Plants vs. Zombies/Concepts

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History repeats itself but it
always gets the details wrong.
The content and images in this article are not fake. They are either unused concepts or scrapped features.
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"The future's not what it used to be!
There's more of it!"
This article is about upcoming or scrapped features in the respective game. Do not add false information. If you do, it may result in a warning or even a block.
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"He just doesn't understand how the zombies get up on the roof in the first place." [1]
This page contains information from unknown sources which can make its information unreliable. Please
supplement them if you have any.

This page records the beta content of Plants vs. Zombies. There are unused graphics, texts, and mini-games that still remain in the game's coding. There are also earlier ideas for the game. These concepts began production in 2005.

Installable beta versions

As of October 7, 2021, two beta versions have now been uploaded to the Internet Archive. Version 0.1.1.1014 (named "Bloom & Doom") dated December 2, 2008 can be found here while version 0.9.9.1029 dated February 17, 2009 can be found here.

Early concepts

Early names

Before the game came out, PopCap came up with many different names for it, but ultimately Plants vs. Zombies was chosen.[1] Some of the scrapped names still were reused later.

Concept art

Most of these concept art images show early ideas of various plants (some of which didn't make it to the final game). The third and fourth images show that the first idea of an enemie were some alien-like creatures instead of zombies. Lastly, the third image shows the early ideas for the mechanics of the game.

Unused content

Unused text

HardNut.png
We need more gems and sprouts.
This section is currently under construction. You can help expand it; it's your choice.

Most of the text is stored in main.pak/properties/LawnStrings.txt.

[ADVICE_SCARY_POTTER_TUTORIAL]
TEMP - Dave put more vases on your lawn!


[ADVICE_SHOVEL_REFRESH]
The shovel needs time to refresh before digging again

In the final game, the shovel can always be used instantly, probably due to it being to difficult to deal with.

[ADVICE_3_IN_A_ROW]
More vases incoming!
{STREAK} of 3 waves cleared

These lines were probably used in Level 4-5 (Vasebreaker) before Crazy Dave's proper dialog was implemented.

[ADVICE_I_ZOMBIE_PLANTS_NOT_REAL]
Do not be alarmed
Plants are not real

This text was probably used in I, Zombie puzzles before Crazy Dave's proper introductions were implemented.

[UNLOCKED_SURVIVAL_MODE]
Survival mode unlocked!
Play it from the main menu!

This suggests that Survival mode was once a from a present item. It's not unlocked from a present item anymore, so this text goes unused.

[WIN_MESSAGE1]
You have defeated the Boss Zombie!

[WIN_MESSAGE2]
Congratulations!  You have most triumphantly fended off the zombie attack!  Your lawn is safe... for now!

This message was used in the pre-GOTY version, but became unused in the GOTY version; when you beat the final boss, the "achievements unlocked" screen will appear, but this message is not displayed.

Warning

Unknown Text, could have been a placeholder for Dave's speech before the Zomboss Fight.

[VASE]
Mysterious Vase

Possibly used for the unused vase item you can spawn in-game, It works like the gardening can in 5-5, but unlocks vasebreaker, and I, Zombie. Because of the vase texture used when summoned, I, Zombie was most likely thought of after vasebreaker was created, thus the reason for the exclusion of I, Zombie in puzzle mode in most of these early texts.

[FOUND_VASE]
You found a Mysterious Vase!

Probably connected to the previous message.

[VASE_DESCRIPTION]
Now you can play
Vasebreaker Mode!

In the final game, Vasebreaker and I, Zombie are introduced at the same time. It was possibly different, as I, Zombie might have been thought of after these messages were scrapped.

[MORE_SEEDS_HEADER]
More seeds?


[MORE_SEEDS_BODY]
Would you like to be able to plant more kinds of seeds?

These lines were probably used when the player was offered to increase the number of their seed slots before Crazy Dave's dialog was introduced.

[ZOMBATAR_FINISHED_WARNING_HEADER]
WARNING!

Another warning, but this time a Zombatar warning. Something to note is that the GOTY version of the game came after the OG version, so this being here is strange.

[REPLAY_LEVEL_BODY]
Do you wish to replay level 3-4?

Shown when the demo is completed, as it ends on 3-4.

[SCARY_POTTER_10]
Vasebreaker Facebreaker

An unused Vasebreaker level. This possibly could have been the last Vasebreaker level, before endless replaced it.

[SQUIRRELS]
Squirrels

A leftover from the cut Squirrel minigame

[EXPLODE_O_NUT_TOOLTIP]
Explodes on contact

A tool-tip for the Explode-o-nut. Can be viewed in the almanac using hacks, but displays incorrectly

Trivia

  • Dog Walking Zombie, Dog Zombie, and Propeller Zombie were going to appear in the game but were taken out and there are no sprites for them but only artwork.
  • The shovel had to be recharged before it could be used again.
  • Survival Mode was going to be available from a present item but now it is unlocked after beating Adventure Mode for the first time.
  • There was supposed to be a Mysterious Vase that unlocks Vasebreaker mode, but in the final game, both Vasebreaker and I, Zombie are unlocked at the same time.

