11 Hair Metal Gargantuar2.png4 Hair Metal Gargantuar2.png5 None Repeater2.png, Phat Beet2.png, and Intensive Carrot2.png are available; Threepeater2.png is no longer available
12 Flag Zombie2.png Mummified Gargantuar2.png4 Gargantuar Prime2.png3 Deep Sea Gargantuar2.png5 Sloth Gargantuar2.png2 Porter Gargantuar2.png1 Dark Ages Gargantuar2.png None Peashooter2.png is available; Repeater2.png and A.K.E.E.2.png are no longer available; final flag


Day 17

Arcade machines spawn 8-Bit Zombies, Bug Zombie is added.

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Basic Zombie2.png None 8-Bit "plays"
2 Basic Zombie2.png Basic Zombie2.png None
3 Conehead Zombie2.png Conehead Zombie2.png None 100% Plant Food
4 Conehead Zombie2.png4 Arcade Zombie2.png2 None
5 Flag Zombie2.png Arcade Zombie2.png1 Newspaper Zombie2.png5 Balloon Zombie2.png3 Balloon Zombie2.png3 None First flag
6 Bug Zombie2.png1 Bug Zombie2.png3 Bug Zombie2.png5 Turquoise Skull Zombie2.png2 Turquoise Skull Zombie2.png4 None
7 Conehead Zombie2.png2 Conehead Zombie2.png4 Newspaper Zombie2.png3 None 100% Plant Food
8 Arcade Zombie2.png1 Arcade Zombie2.png5 Balloon Zombie2.png3 None
9 Basic Zombie2.png2 Arcade Zombie2.png2 Newspaper Zombie2.png2 None
10 Flag Zombie2.png Turquoise Skull Zombie2.png1 Turquoise Skull Zombie2.png2 Turquoise Skull Zombie2.png4 Bug Zombie2.png Turquoise Skull Zombie2.png5 Arcade Zombie2.png3 Newspaper Zombie2.png1 Newspaper Zombie2.png5 None Final flag, PortalAE.png is spawned at row 3, column 6


Day 18

Blockhead Zombie is added, Lost City portals appear throughout the level.

Objective: Never have more than 15 plants

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Basic Zombie2.png None
2 Basic Zombie2.png Conehead Zombie2.png None
3 Basic Zombie2.png2 Balloon Zombie2.png4 None 100% Plant Food
4 Surfer Zombie2.png3 None PortalLC.png spawns on the 7th column, 4th row
5 Basic Zombie2.png3 Basic Zombie2.png3 Basic Zombie2.png3 Flag Zombie2.png Zombie Bull2.png2 Zombie Bull2.png4 Blockhead Zombie2.png Balloon Zombie2.png1 Balloon Zombie2.png5 None First flag
6 Newspaper Zombie2.png1 Surfer Zombie2.png5 None PortalLC.png spawns on 7th column, 3rd row
7 Blockhead Zombie2.png Balloon Zombie2.png2 Balloon Zombie2.png3 Balloon Zombie2.png4 None
8 Conehead Zombie2.png2 Conehead Zombie2.png4 Balloon Zombie2.png1 Balloon Zombie2.png3 Balloon Zombie2.png5 None 100% Plant Food; PortalLC.png spawns on the 6th column, 2nd row
9 Buckethead Zombie2.png1 Zombie Bull2.png2 Newspaper Zombie2.png3 None
10 Conehead Zombie2.png1 Conehead Zombie2.png5 Buckethead Zombie2.png2 Buckethead Zombie2.png4 Flag Zombie2.png Zombie Bull2.png3 Surfer Zombie2.png2 Surfer Zombie2.png4 Blockhead Zombie2.png2 Blockhead Zombie2.png4 Newspaper Zombie2.png1 Newspaper Zombie2.png5 Balloon Zombie2.png3 Balloon Zombie2.png3 None Final flag; PortalLC.png spawns on 6th column, 5th row


Day 19

Boombox Zombie and Glitter Zombie are added.

