Zombies (Plants vs. Zombies: Endless Edition)
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This article is about content available solely in the People's Republic of China.
For other uses, see zombies.
Zombies are reanimated, mindless, decaying corpses with a hunger for human brains. They are the main antagonists of Plants vs. Zombies: Endless Edition, as the objective of the game is to prevent them from eating the player's brains. Zombies, like their defensive counterparts the plants, are varied in strength as well as speed, and command unique aspects which must be countered appropriately.
List of zombies
Returning zombies
Name | Image | Characteristics | Health | Toughness |
---|---|---|---|---|
Zombie*† | A normal zombie. | 200 | Low | |
Flag Zombie*† | Moves slightly faster and signals a huge wave incoming. | 200 | Low | |
Conehead Zombie*† | Headwear zombie uses a traffic cone to protect itself. | 560 (380 for roadcone) |
Medium | |
Pole Vaulting Zombie† | Vaulting zombie, single jump, jumps over the first plant it encounters with a pole. | 340 | Medium | |
Buckethead Zombie*† | Headwear zombie has a bucket that is extremely resistant to damage, but attractable by a Magnet-shroom. | 1,300 (1,100 for bucket) |
High | |
Newspaper Zombie† | Shield zombie, moves slowly at first, moves twice as fast and grunts after its newspaper is destroyed. | 350
(150 for newspaper) |
Medium | |
Screen Door Zombie† | Shield zombie, is not affected by Snow Peas and other plants in the peashooter family unless the screen door is removed. Screen doors can be taken away by Magnet-shrooms. | 1,300 (1,100 for screen door) |
High | |
Football Zombie† | Headwear zombie, very durable, moves fast. Helmet can be taken away by Magnet-shroom. | 1,600 (1,400 for football helmet) |
Very high | |
Dancing Zombie | Dances as it walks, summons Backup Dancers. | 340 | Medium | |
Backup Dancer | Dances as it walks in groups of four. Can be re-summoned if lead Dancing Zombie which is controlling it has not been killed. | 200 | Low | |
Ducky Tube Zombie*† | Only appears in the Pool. Is just as strong as the on-land version of the zombie of which it is a variation. It has Flag, Conehead, Buckethead, Screen Door and ZomBotany zombies variations. Is always Pool or Fog ambush zombie. | 200 (Zombie), 340 (Jalapeno Zombie), 560 (Conehead Zombie), 1,300 (Buckethead Zombie), or 2,400 (Tall-nut Zombie) | Low, Medium, High, or Very high | |
Snorkel Zombie† | Invulnerable to most plants (except lobbed shots, Tangle Kelp, and explosive plants) while underwater. Only resurfaces to eat plants. Also appears in Zombiquarium. | 200 | Low | |
Zomboni* | Rides a Zamboni which crushes plants, leaving an ice trail behind. | 1,350 | High | |
Zombie Bobsled Team* | Only appears on an ice trail left by a Zomboni. Appears in groups of four in a bobsled. After its bobsled reaches the end of the ice trail, it will get off and walk normally. | 1,100 (200 per zombie, 300 for bobsled) |
Low | |
Dolphin Rider Zombie*† | Vaulting zombie, single jump. While riding his dolphin, he is much faster. The dolphin disappears after jumping. | 340 | Medium | |
Jack-in-the-Box Zombie*† | Carries an exploding jack-in-the-box and moves twice as fast as normal Zombies. It shakes while cranking it up. Its jack-in-the-box can be taken by Magnet-shroom. | 340 | Medium | |
Balloon Zombie | Floats over the ground. Protected from ground attacks; however, it can be blown away by Blovers and its balloon can be popped by Cactus and Cattail. This zombie and Flying Imp are the only zombies, who can appear on cracked line in Outsmart the Fire Child levels. | 220 (20 for balloon and on the water) |
Low | |
Digger Zombie | Digs through the ground and appears on the left side of the lawn, then eats through the player's defenses from the left. Vulnerable to Magnet-shroom, Gloom-shroom, Starfruit, Potato Mine (only when armed), and Split Pea. | 300 (100 for hard hat) |
Medium | |
Pogo Zombie | Vaulting zombie, makes multiple jumps. His pogo stick can be stolen by a Magnet-shroom. Also, he stops bouncing if he reaches a Tall-nut. | 340 | Medium | |
Zombie Yeti* | Runs away if not killed, drops $1000 if killed. Appears after beating Adventure Mode a second time, on Level 4-10. | 1350 | High | |
