ZPG (Zombie-Propelled Grenade launcher) is one of the Foot Soldier's abilities in Plants vs. Zombies: Garden Warfare, Plants vs. Zombies: Garden Warfare 2, and Plants vs. Zombies: Battle for Neighborville. When used, the Foot Soldier leans forwards while aiming the rocket launcher on his back which will shoot a single high damage rocker, which deals 300 damage on contact, making it one of the strongest abilities in the game. The splash damage deals 50 damage, has a blast radius of 7 and an inner blast radius of 0.5. It takes 24 seconds to recharge, and has a projectile speed of 30. Its alternate ability is the Multi-Rocket.
Origins
Its name and appearance is a reference to the RPG, or rocket-propelled grenade launcher.
Description
Garden Warfare
Description about the ZPG
In order to launch a devastating strike against the Plants the Soldier Zombie must simply bend over & aim... When the little chime ends it's rockets away!
Battle for Neighborville
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Associated upgrades (Battle for Neighborville only)
Increases ZPG's projectile speed to 500 m/s (1640.42 ft/s).
Strategies
With
You can use the ZPG to instantly vanquish rooted plants such as Sunflower using Sunbeam, Peashooter using Pea Gatling, a Rose summoning a Portal in Herbal Assault mode, or even a Cactus using its drone. ZPG is a good close range skill as it can quickly vanquish an assailant. ZPG is a strong group damaging tool useful for garden bombing in Gardens & Graveyards, especially if a lot of plants are guarding the garden.
Combined with Rocket Jump, ZPG can be very effective at surprise attacking a plant. Rocket Jump's jump height will give the player a lot of momentum to easily land their ZPG while in the air.
However, the ZPG loading is loud and noticeable, and has a some delay before being launched. Find a good spot to use this where it's unnoticeable, and then attack. Attacking from behind is a good strategy, as the projectile itself is almost inaudible.
Against
Once the Foot Soldier activates the ability, there is a 3-second delay before it fires, and a sound that indicates it's about to be launched. At that time, try to use your "escape" abilities to dodge it (e.g. Peashooter's Hyper). While preparing the ZPG (before firing) the Foot Soldier Zombie has -50% movement speed. Try to land free hits on it at that time. Chompers can also sneak behind the Foot Soldier and eat him while he's bending over.
ZPG, when fired from a long distance is very ineffective, due to the slow projectile speed. If you notice a ZPG being fired at you, try your best to avoid it by stepping sideways or using a defensive ability to protect yourself.