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Conehead Zombie2.png None Pop "plays"
2 Basic Zombie2.png Basic Zombie2.png None
3 Balloon Zombie2.png4 None 100% Plant Food
4 Buckethead Zombie2.png3 Boombox Zombie2.png1 None
5 Flag Zombie2.png Newspaper Zombie2.png2 Newspaper Zombie2.png4 None First flag; Coconut Cannon2.png is available
6 Boombox Zombie2.png Balloon Zombie2.png1 Balloon Zombie2.png5 None
7 Basic Zombie2.png2 Basic Zombie2.png3 Basic Zombie2.png4 Conehead Zombie2.png2 Conehead Zombie2.png3 Conehead Zombie2.png4 None
8 Basic Zombie2.png5 Glitter Zombie2.png 1 Boombox Zombie2.png 3 None 100% Plant Food; PortalBWB.png spawns at row 3, column 6
9 Newspaper Zombie2.png5 Balloon Zombie2.png1 None
10 Flag Zombie2.png Gargantuar Prime2.png3 Glitter Zombie2.png1 Glitter Zombie2.png2 Glitter Zombie2.png3 Glitter Zombie2.png4 Glitter Zombie2.png5 Balloon Zombie2.png2 Balloon Zombie2.png4 None Final flag


Day 20

All world portals spawn throughout the level. The level is also 3 flags instead of 2.

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Basic Zombie2.png Basic Zombie2.png None
2 Balloon Zombie2.png3 None PortalAE.png spawns on the 5th column, 4th row
3 Punk Zombie2.png2 Punk Zombie2.png4 None 100% Plant Food; PortalBWB.png spawns on the 4th column, 2nd row
4 Basic Zombie2.png2 Basic Zombie2.png4 Conehead Zombie2.png1 Conehead Zombie2.png5 Flag Zombie2.png Prospector Zombie2.png3 None First flag; Two PortalDA.png spawn on the 2nd column, 1st row, and 3rd column, 4th row
5 Prospector Zombie2.png1 Prospector Zombie2.png3 Prospector Zombie2.png5 Punk Zombie2.png3 Newspaper Zombie2.png2 Newspaper Zombie2.png4 None Two PortalWW.png spawn on the 3rd and 6th column, 3rd row
6 Buckethead Zombie2.png2 Buckethead Zombie2.png4 Balloon Zombie2.png3 None PortalLC.png spawns on 6th column, 5th row; Two PortalJM.png spawn on the 2nd column, 2nd row, and on the 5h column, 4th row
7 Conehead Zombie2.png3 Prospector Zombie2.png2 Prospector Zombie2.png4 Punk Zombie2.png2 Punk Zombie2.png4 None PortalWW.png spawns on the 5th column, 1st row, Two PortalBWB.png spawn on the 4th column, 1st and 5th rows, PortalFC.png spawns on the 5th column, 5th row
8 Flag Zombie2.png Punk Zombie2.png2 Punk Zombie2.png3 Punk Zombie2.png4 Balloon Zombie2.png1 Balloon Zombie2.png5 None Second flag; 100% Plant Food; Two PortalFF.png spawn on the 4th column, 3rd row, and the 7th column, 2nd row; Two PortalFC.png spawn on the 4th column, 2nd and 4th rows
9 Prospector Zombie2.png4 Newspaper Zombie2.png1 Newspaper Zombie2.png3 Balloon Zombie2.png2 None PortalPS.png spawns on the 3rd column, 5th row; PortalFF.png spawns on the 6th column, 4th row; Two PortalNMT.png spawn on the 3rd column, 1st row, and the 7th column, 4th row
10 Prospector Zombie2.png1 Prospector Zombie2.png5 Punk Zombie2.png2 Punk Zombie2.png3 Punk Zombie2.png4 Newspaper Zombie2.png2 Newspaper Zombie2.png3 Newspaper Zombie2.png4 Jurassic Gargantuar2.png5 None PortalBWB.png spawns on the 2nd column, 3rd row, Two PortalLC.png spawn on the 2nd column, 2nd row and on the 4th column, 1st row; PortalJM.png spawns on the 6th column, 5th row
11 Punk Zombie2.png1 Punk Zombie2.png2 Punk Zombie2.png3 Punk Zombie2.png4 Punk Zombie2.png5 None PortalAE.png spawns on the 4th column, 2nd row; PortalPS.png spawns on the 3rd column, 4th row
12 Flag Zombie2.png Punk Zombie2.png Jurassic Gargantuar2.png2 Jurassic Gargantuar2.png4 Newspaper Zombie2.png Balloon Zombie2.png None Final flag; PortalAE.png spawns on the 9th column, 1st row; PortalPS.png spawns on the 8th column, 3rd row; PortalWW.png spawns on the 9th column, 5th row; PortalFF.png spawn on the 8th column, 4th row; PortalDA.png spawns on the 9th column; 3rd row; PortalBWB.png spawns on the 9th column, 2nd row; PortalFC.png spawns on the 8th column, 2nd row; PortalLC.png spawns on the 8th column, 5th row; PortalNMT.png spawns on the 9th column, 4th row; PortalJM.png spawns on the 8th column, 1st row


