Kernel Corn (Plants vs. Zombies: Battle for Neighborville)
- For other uses, see Kernel Corn (disambiguation).
Kernel Corn is a playable plant class in Plants vs. Zombies: Battle for Neighborville. He is an Attack class who specializes in ranged attacks.
Description
In-game description
Great attacker who is dangerous at all distances. Highly lethal with Shuck Shot, or can reveal enemy positions with Butter beacon.
Primary Weapon
Default
“ | ” | |
—In-game description |
Kernel Corn's primary weapon is the Cob Busters, which fire small kernel projectiles that deal 5.2 damage per shot (6 critical) and fires at a rate of 650 RPM (rounds per minute). The Cob Busters synergize well with Butter Beacon, as it gives Kernel Corn +1 non-critical damage and +2 critical damage with his Cob Busters for its duration. He can shoot 52 projectiles before needing to reload.
Shogun-Guard
“ | ” | |
—Website description |
If Kernel Corn has the Shogun-Guard legendary upgrade equipped, Kernel Corn's primary weapon is replaced with the Shogun-Guard, which fires small projectiles that deal 11.25 damage per shot (13 critical) and fires at a rate of 300 RPM (rounds per minute). He can unload 25 projectiles before needing to reload. In addition, Kernel Corn gains a personal shield that covers the top half of his body. The shield has 75 HP and can be activated by aiming down sights.
Statistics
Cob Busters
Weapon stats
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Internal data
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Ammo capacity | Fire mode | Rate of fire | Damage (DPS) |
Reload time | |
52 | Full auto | 650 RPM | 5.2 (56.33) |
1.1 s | |
Projectile speed | Projectile lifetime | Projectile travel distance | Projectile gravity | ||
500 m/s (1640.42 ft/s) |
2 s | 1000 m (3280.84 ft) |
10 m/s² (32.8 ft/s²) | ||
Base recoil
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Minimum x-axis recoil angle | Maximum x-axis recoil angle | Minimum y-axis recoil angle | Maximum y-axis recoil angle | Minimum z-axis recoil angle | Maximum z-axis recoil angle |
0 | -3.5 | -0.045 | 0 | 0 | 0 |
Minimum FOV recoil | Maximum FOV recoil | Recoil recovery time | |||
0 | 0 | 0.0055 | |||
Projectile spread (unzoomed, standing)
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Minimum angle | Maximum angle | Increase per shot | Decrease per second | ||
0.4 | 1 | 0.02 | 15 | ||
Projectile spread (unzoomed, moving)
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Minimum angle | Maximum angle | Increase per shot | Decrease per second | ||
0.4 | 1 | 0.02 | 15 | ||
Projectile spread (unzoomed, jumping)
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Minimum angle | Maximum angle | Increase per shot | Decrease per second | ||
2 | 2 | 0.1 | 15 | ||
Sway recoil (unzoomed)
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Maximum vertical amplitude | Vertical increase per shot | Maximum horizontal amplitude | Horizontal minimum increase per shot | Horizontal maximum increase per shot | Amplitude decrease factor |
6 | 0.065 | 10 | -0.22 | 0.22 | 18 |
Projectile spread (zoomed, standing)
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Minimum angle | Maximum angle | Increase per shot | Decrease per second | ||
0 | 0.8 | 0.02 | 15 | ||
Projectile spread (zoomed, moving)
| |||||
Minimum angle | Maximum angle | Increase per shot | Decrease per second | ||
0 | 0.8 | 0.02 | 15 | ||
Projectile spread (zoomed, jumping)
| |||||
Minimum angle | Maximum angle | Increase per shot | Decrease per second | ||
2 | 2 | 0.1 | 15 | ||
Sway recoil (zoomed)
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Maximum vertical amplitude | Vertical increase per shot | Maximum horizontal amplitude | Horizontal minimum increase per shot | Horizontal maximum increase per shot | Amplitude decrease factor |
6 | 0.065 | 10 | -0.15 | 0.15 | 18 |
Shogun-Guard
Weapon stats
| |||||
---|---|---|---|---|---|
Internal data
| |||||
Ammo capacity | Fire mode | Rate of fire | Damage (DPS) |
