Wild West - Day 6 (Chinese version)

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Chinese Dave Bust.png
歪比巴卜!
This article is about content available solely in the People's Republic of China.
For the international version of this level, see Wild West - Day 6.
For the level before the v1.8 update, see Wild West - Day 6 (Chinese version: pre-1.8).
Time to show them who's got the fastest plants in time!

Crazy Dave

Wild West - Day 6 is the sixth level of Wild West in the Chinese version of Plants vs. Zombies 2. It is a Last Stand level. The player is given 2000 sun and three Plant Food. When this level is finished for the first time, the player gets coins.

In the Normal Mode of this level, the player has to plan their defenses so they can the beat Cowboy Zombies at Level 1.

Dialogue (intro)

(Penny appears)
Penny: It's high noon, and waves of zombies about.
(Crazy Dave appears)
Crazy Dave: Time to show them who's got the fastest plants in time!
(Crazy Dave and Penny leave)

Difficulty

  • The presence of Pianist Zombies and Poncho Zombies can be troublesome for the player, especially if the player doesn't bring a lot of firepower. In addition, Pianist Zombie will move most of the zombies in this level, so area of effect plants should be implemented. Take advantage of the minecarts in the back, namely for a powerful plant like Coconut Cannon.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Cowboy Zombie2.png1 Conehead Cowboy2.png2 Conehead Cowboy2.png4 Prospector Zombie2.png3 Prospector Zombie2.png5 None
2 Cowboy Zombie2.png1 Conehead Cowboy2.png5 Prospector Zombie2.png3 Poncho Zombie2.png-4 Poncho Zombie2.png+2 None
3 Prospector Zombie2.png1 Prospector Zombie2.png5 Pianist Zombie2.png3 Poncho Zombie2.png-2 Poncho Zombie2.png-4 None
4 Cowboy Zombie2.png1 Cowboy Zombie2.png5 Conehead Cowboy2.png4 Prospector Zombie2.png2 Poncho Zombie2.png+3 None
5 Cowboy Zombie2.png5 Prospector Zombie2.png1 Poncho Zombie2.png-3 Poncho Zombie2.png+4 None
6 Cowboy Zombie2.png1 Prospector Zombie2.png2 Poncho Zombie2.png-2 Poncho Zombie2.png-3 Poncho Zombie2.png+5 None
7 Cowboy Zombie2.png3 Prospector Zombie2.png2 Prospector Zombie2.png5 Pianist Zombie2.png1 Poncho Zombie2.png-3 Poncho Zombie2.png-5 Poncho Zombie2.png+4 None
8 Cowboy Zombie2.png4 Cowboy Zombie2.png5 Prospector Zombie2.png2 Prospector Zombie2.png4 Poncho Zombie2.png-5 Poncho Zombie2.png+1 None
9 Cowboy Zombie2.png4 Cowboy Zombie2.png5 Conehead Cowboy2.png1 Prospector Zombie2.png2 Poncho Zombie2.png-2 Poncho Zombie2.png-4 Poncho Zombie2.png+3 None
10 Cowboy Zombie2.png1 Cowboy Zombie2.png2 Cowboy Zombie2.png4 Conehead Cowboy2.png1 Conehead Cowboy2.png5 Flag Cowboy Zombie2.png Prospector Zombie2.png3 Prospector Zombie2.png4 Pianist Zombie2.png4 Poncho Zombie2.png-1 Poncho Zombie2.png-2 Poncho Zombie2.png-4 Poncho Zombie2.png-5 Poncho Zombie2.png+3 None Final wave.


Poncho Zombie2.png- never carries the metal grate
Poncho Zombie2.png+ always carries the metal grate

Strategies

Strategy 1

  • Required plants:
  • Plant three Coconut Cannons in the minecarts. Plant Potato Mines, Chili Beans, or Wall-nuts in front of the carts to allow the Coconut Cannons time to recharge.
  • If the zombies are already in the fourth column and the Coconut Cannons are still recovering, use a Cherry Bomb or a Plant Food on one of the Coconut Cannons.
  • Try to aim the Coconut Cannons at high health zombies, like Poncho Zombie (with grate) or Pianist Zombie, and let the splash damage kill the weaker ones (Cowboy, Conehead Cowboy).

