Plants (Plants vs. Zombies: Garden Warfare)
- For other uses, see Plants.
Plants are characters in Plants vs. Zombies: Garden Warfare. The goal of the game is to defend gardens, vanquish zombies, or set gnome bombs, depending on the game mode.
Playable plants
There are four playable plant classes: Peashooter, Chomper, Cactus, and Sunflower. All four have different abilities with different perks to using them. In a traditional shooter game, Peashooter serves as the basic assault class, Sunflower serves as the healer class, Chomper serves as the melee class, Cactus serves as the sniper class, and Crazy Dave serves as the boss class.
*exact damage varies depending on distance
Variant plants
Each playable character class has six variants or more that give the base class a perk. The variants also differ slightly in appearance. Unlocking the variants is done through purchasing sticker packs from the Sticker Shop. Lower cost packs will result in single pieces being obtained randomly, more expensive ones will yield multiple pieces for different characters while the most expensive sticker pack will fully unlock a random new variant.
Peashooter
Plant | Image | Weapon upgrades | Health | Primary weapon | Primary weapon damage* |
---|---|---|---|---|---|
Fire Pea | 125 | Fire Pea Cannon | 15-19 (impact damage) 21-26 (critical damage) 10 (splash damage) 5 (fire damage per second) | ||
Ice Pea | 125 | Ice Pea Cannon | 15-19 (impact damage) 21-25 (critical damage) 10 (splash damage) | ||
Toxic Pea | 125 | Toxic Pea Cannon | 17-26 (impact/critical damage) 10 (splash damage) 2 (toxic damage per second or being close to enemy) | ||
Commando Pea | 125 | Full-Auto Pea | 6-12 (impact damage) 6-13 (critical damage) | ||
Agent Pea | 100 | Pea Silencer | 10-16 (impact damage) 20-33 (critical damage) | ||
Law Pea | 125 | Six Shooter | 13-22 (impact damage) 15-26 (critical damage) | ||
Berry Shooter | 125 | Berry Blast | 20-35 (impact/critical damage) 1-15 (splash damage) | ||
Plasma Pea | 125 | Plasmic Disruptor | 20-70 (impact/critical damage, based on charge rate) 10-30 (splash damage, based on charge rate) |
*exact damage varies depending on distance
Sunflower
Plant | Image | Weapon upgrades | Health | Primary weapon | Primary weapon damage* |
---|---|---|---|---|---|
Mystic Flower | 100 | Mysterious Energy | 11-40 (impact damage, based on charge rate) 13-80 (critical damage, based on charge rate) | ||
Power Flower | 100 | Power Pulse | 6-8 (impact damage) 7-9 (critical damage) 5-7 (electric splash) | ||
Fire Flower | 100 | Flame Pulse | 4-7 (impact damage) 5-9 (critical damage) 5 (fire damage per second) | ||
Shadow Flower | 100 | Dark Energy | 7-8 (impact damage) 9-10 (critical damage) | ||
Metal Petal | 150 | Metal Blast | 4-7 (impact damage) 6-9 (critical damage) | ||
Sun Pharaoh | 100 | Cobra Laser | 10-13 (impact damage) 12-15 (critical damage) | ||
Alien Flower | 100 | Spore Mist | 10-14 (impact damage) 15-18 (critical damage) 3 (spore damage) |
*exact damage varies depending on distance
Chomper
Plant | Image | Weapon upgrades | Health | Primary weapon | Primary weapon damage |
---|---|---|---|---|---|
Hot Rod Chomper | 100 125 (upgrade) |
Hot Rod Chomp | 25 (chomp) | ||
Toxic Chomper | 150 175 (upgrade) |
Toxic Spray | 6-8 (toxic spray) 2-5 (toxic damage per second or being close to enemy) | ||
Fire Chomper | 150 175 (upgrade) |
Flame Spray | 8-10 (spray) 5 (fire damage per second) | ||
Power Chomper | 150 175 (upgrade) |
Electric Spray | 10 (spray) 2 (splash) | ||
Count Chompula | 125 150 (upgrade) |
Vampiric Chomp | 25 | ||
Armor Chomper | 200 225 (upgrade) |
Metal Chomp | 50-60 | ||
Chester Chomper | 125 150 (upgrade) |
Cheesy Chomp | 25 | ||
Chomp Thing | 100 125 (upgrade) |
Swamp Spray | 5-12 |
Cactus
Plant | Image | Weapon upgrades | Health | Primary weapon | Primary weapon damage* |
---|---|---|---|---|---|
Camo Cactus | 125 | Camo Shot | 30-33 (impact damage) 60-66 (critical damage) | ||
Fire Cactus | 125 | Fire Needle | 16-22 (impact damage) 23-30 (critical damage) 5 (fire damage per second) | ||
Ice Cactus | 125 | Ice Needle | 15-22 (impact damage) 16-26 (critical damage) | ||
Power Cactus | 125 | Electric Needle | 15-22 (impact damage) 18-27 (critical damage) 3-7 (electric splash) | ||
Future Cactus | 125 | Future Shot | 10-94 (impact damage) 20-107 (critical damage) 30 (splash damage, fully charged projectile only) | ||
Bandit Cactus | 125 | Gatling Needle | 9 (impact damage) 10-11 (critical damage) | ||
Citrus Cactus | 125 | Orange Burst | 13-17 (impact/critical damage) 5-15 (splash damage) | ||
Jade Cactus | 150 | Shatter Shot | 11-26 (impact damage) 13-38 (critical damage, based on distance) 15 (splash damage) |
*exact damage varies depending on distance
Ability plants
These plants are the abilities of each playable character.