Reload time | |
25 | Full auto | 300 RPM | 11.25 (56.25) |
1.5 s | |
Projectile speed | Projectile lifetime | Projectile travel distance | Projectile gravity | ||
620 m/s (2034.12 ft/s) |
2 s | 1240 m (4068.24 ft) |
36 m/s² (118.11 ft/s²) | ||
Base recoil
| |||||
Minimum x-axis recoil angle | Maximum x-axis recoil angle | Minimum y-axis recoil angle | Maximum y-axis recoil angle | Minimum z-axis recoil angle | Maximum z-axis recoil angle |
0 | -1 | 0 | -0.2 | 0 | 0 |
Minimum FOV recoil | Maximum FOV recoil | Recoil recovery time | |||
0 | 0 | 0.0055 | |||
Projectile spread (unzoomed, standing)
| |||||
Minimum angle | Maximum angle | Increase per shot | Decrease per second | ||
0.4 | 1 | 0.02 | 15 | ||
Projectile spread (unzoomed, moving)
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Minimum angle | Maximum angle | Increase per shot | Decrease per second | ||
0.7 | 1.7 | 0.07 | 15 | ||
Projectile spread (unzoomed, jumping)
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Minimum angle | Maximum angle | Increase per shot | Decrease per second | ||
2 | 2 | 0.1 | 15 | ||
Sway recoil (unzoomed)
| |||||
Maximum vertical amplitude | Vertical increase per shot | Maximum horizontal amplitude | Horizontal minimum increase per shot | Horizontal maximum increase per shot | Amplitude decrease factor |
6 | 0.065 | 10 | -0.22 | 0.22 | 18 |
Projectile spread (zoomed, standing)
| |||||
Minimum angle | Maximum angle | Increase per shot | Decrease per second | ||
0 | 0.8 | 0.02 | 15 | ||
Projectile spread (zoomed, moving)
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Minimum angle | Maximum angle | Increase per shot | Decrease per second | ||
0.3 | 1.1 | 0.04 | 15 | ||
Projectile spread (zoomed, jumping)
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Minimum angle | Maximum angle | Increase per shot | Decrease per second | ||
2 | 2 | 0.1 | 15 | ||
Sway recoil (zoomed)
| |||||
Maximum vertical amplitude | Vertical increase per shot | Maximum horizontal amplitude | Horizontal minimum increase per shot | Horizontal maximum increase per shot | Amplitude decrease factor |
6 | 0.065 | 10 | -0.15 | 0.15 | 18 |
Shogun-Guard shield
Shield stats
| |||||
---|---|---|---|---|---|
Internal data
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Shield health | Shield regeneration delay | Shield regeneration delay after destroyed | Regeneration rate | Regeneration time to full health | |
75 | 1 s | 1 s | 12.5 HP/s | 6 s |
Abilities
Left abilities | |
---|---|
Butter Beacon |
Reveal enemies for a short time by throwing a pat of tactical butter. |
Center abilities | |
Husk Hop |
Leap over enemies while launching a volley of explosive kernels downward. |
Right abilities | |
Shuck Shot |
Launch two highly explosive cobs. |
Upgrades
Combo
|
● 2
| ||
Faster refresh time for all abilities by earning multiple vanquishes rapidly.
Reduces ability cooldown by 5x for 2 seconds (10 seconds total) for earning multiple vanquishes. |
Refreshing Revive
|
● 1
| ||
Faster refresh time for all abilities by reviving an ally.
Reduces ability cooldown by 5x for 2 seconds (10 seconds total) when a teammate is revived. |
Rough Patch
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● 1
| ||
Spawn with more health after suffering multiple vanquishes in a row.
After dying three times in a row, spawn with the maximum amount of overhealth for the currently used class after respawning or being revived. |
Low Life
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● 2
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Gain health by earning a vanquish when at low health.
Grants 1.666667 health every 0.2 seconds for 3 seconds (25 total health) upon vanquishing an enemy at 20% HP or lower. |
20/10
|
● 2
| ||
Larger area highlighted by Butter Beacon.
Increase size of Butter Beacon by 25%. |
Happy Feet
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● 2
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Move Faster during Shuck Shot.
