User:BF10/PvZH Missions 41-50

From Plants vs. Zombies Wiki
Jump to navigation Jump to search

Some ideas. A few decks are based on a few user-made ones, so credit belongs to them.

Plant missions

41: Super Brainz Super Bash!

Super Brainz

  • Teammates: Brain Freeze, Rustbolt
  • Height lanes: 2
  • Water lanes: 2
  • Mini-Boss Rule: Super Brainz starts with a Smelly Zombie on the first lane and a Swashbuckler Zombie on the second lane (they are hiding in gravestones).
    • Dialogue: Crazy Dave: Get ready for some bashing, Super Brainz is holding out not one, but two Gravestones! Choose which one to get rid of wisely!
  • Boss Rule: Super Brainz gains a Carried Away every 2 turns.
    • Dialogue: This rogue is really wanting to swipe around defenses! Super Brainz will use a Carried Away he will obtain each two turns! Stop this maniac quick.

Encounter Battle

link=Super Brainz (PvZH) 100px Encounter Battle AI Deck

PvZH Brainy Icon.png PvZH Sneaky Icon.png
This deck is based on the Mill Super Brainz deck by TryHard. Super Brainz will use bouncing material to get rid of plants and use a gravestone deck. However, he can use Regifting Zombie to gain cards and Line Dancing Zombie as last resort. Alongside, he has legendaries to use unlike the original that can impede the player more.
Headstone CarverH.png x4 TeleportH.png x4 Lurch for LunchH.png x2 Regifting ZombieH.png x3 Swashbuckler ZombieH.png x3
Brain VendorH.png x4 Backyard BounceH.png x4 Line Dancing ZombieH.png x4 Pogo BouncerH.png x4 Mixed-Up GravediggerH.png x3
Zombot StompH.png x2 Zombot Plank WalkerH.png x3


Crisis Battle I

link=Brain Freeze (PvZH) 100px Crisis Battle I AI Deck

PvZH Sneaky Icon.png PvZH Beastly Icon.png
This deck is based on the Pet Peeve deck by Knightfall47. Brain Freeze will attempt to boost pets but also uses better zombies and Octo Zombie.
Cat LadyH.png x4 NibbleH.png x4 Yeti LunchboxH.png x2 Zombie ChickenH.png x2 Dog WalkerH.png x2
Fishy ImpH.png x2 Pied PiperH.png x2 ZookeeperH.png x3 Backyard BounceH.png x3 Dolphin RiderH.png x2
Vitamin ZH.png x2 Zombie YetiH.png x2 Kangaroo RiderH.png x2 Locust SwarmH.png x3 Maniacal LaughH.png x2
Octo ZombieH.png x1 Stealthy ImpH.png x2


Mid-boss Battle

link=Super Brainz (PvZH) 100px Mid-boss AI Deck

PvZH Brainy Icon.png PvZH Sneaky Icon.png
Super Brainz now tries to use an Imp deck - not normal if you notice. However, there are Deadly zombies and gravestone helpers to make it more easier. He also has Mad Chemist to support other zombies, and unlike Impfinity in the past, he uses Mini-Ninjas instead of regular Imps. Still, he is weak to Sour Grapes but beware of Zombot Plank Walker
Mini-NinjaH.png x4 Fishy ImpH.png x4 Swashbuckler ZombieH.png x4 Toxic Waste ImpH.png x4 Imp CommanderH.png x4
Smelly ZombieH.png x4 Headstone CarverH.png x3 Mad ChemistH.png x3 TeleportH.png x3 Zombot Plank WalkerH.png x3
Fun-Dead RaiserH.png x2 Hot Dog ImpH.png x2


Crisis Battle II

link=Rustbolt 100px Crisis Battle II AI Deck

PvZH Brainy Icon.png PvZH Hearty Icon.png
This deck is based on the Camera Tricks deck by Ackum (used by Newspaper Zombie). Rustbolt will use science zombies and boost health and attack and make them do bonus attacks. On top of that, he can use tricks like Immorticia and even Trickster.
Paparazzi ZombieH.png x3 Camel CrossingH.png x1 Rolling StoneH.png x3 Beam Me UpH.png x3 Lurch for LunchH.png x3
TerrifyH.png x2 Zombot Drone EngineerH.png x3 ElectricianH.png x3 Fun-Dead RaiserH.png x2 Gentleman ZombieH.png x1
Kite FlyerH.png x1 Rocket ScienceH.png x3 Weed SprayH.png x3 Gadget ScientistH.png x2 Monster MashH.png x1
Hail-a-CopterH.png x3 Mad ChemistH.png x1 Undying PharaohH.png x1 TricksterH.png x1


Boss Battle

link=Super Brainz (PvZH) 100px Boss Battle AI Deck

PvZH Brainy Icon.png PvZH Sneaky Icon.png
The mill deck from earlier is reused here, but now Swashbucklers are Stealthy Imps for Super Brainz' pleasure for the boss rule. You should occupy the lanes since he will allow multiple zombies to be moved and attacked.
Headstone CarverH.png x4 TeleportH.png x4 Lurch for LunchH.png x2 Regifting ZombieH.png x3 Stealthy ImpH.png x3
Brain VendorH.png x4 Backyard BounceH.png x4 Line Dancing ZombieH.png x4 Pogo BouncerH.png x4 Mixed-Up GravediggerH.png x3
Zombot StompH.png x2 Zombot Plank WalkerH.png x3


42: Tricky Tricksters

Immorticia

  • Teammates: Electric Boogaloo, Super Brainz
  • Height lanes: 0 (1 on first two battles)
  • Water lanes: 4 (1 on first two battles)
  • Mini-Boss Rule: Immorticia places a Zom-Bat every 2 turns. Zom-Bats can draw a card even if it hits the Plant Hero.
  • Boss Rule: Immorticia gains +15 health, but loses two health each turn (no charge to block meter). The plant hero starts with +30 health but cannot perform blocks and starts with -4 cards.