Unused graphics

Plants

Zombies

Miscellaneous

Trivia

Unused plants

Plant Image Description Sun cost Recharge Additional notes
Cherry Hover-bomb PVZProto1HoverCherry.png Omb [sic] that can be planted atop other plants 175 Very slow Shares design with beta illustrations of Cherry Bomb and would have functioned similarly. Was likely scraped due to redundancy.
Duplicator Cycler PVZProto1DuplicatorCycler.png Rows seed packets 150 Very slow Repeatedly cycles through the entirety of the seed packet bar. The player can then click on the seed packet of the plant that they want to place on the lawn. After the plant is placed, the Duplicator Cycler enters cooldown for 50 seconds. Was likely scrapped in favor of Imitater, which can copy a single selected plant and also inherit its recharge time.
Iceberg Lettuce Iceberg Lettuce.png Hurls ice-cold lettuce, which slows the enemy down 200 Slow Is for all intents and purposes the Snow Pea equivalent to Cabbage-pult. Was scrapped in favor of Marigold.[4]
Beehive/Stinger Beehive.png
Stinger PvZ.png
Shoots bees at balloon zombies 125 Slow Can only target flying zombies and can also be planted on top of other plants. Has official artwork by Rich Werner and was scrapped in favor of Cactus[5]
Time Stopper PVZProto1TimeStopper.png Instantly recharges your other seeds 50 Fast Momentarily pauses all activity on the lawn after played, allowing seed packets to recharge. Was scrapped in favor of Imitater because George Fan deemed the mechanics of this plant to be too uninteresting.[6]
Yampoline Yampoline.png Bounces zombies forward over plants[7] N/A N/A Originally an obstacle. Was removed because according to George Fan, "Making zombies tougher to deal with is not a good look for a plant's resume tho".[7]

Gallery

Almanac entries

Unused zombies

Zombie Image Description* Health Additional notes
Dog Walking Zombie Dog Walking Zombie1.png Dog Walking Zombie description 200 Probably was re-worked into Newspaper Zombie.
Dog Zombie Dog Zombie description 280 Its height allows it to avoid projectiles fired by straight shooter plants
Propeller Zombie PVZProto1PropellerZombie.png Propeller Zombie description 420? The rotor can be destroyed by Cactus, stolen by Magnet-shroom, and Blover removes it when airborne.

Changed To Balloon Zombie In The Final Release which isn't vulnerable to Magnet-shroom.

*All zombies listed only have placeholder text for their descriptions

Gallery

A Zombie is from the Lawn of the Dead fangame

Early and unused designs

Lawn of the Dead Zombie (ripped from the files)

Early beta illustrations for various plants and zombies as well as concept art by Plants vs. Zombies artist Rich Werner, courtesy of his official website.

Gallery

A Zombie with tongue (Lawn of the Dead)

Trivia

SelectorScreen Survival button.png
SelectorScreen BG Right.jpg
SelectorScreen BG Right .png
SelectorScreen Vasebreaker button.png
  • Challenges.png
    Old SelectorScreen.png
    Old Surval.png
    The concept of Garlic makes it look like a vampire, which is ironic since vampires traditionally have a weakness to garlic. (Unsourced)
  • Some plants have armor on their concept art page. (Unsourced)
  • The Pole Vaulting Zombie concept appears to be a zombie with a concussion, wearing a hospital gown.
  • Magnet-shroom was going to look like a mushroom with a magnet welded to its head.
  • Sea-shroom was originally going to have no cap and have leaves or seaweed.
  • There was a "timestopper plant" that was basically an apple as a clock face, which was removed because it made the game unfun to play while that ability was in effect. It was most likely changed to Ice-shroom(Unsourced)
  • The beehive plant, named "Stinger"[5], originally functioned just like Cactus, countering a propeller zombie. The developers replaced the zombie with Balloon Zombie, and, quoting George Fan, "the “pointiness” of the projectile was more important than the “flyingness”, which lead to it being replaced by Cactus.
  • Split Pea's head-like-growth was originally going to have larger eyes, a small peashooter-like leaf, and what appears to be its own body dangling off its head.
  • The Gargantuar's unused helmet's design is a reference to Mad Max: Beyond Thunderdome's Master-Blaster, hence the entire design references the imp being The Brains, Master, and the Gargantuar being The Brawn, Blaster.

Earlier gameplay

As seen in earlier screenshots of the game, Snow Pea was going to cost 200 sun, Tangle Kelp was going to be a ground plant, and plants were given via conveyor style, but the player still needed sun to plant them. Possibly, players were going to select the rating of getting plants on the conveyor belt. Also, in October 2007, when the name was "Lawn of the Dead", the progress bar was shorter, the Sunflower costed 100 sun, the sun counter was near the right side of the screen, the lawn was zoomed in more, the lawnmowers were closer to the grass, and Potato Mine cost 50 sun instead of 25 sun and was bigger, as wide as a grass tile. Like the Snow Pea, Chomper originally costed 200 sun, and in an ice world (most likely Ice Level), the Wall-nut was seen costing 75 sun.