Day 21

Day 21 remains unchanged.

Day 22

Day 22 remains unchanged

Day 23

Bikini Buckethead is added . Two Wild West portals appear at column 4 and 5 on rows 2 and 5.

Objective: Survive with most plants picked for you. (Plants pre-seclected: Moonflower2.png Grimrose2.png Gold Leaf2.png Spore-shroom2.png Cactus2.png

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Imp Mermaid Zombie2.png Imp Mermaid Zombie2.png None Skips to Wave 2 immediately
2 Basic Zombie2.png Snorkel Zombie2.png Bikini Buckethead2.png None
3 Basic Zombie2.png2 Basic Zombie2.png4 Balloon Zombie2.png3 Bikini Buckethead2.png5 None 100% Plant Food
4 Surfer Zombie2.png5 Imp Mermaid Zombie2.png1 None
5 Flag Zombie2.png Surfer Zombie2.png2 Octo Zombie2.png3 Newspaper Zombie2.png3 Balloon Zombie2.png4 None First flag
6 Newspaper Zombie2.png1 Newspaper Zombie2.png5 None
7 Octo Zombie2.png2 Newspaper Zombie2.png4 Balloon Zombie2.png2 None
8 Basic Zombie2.png1 Basic Zombie2.png2 Basic Zombie2.png3 Basic Zombie2.png4 Basic Zombie2.png5 Balloon Zombie2.png2 Balloon Zombie2.png4 Snorkel Zombie2.png3 None 100% Plant Food
9 Bikini Buckethead2.png2 Octo Zombie2.png1 Octo Zombie2.png5 Newspaper Zombie2.png3 None
10 Flag Zombie2.png Bikini Buckethead2.png1 Bikini Buckethead2.png3 Bikini Buckethead2.png5 Surfer Zombie2.png2 Octo Zombie2.png4 Deep Sea Gargantuar2.png2 Deep Sea Gargantuar2.png4 None Final flag; Two PortalWW.png spawn on the 4th column, 2nd row and on the 5th column, 5th row


Day 24

Parasol Zombie is added. Two Big Wave Beach portals appear at Column 5, row 3 and Column 4, row 4.  One Neon Mixtape Tour portal appears on column 3, row 2.

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Basic Zombie2.png Basic Zombie2.png None
2 Balloon Zombie2.png4 None
3 Basic Zombie2.png1 Poncho Zombie2.png+2 Super-Fan Imp2.png3 None 100% Plant Food; PortalBWB.png spawns on the 4th column, 4th row
4 Conehead Zombie2.png5 Parasol Zombie2.png Jurassic Fossilhead2.png4 None
5 Basic Zombie2.png4 Basic Zombie2.png5 Flag Zombie2.png Pianist Zombie2.png1 Parasol Zombie2.png3 Balloon Zombie2.png2 All-Star Zombie2.png3 Super-Fan Imp2.png3 None First flag; PortalBWB.png spawns on the 5ht column, 3rd row
6 Jurassic Fossilhead2.png1 Newspaper Zombie2.png5 None
7 All-Star Zombie2.png4 Super-Fan Imp2.png4 None
8 Basic Zombie2.png2 Poncho Zombie2.png+3 All-Star Zombie2.png1 None
9 Balloon Zombie2.png1 Balloon Zombie2.png3 Balloon Zombie2.png5 Super-Fan Imp2.png1 Super-Fan Imp2.png2 Super-Fan Imp2.png3 Super-Fan Imp2.png4 Super-Fan Imp2.png5 None
10 Flag Zombie2.png Parasol Zombie2.png2 Parasol Zombie2.png4 Newspaper Zombie2.png1 Newspaper Zombie2.png3 Newspaper Zombie2.png5 All-Star Zombie2.png2 All-Star Zombie2.png3 All-Star Zombie2.png4 Super-Fan Imp2.png3 None Final flag; PortalNMT.png spawns on the 3rd column, 2nd row


