Zombies (Plants vs. Zombies: Endless Edition)

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For other uses, see zombies.

Zombies are reanimated, mindless, decaying corpses with a hunger for human brains. They are the main antagonists of Plants vs. Zombies: Endless Edition, as the objective of the game is to prevent them from eating the player's brains. Zombies, like their defensive counterparts the plants, are varied in strength as well as speed, and command unique aspects which must be countered appropriately.

List of zombies

Returning zombies

Name Image Characteristics Health Toughness
Zombie*† Zombie1.png A normal zombie. 200 Low
Flag Zombie*† Flag Zombie1.png Moves slightly faster and signals a huge wave incoming. 200 Low
Conehead Zombie*† Conehead Zombie1.png Headwear zombie uses a traffic cone to protect itself. 560
(380 for roadcone)
Medium
Pole Vaulting Zombie Pole Vaulting Zombie1.png Vaulting zombie, single jump, jumps over the first plant it encounters with a pole. 340 Medium
Buckethead Zombie*† Buckethead Zombie1.png Headwear zombie has a bucket that is extremely resistant to damage, but attractable by a Magnet-shroom. 1,300
(1,100 for bucket)
High
Newspaper Zombie Newspaper Zombie1.png Shield zombie, moves slowly at first, moves twice as fast and grunts after its newspaper is destroyed. 350

(150 for newspaper)

Medium
Screen Door Zombie Screen Door Zombie1.png Shield zombie, is not affected by Snow Peas and other plants in the peashooter family unless the screen door is removed. Screen doors can be taken away by Magnet-shrooms. 1,300
(1,100 for screen door)
High
Football Zombie Football Zombie1.png Headwear zombie, very durable, moves fast. Helmet can be taken away by Magnet-shroom. 1,600
(1,400 for football helmet)
Very high
Dancing Zombie Dancing Zombie1.png Dances as it walks, summons Backup Dancers. 340 Medium
Backup Dancer Backup Dancer1.png Dances as it walks in groups of four. Can be re-summoned if lead Dancing Zombie which is controlling it has not been killed. 200 Low
Ducky Tube Zombie*† Ducky Tube Zombie1.png Only appears in the Pool. Is just as strong as the on-land version of the zombie of which it is a variation. It has Flag, Conehead, Buckethead, Screen Door and ZomBotany zombies variations. Is always Pool or Fog ambush zombie. 200 (Zombie), 340 (Jalapeno Zombie), 560 (Conehead Zombie), 1,300 (Buckethead Zombie), or 2,400 (Tall-nut Zombie) Low, Medium, High, or Very high
Snorkel Zombie Snorkel Zombie1.png Invulnerable to most plants (except lobbed shots, Tangle Kelp, and explosive plants) while underwater. Only resurfaces to eat plants. Also appears in Zombiquarium. 200 Low
Zomboni* Zomboni1.png Rides a Zamboni which crushes plants, leaving an ice trail behind. 1,350 High
Zombie Bobsled Team* Zombie Bobsled Team1.png Only appears on an ice trail left by a Zomboni. Appears in groups of four in a bobsled. After its bobsled reaches the end of the ice trail, it will get off and walk normally. 1,100
(200 per zombie, 300 for bobsled)
Low
Dolphin Rider Zombie*† Dolphin Rider Zombie1.png Vaulting zombie, single jump. While riding his dolphin, he is much faster. The dolphin disappears after jumping. 340 Medium
Jack-in-the-Box Zombie*† Jack-in-the-Box Zombie1.png Carries an exploding jack-in-the-box and moves twice as fast as normal Zombies. It shakes while cranking it up. Its jack-in-the-box can be taken by Magnet-shroom. 340 Medium
Balloon Zombie Balloon Zombie1.png Floats over the ground. Protected from ground attacks; however, it can be blown away by Blovers and its balloon can be popped by Cactus and Cattail. This zombie and Flying Imp are the only zombies, who can appear on cracked line in Outsmart the Fire Child levels. 220
(20 for balloon and on the water)
Low
Digger Zombie Digger Zombie1.png Digs through the ground and appears on the left side of the lawn, then eats through the player's defenses from the left. Vulnerable to Magnet-shroom, Gloom-shroom, Starfruit, Potato Mine (only when armed), and Split Pea. 300
(100 for hard hat)
Medium
Pogo Zombie Pogo Zombie1.png Vaulting zombie, makes multiple jumps. His pogo stick can be stolen by a Magnet-shroom. Also, he stops bouncing if he reaches a Tall-nut. 340 Medium
Zombie Yeti* Zombie Yeti1.png Runs away if not killed, drops $1000 if killed. Appears after beating Adventure Mode a second time, on Level 4-10. 1350 High
Bungee Zombie Bungee Zombie1.png Steals a plant at random positions or drops zombies. An Umbrella Leaf offers protection to the surrounding area. 400 Medium
Ladder Zombie Ladder Zombie1.png Shield zombie, attaches ladder to defensive plants to let others go over them. Its shield is not affected by Snow Peas and fire peas. 840
(500 for ladder)
High
Catapult Zombie Catapult Zombie1.png Attacks the last attackable plant in a row, until it is out of basketballs, or if there are not any plants in the row, then moves forward and crushes plants (if any). 700 Medium
Gargantuar Gargantuar1.png Takes two instant kills, but Lawn Mowers, Pool Cleaners, and Roof Cleaners kill them instantly. Crushes plants instead of eating them and throws an Imp when damaged. 3,000 Extremely high
Imp Imp1.png Thrown by Gargantuars deep into your defenses after losing half of their health. 200 Low
Dr. Zomboss Dr. Zomboss1.png Summons zombies, throws campers, drops Bungee Zombies, and shoots fireballs & iceballs. 40,000

