Danger at the Dojo

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Danger at the Dojo is the twenty-third mission for the zombie side in Plants vs. Zombies Heroes. The main opposing plant hero in this mission is Nightcap. This mission also features Citron and Green Shadow as opposing plant heroes. A special gimmick, named That Hurts!, is present throughout the mission, stating that all fighters get hurt for 1 damage at the start of each turn.

Levels

Encounter Battle

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Danger at the Dojo - Encounter Battle
Enemy Nº of height lanes Nº of water lanes
Nightcap 1 1
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Teammate Battle (I)

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Danger at the Dojo - Teammate Battle (I)
Enemy Nº of height lanes Nº of water lanes
Citron 1 1
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Mini-Boss Battle

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Danger at the Dojo - Mini-Boss Battle
Special gimmick
Nightcap starts with two Lightning ReedH.png in the 2nd and 4th lane.
Enemy Nº of height lanes Nº of water lanes
Nightcap 1 1
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Teammate Battle (II)

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Danger at the Dojo - Teammate Battle (II)
Enemy Nº of height lanes Nº of water lanes
Green Shadow 1 1
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Boss Battle

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Danger at the Dojo - Boss Battle
Boss Mode
Nightcap starts with 2 Lightning ReedH.png in the 2nd and 4th lane. Whenever a plant fighter is played, that plant gains +1StrengthPvZH.png/+1HeartPvZH.png
Enemy Nº of height lanes Nº of water lanes
Nightcap 1 1
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Strategies

The effect of the "That Hurts" rule

This level's gimmick will benefit zombies that will activate their abilities when hurt such as Newspaper Zombie and Jester. Armored zombies cannot be hurt by the gimmick at all, making All-Star Zombie and Knight of the Living Dead particularly effective. The latter, especially if Possessed is used, will put immense pressure on the plant hero if they can't bounce them. Flag Zombies can be used to bring these cards out sooner and end the battle quickly. Note that Shielded zombies are not immune to the gimmick's effect, as the shields will expire before damage is handed out.

Since he has access to PvZH Crazy Icon.pngCrazy and PvZH Hearty Icon.pngHearty cards, Z-Mech is a good choice, along with Rustbolt or The Smash, as they have access to more instant-kill cards, and, in The Smash's case, Nibble. The player will still have to be wary of legendaries such as Dandy Lion King and Kernel Corn (particularly as Z-Mech), along with the plant heroes spamming multiple bounce cards like Jumping Bean and crowd control plants like Sour Grapes and Snapdragon. It's helpful to bait out as many of the bounce/crowd-control plants as possible with a few sacrificial fighters so that they die off sooner, after which the plant hero can be overwhelmed with heavy hitters. Weak and frail plants like Lightning Reed can usually be safely ignored as the level's gimmick will eventually kill them for you.

Plants vs. Zombies Heroes missions
Plants Side Mission Zombies Side
Impfinity's Wild Ride 01 Battle at the BBQ
Junkyard Ambush! 02 The Great Cave Raid
Ice Zombie Cometh 03 It Came from the Greenhouse!
IMPossible Mission! 04 Code Orange! Citron Invades!
Beware the Bewitching Zombie 05 KO at the OK Arcade
Attack of the Tentacles! 06 A Fight to the Finish Line
Dance-Off at the Disco 07 Everything's Coming Up Goats!
Zombopolis Apocalypse! 08 Menace on Molten Mountain!
Battle for the Belt 09 Mini-Golf Standoff
A Schooling at Zombie U 10 When Fungi Attack!
The Mechanical Menace Rises 11 Hot Lava Deadlock
Zombies on Ice! 12 Putt-Putt Rumble
A Fun-Dead Education 13 Mushroom Mayhem!
She Came From The Sea 14 The Foe with the Furious Fists
Haunting at Morbid Manor 15 Stormin' the Castle
Impfinity Rides Again 16 Attack of the Explosive Spuds!
Boom at the Backyard Brawl 17 Return of Chompzilla!
Return to Zombopolis 18 To the Moon!
Disco Inferno! 19 Game Time! Flame Time!
No Joke at the Junkyard 20 A Shadow Falls
Imps Alive! 21 A Hard Nut to Crack
A Grave Situation 22 All Fired Up
A Toaster Full of Trouble! 23 Danger at the Dojo
A Chilling Tale 24 A Taste for Zombies
Something Fishy at the Seafront 25 The Un-trustable Captain Combustible
Electric Boogaloo's Shocking Moves 26 The Spud Must Be Stopped!
The Problem with the Professor 27 Grass Knuckles Strikes Back
Attack of the Wrestle Maniac 28 Moon Madness!
Super Brainz Flies Again! 29 Shadow of the Peashooter
Part Imp! Part Machine! All Trouble! 30 A Thorny Situation
Dead or Alive Jive 31 The Sack of Seedling City
IMPfestation Ahead! 32 A Knight Like No Other
Doom from the Deep 33 Spudow Blows Up
Fracas at the Factory! 34 Nightcap's Trap
Can Anyone Stop the Super Zombie? 35 The Power of the Rose
The Smash Unleashed! 36 Big Mouth! Big Problem!
Chilled Out! 37 No Vacation at the Volcano
The Witch's Brew Bubbles Over! 38 Kick Grass!
Rustbolt's Revenge! 39 Playing with Fire
Brains in Danger! 40 Peel that Orange!
(Mission)RED Alert RED N/A