Strategy 2

  • Required plants:
  • Do not plant any of these plants on minecart columns.
  • Plant three Snapdragons on any middle column first.
  • Plant a full column of Wall-nuts behind them.
  • Plant a full column of Spikerocks behind Wall-nuts.
  • Give Plant Food to Wall-nuts with no Snapdragons behind them. (Optional)
  • If a Wall-nut dies, you will have one chance to replace one.
  • If a Wall-nut is near death and you have had to go through the last step, use Plant Food to protect that Wall-nut.
  • The advanced damage should kill most of the zombies, Spikerocks also give additional defense from Pianist Zombies.
  • The round will end quickly, so your defense will not damage as much.

Gallery

Walkthroughs

In the Hard Mode of this level, the player has to plan her/his defenses to beat the zombies at Level 2 or above, along with no lawn mowers.

Difficulty

  • The Level 2 zombie horde along with the Level 2 Poncho Zombie and Pianist Zombie can cause the player's defense to break apart. The player should use strong attacking combos along with leveled-up defense plants.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost lane.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Cowboy Zombie2.png1 Conehead Cowboy2.png2 Conehead Cowboy2.png4 Prospector Zombie2.png3 Prospector Zombie2.png5 None
2 Cowboy Zombie2.png1 Conehead Cowboy2.png5 Prospector Zombie2.png3 Poncho Zombie2.png-4 Poncho Zombie2.png+2 None
3 Prospector Zombie2.png1 Prospector Zombie2.png5 Pianist Zombie2.png3 Poncho Zombie2.png-2 Poncho Zombie2.png-4 None
4 Cowboy Zombie2.png1 Cowboy Zombie2.png5 Conehead Cowboy2.png4 Prospector Zombie2.png2 Poncho Zombie2.png+3 None
5 Cowboy Zombie2.png5 Prospector Zombie2.png1 Poncho Zombie2.png-3 Poncho Zombie2.png+4 None
6 Cowboy Zombie2.png1 Prospector Zombie2.png2 Poncho Zombie2.png-2 Poncho Zombie2.png-3 Poncho Zombie2.png+5 None
7 Cowboy Zombie2.png3 Prospector Zombie2.png2 Prospector Zombie2.png5 Pianist Zombie2.png1 Poncho Zombie2.png-3 Poncho Zombie2.png-5 Poncho Zombie2.png+4 None
8 Cowboy Zombie2.png4 Cowboy Zombie2.png5 Prospector Zombie2.png2 Prospector Zombie2.png4 Poncho Zombie2.png-5 Poncho Zombie2.png+1 None
9 Cowboy Zombie2.png4 Cowboy Zombie2.png5 Conehead Cowboy2.png1 Prospector Zombie2.png2 Poncho Zombie2.png-2 Poncho Zombie2.png-4 Poncho Zombie2.png+3 None
10 Cowboy Zombie2.png1 Cowboy Zombie2.png2 Cowboy Zombie2.png4 Conehead Cowboy2.png1 Conehead Cowboy2.png5 Flag Cowboy Zombie2.png Prospector Zombie2.png3 Prospector Zombie2.png4 Pianist Zombie2.png4 Poncho Zombie2.png-1 Poncho Zombie2.png-2 Poncho Zombie2.png-4 Poncho Zombie2.png-5 Poncho Zombie2.png+3 None Final wave.


Poncho Zombie2.png- never carries the metal grate
Poncho Zombie2.png+ always carries the metal grate

Strategies

  • Use powerful leveled-up combos you have for your defenses, like Kiwifruit, Agave, Magic-shroom, Pyro-shroom, etc. Get more of these powerful plants in the shop of PvP Mode.
  • Upgrading your attack plants to Level 4 would be great, as you can equip the Solar Power Pot to reduce sun cost of your combo, along with extremely high attack power.

Gallery

Walkthroughs