Cactus Canyon
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Cactus Canyon is a map in Gardens & Graveyards in Plants vs. Zombies: Garden Warfare. It was added in the Zomboss Down update on April 15th, 2014. The map is a canyon leading into a golf course. This map starts from the crash site of the zombies' aircraft, moving out of the canyon to a trailer park, then going up to a neighborhood, with a road leading down into a resort, and finally leading to the giant Cactus statue in the golf course.
How to win
- As a plant, defend each garden. Do not let the zombies push the bomb into the hole.
- As a zombie, capture each garden. At the last garden, push the giant golf ball bomb into the 18th hole.
Gardens
- Crash Site
- Trailer Park
- Suburbs
- Resort
- Golf Course
Strategies
Crash Site
As Plant Team:
- A dangerous class on the Crash Site is Foot Soldiers. They can use Rocket Jumps to reach vantage points overlooking the garden. Using Hyper, Peashooters can jump up to a mount of rocks above the garden. Cacti can go right behind the garden to the higher ground to snipe. Before the game starts, you can go behind the crash site and wait for zombies to spawn without them knowing you are there. However, be aware that you will be fighting alone for the most part.
As Zombie Team:
- It is effective to become a Foot Soldier as they can fly to the mounts of rocks or an Engineer as they can build teleporters and Zombot Turrets. Try to be aware of Peashooters as they may throw Chili Bean Bombs or Sombrero Bean Bombs towards your spawn once the game starts, and Sunflowers using Sunbeams. Also, Chompers vanquish you using Burrow, and finally, Cacti can deploy Potato Mines, often hidden in the garden. Watch out for plants standing on high rocks.
Trailer Park
- As Plant Team:
- Keep an eye out for Foot Soldiers using ZPGs from afar and All-Stars unleashing Imp Punts. Using the Chomper's Burrow, try to eat the zombies while they are attacking. As a Cactus, stop the other zombies from advancing by putting up Potato Mines and Tallnut Battlements. As a Peashooter, destroy a group of zombies with the Chili Bean Bomb. As a Sunflower, put up Heal Flowers to heal nearby teammates and use the Heal Beam.
- As Zombie Team:
- Let the other players back you up when you are in trouble. Use Spawnable Zombies (preferably on all gardens). Quickly vanquish the enemy players and their Spawnable Plants, then capture the trailer park. Watch out for the Peashooters. Do not forget about the Cactus' variants as well. Right after the crash site, there is a ridge to the right of the main road, and it has a tower that Foot Soldiers can hop onto and then Rocket Jump onto the rock with the crashed bus on it for ultimate high ground.
Suburbs
As Plant Team:
- Plant Spawnable Plants to deal with enemy players on the ground. Use Garlic Drone to drop Corn Strikes onto the teleporter. This strategy is effective as you will not meet too much resistance. Remember to go somewhere safe to shoot at the Foot Soldiers on the roofs across the street.
As Zombie Team:
- As for the Foot Soldiers, use the Rocket Jump or Rocket Leap to reach the higher parts of the battlefield, especially rooftops. Use your ZPG, rain down on the garden with your primary weapon, and destroy any lurking Potato Mines. As for the Scientists, Warp behind the Spawnable Plants or the plant team members and quickly shoot them down. As for the Engineers, build the teleporter and Zombot Turrets scattered throughout the area. As for the All-Stars, charge at the plants with the Sprint Tackle or Ultra Tackle, and protect yourself and your allies with the Dummy Shield or Shield Decoy, then destroy an area of plants with the Imp Punt or Long Bomb.
Resort
As Plant Team:
- Plant the Spawnable Plants in any pots available in the area. Place Spikeweeds and Spiky Spikeweeds. Keep defending the garden until time runs out or until the zombies capture it. Place Potato Mines on the top of the stairs. If the zombies are going to capture the garden, prepare to run for the golf course, as you do not want to be left behind once the garden is captured; the zombies will spawn right on top of you.
As Zombie Team:
- Summon some zombies such as the Flag Zombie to get a speed boost and stronger zombies such as the Coffin Zombie, Outhouse Zombie, and Barrel Pirate.
Golf Course
As Team Plants:
- In the final part of the map, protect the 18th hole of the golf course and do not let the zombies destroy the golf course. Plants with splash damage, such as Peashooters, are good. Also, use Chili Bean Bombs. Using Corn Strike to clear The zombies clustered together near the golf ball is recommended as a Garlic Drone. Near the spawns, a sniper tower is just BEGGING to be inhabited by a Cactus.
As Team Zombies:
- Shoot down the Golf Ball Bomb from the roof of the Golf Club and push it towards the 18th hole. When the bomb reaches a checkpoint, the time will be extended, giving you and your team more time to reach the 18th hole. Beware when clustering up behind the Golf Bomb, as plants will use Chili Bean Bombs and Corn Strikes.
Ending
Plants
The Golf Ball Bomb will explode, killing all plants and zombies in its radius, but not reaching the 18th hole.
Zombies
The Golf Ball Bomb falls down into the 18th hole and explodes in the process, causing the giant Cactus statue to fall down.
Related achievement
In other languages
Please note that only official translations are used.
Language | Name | Description |
---|---|---|
English | Cactus Canyon | |
French | Canyon des cactus | |
German | Kaktusschlucht | |
Italian | Canyon dei Cactus | |
Japanese | サボテンキャニオン | |
Brazilian Portuguese | Desfiladeiro dos Cactos | |
Spanish | Cañón Cactus |
Trivia
- This is one of the only maps with a railway system passing through it, with the others being Jewel Junction, Zombopolis, and Backyard Battleground.
- An achievement is obtained when the player, playing as a zombie, pushes the Golf-Bomb into the 18th hole, called Hole In One.
- Players can see a Chomper-like dinosaur fossil somewhere in the crash site which probably belongs to the Archaeologist.
- This may be what his stickerbook description is referring to.
- Somewhere in the Resort area, if the you look up to the sky, you will see a constellation that forms Crazy Dave's head.
- The final section of Cactus Canyon is similar to Team Fortress 2's Payload mode.
- After this map was released, Valve introduced Beta Maps, one of which was a Payload map, titled Cactus Canyon.
- This is the second map to be named after a plant. The first is Wall-nut Hills.
- The giant statue of a Cactus holds up a sign that says "Quiet!".
- The word on the golf ball bomb reads "Zomballz."
- This is one of the two maps that are related to golfing, with the other being Crash Course.
- In Crash Course, outside of the map, there is the same golf hut as the one in the final area of Cactus Canyon.
- If a plant, drone, or zombie falls into the final hole, they will instantly get KO'd and respawn.
- If a plant or zombie stands on the golf cart on the road when the golf ball bomb crushes it, they will get crushed.
- This map's name is a reference to the 1998 pinball machine of the same name, created by the former pinball company Bally.
- This was the only Gardens and Graveyards map to be added in a DLC update for Plants vs. Zombies: Garden Warfare
- This is the only map the game that has 5 objective or points, instead of the others which have 6-7 objectives/points.
V · T · E |
Plants vs. Zombies: Battle for Neighborville maps | |||||||||
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Team Vanquish | Colossal Fossil · Daisy Drive · Funderdome · Pressure Pier · Rocky Flats · Ruiny Ruins · Z-Tech Factory · Z-Tech Oozevoir | ||||||||
Turf Takeover | Loggy Acres · Peachy District · Goopy Gully · Turning Point · Preserve Pastures · Tourist Trap Island | ||||||||
Battle Arena | Funderdome | ||||||||
Regions |
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