Poncho Zombie2.png+ always carries metal grate

Day 25

Day 25 has remained unchanged.

Day 26

Shrinking Violet is pre-selected.  Water goes all the way up to the lawn mowers.  Pterodactyl is added as apart of the dinosaurs.  Disco Zombie makes a comeback (he appears in every level after this one and retains the same ability as in the first game).  Jurassic Zombie and Jurassic Bully is added.  A Neon Mixtape Tour portal appears in column 5, row 2.  A Big Wave Beach portal appears in column 3, row 1.  A Pirate Seas portal appears in column 4, row 5.

Objective: Defeat 20 zombies in 10 seconds

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Dinosaurs Note(s)
1 Conehead Zombie2.png None None
2 Pianist Zombie2.png5 None None
3 Conehead Zombie2.png3 Balloon Zombie2.png4 None None 100% Plant Food
4 Conehead Zombie2.png4 Flag Zombie2.png Pianist Zombie2.png4 Newspaper Zombie2.png5 Super-Fan Imp2.png1 Super-Fan Imp2.png2 Super-Fan Imp2.png3 Dancing Zombie1.png3 None Raptor2.png3 First flag; PortalNMT.png spawns on the 5th column, 2nd row
5 All-Star Zombie2.png3 Jurassic Bully2.png2 None None
6 Conehead Zombie2.png2 Disco-tron 30002.png2 Jurassic Zombie2.png2 Super-Fan Imp2.png2 None None
7 Conehead Zombie2.png4 Disco-tron 30002.png5 Super-Fan Imp2.png4 Super-Fan Imp2.png5 None None
8 Conehead Zombie2.png2 Conehead Zombie2.png3 Buckethead Zombie2.png5 Flag Zombie2.png Hair Metal Gargantuar2.png1 Jurassic Zombie2.png2 Jurassic Bully2.png2 Newspaper Zombie2.png4 Super-Fan Imp2.png2 Super-Fan Imp2.png3 None Raptor2.png4 Pterodactyl2.png2 Second flag; PortalPS.png spawns on the 4th column, 5th row
9 Basic Zombie2.png3 Basic Zombie2.png4 Balloon Zombie2.png1 All-Star Zombie2.png2 None None
10 Conehead Zombie2.png1 Conehead Zombie2.png2 Conehead Zombie2.png3 Conehead Zombie2.png4 All-Star Zombie2.png5 Dancing Zombie1.png None None 100% Plant Food
11 Pianist Zombie2.png1 Pianist Zombie2.png2 Disco-tron 30002.png3 Balloon Zombie2.png5 None None
12 Flag Zombie2.png Hair Metal Gargantuar2.png2 Hair Metal Gargantuar2.png4 Jurassic Zombie2.png1 Jurassic Zombie2.png3 Jurassic Zombie2.png5 Balloon Zombie2.png1 Jurassic Bully2.png1 Jurassic Bully2.png3 Jurassic Bully2.png5 Balloon Zombie2.png5 All-Star Zombie2.png3 Dancing Zombie1.png2 Dancing Zombie1.png4 None Pterodactyl2.png1 Pterodactyl2.png3 Pterodactyl2.png5 Final flag; PortalBWB.png spawns on the 3rd column, 1st row


Day 27

Day 27 remains unchanged.

Day 28

Zombie King, Boombox Zombie, Arcade Zombie, Glitter Zombie, Relic Hunter Zombie, Imp Porter, and Punk Zombie are added. Jams are played. Mold colonies appear on the 9th column.  A Neon Mixtape Tour portal appears on column 5, row 5.  A Dark Ages portal appears on column 3, row 2.

