User:Starfruity/Ripe Teenagers

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"There is no zombie outbreak threatening you. You are not using plants to defend your home. The zombies and I are normal people, simply trying to help you."

Dr. Ripe Teenagerboss

Ripe Teenagers are teenagers that are ripe, who want to help the player and David because of their mental insanity. They are the main antagonists of Plants vs. Ripe Teenagers, as the objective of the game is to prevent them from eating the player's brains, though this is only a hallucination, as they are trying to help. However, in I, Ripe Teenager and Versus Mode, the player can play as the ripe teenagers. Ripe teenagers, like their defensive counterparts the plants, are varied in strength as well as speed, and command unique aspects which must be countered appropriately.

List of Ripe Teenagers

Name Image Characteristics Health
Ripe Teenager Zombie1.png A normal ripe teenager. 10
Flag Ripe Teenager Flag Zombie1.png Moves slightly faster and signals a huge wave incoming. Can be customized with the Ripe Teenagatar feature on versions that have it. 10
Conehead Ripe Teenager Conehead Zombie1.png Headwear Ripe Teenager, uses a traffic cone to protect itself. 28 (18 for Roadcone)
Pole Vaulting Ripe Teenager Pole Vaulting Zombie1.png Vaulting Ripe Teenager, single jump; jumps over the first plant it encounters with a fiberglass pole that cannot be attracted by a Magnet-shroom. 17
Buckethead Ripe Teenager Buckethead Zombie1.png Headwear Ripe Teenager, has a bucket that is extremely resistant to damage, but attractable by a Magnet-shroom. 65 (55 for Bucket)
Newspaper Ripe Teenager Newspaper Zombie1.png Shield ripe teenager, moves slowly at first, moves twice as fast and grunts after his Newspaper is destroyed. 16 (8 for Newspaper)
Screen door Ripe Teenager Screen Door Zombie1.png Shield ripe teenager, is not affected by Snow Peas and fire peas unless the Screen door is removed. Screen doors can be taken away by Magnet-shrooms. 65 (55 for screen door)
Football Ripe Teenager Football Zombie1.png Headwear Ripe Teenager, uses a football helmet that greatly defends him and a fast one. Football helmets can be taken by Magnet-shrooms. 80 (70 for football helmet)
Dancing Ripe Teenager Dancing ZombieOld.png Dances as it walks, summons Ripe Teenager Backup Dancers. Has a new look on the Game of the Year, DS, XBLA, and PS3 Version (the one on the left is the old version). 17
Ripe Teenager Backup Dancer Backup DancerOld.png Dances as it walks in groups of four. Can be re-summoned if lead Dancing Ripe Teenager which is controlling it has not been killed. Has a new look on the Game of the Year, DS, XBLA, and PS3 Version (the one on the left is the old version). 10
Ducky Tube Ripe Teenager Ducky Tube Zombie1.png Only appears in the Pool. Is just as strong as the on-land version of the ripe teenager of which it is a variation. It has Flag, Conehead, Buckethead, and Ripe TeenBotany Ripe Teenagers variations. Is always pool or fog ambush ripe teenager. 10, 17, 28, 65, or 120
Snorkel Ripe Teenager Snorkel Zombie1.png Invulnerable to most plants (except Lobbed Shots, Tangle Kelp, and Explosive Plants) while underwater. Only resurfaces to eat plants. Also appears in Ripe Teenaquarium. 10
Ripe Teenboni Zomboni1.png Rides a Zamboni which crushes plants, leaving an ice trail behind. 58
Ripe Teenager Bobsled Team Zombie Bobsled Team1.png Only appears on an ice trail left by a Ripe Teenboni. Appears in groups of four in a Bobsled. After it's Bobsled reaches the end of the ice trail, it will get off and walk normally. 54 (10 per ripe teenager/14 for Bobsled)
Dolphin Rider Ripe Teenager Dolphin Rider Zombie1.png Vaulting zombie, single jump. While riding his Dolphin, he's much faster. Dolphin will disappear after its jump. 17
Jack-in-the-Box Ripe Teenager Jack-in-the-Box Zombie1.png Carries an exploding Jack-in-the-Box and moves twice as fast as normal Zombies. It shakes while cranking it up. Its Jack-in-the-Box can be taken by Magnet-shroom. 17
Ripe Captain Teenager Pirate Captain Zombie2.png Releases a Ripe Parrot Teenager that can steal your plants, otherwise not much more threat than a Conehead Ripe Teenager. 21
Ripe Parrot Teenager Zombie Parrot2.png Will steal your plants if not defeated in time. 20
Poncho Ripe Teenager Poncho Zombie2.png Chance to wear a protective metal plate. 12.5 or 67.5 (2.5 for poncho, 55 for metal plate, 10 for zombie)
Chicken Wrangler Ripe Teenager Chicken Wrangler Zombie2.png Summons a flock of Ripe Chicken Teenagers when damaged. 10
Ripe Chicken Teenager Zombie Chicken2.png They will rush at your plants, doing a lot of damage. Lightning Reed is the easiest way to take them out. 0.25
Ripe Teenager Bull Zombie Bull2.png Charges at your plants and launches a Ripe Teenager Bull Rider into your defences, which can be blocked with Tall-nuts. 65
Jetpack Ripe Teenager Jetpack Zombie2.png Flies over all plants except Tall-nuts. 16
Shield Ripe Teenager Shield Zombie2.png Creates a force field that covers three rows that can only be directly pierced directly by Bloomerangs, Snapdragons, and Laser Beans. 25
Bug Bot Teenimp Bug Bot Imp2.png Appears in Bot Swarms, can be thrown by Ripe Teengantuar Primes, and appears just like a normal zombie. Also, it is tougher than normal imps. 16
Robo-Cone Ripe Teenager Robo-Cone Zombie2.png Takes two Instant kills to destroy. 125
Ripe Teendisco-tron 3000 Disco-tron 30002.png Takes two Instant Kills to destroy; summons Disco Jetpack Ripe Teenagers. 125
Disco Jetpack Ripe Teenager Disco Jetpack Zombie2.png Flies over all plants except Tall-nuts and is summoned by the Ripe teendisco-tron 3000. 16
Mecha-Football Ripe Teenager Mecha-Football Zombie2.png Pushes plants left instead of eating. 125
Ripe Teengantuar Prime Gargantuar Prime2.png Takes two Instant Kills to destroy, launches Bug Bot Ripe Teenimps, and can fire lasers that randomly burn plants. 150
Ripe Teenimp Cannon Imp Cannon2.png Shoots Ripe Teenimps into your defenses and if the cannon isn't destroyed it will self detonate releasing several Ripe Teenimps. 30
Ripe Teenimp Imp1.png Launched by Ripe Teenimp Cannon and Ripe Teengantuar into your defenses. 10 (3 in I, Ripe Teenager)
Ripe Teengantuar