Bungee Zombie | Steals a plant at random positions or drops zombies. An Umbrella Leaf offers protection to the surrounding area. | 400 | Medium | |
Ladder Zombie | Shield zombie, attaches ladder to defensive plants to let others go over them. Its shield is not affected by Snow Peas and fire peas. | 840 (500 for ladder) |
High | |
Catapult Zombie | Attacks the last attackable plant in a row, until it is out of basketballs, or if there are not any plants in the row, then moves forward and crushes plants (if any). | 700 | Medium | |
Gargantuar | Takes two instant kills, but Lawn Mowers, Pool Cleaners, and Roof Cleaners kill them instantly. Crushes plants instead of eating them and throws an Imp when damaged. | 3,000 | Extremely high | |
Imp | Thrown by Gargantuars deep into your defenses after losing half of their health. | 200 | Low | |
Dr. Zomboss | Summons zombies, throws campers, drops Bungee Zombies, and shoots fireballs & iceballs. | 40,000
(60,000 in Dr. Zomboss’s Revenge and second Adventure Mode gameplay) |
Extreme | |
Peashooter Zombie | Shoots peas at plants. | 200 | ||
Wall-nut Zombie | Takes high amounts of damage. | 1,300 | ||
Gatling Pea Zombie | Shoots four peas at once. | 200 | ||
Tall-nut Zombie | Takes about two instant kills if Potato Mine and Squash, other instant kills can kill it in one hit. | 2,400 | ||
Jalapeno Zombie | Explodes after a short time and destroys all plants in the row. | 340 | ||
Squash Zombie | Squashes the first plant it comes near, moves faster than a normal zombie. | 200 |
* Means this zombie has an invisible form in Invisi-ghoul.
† Means this zombie has a smaller form in Big Trouble Little Zombie.
New zombies
Name | Image | Characteristics | Health | Toughness |
---|---|---|---|---|
Flying Imp | Do not target player's brains, but fly over all plants and attempts to steal Baby Starfruit. If player cannot kill him before Imp fly away, he'll lose one star for level. | 2,750 | Extremely high | |
Conchhead Zombie | Conehead Zombie's underwater counterpart. | 560 | Medium | |
Seahorse Pogo Zombie | Pogo Zombie's underwater counterpart. | 340 | Medium | |
Lobsterhead Runner Zombie | Two times faster, than normal zombie, but can be easily killed. | 100 | Low | |
Turtle Chancellor Zombie | Blocks more than a half of recieved damage, unless turned upside down by Sea Starfruit | 2,800 | Extremely High | |
Crab Imp | Can dig in the ground, and then resurface on the third column. | 600 | Medium | |
Fish Thrower Imp | Throws stunning fish at plants. | 340 | Medium | |
Spider Devil Zombie | Boss of War of the Spider Woman, appears in groups and throws cobwebs, which paralyses plants, unless blown away, | 10,000 | Extremely High | |
Skeleton Demon Zombie | Boss of Three Fights With Skeleton Demon, have three forms - Screen Door Zombie-like zombie with protecting basket, Dancing Zombie-like zombie, who can summon Backup Dancers, and her final and original form, in which she dashes at the plants and can switch lanes. | 15,000 | Extremely High | |
Red Boy Imp | Boss of Outsmart the Fire Child, continiously fire four fireballs, very similar to fire peas. Also he eats very fast, can switch lanes, and occasionaly spews big fireball. Immune to freezing and chilling. | 18,000 | Extremely High | |
Yellow Brows Gargantuar | Boss of Subdue the Yellow-Browed Monster, fly on his cloud, which makes him invincible, and summon hordes of zombies. Sometimes he descends from cloud and summon magic bag, fireball or destroys plants with his club. | 24,000 | Extremely High | |
Ox-Demon King Zombot | Boss of Battle of the Ox-Demon, battle with him occurs in three stages, between each of them player can choose new set of seed packets. He can shoot rockets, lasers and fireballs, and summon zombies. | 40,000 | Extremely High | |
Dragon King of the East Sea Zombot | Boss of Brave the Dragon King's Palace, can create vortex or bubbles, and spawn zombies from the portals | 50,000 | Extremely High |
Removed Zombies
Name | Image | Characteristics | Toughness |
---|---|---|---|
Fisherman Zombie | Originally introduced for the removed Dave's Backyard Garden area, throws paralyzing fishing nets at plants. Nets can be blown away with Blover. Was eventually replaced with Spider Devil Zombie. | Extremely High |