Additional Objectives: Survive without planting on Dave's mold colonies

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Conehead Zombie2.png None Punk plays
2 Conehead Zombie2.png1 Conehead Zombie2.png4 Punk Zombie2.png2 None
3 Balloon Zombie2.png2 Imp Porter2.png1 Imp Porter2.png2 Imp Porter2.png3 Imp Porter2.png4 Imp Porter2.png5 Punk Zombie2.png4 Super-Fan Imp2.png3 None
4 Basic Zombie2.png1 Basic Zombie2.png2 Pirate Captain Zombie2.png5 Punk Zombie2.png Punk Zombie2.png Punk Zombie2.png None 100% Plant Food
5 Flag Zombie2.png Wizard Zombie2.png3 Arcade Zombie2.png2 Balloon Zombie2.png1 All-Star Zombie2.png4 Super-Fan Imp2.png4 Dancing Zombie1.png3 None First flag; 8-Bit plays; PortalDA.png spawns on the 3rd column, 2nd row
6 Pirate Captain Zombie2.png3 Arcade Zombie2.pngArcade Zombie2.png Boombox Zombie2.png1 Newspaper Zombie2.png2 None
7 All-Star Zombie2.png1 Super-Fan Imp2.png1 None
8 Wizard Zombie2.png4 Arcade Zombie2.png1 Arcade Zombie2.png2 Arcade Zombie2.png3 Arcade Zombie2.png4 Arcade Zombie2.png5 Balloon Zombie2.png2 Balloon Zombie2.png3 Super-Fan Imp2.png5 None
9 Newspaper Zombie2.png1 All-Star Zombie2.png3 Super-Fan Imp2.png3 Dancing Zombie1.png None
10 Flag Zombie2.png Pirate Captain Zombie2.png2 Pirate Captain Zombie2.png4 Wizard Zombie2.png1 Wizard Zombie2.png3 Wizard Zombie2.png5 Glitter Zombie2.png1 Glitter Zombie2.png2 Glitter Zombie2.png3 Glitter Zombie2.png4 Glitter Zombie2.png5 Boombox Zombie2.png Boombox Zombie2.png Newspaper Zombie2.png3 Balloon Zombie2.png2 Balloon Zombie2.png3 Balloon Zombie2.png4 Dancing Zombie1.png2 Dancing Zombie1.png4 None Final flag; Pop plays; PortalNMT.png spawns on the 5th column, 5th row



Day 29

Ankylosaurus appears. Glitter Zombie, Bug Zombie, Dodo Rider Zombie, Fisherman Zombie, Swashbuckler Zombie, and Weasel Hoarder are added.  A Far Future portal appears in column 4, row 3, and column 5, row 2. A Dark Ages portal appears on column 3, row 4. A Big Wave Beach portal appears on column 6, row 4. A Frostbite Caves portal appears on column 5, row 4. A Wild West portal appears on column 3, row 3