Encounter Battle

link=Immorticia 100px Encounter Battle AI Deck

PvZH Brainy Icon.png PvZH Beastly Icon.png
Goodbye trick deck, Immorticia now has a mixed bag. She has Energy Drink Zombies, Overstuffed Zombies, a few tricks, and even Gargantuars. If you go long enough, she may even use Teleport and Zombot 1000, which will pretty much end the game!
Energy Drink ZombieH.png x3 Overstuffed ZombieH.png x3 TeleportH.png x4 Zombot 1000H.png x2 Nurse GargantuarH.png x2
Zombie YetiH.png x3 Lurch for LunchH.png x2 Trick-or-TreaterH.png x1 Regifting ZombieH.png x2 Snorkel ZombieH.png x2
Beam Me UpH.png x2 Hail-a-CopterH.png x2 Pool SharkH.png x2 Chimney SweepH.png x3 NibbleH.png x3
Locust SwarmH.png x2 Maniacal LaughH.png x2


Crisis Battle I

link=Electric Boogaloo 100px Crisis Battle I AI Deck

PvZH Beastly Icon.png PvZH Crazy Icon.png
Boogaloo not only uses Energy Drink Zombies to show off, but also uses boosting material and even Zombot 1000! He mostly tries (and will probably fail) to go back to his dacning deck though.
Energy Drink ZombieH.png x2 Zombot 1000H.png x2 Vitamin ZH.png x3 Tennis ChampH.png x4 Disco ZombieH.png x4
Snorkel ZombieH.png x2 Pied PiperH.png x2 Flamenco ZombieH.png x3 The ChickeningH.png x3 Locust SwarmH.png x3
Dog WalkerH.png x2 LoudmouthH.png x3 Bungee PlumberH.png x4 Nurse GargantuarH.png x3


Mid-boss Battle

link=Immorticia 100px Mid-boss Battle AI Deck

PvZH Brainy Icon.png PvZH Beastly Icon.png
The lanes are now occupied with water, and most land zombies are now gravestones. She uses a mini-pet deck that allows boosting and bonus attacks. Citron is useful here due to the rule. Zom-Bats can only be placed on the ground lane which makes it a little more useless, but it can draw cards when it deals damage. Avoid bringing Solar Flare, Chompzilla, or Captain Combustible since they are nearly useless due to lack of Amphibous plants which will likely lead to defeat when Immorticia boosts many Amphibous zombies. Power Pummel is also nearly useless since it can only affect one lane. She can also draw cards so that may cause issues.
Snorkel ZombieH.png x4 Dolphin RiderH.png x4 Deep Sea GargantuarH.png x4 Octo ZombieH.png x4 ElectricianH.png x4
Vitamin ZH.png x4 Fun-Dead RaiserH.png x4 Overstuffed ZombieH.png x4 Maniacal LaughH.png x2 NibbleH.png x4
Lurch for LunchH.png x2


Crisis Battle II

link=Super Brainz (PvZH) 100px Crisis Battle II AI Deck

PvZH Brainy Icon.png PvZH Sneaky Icon.png
Super Brainz will try to use his Amphibous zombies to combat the water lanes. Like before, Citron is recommended and avoid using Solar Flare, Chompzilla, or Captain Combustible. However, Super Brainz will attempt to be IMPossible by using Impfinity Clones. In a nutshell, his deck is an Imp deck that operates on water with bouncing and destroying strong plants. He can also find ways to draw many cards.
Toxic Waste ImpH.png x4 Fishy ImpH.png x4 Impfinity CloneH.png x4 Imp CommanderH.png x4 Mini-NinjaH.png x2
Stealthy ImpH.png x2 Walrus RiderH.png x4 Fun-Dead RaiserH.png x4 Zombot Sharktronic SubH.png x4 Hot Dog ImpH.png x2
Backyard BounceH.png x2 Rocket ScienceH.png x4


Boss Battle

link=Immorticia 100px Boss Battle AI Deck

PvZH Brainy Icon.png PvZH Beastly Icon.png
Since you cannot start with cards, this battle is very hard since you will likely have no way to damage Immorticia. Holo-Flora may help, but you can only use this with Grass Knuckles or Chompzilla. Still, water is also an issue since you won't be able to play much with land plants. The deck is still the same though some stuff is altered including the Teleport and Zombot 1000 combo.
Snorkel ZombieH.png x4 Dolphin RiderH.png x4 Deep Sea GargantuarH.png x4 Octo ZombieH.png x4 ElectricianH.png x4
Vitamin ZH.png x4 Fun-Dead RaiserH.png x3 TeleportH.png x3 Maniacal LaughH.png x2 NibbleH.png x4
Lurch for LunchH.png x2 Zombot 1000H.png x2


43: Smash-squatched

The Smash

  • Teammates: Z-Mech, Immorticia
  • Height lanes: 0 (5 on Z-Mech's level)
  • Water lanes: 1 (0 on Z-Mech's level)
  • Special rule: Smashed: All heroes starts with all of their superpowers, but they cannot perform blocks.
  • Mini-Boss Rule: All healing from The Smash are doubled.
  • Boss Rule: The Smash starts with a Gargologist on the third lane and +5 health. The player starts with a Wild Berry on the third lane (it moves).

Encounter Battle

link=The Smash 100px Encounter Battle AI Deck

PvZH Hearty Icon.png PvZH Beastly Icon.png
The Smash will use the deck that every player would wish having - Gargologists and Gargantuars. This is based on the Gargantuars in the Mist deck by Gearbox. The Smash will try to play Gargantuars the earliest to survive, but now has Wannabe Hero!
Arm WrestlerH.png x3 NibbleH.png x2 Rolling StoneH.png x3 Flag ZombieH.png x2 GargologistH.png x4
TerrifyH.png x3 Weed SprayH.png x3 MedicH.png x4 Locust SwarmH.png x4 Smashing GargantuarH.png x2
Deep Sea GargantuarH.png x2 Nurse GargantuarH.png x2 Rodeo GargantuarH.png x1 Wannabe HeroH.png x2 Zombot 1000H.png x2
Defensive EndH.png x1


Crisis Battle I

link=Z-Mech (PvZH) 100px Crisis Battle I AI Deck

PvZH Hearty Icon.png PvZH Crazy Icon.png
This deck is based on debuffing plants and destroying them. It also allows roof control and disallows trick playage with Defensive End and disallows bonus attacks with Bonus Track Buckethead. Bonus Track Bucketheads has Armored as well, so it can take out plants that deal only one damage with no problem.
LandscaperH.png x4 Weed SprayH.png x4 Gargantuars' FeastH.png x2 The ChickeningH.png x3 Stupid CupidH.png x4
Monster MashH.png x2 Barrel of DeadbeardsH.png x3 Foot Soldier ZombieH.png x3 Coffee ZombieH.png x3 Bungee PlumberH.png x2
Turkey RiderH.png x2 GargologistH.png x2 Defensive EndH.png x2 Bonus Track BucketheadH.png x2 Rolling StoneH.png x2