(60,000 in Dr. Zomboss’s Revenge and second Adventure Mode gameplay)

Extreme
Peashooter Zombie Peashooter Zombie1.png Shoots peas at plants. 200
Wall-nut Zombie Wall-nut Zombie1.png Takes high amounts of damage. 1,300
Gatling Pea Zombie Gatling Pea Zombie1.png Shoots four peas at once. 200
Tall-nut Zombie Tall-nut Zombie1.png Takes about two instant kills if Potato Mine and Squash, other instant kills can kill it in one hit. 2,400
Jalapeno Zombie Jalapeno Zombie1.png Explodes after a short time and destroys all plants in the row. 340
Squash Zombie Squash Zombie1.png Squashes the first plant it comes near, moves faster than a normal zombie. 200

* Means this zombie has an invisible form in Invisi-ghoul.
† Means this zombie has a smaller form in Big Trouble Little Zombie.

New zombies

Name Image Characteristics Health Toughness
Flying Imp Flying ImpEE.png Do not target player's brains, but fly over all plants and attempts to steal Baby Starfruit. If player cannot kill him before Imp fly away, he'll lose one star for level. 2,750 Extremely high
Conchhead Zombie Conchhead ZombieEE.png Conehead Zombie's underwater counterpart. 560 Medium
Seahorse Pogo Zombie Seahorse Pogo ZombieEE.png Pogo Zombie's underwater counterpart. 340 Medium
Lobsterhead Runner Zombie Lobsterhead Runner ZombieEE.png Two times faster, than normal zombie, but can be easily killed. 100 Low
Turtle Chancellor Zombie Turtle Chancellor ZombieEE.png Blocks more than a half of recieved damage, unless turned upside down by Sea Starfruit 2,800 Extremely High
Crab Imp Crab ImpEE.png Can dig in the ground, and then resurface on the third column. 600 Medium
Fish Thrower Imp Fish Thrower ImpEE.png Throws stunning fish at plants. 340 Medium
Spider Devil Zombie Spider Devil ZombieEE.png Boss of War of the Spider Woman, appears in groups and throws cobwebs, which paralyses plants, unless blown away, 10,000 Extremely High
Skeleton Demon Zombie Skeleton Demon ZombieEE.png Boss of Three Fights With Skeleton Demon, have three forms - Screen Door Zombie-like zombie with protecting basket, Dancing Zombie-like zombie, who can summon Backup Dancers, and her final and original form, in which she dashes at the plants and can switch lanes. 15,000 Extremely High
Red Boy Imp Red Boy ImpEE.png Boss of Outsmart the Fire Child, continiously fire four fireballs, very similar to fire peas. Also he eats very fast, can switch lanes, and occasionaly spews big fireball. Immune to freezing and chilling. 18,000 Extremely High
Yellow Brows Gargantuar Yellow Brows GargantuarEE.png Boss of Subdue the Yellow-Browed Monster, fly on his cloud, which makes him invincible, and summon hordes of zombies. Sometimes he descends from cloud and summon magic bag, fireball or destroys plants with his club. 24,000 Extremely High
Ox-Demon King Zombot Ox-Demon King ZombotEE.png Boss of Battle of the Ox-Demon, battle with him occurs in three stages, between each of them player can choose new set of seed packets. He can shoot rockets, lasers and fireballs, and summon zombies. 40,000 Extremely High
Dragon King of the East Sea Zombot Dragon King ZombieEE.png Boss of Brave the Dragon King's Palace, can create vortex or bubbles, and spawn zombies from the portals 50,000 Extremely High

Removed Zombies

Name Image Characteristics Toughness
Fisherman Zombie Fisherman ZombieEE.png Originally introduced for the removed Dave's Backyard Garden area, throws paralyzing fishing nets at plants. Nets can be blown away with Blover. Was eventually replaced with Spider Devil Zombie. Extremely High