Objective: Don't spend more than 4000 sun

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Dinosaurs Note(s)
1 Imp Dragon Zombie2.png Bug Zombie2.png None None Skips to Wave 2 immediately
2 Basic Zombie2.png3 Basic Zombie2.png4 Conehead Zombie2.png1 None None
3 Super-Fan Imp2.png2 Super-Fan Imp2.png4 Super-Fan Imp2.png5 None None 100% Plant Food; Skips to wave 4 immediately
4 Conehead Zombie2.png2 Conehead Zombie2.png4 Flag Zombie2.png Tomb Raiser Zombie2.png3 Fisherman Zombie2.png1 MC Zom-B2.png1 Breakdancer Zombie2.png5 Balloon Zombie2.png3 Super-Fan Imp2.png5 Dancing Zombie1.png3 None Ankylosaurus2.png3 First flag; PortalFC.png spawns on the 5th column, 4th row
5 Tomb Raiser Zombie2.png1 Bug Zombie2.png5 Newspaper Zombie2.png4 None None
6 All-Star Zombie2.png3 Glitter Zombie2.png3 None None
7 Tomb Raiser Zombie2.png5 Imp Dragon Zombie2.png4 Weasel Hoarder2.png3 Balloon Zombie2.png1 Balloon Zombie2.png2 None None 100% Plant Food; PortalBWB.png spawns on the 6th column, 4th row
8 Flag Zombie2.png Mummified Gargantuar2.png3 Swashbuckler Zombie2.png2 Swashbuckler Zombie2.png4 Imp Dragon Zombie2.png4 Fisherman Zombie2.png3 Dodo Rider Zombie2.png Dodo Rider Zombie2.png Bug Zombie2.png Bug Zombie2.png MC Zom-B2.png3 Newspaper Zombie2.png2 Balloon Zombie2.png1 Balloon Zombie2.png2 None Raptor2.png3 Second flag
9 Tomb Raiser Zombie2.png2 Imp Dragon Zombie2.png3 Dodo Rider Zombie2.png5 Breakdancer Zombie2.png5 Newspaper Zombie2.png4 Super-Fan Imp2.png5 None None
10 Conehead Zombie2.png2 Buckethead Zombie2.png1 All-Star Zombie2.png4 Super-Fan Imp2.png3 None None
11 Tomb Raiser Zombie2.png1 Tomb Raiser Zombie2.png5 Fisherman Zombie2.png5 Balloon Zombie2.png1 Balloon Zombie2.png2 Balloon Zombie2.png3 Balloon Zombie2.png4 Balloon Zombie2.png5 Dancing Zombie1.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png Swashbuckler Zombie2.png None 100% Plant Food
12 Flag Zombie2.png Mummified Gargantuar2.png2 Mummified Gargantuar2.png4 Weasel Hoarder2.png1 Weasel Hoarder2.png2 Weasel Hoarder2.png3 Weasel Hoarder2.png4 Weasel Hoarder2.png5 MC Zom-B2.png2 MC Zom-B2.png4 Breakdancer Zombie2.png1 Breakdancer Zombie2.png2 Breakdancer Zombie2.png3 Breakdancer Zombie2.png4 Breakdancer Zombie2.png5 Super-Fan Imp2.png1 Super-Fan Imp2.png3 Super-Fan Imp2.png5 Dancing Zombie1.png2 Dancing Zombie1.png4 None Raptor2.png1 Ankylosaurus2.png2 Raptor2.png3 Ankylosaurus2.png4 Raptor2.png5 Final flag; PortalDA.png spawns on the 3rd column, 4th row; PortalFF.png spawns on the 3rd column, 2nd row; PortalWW.png spawns on the 3rd column, 3rd row



Day 30

Sloth Gargantuar, Mummified Gargantuar, Impunk, Chicken Wrangler Zombie, Jurassic Fossilhead, and Parasol Zombie are added. A Jurassic Marsh, Ancient Egypt, Lost City, Frostbite Caves, and Pirate Seas portal are summoned right next to the flowers on each row. Normal level music also plays.