Mid-boss Battle

link=The Smash 100px Mid-boss Battle AI Deck

PvZH Hearty Icon.png PvZH Beastly Icon.png
The Smash uses the rule to his advantage using more healing material - even 7 Medics to heal 8. Heroic Health also heals 12. Get rid of him quick!
Arm WrestlerH.png x3 NibbleH.png x4 Rolling StoneH.png x3 Flag ZombieH.png x2 GargologistH.png x3
TerrifyH.png x3 Weed SprayH.png x3 MedicH.png x7 Locust SwarmH.png x4 Deep Sea GargantuarH.png x2
Nurse GargantuarH.png x2 Zombot 1000H.png x2 Defensive EndH.png x2


Crisis Battle II

link=Immorticia 100px Crisis Battle II AI Deck

PvZH Brainy Icon.png PvZH Beastly Icon.png
This deck uses some tricks and gets brains. It also supports a few Amphibous tanks.
NibbleH.png x4 Paparazzi ZombieH.png x3 TeleportH.png x4 Trick-or-TreaterH.png x3 Brain VendorH.png x4
Maniacal LaughH.png x3 Rocket ScienceH.png x3 Mad ChemistH.png x3 Locust SwarmH.png x3 Hail-a-CopterH.png x3
TricksterH.png x3 Octo ZombieH.png x2 Zombot 1000H.png x2


Boss Battle

link=The Smash 100px Boss Battle AI Deck

PvZH Hearty Icon.png PvZH Beastly Icon.png
The Smash will use the same deck from before except with one less Gargologist in favor of the one placed at start.
Arm WrestlerH.png x3 NibbleH.png x2 Rolling StoneH.png x3 Flag ZombieH.png x2 GargologistH.png x3
TerrifyH.png x3 Weed SprayH.png x3 MedicH.png x4 Locust SwarmH.png x4 Smashing GargantuarH.png x2
Deep Sea GargantuarH.png x2 Nurse GargantuarH.png x2 Rodeo GargantuarH.png x1 Wannabe HeroH.png x2 Zombot 1000H.png x2
Defensive EndH.png x2


44: Frozen Brains

Brain Freeze

  • Teammates: Impfinity, The Smash
  • Height lanes: 0
  • Water lanes: 0
  • Special rule: Ice Shards: When a plant or zombie is frozen, there is a 50% chance it will destroy the frozen plant/zombie.
  • Mini-Boss Rule: Zombies has a 25% chance to freeze target plant when attacking.
  • Boss Rule: Each turn, a random plant and zombie gets frozen. Brain Freeze starts with a Zookeeper and -2 health.

Encounter Battle

link=Brain Freeze (PvZH) 100px Crisis Battle I AI Deck

PvZH Sneaky Icon.png PvZH Beastly Icon.png
The deck used in Super Brainz's battle is reused here, but with more Octo Zombies as a threat.
Cat LadyH.png x4 NibbleH.png x4 Walrus RiderH.png x2 Fire RoosterH.png x2 Dog WalkerH.png x2
Fishy ImpH.png x2 Pied PiperH.png x2 ZookeeperH.png x3 Backyard BounceH.png x3 Dolphin RiderH.png x2
Vitamin ZH.png x2 Zombie YetiH.png x2 Kangaroo RiderH.png x2 Locust SwarmH.png x3 Maniacal LaughH.png x2
Octo ZombieH.png x3


45: Rusty Rickets

Rustbolt

  • Teammates: Neptuna, Professor Brainstorm
  • Height lanes: 5 (0 on Boss level)
  • Water lanes: 0 (5 on Boss level)
  • Special rule: Good News, Bad News: Same rules from Can Anyone Stop the Super Zombie? and Danger at the Dojo combined. The player cannot use Solar Flare, Chompzilla, or Captain Combustible on the boss level.
  • Mini-Boss Rule: The plant hero is damaged by 20 health on turn 11 (no charge to block meter). This means you must kill Rustbolt before turn 11 or you will instantly lose! Rustbolt starts with -5 health.
  • Boss Rule: Rustbolt gains a random Amphibious zombie each turn and has a 100% chance to dodge damage higher than 3 and a 65% chance to dodge 3 damage. Rustbolt's deck contains 20 cards.

Crisis Battle I

link=Neptuna 100px Crisis Battle I AI Deck

PvZH Hearty Icon.png PvZH Sneaky Icon.png
Don't think about using amphibous cards - Neptuna will use land cards in order to deal with it. To also render defesnive decks useless, she utilizes Weed Spray and Smelly Zombie. Otherwise, watch out for Pogo Bouncers, Stealthy Imps, and the single Shark Sub and Plank Walker. Mini-Ninjas and Turkey Riders are also fuel for random cards. The main issue is the Gargologists, allowing Neptuna to easily play Wannabe Heroes.
Camel CrossingH.png x2 Weed SprayH.png x3 Smelly ZombieH.png x4 Stealthy ImpH.png x2 Smoke BombH.png x3
Mini-NinjaH.png x2 Monster MashH.png x2 Zombot Sharktronic SubH.png x1 GargologistH.png x3 Wannabe HeroH.png x4
Zombot Plank WalkerH.png x1 Pogo BouncerH.png x2 MedicH.png x3 Mixed-Up GravediggerH.png x2 Tomb Raiser ZombieH.png x2
Turkey RiderH.png x4


Crisis Battle II

link=Professor Brainstorm 100px Crisis Battle II AI Deck

PvZH Brainy Icon.png PvZH Crazy Icon.png
Brainstorm will utilize strategies with the Heights lanes like Mountain Climber and Chimney Sweep. He also focuses on his legendaries, much like Green Shadow, and drawing cards. He also uses a few event zombies that can draw cards or tricks to use.
Chimney SweepH.png x4 Mountain ClimberH.png x4 Barrel of DeadbeardsH.png x2 ElectricianH.png x2 Fun-Dead RaiserH.png x3
The ChickeningH.png x3 Rocket ScienceH.png x3 Wizard GargantuarH.png x1 Regifting ZombieH.png x2 Trick-or-TreaterH.png x2
Shieldcrusher VikingH.png x2 TricksterH.png x1 Mad ChemistH.png x2 Gargantuars' FeastH.png x1 Bungee PlumberH.png x3
Foot Soldier ZombieH.png x3


46: Professional Takedown

Professor Brainstorm

  • Teammates: Electric Boogaloo, Super Brainz
  • Height lanes: 4
  • Water lanes: 1
  • Special rule: Powerful Zap: When a legendary plant is placed, the plant hero loses half of their health (no charge to block meter).
  • Mini-Boss Rule: Professor Brainstorm gains a Eureka every 3 turns.
  • Boss Rule: Professor Brainstorm gains a Eureka every 2 turns. Professor Brainstorm cannot perform blocks and starts with -7 health. Professor Brainstorm starts with a Mad Chemist.

