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Far Future - Day 12 (Chinese version)

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歪比巴卜!
This article is about content created for the People's Republic of China.
For the international version of the level, see Far Future - Day 12.
For the level before the v1.8 update, see Far Future - Day 12 (Chinese version: pre-1.8).

Far Future - Day 12 is the twelfth level of Far Future in the Chinese version of Plants vs. Zombies 2. It is a Last Stand level. When this level is finished for the first time, the player gets coins.

In the normal mode of this level, the player has to beat the zombies at level 1.

Difficulty

The player must face many flying threats, as well as a decent amount of Robo-Cone Zombies. Luckily, the player is supplied with lots of sun to defeat the zombie horde. Using leftover sun for Blover is recommended, as there are many Jetpack Zombies and Bot Swarms consisted in this level. Use Power Tiles to an advantage against Robo-Cone Zombies, as it will be difficult to deal with them without the usage of Power Tiles. Shield Zombie is also present, so bringing along area of effect plants such as Laser Bean or Snapdragon will benefit.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Future Zombie Future Zombie Future Conehead Zombie Future Conehead Zombie Bug Bot Imp Bug Bot Imp Bug Bot Imp Bug Bot Imp Bug Bot Imp Bug Bot Imp Bug Bot Imp Bot Swarm!
2 Jetpack Zombie Jetpack Zombie Jetpack Zombie Robo-Cone Zombie None
3 Future Zombie4 Future Zombie5 Future Conehead Zombie3 Future Buckethead Zombie4 Future Buckethead Zombie5 Future Buckethead Zombie5 Disco-tron 30004 None
4 Future Conehead Zombie Future Buckethead Zombie Shield Zombie3 None
5 Future Conehead Zombie1 Future Conehead Zombie5 Future Conehead Zombie Bug Bot Imp Bug Bot Imp Bug Bot Imp Bug Bot Imp Bug Bot Imp Bug Bot Imp Bug Bot Imp Bug Bot Imp Bot Swarm!
6 Jetpack Zombie1 Jetpack Zombie2 Jetpack Zombie4 Jetpack Zombie5 Jetpack Zombie Jetpack Zombie Jetpack Zombie Jetpack Zombie Jetpack Zombie Disco-tron 30003 None
7 Future Conehead Zombie1 Future Conehead Zombie5 Future Buckethead Zombie3 Robo-Cone Zombie3 None
8 Future Zombie1 Future Zombie2 Future Conehead Zombie3 Future Buckethead Zombie1 Future Buckethead Zombie1 Future Buckethead Zombie2 Robo-Cone Zombie2 None
9 Future Zombie2 Future Zombie4 Shield Zombie2 Shield Zombie4 Bug Bot Imp Bug Bot Imp Bug Bot Imp Bug Bot Imp Bug Bot Imp Bug Bot Imp Bug Bot Imp Bug Bot Imp Bug Bot Imp Bug Bot Imp Bot Swarm!
10 Future Conehead Zombie Future Conehead Zombie Future Conehead Zombie Future Buckethead Zombie Future Buckethead Zombie Future Flag Zombie Jetpack Zombie1 Jetpack Zombie2 Jetpack Zombie4 Jetpack Zombie5 Shield Zombie1 Shield Zombie5 Robo-Cone Zombie3 Disco-tron 30003 None Final wave.


Strategies

See Far Future - Day 11#Strategies
  • This level is similar to Far Future - Day 11 in the international version, with the exception of Infi-nut being locked in order to showcase it, which can make things even easier, while Disco-tron 3000 makes its appearance here, which you can deal with by planting an another row of attacking plants, and use E.M.Peach and Blover to aid you.

Gallery

In hard mode, the player has to defeat the zombies at level 2 or above.

Difficulty

Like any typical Last Stand level in the Chinese version, a bunch of powerful leveled-up plants should do the trick.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Future Zombie Future Zombie Future Conehead Zombie Future Conehead Zombie Bug Bot Imp Bug Bot Imp Bug Bot Imp Bug Bot Imp Bug Bot Imp Bug Bot Imp Bug Bot Imp Bot Swarm!
2 Jetpack Zombie Jetpack Zombie Jetpack Zombie Robo-Cone Zombie None
3 Future Zombie4 Future Zombie5 Future Conehead Zombie3 Future Buckethead Zombie4 Future Buckethead Zombie5 Future Buckethead Zombie5 Disco-tron 30004 None
4 Future Conehead Zombie Future Buckethead Zombie Shield Zombie3 None
5 Future Conehead Zombie1 Future Conehead Zombie5 Future Conehead Zombie Bug Bot Imp Bug Bot Imp Bug Bot Imp Bug Bot Imp Bug Bot Imp Bug Bot Imp Bug Bot Imp Bug Bot Imp Bot Swarm!
6 Jetpack Zombie1 Jetpack Zombie2 Jetpack Zombie4 Jetpack Zombie5 Jetpack Zombie Jetpack Zombie Jetpack Zombie Jetpack Zombie Jetpack Zombie Disco-tron 30003 None
7 Future Conehead Zombie1 Future Conehead Zombie5 Future Buckethead Zombie3 Robo-Cone Zombie3 None
8 Future Zombie1 Future Zombie2 Future Conehead Zombie3 Future Buckethead Zombie1 Future Buckethead Zombie1 Future Buckethead Zombie2 Robo-Cone Zombie2 None
9 Future Zombie2 Future Zombie4 Shield Zombie2 Shield Zombie4 Bug Bot Imp Bug Bot Imp Bug Bot Imp Bug Bot Imp Bug Bot Imp Bug Bot Imp Bug Bot Imp Bug Bot Imp Bug Bot Imp Bug Bot Imp Bot Swarm!
10 Future Conehead Zombie Future Conehead Zombie Future Conehead Zombie Future Buckethead Zombie Future Buckethead Zombie Future Flag Zombie Jetpack Zombie1 Jetpack Zombie2 Jetpack Zombie4 Jetpack Zombie5 Shield Zombie1 Shield Zombie5 Robo-Cone Zombie3 Disco-tron 30003 None Final wave.


Strategies

  • You should have yourself a handful amount of powerful, and maybe leveled-up, attacking plants right now. If not, then it is recommended to immediately get some in PvP Mode's Exchange Store before attempting this mode.

Gallery

Walkthroughs

<poll> How would you rate Far Future - Day 12 (Chinese version)'s difficulty? Very hard Hard Somewhat hard Medium Somewhat easy Easy Very easy </poll>