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Super-Fan Imp2.png4 Impunk2.png3 None Skips to wave 2 immediately
2 Balloon Zombie2.png3 None
3 Newspaper Zombie2.png2 None 100% Plant Food
4 Buckethead Zombie2.png1 Buckethead Zombie2.png5 Flag Zombie2.png Chicken Wrangler Zombie2.png3 All-Star Zombie2.png2 Super-Fan Imp2.png4 None First flag
5 All-Star Zombie2.png3 Jurassic Fossilhead2.png5 None
6 Basic Zombie2.png1 Basic Zombie2.png2 Basic Zombie2.png3 Basic Zombie2.png4 Basic Zombie2.png5 Super-Fan Imp2.png1 Super-Fan Imp2.png2 Super-Fan Imp2.png3 Super-Fan Imp2.png4 Super-Fan Imp2.png5 Dancing Zombie1.png None
7 Basic Zombie2.png1 Basic Zombie2.png5 Balloon Zombie2.png2 Balloon Zombie2.png3 Balloon Zombie2.png4 None 100% Plant Food
8 Buckethead Zombie2.png1 Buckethead Zombie2.png5 Flag Zombie2.png Prospector Zombie2.png2 Prospector Zombie2.png4 Mummified Gargantuar2.png3 Chicken Wrangler Zombie2.png Chicken Wrangler Zombie2.png Parasol Zombie2.png Parasol Zombie2.png Balloon Zombie2.png1 Balloon Zombie2.png5 Dancing Zombie1.png2 Dancing Zombie1.png4 None Second flag
9 Conehead Zombie2.png3 Prospector Zombie2.png1 Prospector Zombie2.png5 Newspaper Zombie2.png1 Newspaper Zombie2.png5 None
10 Gargantuar Pirate2.png4 Impunk2.png2 None
11 Prospector Zombie2.png3 Balloon Zombie2.png2 Balloon Zombie2.png4 All-Star Zombie2.png3 Super-Fan Imp2.png3 None
12 Flag Zombie2.png Chicken Wrangler Zombie2.png1 Chicken Wrangler Zombie2.png3 Chicken Wrangler Zombie2.png5 Wild West Gargantuar2.png5 Sloth Gargantuar2.png1 Parasol Zombie2.png2 Parasol Zombie2.png4 Impunk2.png1 Impunk2.png5 Jurassic Fossilhead2.png3 Newspaper Zombie2.png2 Newspaper Zombie2.png4 All-Star Zombie2.png3 Dancing Zombie1.png None Final flag; PortalJM.png spawns on the 6th column, 1st row; PortalAE.png spawns on the 6th column, 2nd row; PortalLC.png spawns on the 6th column, 3rd row; PortalFC.png spawns on the 6th column, 4th row; PortalPS.png spawns on the 6th column, 5th row


Day 31

Zombie Bull, Mecha-Football Zombie, Octo Zombie, Lost Pilot Zombie, Glitter Zombie, and Jurassic Imp are added. Freezing winds, power tiles, gold tiles, trap tiles, and Dark Ages graves are added. one by one, an Ancient Egypt, Wild West, and Big Wave Beach portal summon next to the slider tiles.

Power tiles: + (C1, R1, R3, R5)

Gold tiles: (C3, R4) (C4, R3) (C5, R2)

Trap tiles: Boulder: (C2, R2, R4) Fire: (C4, R4) (C5, R3) (C6, R2)

Obectives: Don't lose more than 8 plants; Defeat 5 zombies in 5 seconds

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Basic Zombie2.png Basic Zombie2.png None
2 Basic Zombie2.png2 Explorer Zombie2.png4 Lost Pilot Zombie2.png Lost Pilot Zombie2.png
3 Jester Zombie2.png3 Glitter Zombie2.png2 Jurassic Imp2.png2 None 100% Plant Food
4 Newspaper Zombie2.png1 Glitter Zombie2.png 1 None PortalAE.png spawns on the 6th column, 4th row
5 Flag Zombie2.png Explorer Zombie2.png3 Zombie Bull2.png Octo Zombie2.png Troglobite2.png-5 All-Star Zombie2.png2 Super-Fan Imp2.png4 Dancing Zombie1.png3 None First flag
6 Basic Zombie2.png5 Imp Cannon2.png1 None
7 All-Star Zombie2.png4 Mecha-Football Zombie2.png4 None
8 Balloon Zombie2.png1 Balloon Zombie2.png3 Balloon Zombie2.png5 None 100% Plant Food; PortalWW.png spawns on the 7th column, 3rd row
9 Jester Zombie2.png4 Troglobite2.png-2 Newspaper Zombie2.png3 None
10 Flag Zombie2.png Explorer Zombie2.png Imp Cannon2.png5 Zombie Bull2.png Mecha-Football Zombie2.png3 Jester Zombie2.png Octo Zombie2.png Troglobite2.png Porter Gargantuar2.png1 Glitter Zombie2.png1 Jurassic Imp2.png All-Star Zombie2.png3 Super-Fan Imp2.png3 Dancing Zombie1.png Lost Pilot Zombie2.png Lost Pilot Zombie2.png Lost Pilot Zombie2.png Lost Pilot Zombie2.png Lost Pilot Zombie2.png Lost Pilot Zombie2.png Lost Pilot Zombie2.png Lost Pilot Zombie2.png Lost Pilot Zombie2.png Lost Pilot Zombie2.png Final flag; PortalBWB.png spawns on the 8th column, 2nd row