Crisis Battle I

link=Electric Boogaloo 100px Teammate Battle (I) AI Deck

PvZH Beastly Icon.png PvZH Crazy Icon.png
At this point, the AI crisis decks are based from missions 36-40, but more buffed. This is based from the one in Brains in Danger!, but with the following:
  • Less buffing material/gargantuars for new zombies
  • Some Defensive Ends are used to buff tricks.
  • The Chickening is added instead of Maniacal Laughs.
Bungee PlumberH.png x4 NibbleH.png x4 Conga ZombieH.png x2 Pied PiperH.png x3 Vitamin ZH.png x2
Imp-Throwing GargantuarH.png x3 Locust SwarmH.png x3 Smashing GargantuarH.png x3 Deep Sea GargantuarH.png x3 The ChickeningH.png x2
Nurse GargantuarH.png x3 Gargantuars' FeastH.png x2 Zombot 1000H.png x2 Stupid CupidH.png x2 Defensive EndH.png x2


Crisis Battle II

link=Super Brainz (PvZH) 100px Teammate Battle (II) AI Deck

PvZH Brainy Icon.png PvZH Sneaky Icon.png
Changes from Chilled Out!:
  • Super Brainz supports more tanks - Trickster and Plank Walker
  • Zombie Chickens are now Fire Roosters
  • Fishy Imps are now Impfinity Clones
  • Since tricks are supported, it is useful for Trickster and Trick-or-Treaters
Chimney SweepH.png x3 Mini-NinjaH.png x3 Smoke BombH.png x3 Fire RoosterH.png x3 Impfinity CloneH.png x3
Lurch for LunchH.png x3 Brain VendorH.png x2 ElectricianH.png x3 Line Dancing ZombieH.png x3 Stealthy ImpH.png x4
Shieldcrusher VikingH.png x2 Zombot Plank WalkerH.png x2 Zombot StompH.png x2 TricksterH.png x2 Trick-or-TreaterH.png x2


47: Planet Robobot!

Huge Gigantacus

  • Teammates: Z-Mech
  • Height lanes: 5
  • Water lanes: 0
  • Special rule: Hearty Healthy: Healing to both heroes are doubled.
  • Crisis Battle I and II Rule: Z-Mech gains a Rocket Science every 2 turns.
  • Mini-Boss Rule: Huge Gigantacus gains Terror-Former 3000 every 3 turns and starts with +5 health.
  • Boss Rule: Huge Gigantacus also gains a Missile Madness when he gains a Superpower. You start with -10 health but plants gets +2/+2 when placed.

48: Stayin' Dead

Electric Boogaloo

  • Teammates: Immorticia, Impfinity
  • Height lanes: 5
  • Water lanes: 0
  • Mini-Boss Rule: Electric Boogaloo gains a Stayin' Alive every 2 turns. Electric Boogaloo can use Stayin' Alive on the plant hero.
  • Boss Rule: Electric Boogaloo gains +1 health for each zombie and -10 health. The plant hero starts with -5 health.

Crisis Battle I

link=Immorticia 100px Crisis Battle I AI Deck

PvZH Brainy Icon.png PvZH Beastly Icon.png
This deck is the same as Crisis II from The Smash's battle, any strategies from there will work here.
NibbleH.png x4 Paparazzi ZombieH.png x3 TeleportH.png x4 Trick-or-TreaterH.png x3 Brain VendorH.png x4
Maniacal LaughH.png x3 Rocket ScienceH.png x3 Mad ChemistH.png x3 Locust SwarmH.png x3 Hail-a-CopterH.png x3
TricksterH.png x3 Octo ZombieH.png x2 Zombot 1000H.png x2


Crisis Battle II

link=Impfinity 100px Teammate Battle (II) AI Deck

PvZH Sneaky Icon.png PvZH Crazy Icon.png
Changes from Chilled Out!:
  • Impfinity uses a more Imp-based deck, hence Toxic Waste Imp and Stupid Cupids.
  • In case of late game, he can also use Gargantuars' Feast.
Bungee PlumberH.png x4 Barrel of DeadbeardsH.png x3 Conga ZombieH.png x4 Toxic Waste ImpH.png x4 Gargantuars' FeastH.png x2
Imp CommanderH.png x3 Zombot's WrathH.png x3 Smelly ZombieH.png x4 Stupid CupidH.png x4 The ChickeningH.png x4
Zombot Sharktronic SubH.png x2 Mini-NinjaH.png x3


49: A Fishy Fail

Neptuna

  • Teammates: Rustbolt, Brain Freeze
  • Height lanes: 0
  • Water lanes: 5 (0 on Rustbolt's level)
  • Mini-Boss Rule: Neptuna places an Octo-Pet every 2 turns.
  • Boss Rule: Neptuna starts with -15 health. The player starts with -19 health and +5 cards.

Crisis Battle I

link=Rustbolt 100px Crisis Battle I AI Deck

PvZH Brainy Icon.png PvZH Hearty Icon.png
Changes from Rustbolt's Revenge!:
  • You want to use instant-kill tricks? Defensive End is here!
  • Oh, how about bonus attacks too? Too bad, Bonus Track Buckethead is there.
  • Zombie Coach can now also protect zombies, though it get rids of Rodeo Gargantaurs.
Arm WrestlerH.png x4 Rolling StoneH.png x3 Pool SharkH.png x3 Sumo WrestlerH.png x3 TerrifyH.png x3
Brain VendorH.png x3 Rocket ScienceH.png x2 Team MascotH.png x4 Mountain ClimberH.png x3 Defensive EndH.png x3
Monster MashH.png x2 Undying PharaohH.png x2 Zombie CoachH.png x2 Bonus Track BucketheadH.png x3


Crisis Battle II

link=Brain Freeze (PvZH) 100px Teammate Battle (II) AI Deck

PvZH Sneaky Icon.png PvZH Beastly Icon.png
Changes from Chilled Out!:
  • Added Smoke Bombs and Pogo Bouncers
  • Some zombie counts were altered
Headstone CarverH.png x3 NibbleH.png x3 Pied PiperH.png x3 Smoke BombH.png x2 Line Dancing ZombieH.png x4
LoudmouthH.png x3 Smelly ZombieH.png x4 Stealthy ImpH.png x3 Tomb Raiser ZombieH.png x3 Locust SwarmH.png x3
Mixed-Up GravediggerH.png x3 Pogo BouncerH.png x3


50: The Z-Mechium

Z-Mech

  • Teammates: Neptuna, Professor Brainstorm
  • Height lanes: 5
  • Water lanes: 0
  • Special rule: Random Revenge: When a plant or zombie dies, the owner of that plant or zombie gain a random card from the entire game.
  • Mini-Boss Rule: Missile Madness deals an additional 4 damage but cannot target the Plant Hero. Z-Mech gains 2 additional Missile Madness in the deck.
  • Boss Rule: At the end of each turn, all plants lose 1 strength.