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Gargantuar1.png Takes two instant kills, but Lawn Mowers, Pool Cleaners, and Roof Cleaners kill them instantly. Crushes plants instead of eating them and throws a Ripe Teenimp when weakened. 150
Ripe Teenager Yeti Zombie Yeti1.png Runs away if not killed, drops 4 (5 if first time) Diamonds if killed. Appears after beating Adventure Mode a second time, on level 4-10. 46
Dr. Ripe Teenagerboss Dr. Zomboss1.png Final boss, has double health in Dr. Ripe Teenagerboss's Revenge. 1,583 (3,165 in Dr. Ripe Teenagerboss's Revenge)
Ripe Teenbot Sphinx-inator Zombot Sphinx-inator2.png The boss of Ancient Egypt. 1,000
Ripe Teenbot Plank Walker Zombot Plank Walker2.png The boss of Pirate Seas. 1,000

Ripe Teenbot War Wagon

Zombot War Wagon2.png The boss of Wild West. 1,000

Ripe Teenbot Tomorrow-tron

Zombot Tomorrow-tron2.png The boss of Far Future. 1,000

Ripe Teenager

Ripe Teenagers are the basic ripe teenager unit; they are weak and easy to kill. In fact, it takes three shots for a Melon-pult to kill one of them. Having no special defensive equipment or travel abilities, these ripe teenagers are susceptible to any type of attack. They are found in almost every level. They are the first ripe teenagers the player encounters in Plants vs. Ripe Teenagers.