Troglobite2.png- pushes only two blocks

Day 32

To be consistent with Plants Vs. Zombies Heroes, this first battle is now strictly the Zombot Plank Walker every time. It is pretty much the same battle except:

  • It is driven by an Imp
  • More health than Pirate Seas - Day 25 (2000 health)
  • It is on the Modern Day lawn (which at this point almost resembles the premium almanac background).
  • The first phase summons each variant of the basic Zombie (except or Bikini and 8-Bit)
  • The second phase summons each variant of Conehead Zombie (except for Bikini and 8-Bit)
  • The third phase summons each variant of Buckethead Zombue (except for Bikini and 8-Bit)
  • Imp Pirates are summoned in larger groups.
  • The plants given are: Snow Pea2.png Squash2.png Power Lily2.png Jalapeno2.png

Day 33

For the same reasons as Day 32, the battle is now strictly the Zombot Sharktronic Sub every time. The differences between this and Day 32 of Big Wave Beach are:

  • Again, driven by an Imp
  • More health than Big Wave Beach - Day 32 (3000 health)
  • Water on the Modern Day lawn, which is almost completely disfigured.
  • The first phase summons: Bikini Zombie2.png Bikini Conehead2.png Bikini Buckethead2.png Balloon Zombie2.png
  • The second phase summons: Imp2.png Super-Fan Imp2.png Bikini Buckethead2.png Gargantuar2.png
  • The third phase summons: Newspaper Zombie2.png All-Star Zombie2.png Super-Fan Imp2.png Balloon Zombie2.png Dancing Zombie1.png
  • The plants given are: Moonflower2.png Nightshade2.png Shadow-shroom2.png Dusk Lobber2.png Grimrose2.png Lily Pad2.png Tangle Kelp2.png

Day 34

This is the final boss. The Zombot from the first game is rebuilt. Compare this lawn to Day 1, and they look like completely different worlds. This Zombot has all "missile" attacks from every word, can summon every zombie, and has a few other tricks up his sleeve. Completion gets you the Taco with a Waffle in it as a legit trophy.

Notes:

  • The Zombot has the most health, having 4500 health.
  • It cannot be attacked unless the head is lowered, like the first game.
  • The first phase summons Modern Day zombies, with portals summoning every 2 minutes. When the head is lowered, it can create freezing winds for this phase, only. It shoots speakers and fire balls in this phase
  • The second phase stops summoning portals and starts summoning Gargantuars from every world. Starts using the RV in this phase. It only uses sharks as a missile attack in this phase.
  • The third phase summons other world zombies (such as Imp Porter, Disco-tron, 3000, and Wizard Zombies, and portals become more aggressive, summoning every 10 seconds. Missiles with world properties can be shot in this phase, along with speakers.
  • Like the first game, an RV can be dropped, destroying 6 plants in a 2x3 area.
  • When the head lowers, it can shoot missiles with world properties, fire balls, sharks, and speakers
  • Plants given: Peashooter2.png Bonk Choy2.png Cherry Bomb2.png Winter Melon2.png Tile Turnip2.png Fume-shroom2.png Banana Launcher2.png Stunion2.png A.K.E.E.2.png Celery Stalker2.png Primal Wall-nut2.png Escape Root2.png

Highway to the Danger Room

Boombox Zombies has to walk 2 steps in order to use their ability. Some zombies that don't appear in portals are used as bookmarks to indicate which portal will appear in the level. They spawn along Modern Day zombies.

Ancient Egypt: Tomb Raiser Zombie2.png

Pirate Seas: Imp Cannon2.png

Wild West: Prospector Zombie2.png

Far Future: Mecha-Football Zombie2.png

Dark Ages: Imp Dragon Zombie2.png

Big Wave Beach: Bikini Buckethead2.png

Frostbite Caves: Hunter Zombie2.png

Lost City: Parasol Zombie2.png

Neon Mixtape Tour: Glitter Zombie2.png (she can use her ability without the aid of the Pop jam)

Jurassic Marsh: Jurassic Zombie2.png