Encounter Battle

link=Z-Mech (PvZH) 100px Encounter Battle AI Deck

PvZH Hearty Icon.png PvZH Crazy Icon.png
Z-Mech will utilize a few tricks to use, such as Camel Crossing. To render defensive decks nearly useless, he will use Weed Spray and Rolling Stone. The Chickening is also there to remove weak decks. He also has legendaries and even a single Gargologist that can cheapen Gargantuars if you're unlucky. Baseball Zombies and Turkey Riders are fuel for Z-Mech to get random cards. Thus, the deck is a mixed bag and a right strategy is needed.
Camel CrossingH.png x2 Rolling StoneH.png x2 Conga ZombieH.png x3 Weed SprayH.png x2 Disco ZombieH.png x2
Turkey RiderH.png x2 MedicH.png x2 Imp-Throwing GargantuarH.png x2 GargologistH.png x1 Wannabe HeroH.png x2
Gargantuars' FeastH.png x2 Monster MashH.png x3 Coffee ZombieH.png x1 Baseball ZombieH.png x4 Undying PharaohH.png x3
ConeheadH.png x1 BucketheadH.png x1 Knight of the Living DeadH.png x1 Unlife of the PartyH.png x2 The ChickeningH.png x2


Crisis Battle I

link=Neptuna 100px Teammate Battle (I) AI Deck

PvZH Hearty Icon.png PvZH Sneaky Icon.png
Changes from The Smash Unleashed!:
  • Neptuna now uses Smelly Zombies to get rid of anything.
  • She also has Weed Spray which may defeat defensive decks.
  • Defensive End replaces Rodeo Gargantuars, while Bucketheads are now thier Bonus Track version.
Using Mega-Grow or Guardian heroes is not recommended.
Arm WrestlerH.png x4 Rolling StoneH.png x3 Smoke BombH.png x4 Sumo WrestlerH.png x3 TerrifyH.png x3
Trash Can ZombieH.png x3 Bonus Track BucketheadH.png x4 Surprise GargantuarH.png x3 Smelly ZombieH.png x4 Undying PharaohH.png x3
Defensive EndH.png x3 Weed SprayH.png x3


Mid-boss Battle

link=Z-Mech (PvZH) 100px Mid-boss AI Deck

PvZH Hearty Icon.png PvZH Crazy Icon.png
Z-Mech utilizes the same deck as before, but with Missile Madnesses. Missile Madness will deal 6 damage to plants only, which can destroy about anything. If you think using Soul Patch will work, it will die in 2 hits.
Camel CrossingH.png x2 Rolling StoneH.png x2 Conga ZombieH.png x3 Weed SprayH.png x2 Disco ZombieH.png x2
Turkey RiderH.png x2 MedicH.png x2 Imp-Throwing GargantuarH.png x2 GargologistH.png x1 Wannabe HeroH.png x2
Gargantuars' FeastH.png x2 Monster MashH.png x3 Coffee ZombieH.png x1 Baseball ZombieH.png x3 Undying PharaohH.png x2
ConeheadH.png x1 BucketheadH.png x1 Knight of the Living DeadH.png x1 Unlife of the PartyH.png x2 The ChickeningH.png x2
Missile MadnessH.png x2


Crisis Battle II

link=Professor Brainstorm 100px Crisis Battle II AI Deck

PvZH Brainy Icon.png PvZH Crazy Icon.png
Changes from Brains in Danger!:
  • More instant kills like Rocket Science
  • Gargantuars' Feast is added in case of late game.
Bungee PlumberH.png x3 Chimney SweepH.png x3 Tennis ChampH.png x3 Unlife of the PartyH.png x3 Stupid CupidH.png x3
Lurch for LunchH.png x2 Pool SharkH.png x3 Gargantuars' FeastH.png x3 ElectricianH.png x3 ValkyrieH.png x3
Orchestra ConductorH.png x3 Shieldcrusher VikingH.png x3 Rocket ScienceH.png x3 TeleportH.png x2


Boss Battle

link=Z-Mech (PvZH) 100px Boss Battle AI Deck

PvZH Hearty Icon.png PvZH Crazy Icon.png
This deck on top of the boss rule will ensure that most of your plants are weak and allows Z-Mech to give the player a bad time. He will try to debuff your plants while Weed Spray will get rid of them. You should try to ensure that you defeat Z-Mech quick, or he will use Gargantuars' Feast and easily win. However, watch out for Monster Mash, Coffee Zombie, or Foot Soldiers since they will cause more devastating results. Turkey Riders can help Z-Mech get random cards and Leftovers.
LandscaperH.png x3 Weed SprayH.png x4 Gargantuars' FeastH.png x3 The ChickeningH.png x3 Stupid CupidH.png x4
Monster MashH.png x2 Fireworks ZombieH.png x3 Zombot's WrathH.png x2 Coffee ZombieH.png x2 Bungee PlumberH.png x4
Turkey RiderH.png x4 GargologistH.png x3 Foot Soldier ZombieH.png x3


51: IMProvements!

Impfinity

  • Teammates: The Smash, Z-Mech
  • Height lanes: 1
  • Water lanes: 3
  • Special rule: Copy Ability: Every turn, the Plant and Zombie Hero gain a random superpower card.
    • If a signature superpower is used, it will use the current Plant Hero/Zombie Hero's animation.
  • Mini-Boss Rule: The plant hero loses 1 health for every plant destroyed. Impfinity loses 1 health for every zombie destroyed.
  • Boss Rule: Your hero is damaged by 1 health at the end of each turn (no charge to block meter). Impfinity gains +1 health each turn. The plant hero gains a random card from the entire game each turn and +30 health. Impfinity starts with +15 health and gains a random card from the entire game each turn. Brain/sun change is same as Peel that Orange!.

