From Plants vs. Zombies Wiki
- This article is about the card in the Galactic Set. For the entity that protects plants and zombies in Plants vs. Zombies 2, see Force field.
Force Field is a galactic super-rare plant environment card in Plants vs. Zombies Heroes and a member of the Guardian class. It costs 4 to play, and its ability shields all plants in it. This ability persists up until Force Field is overridden by another environment.
Origins
It is based on Infi-nut's projector and Plant Food ability.
Its name is a pun on "force field," a fictional barrier made of energy, plasma, or particles often used in science fiction, and "field," a large area of grass or other vegetation.
Statistics
- Class: Guardian
- Tribe: Environment
- Ability: Plants here can't be hurt.
- Set - Rarity: Galactic - Super-Rare
Card description
It's a force of nature.
Update history
Update 1.16.10
Strategies
With
Unlike other cards that shield plants for only one turn, this allows your plants to be invincible up until Force Field is overridden, or unless an instant-kill or stat-lowering card is played to destroy the plant. It is advisable to think carefully of what plant to play here, as you will be unable to replace them unless they are instantly destroyed or moved. This should be used on a lane with high-strength plants to keep them alive in addition to them doing high damage. This also synergizes well with Soul Patch; having him in Force Field prevents you from taking damage up until Force Field is overridden or Soul Patch is destroyed by a hard removal, such as tricks. As Grass Knuckles, you can even use two Force Fields and then use two Umbrella Leaves, such as even tricks won't work on them. They are only vulnerable to Primordial Cheese Shover's Evolution, Mondo Bronto's Dino-Roar or Zombot 1000.
It isn't recommended to play plants with "When hurt" or "When destroyed" abilities such as Prickly Pear, Hibernating Beary and Galacta-Cactus in this environment, as they need to be hurt or destroyed in order to be utilized properly. However, if Hibernating Beary already has a good amount of strength, then playing Force Field can be used to prevent it from taking any further damage that would otherwise have destroyed it.
Against
Force Field is extremely dangerous as your opponent can keep their fighters essentially invincible long enough until they win. Therefore, it is futile to use sheer force, or even Deadly zombies, against this environment. Your first option is to always have environments in your own deck and play a cheap one to get rid of it (or use Excavator to bounce both the environment and the plants, denying them all in the same turn). If you do not have an environment to replace it, instant-kill cards such as Weed Spray, Rocket Science, or Locust Swarm can still destroy the plants in it, while stat-lowering cards like Alien Ooze (which works surprisingly well due to its ability tripling its efficiency in environments), Landscaper or Nibble can reduce their stats. Bouncing or moving them also work in dire situations if you don't have any other solution to this environment. You can also play Sumo Wrestler or Rodeo Gargantuar to move a plant out of Force Field so that plant can take damage. Also, you can use Strikethrough to ignore the plants and still damage the Plant Hero.
Gallery
Force Field's grayed out card
In other languages
Please note that only official translations are used.
Language |
Name |
Description
|
English
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Force Field
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Simplified Chinese
|
力场
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Traditional Chinese
|
力量之地
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lit. "Place of Power"
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Spanish
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Campo de fuerza
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Trivia
- Despite the fact that this environment resembles Infi-nut's projector, Infi-nut itself never shows up in this environment at any time.
- It is the only card that can shield plants more than one turn.
- It is also the first non-superpower plant card that can shield plants.
- According to the coding of Force Field, it has two abilities that its description doesn't mention: "When played: This costs 0 more," and "When a Plant is played here, this costs 0 more." While these two abilities seem to make no difference to gameplay, they are actually meant for playing an animation, where the environment emits a cyan glow, when itself is played and when a Plant is played in its lane.