Move 50% faster while using Shuck Shot. |
Rapid Recob
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● 4
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Cob Busters gain faster reload.
Decreases Cob Busters' reload time by 75%. |
Critical Blow
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● 3
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Faster refresh time for all abilities by earning a critical vanquish.
Reduces ability cooldown by 5.5 seconds upon critically vanquishing an enemy. |
Buttered Branches
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● 2
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Move faster when aiming.
Move 100% faster when aiming. |
Hopscotch
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● 3
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Deal additional damage by hitting enemy directly with Husk Hop corn kernels.
Husk Hop projectiles can deal 12 direct damage. |
Re-Corn-naissance
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● 3
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Faster refresh time for Butter Beacon by vanquish on highlighted enemy.
Decreases the cooldown time for Butter Beacon by 12 seconds upon vanquishing a highlighted enemy. |
Super Spin
|
● 4
| ||
Increased rate of fire for short time by earning a vanquish. Upgrade can stack up to three times.
Increases Cob Busters' rate of fire for 10 seconds by vanquishing enemies. Stacks up to 3 times for a fire rate increase of 7%, 14%, and 21% (695.5, 744.18, and 796.27 RPM) respectively. Each stack extends the effect's duration to 10 seconds. |
Mob Cobs
|
● 2
| ||
Cob Busters pierce through enemies.
Increase Cob Buster ammo by 25%, Shogun Guard ammo by 24% and increases damage by 0.5 after it Pierce's an enemy. |
Reaping Leap
|
● 1
| ||
Larger damage area of Husk Hop.
Increases Husk Hop's projectile spread to -0.1.5 – 0.1.5. |
Speedy
|
● 3
| ||
Move faster, except when sprinting.
Increases walking speed by 12.9032%. |
Vampiric
|
● 3
| ||
Gain health by earning a vanquish.
Grants 1.666667 health every 0.2 seconds for 3 seconds (25 total health) upon vanquishing an enemy hero. Can grant overhealth if no health is lost. |
Leveling Up
|
● 2
| ||
Earn XP faster.
Increases the amount of XP earned by 10%. Does not affect the XP Machine in Giddy Park. |
Ready Up
|
● 2
| ||
Use weapons and abilities faster just after sprinting.
Reduces sprint exit delay by 6.67x. |
Related Achievement
Strategies
With
Kernel Corn is a front-line attacker, so make sure your in the battle first. If you’re playing Turf Takeover, and there are a lot of enemies in the area, throw a Butter Beacon to weaken them and reveal their positions.
You can also use Butter Beacon to see how many enemies are in an area to improve your attack plan-keep in mind that enemies know when they have been detected. If you see a lot of enemies in a tight group, use Shuck Shot against them, but be smart about it-it is simple for an enemy to sprint away from your attack.
Kernel Corn isn't the best plant when it comes to chasing enemies, and is useless when enemies are in pursuit of Kernel Corn. Try to attack sprinting enemies, slowing them down, then use Husk Hop to get close to them/attack them.
Against
The best strategy is to attack Kernel Corn from a distance so that he cannot use the lethal Husk Hop ability, If he fires Shuck Shots at you, they will be easier to dodge from a distance.
Tips & Tricks
- Know that Corn doesn't have any real mobility ability, so be careful about which fights you choose to fight in.
