From Plants vs. Zombies Wiki
- For the version in Plants vs. Zombies: Garden Warfare 2, see Arcane Enigma.
Arcane Enigma is the plant ability for the Rose in Plants vs. Zombies: Battle for Neighborville. It doesn't deal damage, but it increases the movement speed of the plants near to Rose while she's casting it, similar to Hover Goat-3000's Tubular Turbo in Plants vs. Zombies: Garden Warfare 2. Using this ability while an allied plant is in range will rapidly reduce the cooldown of the ability, making it possible to use Arcane Enigma very often around your team.
Description
Become invulnerable and cast speed aura, boosting team move speed.
Associated upgrades
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Carpool
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● 2
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Longer duration of Arcane Enigma when more allies are sped up.
Increases the duration of Arcane Enigma by up to 90% when more allies are sped up. Maximum duration can be achieved when at least 4 allies are within the effect of Arcane Enigma.
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Epiphany
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● 4
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Start regenerating health while in Arcane Enigma.
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Strategies
With
Arcane Enigma is great for making your allies move faster to get them towards an objective in Herbal Assault, a zone in Suburbination, or an enemy tombstone in Gnome Bomb. It can also be used to make yourself invulnerable to attacks if you are at low health to provide an escape opportunity.
Be careful when using this ability. Due to the aura Arcane Enigma makes, it is best not to try and get near an Wizard, as they could see you and use their Zee-lixir on you, and possibly vanquish you.
Balancing changes
- ▲ Shorter activation animation
- ▼ Cannot cancel ability until 1 second has elapsed
- ▲ Activating Arcane Enigma now reloads Magic Thistles
- ▲ XP earned from Arcane Enigma has been increased from 1 to 10 XP
- ▼ Increase refresh time 20->60 sec
- ▲ Refresh timer starts on ability activate
- ▲ Increase allies speed boost application rate 0.5->0.25 sec
- ▲ Add refresh rate increase for buffing allies 6.4x
- ▼ Decrease speed when receiving damage, speed modifier decreased 0.85->0.4x
See also