Crisis Battle I

link=The Smash 100px Crisis Battle I AI Deck

PvZH Hearty Icon.png PvZH Beastly Icon.png
Changes from The Smash Unleashed!:
  • Gargologists are now there to cheapen Gargantuars
  • Re-Cheat Moss won't work - there are Bonus Track Bucketheads
  • Defensive Ends are there to remove trick decks, then Wannabe Hero is there to make them indestructible with expensive tricks.
NibbleH.png x3 Rolling StoneH.png x3 TerrifyH.png x3 LandscaperH.png x2 Energy Drink ZombieH.png x3
Weed SprayH.png x2 Bonus Track BucketheadH.png x3 MedicH.png x4 Defensive EndH.png x3 Wannabe HeroH.png x2
Nurse GargantuarH.png x3 GargologistH.png x3 Zombot 1000H.png x2 Locust SwarmH.png x2 Octo ZombieH.png x2


Crisis Battle II

link=Z-Mech (PvZH) 100px Teammate Battle (II) AI Deck

PvZH Hearty Icon.png PvZH Crazy Icon.png
Chagnes from Brains in Danger:
  • Only Valkyries are replaced with Bonus Track Bucketheads.
Camel CrossingH.png x2 Rolling StoneH.png x4 Unlife of the PartyH.png x4 Aerobics InstructorH.png x4 Conga ZombieH.png x4
Disco ZombieH.png x4 JesterH.png x4 Flamenco ZombieH.png x4 Monster MashH.png x2 Coffee ZombieH.png x2
Disco-Tron 3000H.png x3 Bonus Track BucketheadH.png x3


Zombie missions

41: Carrot Cave-in

Beta-Carrotina

  • Teammates: Green Shadow, Citron
  • Height lanes: 0 (3 on teammate battles)
  • Water lanes: 1 (2 on teammate battles)
  • Special Rule: Vitamins and Minerals: If the plant hero is Betacarrot, it gains +2 health for every plant placed. Otherwise, it gains +1 health.
  • Mini-Boss Rule: Betacarrot starts with +2 cards.
  • Boss Rule: The zombie hero is damaged by 20 health on turn 16 (no charge to block meter). This means you must kill Betacarrot before turn 16 or you will instantly lose! Betacarrot starts with -4 cards and +10 health.

Encounter Battle

link=BetaCarrot 100px Encounter Battle AI Deck

PvZH Mega-Grow Icon.png PvZH Solar Icon.png PvZH Guardian Icon.png
Remember that Betacarrot can only use 35 cards instead of 40. Betacarrot mostly tries to use legendaries and a few cheap plants. It lacks ways to instantly destroy zombies and fights fire with fire. Defeat it quick, otherwise it will release legendaries and even Wall-Nut Bowling. Jack O' Lanterns can be an issue though if not disposed.
Potato MineH.png x2 Sting BeanH.png x2 FertilizeH.png x3 Morning GloryH.png x2 Jugger-nutH.png x2
Gardening GlovesH.png x2 2nd-Best Taco of All TimeH.png x3 Pear CubH.png x3 Red StingerH.png x2 Re-Peat MossH.png x2
Bonk ChoyH.png x2 Doubled MintH.png x2 Soul PatchH.png x2 Wall-Nut BowlingH.png x2 Jack O' LanternH.png x2


Crisis Battle I

link=Green Shadow 100px Crisis Battle I AI Deck

PvZH Mega-Grow Icon.png PvZH Smarty Icon.png
Green Shadow no longer uses gobs of legendaries. Instead, she uses a buffing bean deck with Mayflowers and Potted Powerhouse. Still, Mayflowers can spawn legendaries, so beware.
MayflowerH.png x4 Party ThymeH.png x2 Bananasaurus RexH.png x4 Admiral Navy BeanH.png x2 Potted PowerhouseH.png x4
Iceberg LettuceH.png x4 BrainanaH.png x2 FertilizeH.png x3 Navy BeanH.png x2


Mid-boss Battle

link=BetaCarrot 100px Mid-boss Battle AI Deck

PvZH Mega-Grow Icon.png PvZH Solar Icon.png PvZH Guardian Icon.png
What's worse now? Flourish can help BetaCarrot gain many cards to use! However BetaCarrot uses a flower deck but the most expensive legendaries.
Potato MineH.png x2 Sting BeanH.png x2 Morning GloryH.png x2 Doubled MintH.png x2 FlourishH.png x3


42: Spudow the Sickening

Spudow

  • Teammates: Solar Flare, Wall-Knight
  • Height lanes: 1
  • Water lanes: 1
  • Special Rule: Hot Potato!: The plant hero gains a Hothead every 3 turns.
  • Mini-Boss Rule: Spudow loses 1 health each start of turn but gains an additional card.
  • Boss Rule: Both heroes starts with +2 sun/brains. Both heroes has a 50% chance to dodge damage.

43: Rose-ilina

Rose

  • Teammates: Chompzilla, Nightcap
  • Height lanes: 2
  • Water lanes: 0
  • Mini-Boss Rule: Rose gains +5 health every 5 turns.
  • Boss Rule: A random zombie is transformed to a Goat every 3 turns.

44: Arcade Ace

Solar Flare

  • Teammates: Rose, Captain Combustible
  • Height lanes: 5
  • Water lanes: 0
  • Mini-Boss Rule: Solar Flare gains +1 sun each turn and -8 health.
  • Boss Rule: Solar Flare starts with a Lil' Buddy on every lane. Solar Flare gains +4 sun and -4 cards.

45: Nom Nom's Candy

Chompzilla

  • Teammates: Grass Knuckles, Citron
  • Height lanes: 0
  • Water lanes: 0
  • In each battle, the player starts with a Trick-or-Treater on the last lane.
  • Special Rule: Nom Nom Nom: Effects from Healthy Candy and Sugary Candy is doubled
  • Mini-Boss Rule: Chompzilla's plants does 1 Splash Damage.
  • Boss Rule: Chompzilla starts with Chompers on all lanes.

46: Amphibious Shipwreck

Citron

  • Teammates: Green Shadow, Chompzilla
  • Height lanes: 0
  • Water lanes: 5
  • Special rule: Machinewrecked: The player cannot use Rustbolt, Z-Mech, or Professor Brainstorm.
  • Mini-Boss Rule: Citron starts with a Navy Bean on the first lane and -2 cards. Citron spawns an Admiral Navy Bean every 2 turns.
  • Crisis Battle II Rule: Chompzilla gains a random Amphibious card every turn. Deck contains only 20 cards.
  • Boss Rule: Citron gains a random Amphibious card every turn. The player gains +1 brain each turn.