Plant | Image | Ability for |
---|---|---|
Chili Bean Bomb | Peashooter | |
Sombrero Bean Bomb | Peashooter | |
Heal Flower | Sunflower | |
Dark Flower | Sunflower | |
Spikeweed | Chomper | |
Spiky Spikeweed | Chomper | |
Chesterweed | Chomper | |
Potato Mine | Cactus | |
Garlic Drone | Cactus | |
Tallnut Battlement | Cactus | |
Potato Nugget Mine | Cactus | |
Artichoke Drone | Cactus | |
Iron Maiden | Cactus | |
Coconut Spotting Station | Crazy Dave | |
Twin Heal Flower | Crazy Dave | |
Cherry Strike | Crazy Dave | |
Revive Rainbow | Crazy Dave |
Spawnable Plants
Spawnable Plants (sometimes referred to as Potted Plants) are a type of NPC plants that can be planted by the player.
There are 15 Spawnable Plants that can be used as well as 4 limited edition holiday Spawnable Plants. They can only be planted in empty flower pots. The Spawnable Plants are used as assistance to fight off the zombie hordes. Each are considered consumables that once planted can not be picked back up. They are only usable in Gardens & Graveyards, Garden Ops and Taco Bandits. Spawnable Plants can only be obtained by purchasing sticker packs with in-game coins.
Plant | Image | Health |
---|---|---|
Pea Cannon | 36 (approx.) | |
Pea Repeater | 80 (approx.) | |
Gatling Pea | 100 (approx.) | |
Bonk Choy | 100 (approx.) | |
Scaredy-shroom | 70 (approx.) | |
Heal Flower | 61 (approx.) | |
Fume-shroom | 75 (approx.) | |
Goop-shroom | 100 (approx.) | |
Snap Dragon | 95 (approx.) | |
Ice-shroom | 50 (approx.) | |
Doom-shroom | 100 (approx.) | |
Ice Peashooter | 42 (approx.) | |
Fire Peashooter | 70 (approx.) | |
Bamboo Shoot | 50 (approx.) | |
Laser Bean | 100 (approx.) |
Other plants
These plants are not playable or spawnable but appear in some maps either as a part of the environment or as interactive objects.
Plant | Image |
---|---|
Tallnut Cannon | |
Tallnut | |
Corn Mortar | |
Tactical Cuke | |
Flax Cannon | |
Mega Flower |
See also
V · E |
Plants vs. Zombies: Garden Warfare 2 plants | |||||||||||||||||||||||
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Playable Classes |
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Abilities |
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Spawnable Plants |
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Bosses | Giga Torchwood · Super Bean · Sunflower Queen · Big Stump · Marigold · Squash · Royal Hypno-Flower · Spooky Squash | ||||||||||||||||||||||
L.E.A.F. | Agent Citron · Agent Rose · Agent Corn · Grumpy Stumpy · Ironball | ||||||||||||||||||||||
Others | Assistant Manager Bitey · Crystal Guardian · Tallnut · Tallnut Cannon |
Plants vs. Zombies: Battle for Neighborville plants | |||||||||||||||||||||||||||||||
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Playable Classes |
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Abilities |
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Spawnable Plants |
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Battle Leaders | Bam-Bam-Boo · Bluehorn Corn · Flotsamuel · Lucy · No-Neck Raffi · Pinky Rain · Pollen Kate · Pound Cake · Queen Capra · Sherman · Sproutrage · Teddy | ||||||||||||||||||||||||||||||
Bounty Hunt |
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Elusive Foes |
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Bosses | Dreadroot · Giga Torchwood · Sunflower Queen · Super Bean · Marigold · Hypno Sunflower Queen · Spooky Squash · Bitter Dill · Dreadwood · Blight Cap | ||||||||||||||||||||||||||||||
Quest NPCs | Air Ron · Best Fishing Friend™️ · Bingo-Bongo · Brian · Corny Corn · Dandelion · Exposition Al · Gilly the Kid · Harmela · Land Phil · Major Sweetie · Mark · Mike · Sergeant Peel · Sir Crustworthy · Sir Victor-Ian · Tenderleaf · Tumbleweed Ted · Vivian | ||||||||||||||||||||||||||||||
Others | Weed · Pumpkin Weed · Leaf Shield Weed · Pumpkin Wildflower · Mindblower |