It costs 1 to play, and its ability gives a selected plant -1/-1 and Conjures a Gourmet card if the plant it is used on is destroyed.
WARNING: After the latest patch, nibble is able to softlock the game if used on plants that have a when destroyed ability. Due to the current lack of a dev team, it is uncertain when this will be patched. It is ethical for the zombie hero to concede if this occurs.
Nibble DESTROY Softlock on a case by case basis:
- Galacta Cactus - Always softlocks, haven't found a way for it to not softlock yet.
It is based on chattery teeth, a children's wind-up toy.
Its name is based on the real meaning of nibble, which is to take small bites out of something.
Statistics
Class: Beastly
Tribe: Gourmet Trick
Abilities: A Plant gets -1/-1. If this destroys that Plant, Conjure a Gourmet card.
Set - Rarity: Premium - Uncommon
Card description
Just a quick bite.
Update history
Update 1.14.13
Set - Rarity change: Basic - Common → Premium - Uncommon
Update 1.60.79
▲ Ability added: "If this destroys that Plant, Conjure a Gourmet card."
Bug: Nibble always Conjures a Gourmet card no matter this destroys the targeted Plant or not.
▼ Ability removed: "Heal your Hero for 2."
Bug: This ability was not actually removed despite the card description no longer saying so.
Card Hotfix #2 (Dec. 19th, 2024)
Actual ability changed: "Conjure a Gourmet card." → "If this destroys that Plant, Conjure a Gourmet card that costs 3 or less."
Bug: The card description doesn't mention the 3-or-less cost limit.
Bug: The game softlocks when this destroys a Plant with a "when destroyed" ability.
Bug fix: "Heal your Hero for 2" is removed.
Strategies
With
This trick is a cheap way to either disable or eliminate weak threats in the early game. If Nibble ends ends up killing a plant early in the game, the gourmet card it conjures can come in handy later on, thus forcing the enemy to think twice before facing any Beastly hero. Note that Nibble can only conjure gourmet cards that cost 3 or less.
For easy reference, here is the list of cards this card can Conjure:
Since its Conjure ability adds a card to the Zombie Hero's hand, this can easily activate Dino-Roar abilities.
For 2 , you can play this and Evaporate to destroy any plant that has been damaged. However, because it does not do damage but can still lower the plant's health, this can get rid of glass cannons protected by Force Field or Peel Shield, which soft removals cannot do. As The Smash, you can perform this combo at no/a discounted cost thanks to Zombology Teacher.
Against
Nibble is a very cheap trick that is able to mess up your plants by lowering their stats so that they fail to destroy the target or survive an attack. Fortunately, a stat-boosting card can easily negate or lessen its ability.
A plant that is basically immune to this trick is Black-Eyed Pea, as its ability negates Nibble's ability. However, Nibble can destroy it if its health has been knocked down to 1.