47: Cloak Madness

Green Shadow

  • Teammates: Captain Combustible, Nightcap
  • Height lanes: 4
  • Water lanes: 1
  • Mini-Boss Rule: Green Shadow starts with +15HeartPvZH.png and 3TorchwoodH.png in the 1st, 3rd, and 5th lane and +2 cards. The zombie hero starts with +2 brains.
  • Boss Rule: Green Shadow starts with a Fire Peashooter and Torchwood on third lane.

48: Stumpy, the Firin' Tiki

Captain Combustible

  • Teammates: Spudow, Grass Knuckles
  • Height lanes: 1
  • Water lanes: 0
  • Mini-Boss Rule: Captain Combustible gains a Blazing Bark every 3 turns.
  • Boss Rule: Captain Combustible has a 75% chance to dodge damage.

49: Night Knockout

Nightcap

  • Teammates: Rose, Citron
  • Height lanes: 2
  • Water lanes: 2
  • Special Rule: Pop Goes the Shroom: Same as the one from No Vacation at the Volcano.
  • Mini-Boss Rule: Nightcap spawns a Mushroom Ringleader every 3 turns.
  • Boss Rule: Nightcap has a 100% chance to dodge damage lower than 3.

50: Super Putt Putt Brawl

Wall-Knight

  • Teammates: Solar Flare, Chompzilla
  • Height lanes: 0
  • Water lanes: 0
  • Special Rule: Good News, Bad News: Same as from A Knight Like No Other, but it affects the zombie hero.
  • Mini-Boss Rule: Wall-Knight places a Wall-Nut every turn.
  • Boss Rule: If there is a plant or zombie in a field, no new fighters can be played (in this mission only gravestones are counted as zombies). The plant hero starts with a Small-Nut on the first lane, the zombie hero starts with a Zombie on the second lane.

51: (Mission)PLANT Alert!

Grass Knuckles

  • Teammates: Wall-Knight
  • Height lanes: 1
  • Water lanes: 1
  • Special Rule: RED Alert: The plant hero gains either a Pepper M.D., a Red Stinger, or a Brair Rose every 3 turns. The zombie hero gains a Mini-Ninja every 2 turns.
  • Crisis Battle I Rule: The zombie hero starts with a Pool Shark on the second lane. Wall-Knight starts with a Red Stinger on the third lane.
  • Mini-Boss Rule: Grass Knuckles performs a Power Pummel every 2 turns if the ground lanes are unoccupied. If ground lanes are occupied, instantly destroy those zombies.
  • Crisis Battle II Rule: The zombie hero starts with a Imp Commander on the fourth lane, a Toxic Waste Imp on the fifth lane, and an Energy Drink Zombie on the first lane. Wall-Knight starts with a Pear Cub on the fifth lane, a Grizzly Pear on the first lane, and a Toadstool on the fourth lane (Toadstool does not eat the Imp Commander).
  • Boss Rule: Grass Knuckles starts with a two Seedlings on every lane except the water lane, which has 2 Water Chestnuts and four Petal-Morpheuses and random card from entire game with hand. The player starts with +1 brain. The player draws one more card at the start of turn, but the player will also take 2 damage. Super Brainz and The Smash takes only 1 damage from the aforementioned rule. The player gains a Portal Technician, Space Cadet, Copter Commando, Zombot 1000, and random card from entire game with hand.

Encounter Battle

link=Grass Knuckles 100px Encounter Battle AI Deck

PvZH Mega-Grow Icon.png PvZH Guardian Icon.png
'
Mirror-NutH.png x2


BONUS: Boss Endurance

In this mode, you must face all heroes in a single run. The player can only use one hero they picked in a battle but any health from the previous battle is passed on to the next session. The player has a chance to use up to 5 health refills in a run. Each battle comes with a special rule from the previous missions, which can also affect the player.

The player will choose a plant hero and a zombie hero, and a difficulty before starting. They will fight all heroes except themselves - meaning 19 battles must be done.

The Very Easy, Easy, and Medium mode is unlocked upon completing A Schooling at Zombie U and When Fungi Attack!. Hard is unlocked upon completing No Joke at the Junkyard and A Shadow Falls. Insane is unlocked upon completing Brains in Danger! and Peel that Orange!. Very Easy is based on mission 1-10 decks, Easy is based on mission 1-20 decks, Medium is based on 11-20 and 41-50 decks, Hard is based on Mission 21-30 and 41-50 decks, and Insane is based on mission 31-50 decks.

Completing the following modes will reward the following:

  • Very Easy - 200 coins and 150 gems for first time, 50 coins and 30 gems for replaying
  • Easy - 300 coins and 250 gems for first time, 100 coins and 60 gems for replaying
  • Medium - 500 coins and 400 gems for first time, 150 coins and 100 gems for replaying
  • Hard - 750 coins and 550 gems for first time, 200 coins and 120 gems for replaying
  • Insane - 1000 coins and 750 gems for first time, 250 coins and 150 gems for replaying
  • Rewards are doubled if the player wins with full health (healing is allowed). If the player completed without 20 health then replay with full health, they will take the first time reward doubled first then the replaying reward doubled.

Very Easy

Green Shadow

link=Green Shadow 100px Boss Battle AI Deck

PvZH Mega-Grow Icon.png PvZH Smarty Icon.png
Modified Battle at the BBQ Boss deck
Iceberg LettuceH.png x4 PeashooterH.png x4 SnowdropH.png x4 TorchwoodH.png x4 Weenie BeanieH.png x4
Lightning ReedH.png x4 Snow PeaH.png x4 Chilly PepperH.png x4 Grow-ShroomH.png x4 Spring BeanH.png x2
Winter MelonH.png x2


Solar Flare

Same as KO at the OK Arcade Boss deck.

  • Possible rules:
    • Sun Bleached: When a plant is destroyed, the zombie hero loses one health.
    • Plants Alive: Same from To the Moon!
    • That Hurts: Same from Danger at the Dojo

Wall-Knight

Same as Mini-Golf Standoff Boss deck.

  • Possible rules:
    • On the Bright Side: Same from Fracas at the Factory!. It still affects Wall-Knight.
    • Card Drain: At the start of each turn, both heroes lose a random card before you draw a new one. The lost card is reshuffled in the deck.
    • Spineapple Booster: All plants with no strength gains +3 strength every 3 turns.