Gallery

 (Unsourced)

Limbo Page

Main article: Limbo Page
The Limbo Page
The Limbo Page Almost completed. If you spawn a money bag during Zen Garden, You can beat it. Other than that it is complete.

The Limbo Page is a hidden amount of data in the PC version of Plants vs. Zombies that contains ten mini-games, along with four variations on Survival: Endless, that were going to be added to the game, but were eventually canceled and removed from the game. It is possible to access this page via using third-party memory editing programs such as Cheat Engine and changing specific data values.

Unused achievements (GOTY only)

All but Sultan of Spin, which was an unused achievement on the PC version, were originally intended for the iOS version but were removed. (Unsourced) They can still be found in the codes.

  • Sultan of Spin - Upgrade all of your plants in Beghouled Twist.
  • Disrespect The Dead - Remove 10 graves during a single nighttime level.
  • Heavy Weapons - Complete Last Stand using only Cob Cannons to kill zombies.
  • Zen Profit - Earn a total of 100,000 coins through your Zen Garden.
  • May Not Contain Nuts - Defeat a nighttime level without using Wall-nuts or Tall-nuts.
  • Even Morticulturalist - Use every Plant at least once.
  • Beat It - Defeat a Dancing Zombie before he summons Backup Dancers.
  • Gold Farmer - Plant 5 Marigolds and a Gold Magnet in a single level.
  • Face To Face - Complete a level with Digger Zombies without any of them reaching the left side of your lawn.

In other languages

Please note that only official translations are used.

Language Name Description
United States of America English Disrespect The Dead
China Simplified Chinese 大不敬
Traditional Chinese 大不敬

Please note that only official translations are used.

Language Name Description
United States of America English Heavy Weapons
China Simplified Chinese 重型兵器
Traditional Chinese 重型兵器

Please note that only official translations are used.

Language Name Description
United States of America English Zen Profit
China Simplified Chinese 和平主义
Traditional Chinese 和平主義

Please note that only official translations are used.

Language Name Description
United States of America English Even Morticulturalist
China Simplified Chinese 素食主义者
Traditional Chinese 素食主義者

Please note that only official translations are used.

Language Name Description
United States of America English Beat It
China Simplified Chinese 秒杀
Traditional Chinese 秒殺

Please note that only official translations are used.

Language Name Description
United States of America English Gold Farmer
China Simplified Chinese 拜金主义
Traditional Chinese 拜金主義

Please note that only official translations are used.

Language Name Description
United States of America English Face To Face
China Simplified Chinese 面对面
Traditional Chinese 面對面

Trivia

  • The name "Sultan of Spin" was based on the final rank of Bejeweled Twist with the same name.
  • The name "Beat It" is based off the Michael Jackson song with the same name, hence the old Dancing Zombie was based on Michael Jackson.
  • In the codes, "Even Morticulturalist" is known as "Know Your Plants".
  • All the above achievements except Sultan of Spin and May Not Contain Nuts can be found in the codes of simplified and traditional Chinese versions of Plants vs. Zombies: Journey to the West.

April Fools 2008 Build

Main article: Ice Level

An ice-themed area that was made as an April Fools' joke for people working on the game at the time. However, it still managed to be left in the code in the final release, albeit partially.

Stage 6

Main article: Stage 6
Not to be confused with Dave's Backyard Garden, the sixth area in Plants vs. Zombies: Endless Edition.

A sixth area is present in the game's code, intended to come after Level 5-9. It appears to be a duplicate of that level, using the Day area as a placeholder in the final version and the old backyard design in the beta version. It was scrapped for unknown reasons. The nighttime roof stage was probably going to be used for world 6, as Day, Pool, And Roof all have night variants, unused or not.

(Nighttime roof is used on 5-10)

Unused zombie seed packets

There exist unused seed packets for the Zomboni and the Pogo Zombie in the final game for use in I, Zombie levels. They can only be obtained via hacking and do not crash the game when planted. They were notably reimplemented on the console and DS ports of PVZ1

Trivia

These zombies have unusual appearances and behavior:

  • The Zomboni has its front end cut off when selected.
  • The Pogo Zombie ignores the brains if he is still on his pogo stick.

Other beta screens

 (Unsourced)

Trivia

  • In the game files, the "Mini-games", "Puzzles" and "Survival" buttons are named "Survival", "Challenges" and "Vasebreak".

Post-release

After the game was released, a Plants vs. Zombies soundtrack was released afterward. In the soundtrack, it included an unused soundtrack originally designed for the battle with Dr. Zomboss. It was not included in the final release because the "intense" parts of the track weren't long enough to sustain the entire Dr. Zomboss battle,[13] but portions of it are scattered throughout the game's released songs in the form of a leitmotif.

Unused lyrics from "Zombies on Your Lawn"

During the Indev version, the Bungee Zombie in the song 'Zombies On Your Lawn' would say "I used to live a good life". (Unsourced)

References