Balancing changes
October 2019 patch
- ▲ Damage of Cob Busters increase 3.4->3.86
- ▲ Rate of fire of Cob Busters increased 600->650rpm
- ▲ Gravity on Butter Beacon decreased -25->-10m/s
- ▲ Velocity of Butter Beacon decreased 40->32m/s
- ▲ Net effect of longer trajectory for Butter Beacon
- ▲ Forward launch of Husk Hop increase 11->14
December 2019 patch
- ▲ Cob Busters damage increased 3.86->5.2
- ▲ Reduce projectile spread of Cob Busters when moving
- ▲ Cob Busters ammo capacity increased 46->52
- ▲ Reduce Cob Busters camera recoil
January 2020 patch
- ▼ Decreased velocity and drag distance of Cob Busters
- Decreased projectile speed from 800 m/s (2624.67 ft/s) to 500 m/s (1640.41 ft/s)
March 2020 Patch
- Butter Beacon
- ▲ Increase active spotting 4->6 sec
- Adjust trajectory to be more center screen aligned
- Legendary Upgrade Shogun Guard
- Fix issue with Rapid Recob Upgrade not working
- Upgrade Rapid Recob
- ▲ Increase reload time multiplier 0.5714286->0.5x
May 2020 patch
- Shogun Guard
- ▲ Decrease recoil when aiming
- ▲ Increase drag start distance 30->40 m
- ▲ Increase drag end distance 60->70 m
- ▲ Increase final velocity post drag 400->420 m/s
- ▲ Increase gravity of projectile -10->-36 m/s
- Husk Hop
- ▼ Decrease shockwave radius 4.51->3.75 m
- Shuck Shot
- ▲ Increase blast radius 3.5->4.75 m
- ▼ Decrease shockwave radius 7.5->5 m
- Upgrade Super Spin
- ▲ Add VFX treatment to show when the upgrade is active
Gallery
Plants vs. Zombies Wiki has a gallery for Kernel Corn.
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In other languages
Please note that only official translations are used.
Language | Name | Description |
---|---|---|
English | Kernel Corn | |
Simplified Chinese | 玉米上校 | |
Traditional Chinese | 玉米粒 | |
Dutch | Kolonel Maïs | |
French | P'tit maïs | |
German | Major Mais | |
Italian | Chicco di mais | |
Japanese | カーネル・コーン | |
Korean | 커널 옥수수 | |
Polish | Komandor Kukurydz | |
Brazilian Portuguese | Coronél Milho | |
Russian | Капрал Кукуруза | |
Spanish | Mazorca | |
Latin American Spanish |
Coronel Elote |
Trivia
- The Shogun Guard upgrade appears to reuse sound effects from the Commando Corn.
- Coincidentally, both have Legendary rarity, have a slower rate of fire and ammunition count compared to the Cob Busters, and are related to the Kernel Corn in some way (Shogun Guard is an upgrade, while Commando Corn is a Kernel Corn variant).
- Unlike Citron and Super Brainz, a Kernel Corn with Shogun Guard equipped can still fire and use abilities while activating his shield.
- Additionally, he does not gain XP for blocking damage.
See also
V · E |
Plants vs. Zombies: Garden Warfare 2 plants | |||||||||||||||||||||||
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Playable Classes |
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Abilities |
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Spawnable Plants |
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Bosses | Giga Torchwood · Super Bean · Sunflower Queen · Big Stump · Marigold · Squash · Royal Hypno-Flower · Spooky Squash | ||||||||||||||||||||||
L.E.A.F. | Agent Citron · Agent Rose · Agent Corn · Grumpy Stumpy · Ironball | ||||||||||||||||||||||
Others | Assistant Manager Bitey · Crystal Guardian · Tallnut · Tallnut Cannon |
Plants vs. Zombies: Battle for Neighborville plants | |||||||||||||||||||||||||||||||
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Playable Classes |
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Abilities |
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Spawnable Plants |
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Battle Leaders | Bam-Bam-Boo · Bluehorn Corn · Flotsamuel · Lucy · No-Neck Raffi · Pinky Rain · Pollen Kate · Pound Cake · Queen Capra · Sherman · Sproutrage · Teddy | ||||||||||||||||||||||||||||||
Bounty Hunt |
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Elusive Foes |
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Bosses | Dreadroot · Giga Torchwood · Sunflower Queen · Super Bean · Marigold · Hypno Sunflower Queen · Spooky Squash · Bitter Dill · Dreadwood · Blight Cap | ||||||||||||||||||||||||||||||
Quest NPCs | Air Ron · Best Fishing Friend™️ · Bingo-Bongo · Brian · Corny Corn · Dandelion · Exposition Al · Gilly the Kid · Harmela · Land Phil · Major Sweetie · Mark · Mike · Sergeant Peel · Sir Crustworthy · Sir Victor-Ian · Tenderleaf · Tumbleweed Ted · Vivian | ||||||||||||||||||||||||||||||
Others | Weed · Pumpkin Weed · Leaf Shield Weed · Pumpkin Wildflower · Mindblower |