Spudow

link=Spudow 100px Boss Battle AI Deck

PvZH Kabloom Icon.png PvZH Guardian Icon.png
Modified The Great Cave Raid Boss deck
Soul PatchH.png x3 Potato MineH.png x4 Small-NutH.png x3 Sting BeanH.png x4 Berry BlastH.png x4
CactusH.png x4 PismashioH.png x4 Sea-ShroomH.png x4 Berry AngryH.png x4 Pea-NutH.png x4
Prickly PearH.png x2


  • Possible rules:
    • The More the Merrier: Same from The Witch's Brew Bubbles Over!
    • Spud-oop: Clear the board every 5 turns (destroy all plants and zombies)
    • Hothead Heater: Spudow spawns a Hothead every 2 turns.

Chompzilla

link=Chompzilla 100px Boss Battle AI Deck

PvZH Mega-Grow Icon.png PvZH Solar Icon.png
Modified It Came from the Greenhouse! Boss deck
BellflowerH.png x2 Bonk ChoyH.png x4 Pea PodH.png x4 PeashooterH.png x4 Cabbage-PultH.png x3
Fire PeashooterH.png x4 Fume-ShroomH.png x4 TorchwoodH.png x2 FertilizeH.png x3 BloomerangH.png x3
Plant FoodH.png x2 Laser BeanH.png x3 ToadstoolH.png x2


Citron

link=Citron (PvZH) 100px Boss Battle AI Deck

PvZH Guardian Icon.png PvZH Smarty Icon.png
Modified Code Orange! Citron Invades! Boss deck
Potato MineH.png x4 ShelleryH.png x4 Bean CounterH.png x3 Admiral Navy BeanH.png x3 Wall-NutH.png x3
Weenie BeanieH.png x3 Grave BusterH.png x2 Lightning ReedH.png x4 Pea-NutH.png x4 Rescue RadishH.png x3
CarrotilleryH.png x4 Poppin' PoppiesH.png x3


Grass Knuckles

link=Grass Knuckles 100px Boss Battle AI Deck

PvZH Mega-Grow Icon.png PvZH Guardian Icon.png
Modified A Fight to the Finish Line Boss deck
Pea PodH.png x4 PeashooterH.png x4 Small-NutH.png x4 Wall-NutH.png x4 Cabbage-PultH.png x4
Fire PeashooterH.png x3 Gardening GlovesH.png x3 Grow-ShroomH.png x2 SmackadamiaH.png x4 Bananasaurus RexH.png x3
TorchwoodH.png x4


Rose

Same as Everything's Coming Up Goats! Boss deck.

Nightcap

Same as When Fungi Attack! Boss deck.

Captain Combustible

Same as Menace on Molten Mountain! Boss deck.

Betacarrot

link=BetaCarrot 100px Boss Battle AI Deck

PvZH Mega-Grow Icon.png PvZH Solar Icon.png PvZH Guardian Icon.png
New deck
Three-Headed ChomperH.png x2 PeashooterH.png x4 Wall-NutH.png x4 TorchwoodH.png x4 Grow-ShroomH.png x4
SunflowerH.png x4 FertilizeH.png x4 SkyshooterH.png x4 Espresso FiestaH.png x3 Morning GloryH.png x2


Super Brainz

Same as Zombopolis Apocalypse! Boss deck.

Impfinity

link=Impfinity 100px Boss Battle AI Deck

PvZH Sneaky Icon.png PvZH Crazy Icon.png
Modified Impfinity's Wild Ride Boss deck
Toxic Waste ImpH.png x4 Bungee PlumberH.png x4 ImpH.png x4 Mini-NinjaH.png x4 Tennis ChampH.png x4
Zombot Sharktronic SubH.png x4 Fishy ImpH.png x4 Hot Dog ImpH.png x4 Backyard BounceH.png x3 Exploding ImpH.png x2
Line Dancing ZombieH.png x3


Electric Boogaloo

Same as Dance-Off at the Disco Boss deck.

The Smash

Same as Battle for the Belt Boss deck.

Rustbolt

link=Rustbolt 100px Boss Battle AI Deck

PvZH Brainy Icon.png PvZH Hearty Icon.png
Modified Junkyard Ambush! Boss deck
Arm WrestlerH.png x3 Baseball ZombieH.png x4 Cardboard Robot ZombieH.png x4 Weed SprayH.png x3 Rolling StoneH.png x3
Beam Me UpH.png x4 Cell Phone ZombieH.png x4 ConeheadH.png x4 Sumo WrestlerH.png x3 BucketheadH.png x4
Wannabe HeroH.png x3


Brain Freeze

Same as Ice Zombie Cometh Boss deck.

Z-Mech

Same as IMPossible Mission! Boss deck.

Immorticia

Same as Beware the Bewitching Zombie Boss deck.

Neptuna

link=Neptuna 100px Boss Battle AI Deck

PvZH Hearty Icon.png PvZH Sneaky Icon.png
Modified Attack of the Tentacles! Boss deck
Baseball ZombieH.png x1 ImpH.png x4 Smoke BombH.png x3 ConeheadH.png x2 Fishy ImpH.png x2
Swashbuckler ZombieH.png x4 Toxic Waste ImpH.png x3 Backyard BounceH.png x4 Imp CommanderH.png x4 Barrel Roller ZombieH.png x3
Monster MashH.png x3 Walrus RiderH.png x3 Zombot Sharktronic SubH.png x4


Professor Brainstorm

Same as A Schooling at Zombie U Boss deck.

BONUS: The True Arena

If the regular arena is completed in Insane difficulty, then you will unlock this mode - based on the heroes from the fanon portal! Winning this mode awards 2000 coins and 1500 gems for first time, and 500 coins and 250 gems for replaying.

If you complete mission 50 of a side, you can replay previous missions instead of repeating the last level of the last mission.

Trivia

  • Originally, plant missions followed this order:
    • Z-Mech
    • Super Brainz
    • Immorticia
    • The Smash
    • Brain Freeze
    • Electric Boogaloo
    • Neptuna
    • Professor Brainstorm
    • Rustbolt
    • Impfinity
  • Super Brainz's mission name uses alliteration.
  • Immorticia's mission name is a reference to her main strategy.
  • The Smash's mission name is a reference to "Sasquatch"
  • Brain Freeze's mission name has no reference.
  • Rustbolt's mission name is a reference to the Nick Jr. show "Rusty Rivets"
  • Professor Brainstorm's mission name has no reference.
  • Electric Boogaloo's mission name is the opposite of his signature ability "Stayin' Alive".
  • Neptuna's mission name contains alliteration.
  • Z-Mech's mission name is a reference to "Paramecium".
  • Impfinity's mission name is a portmanteau to "imp" and "improvements".
  • Super Brainz's, Z-Mech's, Immorticia's, and the first half of The Smash's mission's deck was made before the batch 2 and 3 cards.